The Meaning of Life, the Universe, and Everything.
Join Date:
6/1/2013
Posts:
51
Location:
Belarus
Member Details
SmartCursor - good replacement for WAWLA (With API and for MC1.12.2/1.7.2/1.7.10/1.8).
Last Version: 1.5.0 Require: Minecraft Forge Localization: EN, RU, CN Works on: MC 1.12.2, 1.7.2, 1.7.10, 1.8
Mod is updated to the latest MC 1.12.2 version after three years of the frozen development process. If there are any issues, feel free to reply to this thread, write me a DM or open an issue at GitHub. Topic message and all relevant information will be updated asap.
This mod provides a lot of indicators and tooltips for ingame screen and for cursor. With this mod you can see information about objects looking at: mobs, blocks, players, drops etc. You can configure mod as you want - it's has special configuration menu that you can activate by F key.
For modders released plugins system. How to work with API watch at the end of post.
Why it's good replacement for WAWLA? Look under spoilder (In this table I checked main features of every mod):
It's just my opinion, if you has different opinion about it, please, answer to this topic - your opinion maybe will be new idea for the SmartCursor mod.
Let's look to main features!
We can see information about players and mobs:
Feature has different styles (under spoiler):
We can see information about blocks:
We can see information about dropped items:
Feature has different styles (under spoiler):
It works also for experience:
As small piece of cake - mod can display percentage damage for blocks (also has different styles):
The Meaning of Life, the Universe, and Everything.
Join Date:
6/1/2013
Posts:
51
Location:
Belarus
Member Details
Now I work with module system and API for SmartCursor. It's just small draft, but I think, it will be great to create own modules for this mod.
So, here is small API class for creating module, that works with entities:
package com.asaskevich.smartcursor.api;
import java.util.List;
import net.minecraft.entity.Entity;
public abstract class EntityModule {
abstract public void process(List<String> list, Entity entity);
}
And here is example that works with this API class:
package com.asaskevich.smartcursor.modules;
import java.util.List;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityAgeable;
import net.minecraft.util.StatCollector;
import com.asaskevich.smartcursor.api.EntityModule;
public class AgeableModule
extends EntityModule {
@Override
public void process(List<String> list, Entity entity) {
if (entity instanceof EntityAgeable) {
EntityAgeable age = (EntityAgeable) entity;
if (age.getGrowingAge() < 0)
list.add("Mob is child");
}
}
}
I plan to create better API and dynamic class loader for it. It will be main feature in next release. Also I work with some fixes - now fixed about ten different bugs. Any ideas?
SmartCursor - good replacement for WAWLA (With API and for MC1.12.2/1.7.2/1.7.10/1.8).
Last Version: 1.5.0
Require: Minecraft Forge
Localization: EN, RU, CN
Works on: MC 1.12.2, 1.7.2, 1.7.10, 1.8
Mod is updated to the latest MC 1.12.2 version after three years of the frozen development process. If there are any issues, feel free to reply to this thread, write me a DM or open an issue at GitHub. Topic message and all relevant information will be updated asap.
This mod provides a lot of indicators and tooltips for ingame screen and for cursor. With this mod you can see information about objects looking at: mobs, blocks, players, drops etc. You can configure mod as you want - it's has special configuration menu that you can activate by F key.
For modders released plugins system. How to work with API watch at the end of post.
Why it's good replacement for WAWLA? Look under spoilder (In this table I checked main features of every mod):
It's just my opinion, if you has different opinion about it, please, answer to this topic - your opinion maybe will be new idea for the SmartCursor mod.
Let's look to main features!
We can see information about players and mobs:
Feature has different styles (under spoiler):
We can see information about blocks:
We can see information about dropped items:
Feature has different styles (under spoiler):
It works also for experience:
As small piece of cake - mod can display percentage damage for blocks (also has different styles):
SmartCursor can be used on multiplayer:
Sources: Mod is open-source, that means that everybody can help with improvement. If you want, follow this link: https://github.com/asaskevich/SmartCursor
Contribution: If you do have a contribution(code or idea) for the mod feel free to put up a Pull Request or open Issue on GitHub or write me a PM.
API Tutorial:
1. At first step you should get API sources here: https://db.tt/W8xJ3fhH
2. Then you should to create new empty mod for MC 1.7.10 or MC 1.7.2.
3. Specify dependencies for mod:
4. Create new empty class that implements one of:
5. Implement all necessary methods. Example:
6. Connect your module to SmartCursor core:
7. Build and test your mod!
---------------------------
Alternatively, you can download all sources from GitHub and play with them.
Download:
Latest version for the MC 1.12.2 (CurseForge) https://minecraft.curseforge.com/projects/smartcursor/files/latest
Releases:
1.5.0: MC 1.12.2 | MC 1.8 | MC 1.7.10 | MC 1.7.2
1.4.0: Download for MC 1.7.10 | Download for MC 1.7.2
1.3.0: Download for MC 1.7.10 | Download for MC 1.7.2
1.2.0: Download for MC 1.7.10 | Download for MC 1.7.2
1.1.6: Download for MC 1.7.10 | Download for MC 1.7.2
1.1.5: Download for MC 1.7.10 | Download for MC 1.7.2
1.1.0: Download
1.0.0: Download
0.0.1: Download
Reviews: All video reviews that I found on YouTube under spoiler (out-of-date !):
Review for 1.0.0:
Review for 0.0.1:
Another resources where I created topic about this mod:
New screenshots:
New download link and changelog in first post .
Link for 1.7.2 version: https://www.dropbox.com/s/hr8b3yw6esmxpry/SmartCursor-1.1.5.jar
Version 1.2.0: MC 1.7.10 | MC 1.7.2
So, here is small API class for creating module, that works with entities:
And here is example that works with this API class:
I plan to create better API and dynamic class loader for it. It will be main feature in next release. Also I work with some fixes - now fixed about ten different bugs. Any ideas?
English is not my native language,please correct me if i type anything wrong ^^