So, I looked at your twitter, is thus still a thing, cuz I'd love to see any updates you have on this. Are you planning on updating the original post with the new stuff soon? I'm working on polishing up the OP, so if you have any info or screenshots for these new mobs I'd be happy to integrate it in...
I read the modpack policy, & I want to ask if you're opposed to me putting your mod into my small, non-monetized modpack. Is it okay with you if I do such?
Rollback Post to RevisionRollBack
Now look, buddy. I'm an Engineer. That means I solve problems. Not problems like 'what is beauty', because that would fall within the purview of your conundrums of philosophy. I solve practical problems. Like, how am I going to stop some big, mean mother-hubbard from tearing me a structurally superfluous new behind? The answer: Use a gun. And if that don't work: Use more gun. Like this heavy-caliber, tripod-mounted little ol' number designed by me. Built by me. And you'd best hope, not pointed at you.
What i want for the new update? 1.8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! .... !!!
it's a really great mod, and i really love the creatures! there's just one problem though, the spawn rates for some of the mobs are insanely high. there is a large group of the flying bunnies near my tower, and every time i try killing them, i can only kill about half of the group before more spawn. i'm not good at configs or anything, is there some kind of command i can use to reduce mob spawns without just disabling spawns?
i just used /gamerule doMobSpawning false so i could build without being picked up by flying bunnies, and mobs just kept spawning. i really can't use this mod if it means i will never have a moment where hunters arent chasing tree monsters around my house. it's a really cool mod, it's just that the spawn rates are way too high and i can't really figure out a way to lower them.
I saw my baby brother watching a mod spotlight of this mod and I recognized that the Ursas' designs looked awfully similar to the ones from Advent of Ascension.
Out of curiosity, did Xolova help create the models for this mod?
If so, is he currently working on this mod with you? I'm asking because Xolova's been very inactive lately, and the AoA fanbase is getting very antsy about his absence.
I made a ****ing twitch account just to get this off my ****ing chest:
please ****ing nerf the spawn rate of those goddamn bunnies, and please remove this little neat feat of them automatically sucking you on their back once you get near them, jesus.
Why did you think that was a good idea?
lmao read the last few pages of this forum
As I said last time, last I heard they were working on rebuilding the mod from scratch to fix this issue.
http://www.youtube.com/saxon564
Hi, my name is Eve Kennedy, I'm working on a mod pack called "Gods & Monsters" and I'm here to ask for permission to use your in said modpack.
Hello! There seems to be an issue when you try to play offline!
>http://pastebin.com/vqvVXFzv
Minecraft Fan! And modder wanna be!
Hey man ! How's the mod coming along ?
So, I looked at your twitter, is thus still a thing, cuz I'd love to see any updates you have on this. Are you planning on updating the original post with the new stuff soon? I'm working on polishing up the OP, so if you have any info or screenshots for these new mobs I'd be happy to integrate it in...
How do you get to there twitter?
I read the modpack policy, & I want to ask if you're opposed to me putting your mod into my small, non-monetized modpack. Is it okay with you if I do such?
Now look, buddy. I'm an Engineer. That means I solve problems. Not problems like 'what is beauty', because that would fall within the purview of your conundrums of philosophy. I solve practical problems. Like, how am I going to stop some big, mean mother-hubbard from tearing me a structurally superfluous new behind? The answer: Use a gun. And if that don't work: Use more gun. Like this heavy-caliber, tripod-mounted little ol' number designed by me. Built by me. And you'd best hope, not pointed at you.
Something is wrong with the Jackalopes spawn rate,I have disable them in the config file, but they still spawning in large numbers.
By the way, Giants are awesome.
I know my english sucks!
http://thetoonmaker.tumblr.com
What i want for the new update? 1.8!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! .... !!!
it's a really great mod, and i really love the creatures! there's just one problem though, the spawn rates for some of the mobs are insanely high. there is a large group of the flying bunnies near my tower, and every time i try killing them, i can only kill about half of the group before more spawn. i'm not good at configs or anything, is there some kind of command i can use to reduce mob spawns without just disabling spawns?
i just used /gamerule doMobSpawning false so i could build without being picked up by flying bunnies, and mobs just kept spawning. i really can't use this mod if it means i will never have a moment where hunters arent chasing tree monsters around my house. it's a really cool mod, it's just that the spawn rates are way too high and i can't really figure out a way to lower them.
Perhaps next add the Windigo, the Kraken, the Bunyip and vampires.
Bunny's and jackalope's spawn rates are insane lol
I saw my baby brother watching a mod spotlight of this mod and I recognized that the Ursas' designs looked awfully similar to the ones from Advent of Ascension.
Out of curiosity, did Xolova help create the models for this mod?
If so, is he currently working on this mod with you? I'm asking because Xolova's been very inactive lately, and the AoA fanbase is getting very antsy about his absence.
MediaMix1
7.24.2017
How do I edit a config file?
nice
There are plans for 1.12.2
This mod has been dead for YEARS, of course there aren't any plans for 1.12.2.
I made a ****ing twitch account just to get this off my ****ing chest:
please ****ing nerf the spawn rate of those goddamn bunnies, and please remove this little neat feat of them automatically sucking you on their back once you get near them, jesus.
Why did you think that was a good idea?