Nice shaders! Never seen this before, but it's now becoming my favourite. One thing that I gotta say though, is that in v5, there aren't enough clouds. It's just a clear, sunny day, everyday. I'd prefer it if you added more, or created a toggle to have more or less clouds.
Another thing is that you should have a pack with motion blur and no DOF, as even with 100+ fps, it seems that it's not smooth enough without motion blur. I managed to add it myself through final.fsh, but still.
Nice shaders! Never seen this before, but it's now becoming my favourite. One thing that I gotta say though, is that in v5, there aren't enough clouds. It's just a clear, sunny day, everyday. I'd prefer it if you added more, or created a toggle to have more or less clouds.
Another thing is that you should have a pack with motion blur and no DOF, as even with 100+ fps, it seems that it's not smooth enough without motion blur. I managed to add it myself through final.fsh, but still.
okay, will adjust the cloud later
you can toggle motion blur / dof with optifine 1.8.9 (h0 or up, h2 recommended).
So I've been trying to get Specular Mapping to work for a while now. It works with the Chocapic13 Beta V5.1.2 shaders, but with BSL, nothing happens with a specular mapped texture pack. Any ideas?
So I've been trying to get Specular Mapping to work for a while now. It works with the Chocapic13 Beta V5.1.2 shaders, but with BSL, nothing happens with a specular mapped texture pack. Any ideas?
If you're using optifine with shader, you can find the setting for specular and specular reflection.
If you're using normal shader mod, you need to open and edit composite1.fsh inside the zip, and remove "//" to enable an option.
If you're using optifine with shader, you can find the setting for specular and specular reflection.
If you're using normal shader mod, you need to open and edit composite1.fsh inside the zip, and remove "//" to enable an option.
I am using Optifine. I have the specular and normal map options on in the shader menu but I don't see anything for specular reflection in any of the options...
I am using Optifine. I have the specular and normal map options on in the shader menu but I don't see anything for specular reflection in any of the options...
i'm sorry for this incomplete detail. the optifine i meant is version 1.8.9 H2, and the setting i meant is not those normal map specular map render size blahblahblah.
#Firsttodownloadnewversion
I really love that you added specular finally. Hands down the best shaders. I thought with the updates it would change too much the style but you kept the overall feel the same while adding and tweaking many features. dont ever let this get discontinued!
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Can someone help? When I try to put the shaders in the resource pack folder, it won't go on my Minecraft. I probably am, most likely doing something wrong. Please help!!
oh okay, you can toggle shadows on/off by the next preview
Nice shaders! Never seen this before, but it's now becoming my favourite. One thing that I gotta say though, is that in v5, there aren't enough clouds. It's just a clear, sunny day, everyday. I'd prefer it if you added more, or created a toggle to have more or less clouds.
Another thing is that you should have a pack with motion blur and no DOF, as even with 100+ fps, it seems that it's not smooth enough without motion blur. I managed to add it myself through final.fsh, but still.
okay, will adjust the cloud later
you can toggle motion blur / dof with optifine 1.8.9 (h0 or up, h2 recommended).
try changing the shadow distance and shadow res to 0.
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
Try shadow distance 0.1 or 1
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
that doesn't looks good. i think i'll release v51p2 soon.
I am not sure, but as you can see in the comment above yours capt tatsu might release v51p2 sooner.
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
it's released. check the beta folder in the download link
I love this shader pack.
It has a low performance cost yet still maintains its fantastic appearance, and has a nice interactive Shader Options menu (in Optifine).
The only thing I could ask for is Parallax Occlusion Mapping.
Keep up the good work!
50k downloads
also, added temperature tinting. the strength is adjustable. *it's static.
cold
normal / disabled
hot
I noticed a bug (using v51p1 didnt test latest version)
The sun/moon is always reflected as round even when round sun/moon is disabled. Also underwater the sun/moon will not be round.
it's normal. it's better to have round reflection than no reflection. underwater sun/moon is normal too, since most shader have it anyway
So I've been trying to get Specular Mapping to work for a while now. It works with the Chocapic13 Beta V5.1.2 shaders, but with BSL, nothing happens with a specular mapped texture pack. Any ideas?
you just need to know where to click.
If you're using optifine with shader, you can find the setting for specular and specular reflection.
If you're using normal shader mod, you need to open and edit composite1.fsh inside the zip, and remove "//" to enable an option.
I am using Optifine. I have the specular and normal map options on in the shader menu but I don't see anything for specular reflection in any of the options...
i'm sorry for this incomplete detail. the optifine i meant is version 1.8.9 H2, and the setting i meant is not those normal map specular map render size blahblahblah.
ok. i'll explain how to enable specular via PM
More shader options are available. screenshots in the spoiler!
How do you bring up the shader options like in the screenshot?
#Firsttodownloadnewversion
I really love that you added specular finally. Hands down the best shaders. I thought with the updates it would change too much the style but you kept the overall feel the same while adding and tweaking many features. dont ever let this get discontinued!
Allowing moderators with minimal server experience to moderate server threads misrepresents the forum to our members.
Can someone help? When I try to put the shaders in the resource pack folder, it won't go on my Minecraft. I probably am, most likely doing something wrong. Please help!!