I have the same question and couldn't find a reply if it was answered. Endermen drop Ender Pearls, and Eyes of Ender aren't a mob drop AFAIK, but can be crafted or obtained through villager trading. If it was intentional, is a config option to have Pearls instead a possibility?
The Meaning of Life, the Universe, and Everything.
Join Date:
9/8/2013
Posts:
60
Member Details
Dear Pam, I love your mod and I hope you'll continue to add more stuff. I hope you don't mind, but I have some ideas.
Maybe some brews like wine or beer. Smoothies too! I'd also love to see more seafood like fried catfish and fried shrimp. I hope you'll add a lot more fish! Chicken pot pies would be nice (I love those, can't get enough of them), and maybe turducken or roast duck (perhaps you can use the duck from Mo' Creatures if you can get their permission). It'd be nice to involve more sweets and candy as well, and even mythical food as well! Let your imagination fly!
Anywho, there's my silly ideas for now. Hope you have a wonderful day. Good luck with the mod!
Just bringing up one of my ideas i had posted. I think it would be quite useful if we had some sort of "Work station" For when were making our foods. I came up with the idea of a block that you can store all of your Pams Tools and when you access the block, it comes up with a crafting grid(just like the pot/cutting board) and there are buttons on the sides the you can toggle on and off for each Tool. For example if you needed to make say Grilled Cheese then you could get your ingredients place them in the "Work Station", toggle which ever Tools you needed for that recipe and then craft it.
EDIT: Can i still use my 1.7.2 world with Harvest Craft 1.7.10??
It appears that only the first 3 mods have a 1.7.10 update, are all the other mods compatible as is?
Also I don't know if anyone else has pointed this out: Pam's Random Pants 1.7.2a.zip. Do your pants randomly appear in game
Only HarvestCraft and MobDropCrops truly needed an update to 1.7.10 to prevent a few random block placing crashes. The other mods should work fine in 1.7.10 using 1.7.2 versions.
Dear Pam, I love your mod and I hope you'll continue to add more stuff. I hope you don't mind, but I have some ideas.
Maybe some brews like wine or beer. Smoothies too! I'd also love to see more seafood like fried catfish and fried shrimp. I hope you'll add a lot more fish! Chicken pot pies would be nice (I love those, can't get enough of them), and maybe turducken or roast duck (perhaps you can use the duck from Mo' Creatures if you can get their permission). It'd be nice to involve more sweets and candy as well, and even mythical food as well! Let your imagination fly!
Anywho, there's my silly ideas for now. Hope you have a wonderful day. Good luck with the mod!
Smoothies are already in the mod.
If you want a good booze mod, I highly recommend Growthcraft. Great mod, though I haven't tested how it and Pam's crops interact in 1.7.X.
Rollback Post to RevisionRollBack
[Scott]: Things I have managed to get in the last five minutes, in order of ascending importance: cobblestone, planks, lapis lazuli, redstone, gold, coal, diamond. VERY LOST.
Just a suggestion. But shouldnt the topic be updated with a 1.7.10 tag now? Dunno how its done but seeing it with only a 1.7.2 tag might make potential users skip over it if thrye like me and filtering by tags.
Only HarvestCraft and MobDropCrops truly needed an update to 1.7.10 to prevent a few random block placing crashes. The other mods should work fine in 1.7.10 using 1.7.2 versions.
OMG an up to date Mod with mind bogggling amounts of foodstuffs! Love it!
Rollback Post to RevisionRollBack
"Yes, right. You're one of...those, Never understood why any self respecting Decepticon would choose automobile as his vehical mode when he could have flight." -Starscream
3 of the mods on that page download with a 1.7.10a version. the others are still 1.7.2x. Will the 1.7.2 mods work on 1.7.10 (and thus have not been renamed), is the curse site still updating your uploads, or is this a donator first hing?
3 of the mods on that page download with a 1.7.10a version. the others are still 1.7.2x. Will the 1.7.2 mods work on 1.7.10 (and thus have not been renamed), is the curse site still updating your uploads, or is this a donator first hing?
tifkat
Quote from MatrexsVigil
Only HarvestCraft and MobDropCrops truly needed an update to 1.7.10 to prevent a few random block placing crashes. The other mods should work fine in 1.7.10 using 1.7.2 versions.
Rollback Post to RevisionRollBack
[Scott]: Things I have managed to get in the last five minutes, in order of ascending importance: cobblestone, planks, lapis lazuli, redstone, gold, coal, diamond. VERY LOST.
Does anyone know where the config file is? It's mentioned a few times and I want to change some things around... But when I opened up the mod folders I couldn't find it!
Does anyone know where the config file is? It's mentioned a few times and I want to change some things around... But when I opened up the mod folders I couldn't find it!
It is in its own folder. In the .minecraft folder, there is another folder called config. It should be in there.
'Scuse me. I'm trying to play Minecraft with a fair amount of mods, a few of them being yours, in 1.7.10 and get this crash upon loading a world. Could I please have some help?
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 7/22/14 11:25 AM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@8c608d8
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
Does anyone know where the config file is? It's mentioned a few times and I want to change some things around... But when I opened up the mod folders I couldn't find it!
Windows button
information bar
%appdata%
Roaming
.minecraft
config folder
Don't worry, I keep losing the shaderpack folder and put them in the textures. That doesn't work either.
I've been looking for a food mod for my 8 year old girls that is well done but which preserves basic gameplay.
Mostly I'm happy with the mod based on my experimentation, but I have a few minor issues.
Fruit trees and gardens are way too common. It's pretty easy to fill up your inventory in half a day exploring. I think that it makes food about 50 times as common as it should be. Consider how great it is when you find your first carrots and potatoes in vanilla. Getting 50 different foods in 5 minutes makes exploration pointless.
Is there any way to more finely control food and garden generation using the config file? I can't figure out whether more is less or less is less. I'd really prefer that food was MUCH MUCH rarer so that it could be much more special.
I'm also disappointed to be getting pumpkins, carrots, and potatoes through the garden blocks. Is there a way to turn spawning those particular items off and preserve the normal game play around those items?
Also palm trees almost always spawn hovering in mid-air on top of grass blocks. It's a minor bug but its a bit irritating in terms of the aesthetic of the world. I can foresee myself going around with palm wood fixing all the trees.
'Scuse me. I'm trying to play Minecraft with a fair amount of mods, a few of them being yours, in 1.7.10 and get this crash upon loading a world. Could I please have some help?
Description: Ticking memory connection
in my own experience, I've run into this and all you need to do is increase the amount of memory that Minecraft is set to use. There is a post here on the forums that tells how to increase the allocated memory by altering the JVM argument in MC's profile editor, but as it happens, I can't locate a link for you....anyone else??
in my own experience, I've run into this and all you need to do is increase the amount of memory that Minecraft is set to use. There is a post here on the forums that tells how to increase the allocated memory by altering the JVM argument in MC's profile editor, but as it happens, I can't locate a link for you....anyone else??
Okay. Thanks! I tried that, and this crash. It looks fairly similar:
---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
java.lang.NullPointerException: Ticking memory connection
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@5db933c8
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
I have the same question and couldn't find a reply if it was answered. Endermen drop Ender Pearls, and Eyes of Ender aren't a mob drop AFAIK, but can be crafted or obtained through villager trading. If it was intentional, is a config option to have Pearls instead a possibility?
That was fixed in 1.7.2b for MobDropCrops.
Maybe some brews like wine or beer. Smoothies too! I'd also love to see more seafood like fried catfish and fried shrimp. I hope you'll add a lot more fish! Chicken pot pies would be nice (I love those, can't get enough of them), and maybe turducken or roast duck (perhaps you can use the duck from Mo' Creatures if you can get their permission). It'd be nice to involve more sweets and candy as well, and even mythical food as well! Let your imagination fly!
Anywho, there's my silly ideas for now. Hope you have a wonderful day. Good luck with the mod!
It appears that only the first 3 mods have a 1.7.10 update, are all the other mods compatible as is?
Also I don't know if anyone else has pointed this out: Pam's Random Pants 1.7.2a.zip. Do your pants randomly appear in game
EDIT: Can i still use my 1.7.2 world with Harvest Craft 1.7.10??
Only HarvestCraft and MobDropCrops truly needed an update to 1.7.10 to prevent a few random block placing crashes. The other mods should work fine in 1.7.10 using 1.7.2 versions.
Smoothies are already in the mod.
If you want a good booze mod, I highly recommend Growthcraft. Great mod, though I haven't tested how it and Pam's crops interact in 1.7.X.
Thanks for the clarification
3 of the mods on that page download with a 1.7.10a version. the others are still 1.7.2x. Will the 1.7.2 mods work on 1.7.10 (and thus have not been renamed), is the curse site still updating your uploads, or is this a donator first hing?
tifkat
It is in its own folder. In the .minecraft folder, there is another folder called config. It should be in there.
---- Minecraft Crash Report ----
// Uh... Did I do that?
Time: 7/22/14 11:25 AM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@8c608d8
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 195151744 bytes (186 MB) / 585105408 bytes (558 MB) up to 954728448 bytes (910 MB)
JVM Flags: 2 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 15, tallocated: 96
FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 50 mods loaded, 50 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct-Preloader{0.1.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{2.0.0} [Backpack] (backpack-2.0.0-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.0.13} [Baubles] (Baubles-1.7.2-1.0.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.7.4} [BiblioCraft] (BiblioCraft[v1.7.4][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle{1.7.10-165.4bc3343} [Mantle] (Mantle_mc1.7.10_0.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0-b1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{2.0.2} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.0.2.897-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.4} [BiblioWoodsBoP] (BiblioWoods[BiomesOPlenty][v1.4] (4).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
blocklings{1.2.0} [Blocklings] (Blocklings-v1.2.0-MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.2.5} [Carpenter's Blocks] (Carpenter's Blocks v3.2.5 [DEV] - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.3.5} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.5} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyCore{4.0.1} [Metallurgy Core] (MetallurgyCore-1.7.2-4.0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy{4.0.1} [Metallurgy 4] (Metallurgy-1.7.2-4.0.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.2_1.7.2} [Waila] (Waila-1.5.2a_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.7.10-1.6.0.jenkins535} [Tinkers' Construct] (TConstruct_mc1.7.10_1.6.0d34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.0.c051d99.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HerobrineFamPack{1.7.10} [HerobrineFamPack] (FamiliarsHerobrineFamPack-1.7.10 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.1.0.299} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.299-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.1.0.299} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.299-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.1.4} [JABBA] (Jabba-1.1.4 (3).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.8.1} [Morph] (Morph-Beta-0.8.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
clayspawn{1.7.2a} [Pam's Clay Spawn] (Pam's Clay Spawn 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
harvestcraft{1.7.2d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mobdropcrops{1.7.2a} [Pam's Mob Drop Crops] (Pam's Mob Drop Crops 1.7.10a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SoMuchArmor{Alpha 2.1} [So Much Armor] (So Much Armor Mod-1.7.10-2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.1.1.14} [Thaumcraft] (Thaumcraft-1.7.2-4.1.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TheRiseOfTheEnd{1.9.5} [TheRiseOfTheEnd] (The Rise Of The End - V1.9.5 [1.7.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TiCTooltips{1.1.8a} [TiC Tooltips] (TiC-Tooltips-mc1.7.10-1.1.8a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.6} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WailaHarvestability{1.0.4} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
aobd{2.2.1} [Another One Bites The Dust] (AOBD-2.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.1.0.299} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.299-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Funkyformer'/381, l='Mods in 1.7.10?!?!?', x=668.50, y=64.00, z=-438.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Windows button
information bar
%appdata%
Roaming
.minecraft
config folder
Don't worry, I keep losing the shaderpack folder and put them in the textures. That doesn't work either.
I've been looking for a food mod for my 8 year old girls that is well done but which preserves basic gameplay.
Mostly I'm happy with the mod based on my experimentation, but I have a few minor issues.
Fruit trees and gardens are way too common. It's pretty easy to fill up your inventory in half a day exploring. I think that it makes food about 50 times as common as it should be. Consider how great it is when you find your first carrots and potatoes in vanilla. Getting 50 different foods in 5 minutes makes exploration pointless.
Is there any way to more finely control food and garden generation using the config file? I can't figure out whether more is less or less is less. I'd really prefer that food was MUCH MUCH rarer so that it could be much more special.
I'm also disappointed to be getting pumpkins, carrots, and potatoes through the garden blocks. Is there a way to turn spawning those particular items off and preserve the normal game play around those items?
Also palm trees almost always spawn hovering in mid-air on top of grass blocks. It's a minor bug but its a bit irritating in terms of the aesthetic of the world. I can foresee myself going around with palm wood fixing all the trees.
Description: Ticking memory connection
in my own experience, I've run into this and all you need to do is increase the amount of memory that Minecraft is set to use. There is a post here on the forums that tells how to increase the allocated memory by altering the JVM argument in MC's profile editor, but as it happens, I can't locate a link for you....anyone else??
Okay. Thanks!I tried that, and this crash. It looks fairly similar:---- Minecraft Crash Report ----
// On the bright side, I bought you a teddy bear!
Time: 7/22/14 1:03 PM
Description: Ticking memory connection
java.lang.NullPointerException: Ticking memory connection
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at cpw.mods.fml.common.network.internal.FMLProxyPacket.func_148833_a(FMLProxyPacket.java:101)
at net.minecraft.network.NetworkManager.func_74428_b(NetworkManager.java:212)
-- Ticking connection --
Details:
Connection: net.minecraft.network.NetworkManager@5db933c8
Stacktrace:
at net.minecraft.network.NetworkSystem.func_151269_c(NetworkSystem.java:165)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:659)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:547)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_51, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 1601058968 bytes (1526 MB) / 2002255872 bytes (1909 MB) up to 2002255872 bytes (1909 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx2048M -Xms2048M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 12, tallocated: 97
FML: MCP v9.05 FML v7.10.18.1180 Minecraft Forge 10.13.0.1180 50 mods loaded, 50 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{7.10.18.1180} [Forge Mod Loader] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{10.13.0.1180} [Minecraft Forge] (forge-1.7.10-10.13.0.1180.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{1.0.2.9} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.0.2.15} [Not Enough Items] (NotEnoughItems-1.7.10-1.0.2.15-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct-Preloader{0.1.1} [Tinkers Corestruct] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FamiliarsAPI{1.7.10} [Familiars API] (FamiliarsAPI-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Backpack{2.0.0} [Backpack] (backpack-2.0.0-1.7.x.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Baubles{1.0.0.13} [Baubles] (Baubles-1.7.2-1.0.0.13.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.7.4} [BiblioCraft] (BiblioCraft[v1.7.4][MC1.7.10].jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle{1.7.10-165.4bc3343} [Mantle] (Mantle_mc1.7.10_0.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.2.0} [Natura] (natura-1.7.10-2.2.0-b1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiomesOPlenty{2.0.2} [Biomes O' Plenty] (BiomesOPlenty-1.7.10-2.0.2.897-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioWoodsBoP{1.4} [BiblioWoodsBoP] (BiblioWoods[BiomesOPlenty][v1.4] (4).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
blocklings{1.2.0} [Blocklings] (Blocklings-v1.2.0-MC1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersBlocks{3.2.5} [Carpenter's Blocks] (Carpenter's Blocks v3.2.5 [DEV] - MC 1.7.10.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights{1.3.5} [Dynamic Lights] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_onFire{1.0.4} [Dynamic Lights Burning Entity Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_creepers{1.0.4} [Dynamic Lights Creeper Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_dropItems{1.0.7} [Dynamic Lights EntityItem Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_entityClasses{1.0.1} [Dynamic Lights Entity Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_mobEquipment{1.0.5} [Dynamic Lights Mob Equipment Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_flameArrows{1.0.0} [Dynamic Lights Fiery Arrows Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_floodLights{1.0.1} [Dynamic Lights Flood Light] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_otherPlayers{1.0.7} [Dynamic Lights OtherPlayers Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicLights_thePlayer{1.1.3} [Dynamic Lights Player Light Module] (DynamicLights-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MetallurgyCore{4.0.1} [Metallurgy Core] (MetallurgyCore-1.7.2-4.0.2.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Metallurgy{4.0.1} [Metallurgy 4] (Metallurgy-1.7.2-4.0.2.8.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Waila{1.5.2_1.7.2} [Waila] (Waila-1.5.2a_1.7.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.7.10-1.6.0.jenkins535} [Tinkers' Construct] (TConstruct_mc1.7.10_1.6.0d34.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraTiC{0.8.4} [ExtraTiC] (ExtraTiC-1.7.10-1.0.0.c051d99.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DefaultMobPack{1.7.10} [DefaultMobPack] (FamiliarsDefaultMobPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtendedFamPack{1.7.10} [ExtendedFamPack] (FamiliarsExtendedFamPack-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HerobrineFamPack{1.7.10} [HerobrineFamPack] (FamiliarsHerobrineFamPack-1.7.10 (1).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMultipart{1.1.0.299} [Forge Multipart] (ForgeMultipart-1.7.10-1.1.0.299-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
McMultipart{1.1.0.299} [Minecraft Multipart Plugin] (ForgeMultipart-1.7.10-1.1.0.299-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{3.3.0} [iChunUtil] (iChunUtil-3.3.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
JABBA{1.1.4} [JABBA] (Jabba-1.1.4 (3).jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Morph{0.8.1} [Morph] (Morph-Beta-0.8.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
clayspawn{1.7.2a} [Pam's Clay Spawn] (Pam's Clay Spawn 1.7.2a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
harvestcraft{1.7.2d} [Pam's HarvestCraft] (Pam's HarvestCraft 1.7.10a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mobdropcrops{1.7.2a} [Pam's Mob Drop Crops] (Pam's Mob Drop Crops 1.7.10a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SoMuchArmor{Alpha 2.1} [So Much Armor] (So Much Armor Mod-1.7.10-2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.1.1.14} [Thaumcraft] (Thaumcraft-1.7.2-4.1.1.14.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TheRiseOfTheEnd{1.9.5} [TheRiseOfTheEnd] (The Rise Of The End - V1.9.5 [1.7.2].zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TiCTooltips{1.1.8a} [TiC Tooltips] (TiC-Tooltips-mc1.7.10-1.1.8a.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
AS_UpdateCheck{1.1.6} [AtomicStryker Update Check Mod] (UpdateCheckerMod-1.7.10.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WailaHarvestability{1.0.4} [Waila Harvestability] (WailaHarvestability-mc1.7.x-1.0.4.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
aobd{2.2.1} [Another One Bites The Dust] (AOBD-2.2.1.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ForgeMicroblock{1.1.0.299} [Forge Microblocks] (ForgeMultipart-1.7.10-1.1.0.299-universal.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Mantle Environment: Environment healthy.
TConstruct Environment: Environment healthy.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Funkyformer'/489, l='Mods in 1.7.10?!?!?', x=668.50, y=64.00, z=-438.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'