Have you ever felt a little bit sad that sugarcane doesn't have much of a use outside of cake-making or bookbinding? Are you running a sugarcane farm so efficient that your surplus sugar could drown a small elephant? Are you, like me, a sugarcane fanatic? If you answered "yes" or "maybe" to any of these questions, then this mod might be for you. The eventual goal of Reedcraft is to make sugarcane a useful early- to mid-game crop while keeping in touch with the vanilla texturing style and quirky magical theme of Minecraft. In its current state, Reedcraft adds two different weapon types (each with their own tier system), one alternative crafting recipe, and one food. It was designed for Minecraft Forge 1.7.10, and will most likely work best with versions 10.13.1232 and on. Interested? Take a look below. Bear in mind that this is a "first mod," and it might have a few issues. Just tell me and I'll try to get them fixed. I am also open to suggestions if they're not totally inane.
If you feel like the mod could be more balanced or well-made, tell me how and I will try to act accordingly!
Items and Crafting
Reedcraft adds 16 different items in total-- 9 weapons, 4 utility items, 1 food item, and 2 crafting items.
Weapons will be first on the list of things we'll talk about, being the most numerous of the items and the most fleshed-out. The two different kinds of weapon are spears and staves. Look at the spoilers below for information on each kind.
Spears:
Basic Information:
The spears in Reedcraft follow a similar tier system to that of vanilla Minecraft's swords, with a steady progression through the various materials until you hit diamond. However, there is one small change-- The wood tier has been replaced with flint, which actually does a good amount of damage but breaks quite easily.
Crafting:
Spears, with the exception of flint, have much higher durability than their sword counterparts, and are generally more enchantable. They are, however, quite annoying to craft. Better get out your bow and go hunting for slimes, because these spears require two leads per recipe. A sample Recipe is shown below.
Staves:
Basic Information:
The staves in Reedcraft are far more complex than the spears. They require a pre-crafted staff core, which cannot be used as a weapon, and each subsequent tier requires the previous tier to make. While the final tier of staff may not be so difficult to create in terms of the crafting recipe, you must proceed through all three other tiers to get it. However, this daunting task is quite worth it: in its final iteration, your staff will have a multitude of magical effects that augment its mediocre melee damage into a force to be reckoned with.
Crafting:
The crafting for the staves is incredibly convoluted, and you would definitely be better off using a mod like NEI (Not Enough Items) to check out the recipe. You can find the thread for that mod here. Note that I am in no way affiliated with the creator of Not Enough Items, and I'm not responsible if you're having problems with it. Take it up with ChickenBones, not me. I stress again: it is not my mod.
Staff Effects:
First Tier (Leather Bound):
Attack damage of a wooden sword, with better durability and enchantability.
Nice, smooth grip. Unfortunately, it's not a real tactile experience.
Second Tier (Herb Stuffed, Polished):
The mystical herbs slathered on it and stuffed into it will wither your enemies away.
Enemies will slow in pace as the nauseating effect of the poison starts to sink in.
The staff texture is really shiny now.
Third Tier (Gold-Bossed):
All the effects of the previous tier.
Increased attack damage (equivalent to that of an iron sword).
The increased magical conductance of this staff allows you to leech the life of your foes and regenerate on every hit!
Food Item:
There's one food item, the Herbal Mush, which is used to craft the second tier of staff. It heals only a tiny amount of hunger and inflicts all the effects that you would get from being hit by a tier 2 staff, but it is technically edible. You'd have to be absolutely crazy to eat it, though. It occasionally makes whimpering noises, and is crafted like this:
Utility Items:
The most recent version of Reedcraft adds new magical utility items: Scrolls! There are currently four scrolls, each with a loosely elemental ability that is activated upon right clicking. There's also a basic scroll--the only craftable scroll, currently--which will be discussed in the next session. For now, let's look at the other four. Bear in mind that all scrolls have 16 uses.
Scroll of the Frozen Tide:
This water-based scroll can be found in Jungle Temple chests. If you're drowning, you can open this scroll to replenish your air.
Scroll of Greedy Embers:
This scroll can be found in Desert Temple chests. If you're on fire, right click with this scroll to put yourself out.
Scroll of the Sylvan Philosopher:
This scroll can be found in Dungeon Chests. Each right click of this scroll will give you a little bit of experience.
Scroll of Silken Wings:
This scroll can be found in Abandoned Mineshafts. When you right click with this scroll, you will be propelled quickly in the direction you're looking. Hold down right-click to fly, albeit clumsily. Be careful, though: if you don't land carefully, you will still take a bit of fall damage upon landing.
Crafting Items and New Recipe:
Crafting Items:
There are currently two basic materials in this mod, the gold-plated reed being the first. It is crafted by surrounding a reed with eight gold nuggets, and its only purpose is to help in the crafting recipe for a tier 3 staff. The other basic material is the scroll. You will be able to write on it eventually, but until then, it is simply a repair item for the other scrolls mentioned above. You can craft it with wood planks in the corners of the crafting grid, three sheets of paper down the middle, and sticks in the remaining areas to the sides.
New Vanilla Recipe:
This new recipe is really just something that should have been in vanilla all along-- eight reeds, in the traditional hollow formation, will form a chest.
Download(s), Legal Stuff, and More!
There is no spoiler here. Happy? Good, So am I.
As far as legal stuff goes, I basically just have to say that this mod is the property of the modder (twinbird_98 or ThoughtPolice), and that no third party is allowed to re-distribute it without crediting the modder for its creation, claim it as their own, or otherwise attempt to say that it is their intellectual property.
Modpack Policy
In terms of modpacks, knock yourself out as long as you're not making money from it. Just PM me first and remember to link back to this post!
It seems like a good mod, but maybe you could add the file to Curse so people can download it there, add adfly links as an option for those who are generous, add support for mods, Sugar Cane Trees, Splash Potion for Herbal Mush, etc. Also, what's your stance on modpacks?
Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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It seems like a good mod, but maybe you could add the file to Curse so people can download it there, add adfly links as an option for those who are generous, add support for mods, Sugar Cane Trees, Splash Potion for Herbal Mush, etc. Also, what's your stance on modpacks?
The file is on curse. Are you not seeing it? If so, I can re-upload. Also, my opinion on modpacks is under the legal/downloads section. I'll try to outline it more clearly.
Nice suggestions, by the way! I'm thinking of adding Thaumcraft 4 support, along with some possible TConstruct stuff. The splash potion for herbal mush might be a bit overpowered considering that it withers, slows, and nauseates the target, but I may add a watered-down version of it. And as for sugarcane trees, I'll definitely consider it. Not quite sure how it fits in, but I may add something similar in order to ease sugarcane farming.
I really value your input. Thanks again for the suggestions! If my English wasn't perfect, feel free to correct me on it. I'm a sloppy typer.
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If you want to respond to me, please quote me. It'll be easier to find that way.
Creator of the Reedcraft Mod for Minecraft 1.7.10. Check it out!
The file is on curse. Are you not seeing it? If so, I can re-upload. Also, my opinion on modpacks is under the legal/downloads section. I'll try to outline it more clearly.
Nice suggestions, by the way! I'm thinking of adding Thaumcraft 4 support, along with some possible TConstruct stuff. The splash potion for herbal mush might be a bit overpowered considering that it withers, slows, and nauseates the target, but I may add a watered-down version of it. And as for sugarcane trees, I'll definitely consider it. Not quite sure how it fits in, but I may add something similar in order to ease sugarcane farming.
I really value your input. Thanks again for the suggestions! If my English wasn't perfect, feel free to correct me on it. I'm a sloppy typer.
Now I see it, and no problem, and okay then, and thanks. And could I use it in my modpack as well?
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Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
Click on this spoiler to see mods and ideas that I support!
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Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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In addition, I'm not sure about chests being crafted from sugar canes, just why???
Why not?
They're chests.
Im sure your game wont become UNBALANSE because you can make chests with one of the most renewable resources in the game, with trees/wood being the most renewable.
It'd be nice if it was a custom chest. Unless it is. I havent tried this. I cant get into the non straight facts.
"It feels like life"
I cant feel something on my computer screen.
It's okay.
Putting a bunch of rocks in a circle and throwing coal into it can melt iron and gold.
Making a pickaxe only requires some sticks and diamonds, the strongest metal in the world.
Dont forget to kill those zombies with your bow made out of sticks and string.
you know, if numbah90 is okay with it, you could combine the 'Better Sugar Cane' mod in this mod.
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Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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It's okay.
Putting a bunch of rocks in a circle and throwing coal into it can melt iron and gold.
Making a pickaxe only requires some sticks and diamonds, the strongest metal in the world.
Dont forget to kill those zombies with your bow made out of sticks and string.
And it's sugar -cane- not sugar.
*sigh*
Bad flame. At least it's a diamond pickaxe you're making out of diamonds, not a wooden pick. Bows are made of wood and string. Turning sugar into wood is completely odd and out of place.
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I'm working on an open-source mod called Craft++. Check it out!
Bad flame. At least it's a diamond pickaxe you're making out of diamonds, not a wooden pick. Bows are made of wood and string. Turning sugar into wood is completely odd and out of place.
No need to be upset.
Also, turning anything into anything in this game is out of place, it all requires details like Nails, wood working, hinges, etc etc.
Turning sugarcane into a chest isnt far fetched when you can, once again, make various things with basic things like sticks and string.
Bows arnt made with just any string, and just any stick, btw.
Have you thought about adding Reed Rails into the mod?
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Teddwa (The Fakemon in my avatar) belongs to ReallyDarkAndWindie and that is used with permission from him.
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Reedcraft
A mod by ThoughtPolice, aka twinbird_98.If you feel like the mod could be more balanced or well-made, tell me how and I will try to act accordingly!
Items and Crafting
Reedcraft adds 16 different items in total-- 9 weapons, 4 utility items, 1 food item, and 2 crafting items.
Weapons will be first on the list of things we'll talk about, being the most numerous of the items and the most fleshed-out. The two different kinds of weapon are spears and staves. Look at the spoilers below for information on each kind.
Spears:
The spears in Reedcraft follow a similar tier system to that of vanilla Minecraft's swords, with a steady progression through the various materials until you hit diamond. However, there is one small change-- The wood tier has been replaced with flint, which actually does a good amount of damage but breaks quite easily.
Crafting:
Spears, with the exception of flint, have much higher durability than their sword counterparts, and are generally more enchantable. They are, however, quite annoying to craft. Better get out your bow and go hunting for slimes, because these spears require two leads per recipe. A sample Recipe is shown below.
Staves:
The staves in Reedcraft are far more complex than the spears. They require a pre-crafted staff core, which cannot be used as a weapon, and each subsequent tier requires the previous tier to make. While the final tier of staff may not be so difficult to create in terms of the crafting recipe, you must proceed through all three other tiers to get it. However, this daunting task is quite worth it: in its final iteration, your staff will have a multitude of magical effects that augment its mediocre melee damage into a force to be reckoned with.
Crafting:
The crafting for the staves is incredibly convoluted, and you would definitely be better off using a mod like NEI (Not Enough Items) to check out the recipe. You can find the thread for that mod here. Note that I am in no way affiliated with the creator of Not Enough Items, and I'm not responsible if you're having problems with it. Take it up with ChickenBones, not me. I stress again: it is not my mod.
Staff Effects:
First Tier (Leather Bound):
Food Item:
Utility Items:
Scroll of the Frozen Tide:
This water-based scroll can be found in Jungle Temple chests. If you're drowning, you can open this scroll to replenish your air.Scroll of Greedy Embers:
This scroll can be found in Desert Temple chests. If you're on fire, right click with this scroll to put yourself out.Scroll of the Sylvan Philosopher:
This scroll can be found in Dungeon Chests. Each right click of this scroll will give you a little bit of experience.Scroll of Silken Wings:
This scroll can be found in Abandoned Mineshafts. When you right click with this scroll, you will be propelled quickly in the direction you're looking. Hold down right-click to fly, albeit clumsily. Be careful, though: if you don't land carefully, you will still take a bit of fall damage upon landing.Crafting Items and New Recipe:
There are currently two basic materials in this mod, the gold-plated reed being the first. It is crafted by surrounding a reed with eight gold nuggets, and its only purpose is to help in the crafting recipe for a tier 3 staff. The other basic material is the scroll. You will be able to write on it eventually, but until then, it is simply a repair item for the other scrolls mentioned above. You can craft it with wood planks in the corners of the crafting grid, three sheets of paper down the middle, and sticks in the remaining areas to the sides.
New Vanilla Recipe:
This new recipe is really just something that should have been in vanilla all along-- eight reeds, in the traditional hollow formation, will form a chest.
Download(s), Legal Stuff, and More!
There is no spoiler here. Happy? Good, So am I.
As far as legal stuff goes, I basically just have to say that this mod is the property of the modder (twinbird_98 or ThoughtPolice), and that no third party is allowed to re-distribute it without crediting the modder for its creation, claim it as their own, or otherwise attempt to say that it is their intellectual property.
Modpack Policy
In terms of modpacks, knock yourself out as long as you're not making money from it. Just PM me first and remember to link back to this post!The Actual Downloads
There are three downloads at the moment, all managed by Curseforge. You can either click the link or the title of this section to be redirected there.I'm working on an open-source mod called Craft++. Check it out!
Thanks for the feedback and the quick reply! I'll take that into consideration.
Click on this spoiler to see mods and ideas that I support!
The file is on curse. Are you not seeing it? If so, I can re-upload. Also, my opinion on modpacks is under the legal/downloads section. I'll try to outline it more clearly.
Nice suggestions, by the way! I'm thinking of adding Thaumcraft 4 support, along with some possible TConstruct stuff. The splash potion for herbal mush might be a bit overpowered considering that it withers, slows, and nauseates the target, but I may add a watered-down version of it. And as for sugarcane trees, I'll definitely consider it. Not quite sure how it fits in, but I may add something similar in order to ease sugarcane farming.
I really value your input. Thanks again for the suggestions! If my English wasn't perfect, feel free to correct me on it. I'm a sloppy typer.
Now I see it, and no problem, and okay then, and thanks. And could I use it in my modpack as well?
Click on this spoiler to see mods and ideas that I support!
Okay, go ahead! It's nice hearing that someone appreciates the mod enough to ask that.
Thanks! I think all mods have potential to be great mods (Sans most MCreator mods).
Click on this spoiler to see mods and ideas that I support!
I'm working on an open-source mod called Craft++. Check it out!
Why not?
They're chests.
Im sure your game wont become UNBALANSE because you can make chests with one of the most renewable resources in the game, with trees/wood being the most renewable.
It'd be nice if it was a custom chest. Unless it is. I havent tried this. I cant get into the non straight facts.
"It feels like life"
I cant feel something on my computer screen.
I'm working on an open-source mod called Craft++. Check it out!
It's okay.
Putting a bunch of rocks in a circle and throwing coal into it can melt iron and gold.
Making a pickaxe only requires some sticks and diamonds, the strongest metal in the world.
Dont forget to kill those zombies with your bow made out of sticks and string.
And it's sugar -cane- not sugar.
Click on this spoiler to see mods and ideas that I support!
I can make it a config option if it rustles your jimmies that much.
Yeeks. I'll remove that if you want.
*sigh*
Bad flame. At least it's a diamond pickaxe you're making out of diamonds, not a wooden pick. Bows are made of wood and string. Turning sugar into wood is completely odd and out of place.
I'm working on an open-source mod called Craft++. Check it out!
No need to be upset.
Also, turning anything into anything in this game is out of place, it all requires details like Nails, wood working, hinges, etc etc.
Turning sugarcane into a chest isnt far fetched when you can, once again, make various things with basic things like sticks and string.
Bows arnt made with just any string, and just any stick, btw.
What you're complaining about is textures
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I honestly don't see the point, but I'll look into it. Maybe I can find a place for them. Would they be any different from normal rails?