Another idea of mine is to add the Redstone Pistons that used to be on Jiraiyah's More Pistons Mod. He removed them since they were too buggy for him, but maybe you could fix them.
I'm not sure how to do that since I haven't used it before... could you explain further?
I'm not sure how to do that since I haven't used it before... could you explain further?
Well, the maker had troubles inplimenting them since they were kind of buggy.
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I added textures to the purifier and a recipe for ender dust. I also have the golems working properly and will be working on pure water and retaw soon.
sorry... i'm working on 1.4.0 right now... i'm stuck on making the retaw flow backwards... i may leave that out or as it is until later though... otherwise 1.4 is a huge update for this mod... you can grab the alpha releases on github at: https://github.com/Cyb3rwarri0r8/CommuMod/releases
Version 1.4.0 is released finally!! It added a bunch of stuff... there is no retaw yet.. i'll have to put that off to next release because of the complexity of what it should do... the post should update in about 15 minutes. Thanks for the support everyone!
Version 1.4.0 is released finally!! It added a bunch of stuff... there is no retaw yet.. i'll have to put that off to next release because of the complexity of what it should do... the post should update in about 15 minutes. Thanks for the support everyone!
No problem, and I forgot if I said this, but I'll use it in my modpack.
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No problem, and I forgot if I said this, but I'll use it in my modpack.
Actually you may not want to use v1.4.0 yet... i'm downgrading it to a pre-release because i realized i overlooked some things that need to be fixed...
That is a great idea. I'm not sure how to do reverse water and adjusting speed that liquids flow(haven't tried liquids yet) but its worth a shot. Thank you for that.
Yay, I'm glad you liked my idea and I'm happy to see it coming into fruition slowly :3
You're welcome, and thank you too ^.^
Out of curiosity, are we allowed to give you more than one idea or expand on other ideas?
No prob! Hey, if you want something in here just tell me... there is no limit on ideas you can give and its fine to expand on ideas.
Cool! In that case, I have two more ideas:
First idea -- new potions using Ender Dust as the ingredient:
- Potion of Warping; teleport using Ender Pearls without taking fall damage after landing (lasts 1.5 minutes).
- Splash Potion of Warping; teleports any mobs that it hits to you.
- Extended Potion of Warping; teleport using Ender Pearls without taking fall damage after landing (lasts 3 minutes).
- Extended Splash Potion of Warping; teleport any mobs of the same type that it hits within 32 blocks of the mob it hits to you (i.e. if it hits a cow, it teleports all other cows within 32 blocks of the first cow to you aswell).
- Potion of Warping II; teleport using Ender Pearls without taking fall damage after landing, and be invincible for 5 seconds after landing (lasts 1.5 minutes).
- Splash Potion of Warping II; teleports any mobs that it hits to you, tame any tameable mobs it brings and make any hostile mobs it brings passive for 10 seconds.
Second idea -- mix and match tool parts. It's kinda like Tinker's Construct, but less confusing/complex:
- Make stone rods, iron rods, gold rods and diamond rods out of smoothstone, iron ingots, gold ingots and diamond blocks respectively.
- Use different rods instead of sticks when making tools -- the type of rod you use decides the durability.
- Use the same materials you normally use when making tools -- the type of material you use decides the toolhead and mining speed.
- Gold ingots can no longer be used as a tool material, only for rods -- you must use gold blocks instead if you want a gold toolhead.
- Tools that do not match their sticks and toolheads are only 0.9x as fast with their mining speed and only last 0.75x as long.
An example for the second idea is this: use two diamonds blocks to get four diamond sticks, then use two diamond sticks and three gold blocks to make a pick that mines at 0.9x the speed of gold and lasts 0.75x as long as diamond (this is still better than a normal diamond pickaxe). If you wanted the tool to mine at the full speed of gold, the rods used must be gold. If you wanted the tool to last the full length of a diamond tool, you must make it with a diamond toolhead.
Also, I don't know the speed and durability of Aradactite and Superbium so I didn't list them there, but you could include those in the mix-and-match sceme too
I hope you like these new ideas and decide to use them :3
Also, I'd like to offer to make better textures for Aradactite Ore and Superbium ore for you, since their textures are fairly simple
Just let me know if you're interested
First idea -- new potions using Ender Dust as the ingredient:
- Potion of Warping; teleport using Ender Pearls without taking fall damage after landing (lasts 1.5 minutes).
- Splash Potion of Warping; teleports any mobs that it hits to you.
- Extended Potion of Warping; teleport using Ender Pearls without taking fall damage after landing (lasts 3 minutes).
- Extended Splash Potion of Warping; teleport any mobs of the same type that it hits within 32 blocks of the mob it hits to you (i.e. if it hits a cow, it teleports all other cows within 32 blocks of the first cow to you aswell).
- Potion of Warping II; teleport using Ender Pearls without taking fall damage after landing, and be invincible for 5 seconds after landing (lasts 1.5 minutes).
- Splash Potion of Warping II; teleports any mobs that it hits to you, tame any tameable mobs it brings and make any hostile mobs it brings passive for 10 seconds.
Second idea -- mix and match tool parts. It's kinda like Tinker's Construct, but less confusing/complex:
- Make stone rods, iron rods, gold rods and diamond rods out of smoothstone, iron ingots, gold ingots and diamond blocks respectively.
- Use different rods instead of sticks when making tools -- the type of rod you use decides the durability.
- Use the same materials you normally use when making tools -- the type of material you use decides the toolhead and mining speed.
- Gold ingots can no longer be used as a tool material, only for rods -- you must use gold blocks instead if you want a gold toolhead.
- Tools that do not match their sticks and toolheads are only 0.9x as fast with their mining speed and only last 0.75x as long.
An example for the second idea is this: use two diamonds blocks to get four diamond sticks, then use two diamond sticks and three gold blocks to make a pick that mines at 0.9x the speed of gold and lasts 0.75x as long as diamond (this is still better than a normal diamond pickaxe). If you wanted the tool to mine at the full speed of gold, the rods used must be gold. If you wanted the tool to last the full length of a diamond tool, you must make it with a diamond toolhead.
Also, I don't know the speed and durability of Aradactite and Superbium so I didn't list them there, but you could include those in the mix-and-match sceme too
I hope you like these new ideas and decide to use them :3
Also, I'd like to offer to make better textures for Aradactite Ore and Superbium ore for you, since their textures are fairly simple
Just let me know if you're interested
I love the ideas! I'll try working on it soon. Yeah if you can make a better texture feel free to do so and if you have github just fork the project and change the texture then create a pull request, if not just link me the texture and i'll add it.
I've finished the current ore designs -- I tried to make both ores look unique, so if you like them then great but if you don't I can try again with a different approach
Here are the links :3
Both of these ores look a lot better ingame than they do in the Dropbox previews lol. I tested them using a resource pack to make sure they look alright.
I've finished the current ore designs -- I tried to make both ores look unique, so if you like them then great but if you don't I can try again with a different approach
Here are the links :3
Both of these ores look a lot better ingame than they do in the Dropbox previews lol. I tested them using a resource pack to make sure they look alright.
I'm not sure how to do that since I haven't used it before... could you explain further?
I think I'd be able to do that... i'll work on it soon
Well, the maker had troubles inplimenting them since they were kind of buggy.
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I added the purifier block. It has no textures right now and the block for some reason isn't available in the creative tab... I'll fix this soon.
I will be working on pure water, ender dust, and retaw as well as probably getting the golems working soon.
I added textures to the purifier and a recipe for ender dust. I also have the golems working properly and will be working on pure water and retaw soon.
Get the release on github!
sorry... i'm working on 1.4.0 right now... i'm stuck on making the retaw flow backwards... i may leave that out or as it is until later though... otherwise 1.4 is a huge update for this mod... you can grab the alpha releases on github at:
https://github.com/Cyb3rwarri0r8/CommuMod/releases
EDIT: Nevermind.. it doesn't
No problem, and I forgot if I said this, but I'll use it in my modpack.
Click on this spoiler to see mods and ideas that I support!
Actually you may not want to use v1.4.0 yet... i'm downgrading it to a pre-release because i realized i overlooked some things that need to be fixed...
Yay, I'm glad you liked my idea and I'm happy to see it coming into fruition slowly :3
You're welcome, and thank you too ^.^
Out of curiosity, are we allowed to give you more than one idea or expand on other ideas?
No prob! Hey, if you want something in here just tell me... there is no limit on ideas you can give and its fine to expand on ideas.
Cool! In that case, I have two more ideas:
First idea -- new potions using Ender Dust as the ingredient:
- Potion of Warping; teleport using Ender Pearls without taking fall damage after landing (lasts 1.5 minutes).
- Splash Potion of Warping; teleports any mobs that it hits to you.
- Extended Potion of Warping; teleport using Ender Pearls without taking fall damage after landing (lasts 3 minutes).
- Extended Splash Potion of Warping; teleport any mobs of the same type that it hits within 32 blocks of the mob it hits to you (i.e. if it hits a cow, it teleports all other cows within 32 blocks of the first cow to you aswell).
- Potion of Warping II; teleport using Ender Pearls without taking fall damage after landing, and be invincible for 5 seconds after landing (lasts 1.5 minutes).
- Splash Potion of Warping II; teleports any mobs that it hits to you, tame any tameable mobs it brings and make any hostile mobs it brings passive for 10 seconds.
Second idea -- mix and match tool parts. It's kinda like Tinker's Construct, but less confusing/complex:
- Make stone rods, iron rods, gold rods and diamond rods out of smoothstone, iron ingots, gold ingots and diamond blocks respectively.
- Use different rods instead of sticks when making tools -- the type of rod you use decides the durability.
- Use the same materials you normally use when making tools -- the type of material you use decides the toolhead and mining speed.
- Gold ingots can no longer be used as a tool material, only for rods -- you must use gold blocks instead if you want a gold toolhead.
- Tools that do not match their sticks and toolheads are only 0.9x as fast with their mining speed and only last 0.75x as long.
An example for the second idea is this: use two diamonds blocks to get four diamond sticks, then use two diamond sticks and three gold blocks to make a pick that mines at 0.9x the speed of gold and lasts 0.75x as long as diamond (this is still better than a normal diamond pickaxe). If you wanted the tool to mine at the full speed of gold, the rods used must be gold. If you wanted the tool to last the full length of a diamond tool, you must make it with a diamond toolhead.
Also, I don't know the speed and durability of Aradactite and Superbium so I didn't list them there, but you could include those in the mix-and-match sceme too
I hope you like these new ideas and decide to use them :3
Also, I'd like to offer to make better textures for Aradactite Ore and Superbium ore for you, since their textures are fairly simple
Just let me know if you're interested
I love the ideas! I'll try working on it soon. Yeah if you can make a better texture feel free to do so and if you have github just fork the project and change the texture then create a pull request, if not just link me the texture and i'll add it.
sounds like a plan! Thanks dude!
Here are the links :3
https://www.dropbox.com/s/1nvvrt363fah15l/superbiumOre.png?dl=0
Both of these ores look a lot better ingame than they do in the Dropbox previews lol. I tested them using a resource pack to make sure they look alright.
They're flippin awesome! I love them! Thanks!