How do you get the amulet of the earth? They don't seem to appear in Strongholds anymore. NEI also states they are no longer in the Stronghold loot pool.
You should be able to get them in some type of chest. If not, they were probably disabled.
In Infinity Evolved (2.1.3), the wither is destroying the runic lamps and runic pillars in the runic dungeon. Every time we spawn a wither, every runic lamp and pillar in the room is destroyed by the initial explosion.
EDIT: The trap blocks are also breakable, even by players.
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Can confirm, the unbreakable spike traps can be punched away, and now that there's no longer any bedrock underneath the dungeons, it makes for quite the safety hazard...
I got a couple of nitpicks with this mod. First, some of the "unbreakable" blocks aren't unbreakable. Second, when I right click the portal to return home, it sends me to the wrong dimension. I entered through the Twilight Forest but returned to the overworld deep underground.
According to every source, there is supposed to be a key in each room. However, while playing on Infinity Evolved (on expert) 2.1.3, I found that the first room I opened was what seemed to be a sort of transition room that only connected to 2 other rooms and didn't contain a key. I'm not sure if this is intended, but if it is you may want to let the community know that there is no longer 1 key per room.
happened for me, too, though the hallway only connected to one other room.
is this intended so you have to craft a key to continue ?
According to every source, there is supposed to be a key in each room. However, while playing on Infinity Evolved (on expert) 2.1.3, I found that the first room I opened was what seemed to be a sort of transition room that only connected to 2 other rooms and didn't contain a key. I'm not sure if this is intended, but if it is you may want to let the community know that there is no longer 1 key per room.
happened for me, too, though the hallway only connected to one other room.
is this intended so you have to craft a key to continue ?
Same problem as these folks. Transitional hallway-ish room had no key. Is my only option to fight a wither so I can use the precious star to continue? Seems like a steep price.
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after killing the Wither I cannot find a key. Is this the way it works? Or should there be a new key? Also the Wither destroyed the pillars and some blocks at the "door" between two rooms.
after killing the Wither I cannot find a key. Is this the way it works? Or should there be a new key? Also the Wither destroyed the pillars and some blocks at the "door" between two rooms.
Server is running Runic Dungeon version 1.1.6a
You craft 1 Nether Star, dropped from that Wither, to get a key.
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If I make many portals will it still take me to the same dungeon or will it keep making new ones?
EDIT: Forge/minecraft crashes before I can load it... I already have a lot of mods maybe it's not working with one of them. :/ Bummer because my boyfriend would have loved this he really enjoys RogueLikeDungeon!
I didn't see where I answered my own question. It just doesn't make any sense to me, if you always _need_ to "waste" the nether star to create another key. I would like to use the nether star for something else AND be able to continue in the dungeon.
I didn't see where I answered my own question. It just doesn't make any sense to me, if you always _need_ to "waste" the nether star to create another key. I would like to use the nether star for something else AND be able to continue in the dungeon.
it used to be that when you kill the Wither in the Runic Dimension it will drop a Key + Nether Star so a lot of players used Twilight Forest Uncrafting Table to get a free Nether Star however that was patched and now the Wither only drops a single Nether Star. That's why the Wither room has nothing in it but the Wither himself coz you craft the Key to the next room by using the Nether Star dropped from killing him
also if you have a lot of Nether Stars you can just craft keys and fly thorough the rooms without needing to find the hidden Key in each room
PS : the Keys don't stack & almost every block in the Runic Dimension is Unbreakable
Decided to check this mod out today after a few months of sitting on it. Cleared one room, got a key, opened a door, and promptly ended up in a T intersection with no keys as far as I can tell. Its more of a hallway than a room; every block appears to be unbreakable.
Um I have version 1.1.6a and for some reason the belts from the mod dont exist but everything else does...like the belt of flight doesnt show up in NEI and cant be crafted
This mod has a lot of potential. I would just like to suggest that when you unlock a room that's next to other unlocked rooms, you also unlock the doors connected to those other unlocked rooms. That would prevent a player accidentally wasting their key on a door connected to another unlocked room.
You should be able to get them in some type of chest. If not, they were probably disabled.
Yes, that's a forge thing. You need to modify it on your client as well.
In Infinity Evolved (2.1.3), the wither is destroying the runic lamps and runic pillars in the runic dungeon. Every time we spawn a wither, every runic lamp and pillar in the room is destroyed by the initial explosion.
EDIT: The trap blocks are also breakable, even by players.
Can confirm, the unbreakable spike traps can be punched away, and now that there's no longer any bedrock underneath the dungeons, it makes for quite the safety hazard...
I got a couple of nitpicks with this mod. First, some of the "unbreakable" blocks aren't unbreakable. Second, when I right click the portal to return home, it sends me to the wrong dimension. I entered through the Twilight Forest but returned to the overworld deep underground.
from the curse forum:
Quote from Eaten_Sandwich »
According to every source, there is supposed to be a key in each room. However, while playing on Infinity Evolved (on expert) 2.1.3, I found that the first room I opened was what seemed to be a sort of transition room that only connected to 2 other rooms and didn't contain a key. I'm not sure if this is intended, but if it is you may want to let the community know that there is no longer 1 key per room.
happened for me, too, though the hallway only connected to one other room.
is this intended so you have to craft a key to continue ?
Same problem as these folks. Transitional hallway-ish room had no key. Is my only option to fight a wither so I can use the precious star to continue? Seems like a steep price.
Hello, Everyone! I make webcomics, let's plays and babies (just one, sorry ladies).
Hi,
after killing the Wither I cannot find a key. Is this the way it works? Or should there be a new key? Also the Wither destroyed the pillars and some blocks at the "door" between two rooms.
Server is running Runic Dungeon version 1.1.6a
They don't drop keys, you craft keys with nether stars.
You craft 1 Nether Star, dropped from that Wither, to get a key.
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how to make a demonic dungeons ?
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Runic Dungeon version 1.1.6a
So, every time I kill the wither I have to use the nether star to craft a new key? What's the point in killing the Wither then?
You just answered your own question...how old are you?
If I make many portals will it still take me to the same dungeon or will it keep making new ones?
EDIT: Forge/minecraft crashes before I can load it... I already have a lot of mods maybe it's not working with one of them. :/ Bummer because my boyfriend would have loved this he really enjoys RogueLikeDungeon!
I didn't see where I answered my own question. It just doesn't make any sense to me, if you always _need_ to "waste" the nether star to create another key. I would like to use the nether star for something else AND be able to continue in the dungeon.
i don't think they have been implemented yet
it used to be that when you kill the Wither in the Runic Dimension it will drop a Key + Nether Star so a lot of players used Twilight Forest Uncrafting Table to get a free Nether Star however that was patched and now the Wither only drops a single Nether Star. That's why the Wither room has nothing in it but the Wither himself coz you craft the Key to the next room by using the Nether Star dropped from killing him
also if you have a lot of Nether Stars you can just craft keys and fly thorough the rooms without needing to find the hidden Key in each room
PS : the Keys don't stack & almost every block in the Runic Dimension is Unbreakable
Decided to check this mod out today after a few months of sitting on it. Cleared one room, got a key, opened a door, and promptly ended up in a T intersection with no keys as far as I can tell. Its more of a hallway than a room; every block appears to be unbreakable.
Is this legitimate?
Um I have version 1.1.6a and for some reason the belts from the mod dont exist but everything else does...like the belt of flight doesnt show up in NEI and cant be crafted
This mod has a lot of potential. I would just like to suggest that when you unlock a room that's next to other unlocked rooms, you also unlock the doors connected to those other unlocked rooms. That would prevent a player accidentally wasting their key on a door connected to another unlocked room.