This is a mod created to add a light RPG-ish feel to the game. It's designed to interact with mods that give a similar feel, namely Baubles, Tinker's Construct and Mariculture, incorporating their extended inventories aswell as its own into one single GUI. This mod adds 4 new slots, for cloak, pauldron, vambraces and a title scroll which displays certain honorary titles above the player's head.
The API is designed to allow other modders to acces the extended inventory and add their own custom items. This can also be done in a more "hacky" way via IMC messages. Take a good look at the main TravellersGear class to see how it's done.
It is opened by either clicking on the little book icon in the top left of your character window in the inventory, or by using the keybinding. The keybinding is Numpad 7 by default (since you're really supposed to use the button), but can be rebound.
It's slots change depending on what mods are installed, but at optimum, this is what you'll see:
Armor, Baubles, Mariculture Jewelry, Tinkers Construct Glove and Knapsack and the Traveller's Gear items.
The page on the right has a few statistics, health, armor, speed, damage and with Thaumcraft installed, Vis discounts.
The fully filled inventory looks like this. The Items that should be unfamiliar here should be the cloak (top middle) the pauldrons, (right, second from the top), vambraces (right, fourth from the top) and the title scroll (bottom left).
The items added by this mod have no actual abilities applied to them, but the cloak is colourable like leather armor would be.
The title scroll is an item that, while it can be crafted, is best found in dungeon or stronghold chests. Those found in these chests have a random title added to them, and when worn, will display that title above the players head, just below their name. You can also see your title below your username in the gear inventory.
The Armorstand:
It does what it says, it displays armor.
But not only armor, but almost every item in your gear inventory!
With this interface you can easily switch between your own equipment and that on the stand, simply by shift clicking the items.
The "Style" button allows you to switch between 4 styles: Rendering Baubles, Traveller's Gear, both, or none at all.
You can also disable helmet, chestplate, leggings, boots and the floorplate seperately.
The stand will render deposited Baubles and other gear in the tray, and will size them according to what you have deposited
Example:
Just Baubles
Baubles, Glove and Vambraces
Another Feature:
And to round up the RPG feel, you can now link Items in chat, broadcasting them to all players on the server. To do this, simply hold down CTRL and rightclick the item while in the gear inventory.
A note to my fellow modders:
This mod is specifically designed to be expanded upon. Therefore it has an API aswell as IMC support.
You can register custom Traveller's Gear Items with these, allowing you to make your own Cloaks and Pauldrons, or even Title Items.
Either use the API and implement ITravellersGear on your item, or send an IMC message like this: FMLInterModComms.sendMessage("TravellersGear", "registerTravellersGear_0", new ItemStack(YOUR_ITEM));
registerTravellersGear_0 is the command, where 0 represents the slto the Item will fit in. 0 for cloaks, 1 for pauldrons, 2 for vambraces, 3 for title scrolls.
When you register like this, my IMC handler will check your item class for three methods: onTravelGearTick(EntityPlayer, ItemStack); onTravelGearEquip(EntityPlayer, ItemStack); onTravelGearUnequip(EntityPlayer, ItemStack);
Should any of these be found, they will be called at the apropriate instances.
When using the interface from the API, you are forced to implement these.
F.A.Q.:
Q: "Isn't 'Traveller's Gear' the Tinker's Construct Armor?"
A: "Well yes. However, my mod used to be part of a more expansive RPG mod I was working on a few months ago, dubbed 'Traveller's RPG', because it was supposed to have you live more of a nomad's life in Minecraft. I never published, but mDiyo did, and he apparently decided to go for a similar name. Great minds think alike! "
Q: "ZOMFG! TOTAL BAUBLES RIPOFF!"
A: "Apart from that not being a question: No. This is a mod designed to work along well with baubles, not to replace it and not to leech of its success. It just adds 3 more items that fit well in an RPG environment and provides extensive support for Azanor's fantastic mod. If you don't like that I'm trying to work along with it, don't play it."
Q: "Can you add [some item] ?"
A: "Nope. But you can! Learn to mod and feel free to use my API to add your own RPG items!" (Seriously. It's not that hard. Take a look at Pahimar's tutorials ;D )
Q: "Your items don't do anything."
A: "I know. They are supposed to be like that. They are simply placeholders, designed to demonstrate what item fits into what slot. However, they are registered in the OreDictionary so that another mod I'm still heavily working on can use them in recipes in the future."
Q: "Can I use this in a modpack?"
A: "Absolutely! The more people get to enjoy my mods, the happier I am!^^ But please do tell me when you do, because I like keeping up with how the mod is spreading
Also, please do the favour to credit me as BluSunrize, as that is the alias I go by on the Internet these days."
License and all that fun stuff:
The mod is open source and can be found on Github: https://github.com/BluSunrize/TravellersGear/
Feel free to look at my code, and even take parts of it, but please follow Wheaton's Law and "Don't be a douche". If you use my code, be so kind and tell people where you got it
Minecraft belongs to Mojang (or Microsoft, I guess), I claim no rights to it, blah, blah
Baubles is intelectual property of Azanor
Mariculture is intelectual property of joshie
Tinkers Construct and the base of my networking code were made by the development team "SlimeKnights"
A big thanks goes to all those mentioned before, aswell as "The Skype Guys" for critics and ideas
The Meaning of Life, the Universe, and Everything.
Join Date:
9/9/2014
Posts:
87
Member Details
I played whith it for some time and i find it even more amazing!
Your Armor stand it's even better than anything else, i suggest just to make the style selection window appear more rapidly.
I really like your Cloak, but it seems so flat, add some shadows to the texture.
I haven't tested whith maricolture but i find really fantastic the way you can be able to show even the baubles (from Thaumcraft), now all that's left is an item stand, and then this will be one of the best "decoration" mods available.
Great work!
Rollback Post to RevisionRollBack
It's so hard to find the right words to say someting if you aren't english, so i could use the wrong word sometimes. I'm sorry.
This is a big update with a lot of changes, among them:
- Fixed issue that caused Servers to crash on startup
- Added customization to the Gear Gui. Use the command "/travellersgear gui" to open it
- Added presets to that customization
- Added different backgrounds to that customization- More Backgrounds can be added via resource packs. Their name should be inventory_custom[N].png, where [N] is a number from 0 to 31. Add them under assets/travellersgear/gui
- Chinese Language Support
- Various overall fixes and other stuff
A note to users getting a crash upon opening the inventory:
If you are using Mariculture version 1.2.4 or newer, that's your problem. That version of Mari is under heavy development and it's not yet supported as requested by its developer.
- Fixed: Crash upon opening the Inventory on servers
- Added: Heart Container Slots from Tinkers Construct. These are disabled in all presets, so customize your Gui to show them
- Added: .cfg file to allow the moving of the equipment button, to make compatible with Vaskii's ReCubed
- Added: Easier options of configuring the gui. RightClick + drag the mouse to select multiple buttons and move them in sync
- Various bugfixes
Also: A big "Thank You" to #kihira on IRC. You guys are the best!
Edit: I know you say not to suggest anything, but mine blade and battle gear 2 slots would be nice.
I should have specified that: I doubt I'll add Items on request. Because that's what the API is for^^
I'll take a look at how M&B handles their stuff, it might be a possiblity.
I really like how this mod aims to integrate the various extra UIs added by various other mods as well as adding a cloak, bracer (vambrace), and pauldrons slot. Was it intentional for the armor stand the mod adds to not have a crafting recipe? to serve as an example code for others to use for displaying items or no? Because it looks quite nice
I really like how this mod aims to integrate the various extra UIs added by various other mods as well as adding a cloak, bracer (vambrace), and pauldrons slot. Was it intentional for the armor stand the mod adds to not have a crafting recipe? to serve as an example code for others to use for displaying items or no? Because it looks quite nice
Oh...
Nope, that's a blatant oversight!
Thanks for the notifier, will /definetly/ be fixed in the next version xD
Awesome, except like you said, there is nothing there to be useful.
I feel like there would be no reason to install this mod until someone starts adding stuff for it. It would be nice if you could add a little starter pack that gave some default items, 2 for each slot for example.
Rollback Post to RevisionRollBack
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.
Hey there!
Welcome to Traveller's Gear!
This is a mod created to add a light RPG-ish feel to the game. It's designed to interact with mods that give a similar feel, namely Baubles, Tinker's Construct and Mariculture, incorporating their extended inventories aswell as its own into one single GUI. This mod adds 4 new slots, for cloak, pauldron, vambraces and a title scroll which displays certain honorary titles above the player's head.
The API is designed to allow other modders to acces the extended inventory and add their own custom items. This can also be done in a more "hacky" way via IMC messages. Take a good look at the main TravellersGear class to see how it's done.
Download:
Get it from Curse!
Or use the direct link!
LINK
The Inventory:
This is the Inventory GUI:
It is opened by either clicking on the little book icon in the top left of your character window in the inventory, or by using the keybinding. The keybinding is Numpad 7 by default (since you're really supposed to use the button), but can be rebound.
It's slots change depending on what mods are installed, but at optimum, this is what you'll see:
Armor, Baubles, Mariculture Jewelry, Tinkers Construct Glove and Knapsack and the Traveller's Gear items.
The page on the right has a few statistics, health, armor, speed, damage and with Thaumcraft installed, Vis discounts.
The fully filled inventory looks like this. The Items that should be unfamiliar here should be the cloak (top middle) the pauldrons, (right, second from the top), vambraces (right, fourth from the top) and the title scroll (bottom left).
The items added by this mod have no actual abilities applied to them, but the cloak is colourable like leather armor would be.
The title scroll is an item that, while it can be crafted, is best found in dungeon or stronghold chests. Those found in these chests have a random title added to them, and when worn, will display that title above the players head, just below their name. You can also see your title below your username in the gear inventory.
The Armorstand:
It does what it says, it displays armor.
But not only armor, but almost every item in your gear inventory!
With this interface you can easily switch between your own equipment and that on the stand, simply by shift clicking the items.
The "Style" button allows you to switch between 4 styles: Rendering Baubles, Traveller's Gear, both, or none at all.
You can also disable helmet, chestplate, leggings, boots and the floorplate seperately.
The stand will render deposited Baubles and other gear in the tray, and will size them according to what you have deposited
Example:
Just Baubles
Baubles, Glove and Vambraces
Another Feature:
And to round up the RPG feel, you can now link Items in chat, broadcasting them to all players on the server. To do this, simply hold down CTRL and rightclick the item while in the gear inventory.
A note to my fellow modders:
This mod is specifically designed to be expanded upon. Therefore it has an API aswell as IMC support.
You can register custom Traveller's Gear Items with these, allowing you to make your own Cloaks and Pauldrons, or even Title Items.
Either use the API and implement ITravellersGear on your item, or send an IMC message like this:
FMLInterModComms.sendMessage("TravellersGear", "registerTravellersGear_0", new ItemStack(YOUR_ITEM));
registerTravellersGear_0 is the command, where 0 represents the slto the Item will fit in. 0 for cloaks, 1 for pauldrons, 2 for vambraces, 3 for title scrolls.
When you register like this, my IMC handler will check your item class for three methods:
onTravelGearTick(EntityPlayer, ItemStack);
onTravelGearEquip(EntityPlayer, ItemStack);
onTravelGearUnequip(EntityPlayer, ItemStack);
Should any of these be found, they will be called at the apropriate instances.
When using the interface from the API, you are forced to implement these.
F.A.Q.:
Q: "Isn't 'Traveller's Gear' the Tinker's Construct Armor?"
A: "Well yes. However, my mod used to be part of a more expansive RPG mod I was working on a few months ago, dubbed 'Traveller's RPG', because it was supposed to have you live more of a nomad's life in Minecraft. I never published, but mDiyo did, and he apparently decided to go for a similar name. Great minds think alike! "
Q: "ZOMFG! TOTAL BAUBLES RIPOFF!"
A: "Apart from that not being a question: No. This is a mod designed to work along well with baubles, not to replace it and not to leech of its success. It just adds 3 more items that fit well in an RPG environment and provides extensive support for Azanor's fantastic mod. If you don't like that I'm trying to work along with it, don't play it."
Q: "Can you add [some item] ?"
A: "Nope. But you can! Learn to mod and feel free to use my API to add your own RPG items!" (Seriously. It's not that hard. Take a look at Pahimar's tutorials ;D )
Q: "Your items don't do anything."
A: "I know. They are supposed to be like that. They are simply placeholders, designed to demonstrate what item fits into what slot. However, they are registered in the OreDictionary so that another mod I'm still heavily working on can use them in recipes in the future."
Q: "Can I use this in a modpack?"
A: "Absolutely! The more people get to enjoy my mods, the happier I am!^^ But please do tell me when you do, because I like keeping up with how the mod is spreading
Also, please do the favour to credit me as BluSunrize, as that is the alias I go by on the Internet these days."
License and all that fun stuff:
The mod is open source and can be found on Github: https://github.com/BluSunrize/TravellersGear/
Feel free to look at my code, and even take parts of it, but please follow Wheaton's Law and "Don't be a douche". If you use my code, be so kind and tell people where you got it
Minecraft belongs to Mojang (or Microsoft, I guess), I claim no rights to it, blah, blah
Baubles is intelectual property of Azanor
Mariculture is intelectual property of joshie
Tinkers Construct and the base of my networking code were made by the development team "SlimeKnights"
A big thanks goes to all those mentioned before, aswell as "The Skype Guys" for critics and ideas
Enjoy!
I'm gonna try this.
Your Armor stand it's even better than anything else, i suggest just to make the style selection window appear more rapidly.
I really like your Cloak, but it seems so flat, add some shadows to the texture.
I haven't tested whith maricolture but i find really fantastic the way you can be able to show even the baubles (from Thaumcraft), now all that's left is an item stand, and then this will be one of the best "decoration" mods available.
Great work!
This is a big update with a lot of changes, among them:
- Fixed issue that caused Servers to crash on startup
- Added customization to the Gear Gui. Use the command "/travellersgear gui" to open it
- Added presets to that customization
- Added different backgrounds to that customization- More Backgrounds can be added via resource packs. Their name should be inventory_custom[N].png, where [N] is a number from 0 to 31. Add them under assets/travellersgear/gui
- Chinese Language Support
- Various overall fixes and other stuff
A note to users getting a crash upon opening the inventory:
If you are using Mariculture version 1.2.4 or newer, that's your problem. That version of Mari is under heavy development and it's not yet supported as requested by its developer.
Enjoy!
However, editing them ingame is frustrating as hell, since you have to move each box one at a time, and try to get them all centered and matching.
When you post a mod: "No pics no clicks" and "MCreator = bad ~99% of the time"
Don't forget to read the crashlog before reporting the crash. It might tell you why it's crashing.
Sorry if my spelling is bad, I'm learning english...
My mod ideas: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/2354659-medsal15s-mod-ideas-hub
Why do evil poeple always want to control the world?
If you need ideas, I may be able to give you some...
Warning status: Unbanned
Nevermind. I'm a derp. Didn't read the update post lol Found it :3
- Fixed: Crash upon opening the Inventory on servers
- Added: Heart Container Slots from Tinkers Construct. These are disabled in all presets, so customize your Gui to show them
- Added: .cfg file to allow the moving of the equipment button, to make compatible with Vaskii's ReCubed
- Added: Easier options of configuring the gui. RightClick + drag the mouse to select multiple buttons and move them in sync
- Various bugfixes
Also: A big "Thank You" to #kihira on IRC. You guys are the best!
Enjoy!
Edit: I know you say not to suggest anything, but mine blade and battle gear 2 slots would be nice.
I should have specified that: I doubt I'll add Items on request. Because that's what the API is for^^
I'll take a look at how M&B handles their stuff, it might be a possiblity.
Oh...
Nope, that's a blatant oversight!
Thanks for the notifier, will /definetly/ be fixed in the next version xD
- Added: Crafting recipe for the Armorstand
- Added: French Localization
- Added: Titles were added to Creative Tab
So the armorstand is craftable now... x3
Update 1.10.1 is upon you!
[object Object]Fixes and additions include (but are not limited to):
*pokes curseforge* Gimme update link! Rawr!
It's still under approval. Have this: http://minecraft.curseforge.com/mc-mods/224440-travellers-gear/files/2219820/download
(Let's hope direct links work ^^)
Edit: Apparently not, unless you're the author >_>
I feel like there would be no reason to install this mod until someone starts adding stuff for it. It would be nice if you could add a little starter pack that gave some default items, 2 for each slot for example.
Stop treating mod devs poorly. These people mod as a hobby or as a service to the community, they don't have to take your suggestion and you are not entitled to anything from them.