So I did some tests on my test filed last night with no issues. this morning I go into it and it crashes every time I load it. oddly enough, what I was testing was vanilla redstone stuff. But here is log of what is going on.
---- Minecraft Crash Report ----
// Don't do that.
java.lang.NullPointerException: Ticking block entity
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.addTransporter(SteamNetwork.java:198)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.join(SteamNetwork.java:337)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.newOrJoin(SteamNetwork.java:124)
at flaxbeard.steamcraft.api.steamnet.SteamNetworkRegistry.getNetwork(SteamNetworkRegistry.java:136)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.refresh(SteamTransporterTileEntity.java:263)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.func_145845_h(SteamTransporterTileEntity.java:116)
at flaxbeard.steamcraft.tile.TileEntitySteamPipe.superUpdate(TileEntitySteamPipe.java:88)
at flaxbeard.steamcraft.tile.TileEntityValvePipe.func_145845_h(TileEntityValvePipe.java:105)
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.addTransporter(SteamNetwork.java:198)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.join(SteamNetwork.java:337)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.newOrJoin(SteamNetwork.java:124)
at flaxbeard.steamcraft.api.steamnet.SteamNetworkRegistry.getNetwork(SteamNetworkRegistry.java:136)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.refresh(SteamTransporterTileEntity.java:263)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.func_145845_h(SteamTransporterTileEntity.java:116)
at flaxbeard.steamcraft.tile.TileEntitySteamPipe.superUpdate(TileEntitySteamPipe.java:88)
at flaxbeard.steamcraft.tile.TileEntityValvePipe.func_145845_h(TileEntityValvePipe.java:105)
-- Block entity being ticked --
Details:
Name: valvePipe // flaxbeard.steamcraft.tile.TileEntityValvePipe
Block type: ID #184 (tile.steamcraft:valvePipe // flaxbeard.steamcraft.block.BlockValvePipe)
Block data value: 5 / 0x5 / 0b0101
Block location: World: (-1230,40,-1278), Chunk: (at 2,2,2 in -77,-80; contains blocks -1232,0,-1280 to -1217,255,-1265), Region: (-3,-3; contains chunks -96,-96 to -65,-65, blocks -1536,0,-1536 to -1025,255,-1025)
Actual block type: ID #184 (tile.steamcraft:valvePipe // flaxbeard.steamcraft.block.BlockValvePipe)
Actual block data value: 5 / 0x5 / 0b0101
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
-- Affected level --
Details:
Level name: Test Field
All players: 0 total; []
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: -1621323914877157953
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options: 2;7,2x3,2;1;village
Level spawn location: World: (-1176,4,-1258), Chunk: (at 8,0,6 in -74,-79; contains blocks -1184,0,-1264 to -1169,255,-1249), Region: (-3,-3; contains chunks -96,-96 to -65,-65, blocks -1536,0,-1536 to -1025,255,-1025)
Level time: 2697471 game time, 10024 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 89507 (now: false), thunder time: 28139 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.4
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 148650288 bytes (141 MB) / 383406080 bytes (365 MB) up to 4286251008 bytes (4087 MB)
JVM Flags: 1 total; -Xmx4096m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 Optifine OptiFine_1.7.10_HD_A4 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Steamcraft{0.24.0} [Flaxbeard's Steam Power] (FlaxbeardsSteamPower-1.7.10-0.24.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Rollback Post to RevisionRollBack
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Im using this in a server with some other mods. (private server) (only me and my little brother)and every dimension it loads the server says
http://pastebin.com/ppZxUijV (I hope I wrote it the same as the log doesnt show this. only the cmd server screen) (Yes I retyped it all)
Just chatted with FlaxBeard -- he's aware of this problem and has fixed it in a release that should be out this weekend. It shouldn't affect the game, just drive you crazy as it spams the console.
I got a question. I tried making steam and using steamcrafts brass pipes to put steam into thermal expansion dynamo's, didnt seem to work. Neither could I get it into a portable tank, a Buildcraft tank or a Extra Utilies Drum. Using buildcraft pipes also doesnt seem to work. Is this intended? Or is cross mod steam support comming eventually?
This also shows a small visual bug: only 1 block seems to use the flaming textures once a flash boiler is running.
Coming in the next update. FSP uses a unique network system that doesn't allow for fluid steam to be used, instead, there's a converter block in the next update.
Rollback Post to RevisionRollBack
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Was the Revolver part of the release or will it be in another release? Been tryna combine lots stuff from the engineering table, none of which seem to work XD
Oh and maybe a Bandolier or an ammo cache, cuz... ammo... lol. Are you still considering making the guns 3d? :3
P.S.
Any hopes on making this SmartMovement/Render API Compatible?
Was the Revolver part of the release or will it be in another release? Been tryna combine lots stuff from the engineering table, none of which seem to work XD
Oh and maybe a Bandolier or an ammo cache, cuz... ammo... lol. Are you still considering making the guns 3d? :3
P.S.
Any hopes on making this SmartMovement/Render API Compatible?
How would I make it smart movement compat? I don't change any anims for players.
Gun update is coming... I know you really want that revolver, and trust me, it's coming! It'll likely, no promises, be in the next update after the fan/vacuum/pipe mechanics/wrench update, which will also include many exosuit things.
Rollback Post to RevisionRollBack
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
How would I make it smart movement compat? I don't change any anims for players.
Gun update is coming... I know you really want that revolver, and trust me, it's coming! It'll likely, no promises, be in the next update after the fan/vacuum/pipe mechanics/wrench update, which will also include many exosuit things.
oh boy, i really need to get the video thing going here
Rollback Post to RevisionRollBack
^^___________________Click the banner to check us out!___________________^^
New update! Fans, Vacuums, pipe changes, and a lot more!
Due to many changes, it may be necessary to break and replace steam-related blocks.
Beta 0.25.0:
IMPORTANT:
ADDITION: Added pipe wrench
ADDITION: Added pressure converter
ADDITION: Added fan
ADDITION: Added vacuum
ADDITION: Added steam whistle
ADDITION: Added pipe concealment
ADDITION: Added the ability to connect or disconnect pipes from machines or other pipes
ADDITION: Steam system entry in Esteemed Innovation
ADDITION: Recent Creations section in Esteemed Innovation (where new things will go)
ADDITION: Added the ability to disable most blocks/items in the configs
ADDITION: Added wimp mode for those that can’t handle the full power of steam (no explosions)
ADDITION: Rock smasher can be toggled to simply harvest blocks instead of smashing (see pipe wrench)
CHANGE: Default behavior of the Rock Smasher is to smash cobble to gravel, gravel to sand
BUGFIX: Flash boiler explosions no longer crash servers
BUGFIX: Fixed flash boiler texture when running
BUGFIX: Fixed several other crashes related to the new steam system
Rollback Post to RevisionRollBack
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
one thing thats kind of bugged me for a while now. The steam hammer. the animation shows it having a piston of some kind to work it, but no piston is needed to make it. Just an obersvation.
The whistle is nice, but as a warning device it seems pointless. some one please correct me, but after playing with it for a while on totally redone steam networks its very quiet. like you have to be no more then 4-5 blocks away to hear it. This is also with me wearing headphones too, so its not like I have background noise drowning it out. if I get about 1-2 blocks away it gets really loud but the sound dies off quickly.
The fan wont show up in an item frame. im guessing becuase its a sideways half block?
The Pressure Converter dose not show up in the creative mode invintory. you have to craft it.
The fans and vacuum are fun. thinking of making a ride with these like a log ride but with air.
one thing thats kind of bugged me for a while now. The steam hammer. the animation shows it having a piston of some kind to work it, but no piston is needed to make it. Just an obersvation.
The whistle is nice, but as a warning device it seems pointless. some one please correct me, but after playing with it for a while on totally redone steam networks its very quiet. like you have to be no more then 4-5 blocks away to hear it. This is also with me wearing headphones too, so its not like I have background noise drowning it out. if I get about 1-2 blocks away it gets really loud but the sound dies off quickly.
The fan wont show up in an item frame. im guessing becuase its a sideways half block?
The Pressure Converter dose not show up in the creative mode invintory. you have to craft it.
The fans and vacuum are fun. thinking of making a ride with these like a log ride but with air.
Converter bug is actually reversed - you shouldn't be able to craft it. It doesn't show up if you don't have a mod with fluid steam installed.
Fans/vacs can be redstone toggled, just a heads up. Forgot that in the entry.
Hammer piston thingy noted! The piston was added after the hammer
Will work on horn range issue
Rollback Post to RevisionRollBack
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
---- Minecraft Crash Report ----
// Don't do that.
Time: 7/31/14 7:28 PM
Description: Ticking block entity
java.lang.NullPointerException: Ticking block entity
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.addTransporter(SteamNetwork.java:198)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.join(SteamNetwork.java:337)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.newOrJoin(SteamNetwork.java:124)
at flaxbeard.steamcraft.api.steamnet.SteamNetworkRegistry.getNetwork(SteamNetworkRegistry.java:136)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.refresh(SteamTransporterTileEntity.java:263)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.func_145845_h(SteamTransporterTileEntity.java:116)
at flaxbeard.steamcraft.tile.TileEntitySteamPipe.superUpdate(TileEntitySteamPipe.java:88)
at flaxbeard.steamcraft.tile.TileEntityValvePipe.func_145845_h(TileEntityValvePipe.java:105)
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.addTransporter(SteamNetwork.java:198)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.join(SteamNetwork.java:337)
at flaxbeard.steamcraft.api.steamnet.SteamNetwork.newOrJoin(SteamNetwork.java:124)
at flaxbeard.steamcraft.api.steamnet.SteamNetworkRegistry.getNetwork(SteamNetworkRegistry.java:136)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.refresh(SteamTransporterTileEntity.java:263)
at flaxbeard.steamcraft.api.tile.SteamTransporterTileEntity.func_145845_h(SteamTransporterTileEntity.java:116)
at flaxbeard.steamcraft.tile.TileEntitySteamPipe.superUpdate(TileEntitySteamPipe.java:88)
at flaxbeard.steamcraft.tile.TileEntityValvePipe.func_145845_h(TileEntityValvePipe.java:105)
-- Block entity being ticked --
Details:
Name: valvePipe // flaxbeard.steamcraft.tile.TileEntityValvePipe
Block type: ID #184 (tile.steamcraft:valvePipe // flaxbeard.steamcraft.block.BlockValvePipe)
Block data value: 5 / 0x5 / 0b0101
Block location: World: (-1230,40,-1278), Chunk: (at 2,2,2 in -77,-80; contains blocks -1232,0,-1280 to -1217,255,-1265), Region: (-3,-3; contains chunks -96,-96 to -65,-65, blocks -1536,0,-1536 to -1025,255,-1025)
Actual block type: ID #184 (tile.steamcraft:valvePipe // flaxbeard.steamcraft.block.BlockValvePipe)
Actual block data value: 5 / 0x5 / 0b0101
Stacktrace:
at net.minecraft.world.World.func_72939_s(World.java:1888)
at net.minecraft.world.WorldServer.func_72939_s(WorldServer.java:501)
-- Affected level --
Details:
Level name: Test Field
All players: 0 total; []
Chunk stats: ServerChunkCache: 625 Drop: 0
Level seed: -1621323914877157953
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options: 2;7,2x3,2;1;village
Level spawn location: World: (-1176,4,-1258), Chunk: (at 8,0,6 in -74,-79; contains blocks -1184,0,-1264 to -1169,255,-1249), Region: (-3,-3; contains chunks -96,-96 to -65,-65, blocks -1536,0,-1536 to -1025,255,-1025)
Level time: 2697471 game time, 10024 day time
Level dimension: 0
Level storage version: 0x04ABD - Anvil
Level weather: Rain time: 89507 (now: false), thunder time: 28139 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: true
Stacktrace:
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:636)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:186)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Mac OS X (x86_64) version 10.9.4
Java Version: 1.6.0_65, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 148650288 bytes (141 MB) / 383406080 bytes (365 MB) up to 4286251008 bytes (4087 MB)
JVM Flags: 1 total; -Xmx4096m
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 Optifine OptiFine_1.7.10_HD_A4 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Steamcraft{0.24.0} [Flaxbeard's Steam Power] (FlaxbeardsSteamPower-1.7.10-0.24.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
^^___________________Click the banner to check us out!___________________^^
Just chatted with FlaxBeard -- he's aware of this problem and has fixed it in a release that should be out this weekend. It shouldn't affect the game, just drive you crazy as it spams the console.
Coming in the next update. FSP uses a unique network system that doesn't allow for fluid steam to be used, instead, there's a converter block in the next update.
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Depressurizer
Link to model/anim
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Oh and maybe a Bandolier or an ammo cache, cuz... ammo... lol. Are you still considering making the guns 3d? :3
P.S.
Any hopes on making this SmartMovement/Render API Compatible?
How would I make it smart movement compat? I don't change any anims for players.
Gun update is coming... I know you really want that revolver, and trust me, it's coming! It'll likely, no promises, be in the next update after the fan/vacuum/pipe mechanics/wrench update, which will also include many exosuit things.
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
oh boy, i really need to get the video thing going here
^^___________________Click the banner to check us out!___________________^^
Due to many changes, it may be necessary to break and replace steam-related blocks.
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Gear+Book update. Enhancements for tools+weps, exosuit stuffs
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
New features from this point on are 1.7.10 only
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
The whistle is nice, but as a warning device it seems pointless. some one please correct me, but after playing with it for a while on totally redone steam networks its very quiet. like you have to be no more then 4-5 blocks away to hear it. This is also with me wearing headphones too, so its not like I have background noise drowning it out. if I get about 1-2 blocks away it gets really loud but the sound dies off quickly.
The fan wont show up in an item frame. im guessing becuase its a sideways half block?
The Pressure Converter dose not show up in the creative mode invintory. you have to craft it.
The fans and vacuum are fun. thinking of making a ride with these like a log ride but with air.
^^___________________Click the banner to check us out!___________________^^
Converter bug is actually reversed - you shouldn't be able to craft it. It doesn't show up if you don't have a mod with fluid steam installed.
Fans/vacs can be redstone toggled, just a heads up. Forgot that in the entry.
Hammer piston thingy noted! The piston was added after the hammer
Will work on horn range issue
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Just finished redoing my "yard" to show how to make all the parts and tools. now its a giant Red Brick building with a morter on top.
^^___________________Click the banner to check us out!___________________^^
Press that button if i'm helpful