Just verified, Torcherino v2.2 also resets its config upon chunk unload / game reload. It forgets the settings of the torches (area, speedup). Reverted to v1.9 again which works just as expected.
when you close your game then run it again or when a server restart occurs or hen the chunks the Torchirino is in gets unloaded it will reset it's setting
Just verified, Torcherino v2.2 also resets its config upon chunk unload / game reload. It forgets the settings of the torches (area, speedup). Reverted to v1.9 again which works just as expected.
Great mod! Glad to see my time torch withdrawal is fixed!
can you please make it for 1.8
http://ci.sci4me.com/job/Torcherino/ link doesn't work.
I have an idea to add to that beable to craft a vertical and horizontal torcherino together to make one that does both.
if you think 400% is overpowered then enable Compressed & double compressed Torchirino , those can go up to 1000%
Not 1000%. Its like 26000%
Hello. I added this mod to my FTB modpacks because it is so useful.
I also decided to make a spotlight!
Subscribe!
-Carlpilot
My YouTube channel!
Unity programming tutorials!
not sure what are you talking about just get version 1.9 because 2.0 and up are bugged ATM
Bugged how so?
when you close your game then run it again or when a server restart occurs or hen the chunks the Torchirino is in gets unloaded it will reset it's setting
is it possible to make clone mod but instead of a torch we can use a block, also is there a way to have configable RF cost
Can you add this mod to curse?
I love the Torcherino! Its awesome! Does it make vanilla mob spawners any faster?
thanks for a great mod!
nope but it does speed up XU Cursed Earth spawn rate
How do i enable compressed and double compressed torcherino?
check the config file