And that's why you don't downloads mods from highjacking shady sites. Your version is one year behind the latest available for Minecraft 1.7.10, which is MalisisDoors 1.7.10-1.13.2.
Do you have GitHub/is the source available for the 1.7.10 build? I need to tweak something to make the mod load with Vivecraft (Not worth submitting as it'll break minor functions, so just for my own use really)
Do you have GitHub/is the source available for the 1.7.10 build? I need to tweak something to make the mod load with Vivecraft (Not worth submitting as it'll break minor functions, so just for my own use really)
My friend and I are currently having an issue with the garage doors. They don't seem to work and they stay closed. We tried using levers, buttons, redstone signals under the door and nothing seems to work. I tested this in single player and multi player. We're using mod version 1.9.4-5.0.2 for minecraft 1.10.2 and core version 1.9.4-4.1.1. Any idea as to why this could be happening?
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Sargnickfury
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I have a question is there anyway to make sliding doors ebe further then two blocks wide? I really would love for them to be 3 blocks wide...some of us have odd numbered squared hallways for our builds. If I could do teh sliding doors wider..and even better wider and taller that would be awesome. yes I know I can use the disappearing ones, but it's not as cool. Also is there ANYWAY to make sliding doors to any doors horizontal? That would also be fantastic. Would love to use the factor ones as a door to a vertical chute. If there was anyway to basically do multiblock doors and change facing I would be in door heaven. I love these doors, but for my space ship, I can't use some of them as all my hallways are odd number blocks wide.
I have a question is there anyway to make sliding doors ebe further then two blocks wide? I really would love for them to be 3 blocks wide...some of us have odd numbered squared hallways for our builds. If I could do teh sliding doors wider..and even better wider and taller that would be awesome. yes I know I can use the disappearing ones, but it's not as cool. Also is there ANYWAY to make sliding doors to any doors horizontal? That would also be fantastic. Would love to use the factor ones as a door to a vertical chute. If there was anyway to basically do multiblock doors and change facing I would be in door heaven. I love these doors, but for my space ship, I can't use some of them as all my hallways are odd number blocks wide.
I imagine that making doors with odd-number-of-blocks width adds additional complication, but thinking about it, I don't see any clear technical reason why it could not be done. And if anyone can do it, Ordinastie is the guy to do it.
I'd love to have 3-block-wide or 5-block-wide door options, too. They'd come in so handy for those times when you really want a room or building to be an odd number of blocks wide (to be able to place an object or structure in the exact center of a room, for example), but you don't want to squeeze through a single door.
I imagine that making doors with odd-number-of-blocks width adds additional complication, but thinking about it, I don't see any clear technical reason why it could not be done. And if anyone can do it, Ordinastie is the guy to do it.
I'd love to have 3-block-wide or 5-block-wide door options, too. They'd come in so handy for those times when you really want a room or building to be an odd number of blocks wide (to be able to place an object or structure in the exact center of a room, for example), but you don't want to squeeze through a single door.
Agreed, especially for the new hatch (the 2x1 variant).
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Is it me? or Is it a bug?
I can't pass through all types of Vanishing Frames, and I don't know why.
I placed the vanishing frames to form a wall, and turn the lever on, all of the frames vanished but i can't get through.
Currently using MC 1.7.10
Using Malisis Door 1.7.10-1.13.2
I have the same issue. I got it to 'open', but the bounding box and collision detection acted like it was closed. I have no idea how I got it to sorta change states like that. It also just jumped to open, instead of animating.
Is it me? or Is it a bug?
I can't pass through all types of Vanishing Frames, and I don't know why.
I placed the vanishing frames to form a wall, and turn the lever on, all of the frames vanished but i can't get through.
Currently using MC 1.7.10
Using Malisis Door 1.7.10-1.13.2
I have the same issue. I got it to 'open', but the bounding box and collision detection acted like it was closed. I have no idea how I got it to sorta change states like that. It also just jumped to open, instead of animating.
1.7.10 hasn't been supported for a long time. That version is almost 3 years old ! Maybe consider updating ?
(Also, it's probably a conflict with another mod.
My issue is the garage door not working in 1.10.2.
Same issue here. No matter what I do, it won't open. I've tried buttons, levers, player sensors, redstone torches, and any other thing from other mods that give off a redstone signal...
Same issue here. No matter what I do, it won't open. I've tried
buttons, levers, player sensors, redstone torches, and any other thing
from other mods that give off a redstone signal...
Same here. I also tried putting a redstone signal under the door, which did nothing. I watched a video of someone doing a simple demonstration with just 3 door panels and couldn't get that to work.
And that's why you don't downloads mods from highjacking shady sites. Your version is one year behind the latest available for Minecraft 1.7.10, which is MalisisDoors 1.7.10-1.13.2.
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
Do you have GitHub/is the source available for the 1.7.10 build? I need to tweak something to make the mod load with Vivecraft (Not worth submitting as it'll break minor functions, so just for my own use really)
Paving the way to a better world!
Yes : https://github.com/Ordinastie/MalisisDoors.
(That link is available from the Curseforge page too by the way)
If I may, what tweaks are needed ?
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
crash report : http://pastebin.com/aG8zxEac
i already sent the crashreport to owner of placement preview.
My friend and I are currently having an issue with the garage doors. They don't seem to work and they stay closed. We tried using levers, buttons, redstone signals under the door and nothing seems to work. I tested this in single player and multi player. We're using mod version 1.9.4-5.0.2 for minecraft 1.10.2 and core version 1.9.4-4.1.1. Any idea as to why this could be happening?
I have a question is there anyway to make sliding doors ebe further then two blocks wide? I really would love for them to be 3 blocks wide...some of us have odd numbered squared hallways for our builds. If I could do teh sliding doors wider..and even better wider and taller that would be awesome. yes I know I can use the disappearing ones, but it's not as cool. Also is there ANYWAY to make sliding doors to any doors horizontal? That would also be fantastic. Would love to use the factor ones as a door to a vertical chute. If there was anyway to basically do multiblock doors and change facing I would be in door heaven. I love these doors, but for my space ship, I can't use some of them as all my hallways are odd number blocks wide.
I imagine that making doors with odd-number-of-blocks width adds additional complication, but thinking about it, I don't see any clear technical reason why it could not be done. And if anyone can do it, Ordinastie is the guy to do it.
I'd love to have 3-block-wide or 5-block-wide door options, too. They'd come in so handy for those times when you really want a room or building to be an odd number of blocks wide (to be able to place an object or structure in the exact center of a room, for example), but you don't want to squeeze through a single door.
Agreed, especially for the new hatch (the 2x1 variant).
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To take the test, check out
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Don't click this link, HE is haunting it...
Is it me? or Is it a bug?
I can't pass through all types of Vanishing Frames, and I don't know why.
I placed the vanishing frames to form a wall, and turn the lever on, all of the frames vanished but i can't get through.
Currently using MC 1.7.10
Using Malisis Door 1.7.10-1.13.2
Using Malisis Core 1.7.10-0.14.3
Long Live Potatoes!
I have the same issue. I got it to 'open', but the bounding box and collision detection acted like it was closed. I have no idea how I got it to sorta change states like that. It also just jumped to open, instead of animating.
(Pss, 3-wide doors can be done with 2 double sliding/rotating left and one right or viceversa and they look magnificent)
While being on the topic of sliding doors, I know 1.7.10 is not exactly the most up-to-date, but I have a question
Blue: Sliding left - Green: Sliding right
I don't think that's supposed to happen...? I'm just curious, I'm not going to die if is not fixed or anything
1.7.10 hasn't been supported for a long time. That version is almost 3 years old ! Maybe consider updating ?
(Also, it's probably a conflict with another mod.
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
Wait,the sliding right door slides 2 blocks to the right instead of just one? Wow.
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I'm not sure what you mean.
Mods for Minecraft :
MalisisDoors
MalisisBlocks
MalisisAdvert
MalisisSwitches
Do It Yourself Decorative Blocks
The one that slides right is sliding two blocks right instead of one.
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To take the test, check out
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Don't click this link, HE is haunting it...
My issue is the garage door not working in 1.10.2.
Getting a crash with the 1.10.2 version of Doors when placing the saloon doors in a LAN environment:
http://pastebin.com/BcMPpm4X
Same issue here. No matter what I do, it won't open. I've tried buttons, levers, player sensors, redstone torches, and any other thing from other mods that give off a redstone signal...
Same here. I also tried putting a redstone signal under the door, which did nothing. I watched a video of someone doing a simple demonstration with just 3 door panels and couldn't get that to work.
Does this work with 1.10.2?