Hi, I've been trying to install this mod cuz it looks really great, but I've been getting this NullPointerException crash on launch. I've tried taking everything except the necessary cores n' stuff but its still not working.
Yeah that's not the nugget transmutation issue (which, for future reference, just makes it impossible to open a world). Unfortunately, I have no idea what's causing this one. Sorry.
It's not explained well but they grow on walls like regular vines do. I THINK they grow up but possibly down, so try putting one on a wall in the middle and see what they do.
It takes a little while, but I don't think they spread from side to side.
Chill yer toes, people. No need to argue about it. No I don't need white knights, but I do in fact appreciate when someone else is quicker than me in reminding people to be respectful of modders =)
No I won't be updating to 1.8 any time soon. 1.7 is still my focus, more specifically, Immersive Engineering is my focus, and it keeps my plenty busy. Thaumcraft 5 is also very very rough around the edges and unrefined in comparison to 1.7, so I do not forsee myself moving in the immediate future.
Would it be at all possible for you to hack TC's wizard towers and fix them? They're...really wonky, generating loads of cobble behind them if the terrain is lower, and overhanging the side of their base, which causes them to sometimes lose a whole wall.
But keep up the good work with WG and IE, two mods which make Minecraft really fun and lovely looking
Would it be at all possible for you to hack TC's wizard towers and fix them? They're...really wonky, generating loads of cobble behind them if the terrain is lower, and overhanging the side of their base, which causes them to sometimes lose a whole wall.
But keep up the good work with WG and IE, two mods which make Minecraft really fun and lovely looking
Wait, what? Wizard Towers? What's this now?
Rollback Post to RevisionRollBack
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
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i finally installed this mod to see why minetweaker 3 decided is better to support this mod instead of adding more minecraft features
the search bar is bugged . it only works when you have Minecraft full screen mode on. in optifine you can choose a fake full screen window mode that makes the game gain about 20 fps but is not compatible with this mod.i think this mod uses the screen size dimensions that the game gives and does not check for actual screen size when placing the search input box. so in window mode it becomes un-clickable likely outside the screen area.
if you load the game in Optifine window mode and you full screen the search bar stops working
if you load the game in Minecraft full screen then switch it in game to window mode still works
so in order for this to work I need to set to MC full screen every time I leave the game then set it back to window mode after I loaded back the game
also surprisingly the search bar cannot find items like Gold Thread or Yarn . many of the items from Witching Gadgets are not found in Witching Gadgets search bar.
edit: only yarn and gold thread seem not to be found in the search haha.
I'm guessing this is the nugget transmutaion issue. Go into the config for Witching Gadgets and turn nugget transmutation off.
Yeah that's not the nugget transmutation issue (which, for future reference, just makes it impossible to open a world). Unfortunately, I have no idea what's causing this one. Sorry.
Suggestion: add Tinkers' Construct support for the yarns produced with the spinning wheel to be used as bowstring materials.
Unless you already did that. I think I'm a couple minor versions behind.
Are the Rose Vines supposed to be spreading by themselves? Because they aren't. Am I just supposed to craft a lot of them to get any use out of them?
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
1.8 plz
It's against the rules to demand updates.
Great addon!)
It's not explained well but they grow on walls like regular vines do. I THINK they grow up but possibly down, so try putting one on a wall in the middle and see what they do.
It takes a little while, but I don't think they spread from side to side.
Chill yer toes, people. No need to argue about it. No I don't need white knights, but I do in fact appreciate when someone else is quicker than me in reminding people to be respectful of modders =)
No I won't be updating to 1.8 any time soon. 1.7 is still my focus, more specifically, Immersive Engineering is my focus, and it keeps my plenty busy. Thaumcraft 5 is also very very rough around the edges and unrefined in comparison to 1.7, so I do not forsee myself moving in the immediate future.
Would it be at all possible for you to hack TC's wizard towers and fix them? They're...really wonky, generating loads of cobble behind them if the terrain is lower, and overhanging the side of their base, which causes them to sometimes lose a whole wall.
But keep up the good work with WG and IE, two mods which make Minecraft really fun and lovely looking
Wait, what? Wizard Towers? What's this now?
~~~~~~~~
Fall into the hands of sorrow
Drawn by the darkest bay
Walk into the pit of silence
I am the one calling your name
~~~~~~~~
Those towers in the villages that have chests with TC stuff in. Nothing too exciting
i finally installed this mod to see why minetweaker 3 decided is better to support this mod instead of adding more minecraft features
the search bar is bugged . it only works when you have Minecraft full screen mode on. in optifine you can choose a fake full screen window mode that makes the game gain about 20 fps but is not compatible with this mod.i think this mod uses the screen size dimensions that the game gives and does not check for actual screen size when placing the search input box. so in window mode it becomes un-clickable likely outside the screen area.
if you load the game in Optifine window mode and you full screen the search bar stops working
if you load the game in Minecraft full screen then switch it in game to window mode still works
so in order for this to work I need to set to MC full screen every time I leave the game then set it back to window mode after I loaded back the game
also surprisingly the search bar cannot find items like Gold Thread or Yarn . many of the items from Witching Gadgets are not found in Witching Gadgets search bar.
edit: only yarn and gold thread seem not to be found in the search haha.
I found dupe bug of Primordial Gauntlet in 1.1.10.1. Open gauntlet gui2. Shift+click to gauntlet in your hotbar, gauntlet go into empty gem slot3. Close gui, you get back gauntlet in your hotbar4. re-open gui and drag and drop the gauntlet in gem slot5. then you get 2nd gauntletIf this has already known, please ignore this report.And other question, I cannot grab the node by right-click with gauntlet.Do I misunderstand for grabbing procedure?Thanks.
I moved this bug-report to github.
https://github.com/BluSunrize/WitchingGadgets/issues/96
What part of "The Witching Gadgets dev added the Minetweaker integration himself, not the MT people" did you not understand?
is there any way to add ic2 crushed and dust ores to blast furnance?
There's minetweaker integration for it.
and how to add that kinds of ores?
There's a wiki for it's literally the first google result for "minetweaker witching gadgets".
http://minetweaker3.powerofbytes.com/wiki/Mods:Witching_Gadgets_Support
http://pastebin.com/ysGrYm2G
Crash