Good day, so I loaded up MC 1.8.and XM 1.11.9 and all was working perfectly, yet decided to upgrade to most recent version, 1.12.1, and sadly it crashes. Also tried version 1.12 and still MC crashes, yet with version 1.11.9, everything works perfectly. I'll post my crash-report to help out with this error.
Good day, so I loaded up MC 1.8.and XM 1.11.9 and all was working perfectly, yet decided to upgrade to most recent version, 1.12.1, and sadly it crashes. Also tried version 1.12 and still MC crashes, yet with version 1.11.9, everything works perfectly. I'll post my crash-report to help out with this error.
+ Added a new key binding (check Controls menu) for quickly switching between waypoint sets without having to open the waypoints GUI.
* Toggle waypoint key binding will now be unbind by default.
* Fixed startup crash on MC 1.8.9.
+ Added a new key binding (check Controls menu) for quickly switching between waypoint sets without having to open the waypoints GUI.
* Toggle waypoint key binding will now be unbind by default.
* Fixed startup crash on MC 1.8.9.
Alright, great job mate, working flawlessly in MC 1.8.9.
Keep up the good work.
This must have been requested before, and or, atleast thought about. Is there any hope to have seed implementation. I.e. punch the seed in, and it would show the map- normally spawned. Idc about structures, i.e. player built. Just npc' etc etc.
This must have been requested before, and or, atleast thought about. Is there any hope to have seed implementation. I.e. punch the seed in, and it would show the map- normally spawned. Idc about structures, i.e. player built. Just npc' etc etc.
It's a lot more complicated than what it seems. It would still require generating the "unloaded" chunks and cause lag, there's a reason why Minecraft doesn't do that. If your PC can handle it, increase your render distance.
The message is probably a bug. Do you, perhaps, have a minimap item set up in the config?
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patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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Can i use this mod in my modpack
Yes, if you don't profit from it and I am credited with a link to this thread.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
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Map appeared, when I reconnect to the server via the menu. In config minimap:true.
Okay. I was talking about the minimap "limiting" item, as described in the mod description, actually.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Update 1.12.1 (MC 1.11.2, 1.11, 1.10.2, 1.10, 1.9.4, 1.8.9, 1.7.10):
* Compatibility with Xaero's World Map b1.8+.
* Fixed crash reports not working.
* Stability improvement.
* Fixed compatibility with FastCraft.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
In configuration no binding items. If leave minimapItemId: empty, it will not require items?
You need to remove the line for it not to require items.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
In the configuration, there is no string. 30% players on my server can see the map, other do not.
Maybe some problem with autojoin into the server?
Can you tell me the server IP so I can test it?
You can private message me if you don't want to do it publicly.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Good day, so I loaded up MC 1.8.and XM 1.11.9 and all was working perfectly, yet decided to upgrade to most recent version, 1.12.1, and sadly it crashes. Also tried version 1.12 and still MC crashes, yet with version 1.11.9, everything works perfectly. I'll post my crash-report to help out with this error.
Crash-Report 02/04/17
You are right. Thank you for reporting!
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Glad i could help out with amazing mod
Is it OK if I use this mod in a map? I'll give you credit and a link to this post on the download page.
[center][center]
Yes.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Thanks!
[center][center]
Update 1.12.2 (MC 1.11.2, 1.11, 1.10.2, 1.10, 1.9.4, 1.8.9, 1.7.10):
+ Added a new key binding (check Controls menu) for quickly switching between waypoint sets without having to open the waypoints GUI.
* Toggle waypoint key binding will now be unbind by default.
* Fixed startup crash on MC 1.8.9.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap
Alright, great job mate, working flawlessly in MC 1.8.9.
Keep up the good work.
This must have been requested before, and or, atleast thought about. Is there any hope to have seed implementation. I.e. punch the seed in, and it would show the map- normally spawned. Idc about structures, i.e. player built. Just npc' etc etc.
It's a lot more complicated than what it seems. It would still require generating the "unloaded" chunks and cause lag, there's a reason why Minecraft doesn't do that. If your PC can handle it, increase your render distance.
Flare Jump (Google Play) - my new Android game
patreon.com/xaero96 - support my work & get rewarded with automatic mod updates, capes and more
Xaero's World Map
Better PVP Mod
Xaero's Minimap