It seems that hoes are not enchantable. Poor hoes.
Also, what about making the weapons enchantable, like the bows? I used to enchant Balkon's musket with punch and flame and it was quite fun. Maybe infinity is not very appropriate.
That's what the enhancement system is going to do.
I have great news... if all my contacts fall into place Dan from TheDiamondMinecart should be showcasing your mod soon, hope all goes well
cheers,
ElykeSly
As long as Dan doesn't completely screw up the mod's image like he did with Totemic, in which he dubbed it "Red Indian Magic", simultaneously acting like a gigantic racist and pissing off a ton of people, which drove them away from the mod rather than towards it.
Haha, Hopefully XD hmm Maybe I could try my contacts with Direwolf20, he seems to be more on the technical side lol
BTW... any estimates on the next build? Oh and I'll send you the steam carbine model in pm
It seems that hoes are not enchantable. Poor hoes.
Also, what about making the weapons enchantable, like the bows? I used to enchant Balkon's musket with punch and flame and it was quite fun. Maybe infinity is not very appropriate.
That's what the enhancement system is going to do.
I have great news... if all my contacts fall into place Dan from TheDiamondMinecart should be showcasing your mod soon, hope all goes well
cheers,
ElykeSly
As long as Dan doesn't completely screw up the mod's image like he did with Totemic, in which he dubbed it "Red Indian Magic", simultaneously acting like a gigantic racist and pissing off a ton of people, which drove them away from the mod rather than towards it.
Haha, Hopefully XD hmm Maybe I could try my contacts with Direwolf20, he seems to be more on the technical side lol
BTW... any estimates on the next build? Oh and I'll send you the steam carbine model in pm
Your claims that you have connections to both TheDiamondMineart and Direwolf20 seem a bit dubious.
Haha, Hopefully XD hmm Maybe I could try my contacts with Direwolf20, he seems to be more on the technical side lol
BTW... any estimates on the next build? Oh and I'll send you the steam carbine model in pm
Such connections, wow.
well of course after that I'd contact some other people on youtube. Visibility wise, this should at least get a few followers attention to your mod... in the business management system, we call this the "Flare Assets". we may not get what we want just yet but we'll get there while earning a bit in the way
Haha, Hopefully XD hmm Maybe I could try my contacts with Direwolf20, he seems to be more on the technical side lol
BTW... any estimates on the next build? Oh and I'll send you the steam carbine model in pm
Such connections, wow.
well of course after that I'd contact some other people on youtube. Visibility wise, this should at least get a few followers attention to your mod... in the business management system, we call this the "Flare Assets". we may not get what we want just yet but we'll get there while earning a bit in the way
Haha, Hopefully XD hmm Maybe I could try my contacts with Direwolf20, he seems to be more on the technical side lol
BTW... any estimates on the next build? Oh and I'll send you the steam carbine model in pm
It seems that hoes are not enchantable. Poor hoes.
Also, what about making the weapons enchantable, like the bows? I used to enchant Balkon's musket with punch and flame and it was quite fun. Maybe infinity is not very appropriate.
That's what the enhancement system is going to do.
I have great news... if all my contacts fall into place Dan from TheDiamondMinecart should be showcasing your mod soon, hope all goes well
cheers,
ElykeSly
As long as Dan doesn't completely screw up the mod's image like he did with Totemic, in which he dubbed it "Red Indian Magic", simultaneously acting like a gigantic racist and pissing off a ton of people, which drove them away from the mod rather than towards it.
Haha, Hopefully XD hmm Maybe I could try my contacts with Direwolf20, he seems to be more on the technical side lol
BTW... any estimates on the next build? Oh and I'll send you the steam carbine model in pm
Your claims that you have connections to both TheDiamondMineart and Direwolf20 seem a bit dubious.
hmmm not as much as directly, but close enough
[Edit] Ahh my face XD
Time: 7/7/14 9:30 PM
Description: Exception in server tick loop
java.lang.NoClassDefFoundError: thaumcraft/common/lib/world/biomes/SimplexNoise
at flaxbeard.steamcraft.world.NoiseGen$NoiseGenSimplex.noise(NoiseGen.java:42)
at flaxbeard.steamcraft.world.PoorOreGeneratorZinc.generate(PoorOreGeneratorZinc.java:73)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_276_PoorOreGeneratorZinc_generate_Post.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:51)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:122)
at net.minecraft.world.biome.BiomeDecorator.func_76797_b(BiomeDecorator.java:360)
at net.minecraft.world.biome.BiomeDecorator.func_150513_a(BiomeDecorator.java:114)
at net.minecraft.world.biome.BiomeDecorator.func_150512_a(BiomeDecorator.java:105)
at net.minecraft.world.biome.BiomeGenBase.func_76728_a(BiomeGenBase.java:339)
at mariculture.world.terrain.BiomeGenSandyOcean.func_76728_a(BiomeGenSandyOcean.java:44)
at ttftcuts.atg.ATGChunkProvider.func_73153_a(ATGChunkProvider.java:440)
at net.minecraft.world.gen.ChunkProviderServer.func_73153_a(ChunkProviderServer.java:273)
at net.minecraft.world.chunk.Chunk.func_76624_a(Chunk.java:1047)
at net.minecraft.world.gen.ChunkProviderServer.originalLoadChunk(ChunkProviderServer.java:184)
at net.minecraft.world.gen.ChunkProviderServer.loadChunk(ChunkProviderServer.java:125)
at net.minecraft.world.gen.ChunkProviderServer.func_73158_c(ChunkProviderServer.java:95)
at net.minecraft.server.MinecraftServer.func_71222_d(MinecraftServer.java:257)
at net.minecraft.server.MinecraftServer.func_71247_a(MinecraftServer.java:227)
at net.minecraft.server.dedicated.DedicatedServer.func_71197_b(DedicatedServer.java:236)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:374)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:670)
Caused by: java.lang.ClassNotFoundException: thaumcraft.common.lib.world.biomes.SimplexNoise
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:188)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 21 more
Caused by: java.lang.NullPointerException
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
i have to say,, this mod has real potential. I know the botania mod almost doubled its content within a few updates, and I'm hoping the same will happen here. Good work! I hope to watch this mod develop and grow
Rollback Post to RevisionRollBack
I do not care about your dragon, I will not click it, it is not real, and I hope it dies in a fire.
Bug alert! I'm not quite sure how it happened, but after logging in this morning, After having played with the spyglass yesterday, I was zoomed in really far, and couldn't use the spyglass to reverse the process. I managed to fix the problem by changing my FoV, and mouse sensitivity, But it would be very annoying if I had to do that every time I log in. I hope to see this fixed soon.
Rollback Post to RevisionRollBack
I do not care about your dragon, I will not click it, it is not real, and I hope it dies in a fire.
Bug alert! I'm not quite sure how it happened, but after logging in this morning, After having played with the spyglass yesterday, I was zoomed in really far, and couldn't use the spyglass to reverse the process. I managed to fix the problem by changing my FoV, and mouse sensitivity, But it would be very annoying if I had to do that every time I log in. I hope to see this fixed soon.
Which version? Please add to github w/ more info
Rollback Post to RevisionRollBack
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Bug alert! I'm not quite sure how it happened, but after logging in this morning, After having played with the spyglass yesterday, I was zoomed in really far, and couldn't use the spyglass to reverse the process. I managed to fix the problem by changing my FoV, and mouse sensitivity, But it would be very annoying if I had to do that every time I log in. I hope to see this fixed soon.
Sounds very similar to the issue I had back in Pre-release 20, in that my mouse sensitivity had been changed and my FoV set weirdly. My FoV, however, was set to a negative value (i.e. view was upside-down). I'd post a bug report on the github page, but I've forgotten a few details...
Anyway, meh... For now, it's easily fixed in-game.
On a side note: definitely looking forward to the next update. This mod's got me very excited about 1.7.
Jolly good work, Professor!
Haha, Hopefully XD hmm Maybe I could try my contacts with Direwolf20, he seems to be more on the technical side lol
BTW... any estimates on the next build? Oh and I'll send you the steam carbine model in pm
Your claims that you have connections to both TheDiamondMineart and Direwolf20 seem a bit dubious.
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
well of course after that I'd contact some other people on youtube. Visibility wise, this should at least get a few followers attention to your mod... in the business management system, we call this the "Flare Assets". we may not get what we want just yet but we'll get there while earning a bit in the way
lol trust me it doesn't take that much XD
hmmm not as much as directly, but close enough
[Edit] Ahh my face XD
Yes. It's not new. Since like 2 weeks ago there's been a link to it in the OP saying 'report bugs here'.
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
whoops, sorry pokefenn XD
So will the revolver be like, an enhancement to the flintlock pistol or will be a totally different item?
It doesn't load chunks. Yes, it will be an enhancement.
Also
is a term that does't exist, you made it up
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
my bad. Disable poor ore gen in the config. Will be fixed in next update.
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Which version? Please add to github w/ more info
I mod things. Check me out on twitter or on Espernet IRC at #TheSteamTank
Sounds very similar to the issue I had back in Pre-release 20, in that my mouse sensitivity had been changed and my FoV set weirdly. My FoV, however, was set to a negative value (i.e. view was upside-down). I'd post a bug report on the github page, but I've forgotten a few details...
Anyway, meh... For now, it's easily fixed in-game.
On a side note: definitely looking forward to the next update. This mod's got me very excited about 1.7.
Jolly good work, Professor!