The Minecraft Is Too Easy (MITE) mod was created to emphasize and enhance the survival aspect of the game. It accomplishes this by increasing the difficulty of survival mode and introducing new content and game mechanics. MITE is a comprehensive mod that alters roughly 500 of the game's class files and adds many new ones. Some highlights of the MITE mod are listed below:
Reduced Player Starting Health And Nutrition
Begin with 3 heart and food icons instead of 10, and gain one of each for every 5 levels of experience
Reduced Player Harvesting Capabilities
Logs may be harvested only while wielding a hatchet, axe or battle axe
Stone and ore blocks cannot be harvested unless you have a mining tool such as a pickaxe or war hammer
If you begin to starve you will be too weak from hunger to break or place blocks, and your movement speed will be reduced
Subsistence Living
Embark as a hunter/gatherer in the Stone Age, only able to hunt animals and gather plants for sustenance until you discover flint tools
Struggle to find enough food each day to make it through the night and see another sunrise
Adopt a nomadic lifestyle as you deplete local resources and are forced to move on
Find a better way to live once you have stockpiled enough food to make a stand against hunger
Improved Mob AI
Mobs detect players from further away and their missile attacks have increased range and accuracy
Mobs will not despawn if you can see them or they can see you
Animals require food and water, and are able to seek it out on their own
Animals are also more effective at evading predators (you will see a lot of this)
Four New Ores And Metals
Copper, silver, mithril and adamantium have been added to the mix; each metal has its own characteristics
Search deep within the bowels of the earth to discover the largest and most precious ore veins
New Furnaces And Heat Levels
Introducing the clay oven, sandstone oven, obsidian furnace and netherrack furnace, each with its own capacity for withstanding heat
Wood and charcoal can be burned in any oven and produce enough heat to cook meat
The lesser metals (copper, silver, gold and iron) can be smelted in a stone furnace burning coal
A lava-fueled obsidian furnace has enough heat to smelt mithril
Netherrack furnaces are the only furnaces capable of withstanding the intense heat of blaze rods; these are used to smelt adamantium
Ten New Mobs
Introducing the dire wolf, wood spider, ghoul, wight, shadow, invisible stalker, hellhound, demon spider, infernal creeper, and fire elemental
Most of the new mobs are encountered only at deeper levels; the game grows more perilous the deeper you delve
A Dozen New Achievements
They will provide you with a roadmap of how to survive in this new, harsh world
New Tools and Durability System
MITE adds to your arsenal the cudgel, club, hatchet, knife, dagger, war hammer, battle axe, mattocks and scythe
Tool durability is reduced according to the hardness of the harvested block
The flint hatchet is the simplest tool that will allow you to harvest wood from trees
The copper pickaxe is the most easily crafted tool that will allow you to harvest stone and ore blocks
Added Enchantments
Speed (boots)
Stun (war hammers)
Fortune (fishing rods)
Regeneration (torso armor)
Fertility (hoes and mattocks)
Tree Felling (axes and battle axes)
Vampiric (swords, daggers and scythes)
Enhanced Farming
Cultivate the new onion crop and use it to prepare delicious food dishes
Beware the blight, a dread disease that can afflict your crops and ruin their yield
Manure, a valuable resource periodically dropped by livestock, can be used to fertilize farmland
A new time-forwarding mechanism allows crops to grow even when no players are nearby
Weather Effects
Player's hunger rate is increased while standing in the rain; it pays to find shelter
Fishing is more productive during rain storms
Security Of Valuables In Multiplayer Games
Strongboxes are chests that are crafted from metal; they can only be opened by the player who places them
Crafting Recipes
MITE adds many new recipes to the game and alters some of of the existing ones:
Nice might try to make a showcase today since i don't have anything much better to do.Change of plans i will showcase it when creative mode is a thing again. But until then great mod. Maybe I will try to do a lets play.Ok just finished episode 1 tell me what you think.
I disapprove of any mod that aims to make Minecraft, a game that's hard enough as it is, any harder. I will never use this mod as long as I live and breath. That's just my opinion though.
I disapprove of any mod that aims to make Minecraft, a game that's hard enough as it is, any harder. I will never use this mod as long as I live and breath. That's just my opinion though.
more than making MC harder, this wants to make Minecraft more realistic
Exactly. But I was wondering how would you get sticks to make your first axe?
Good question. Leaf blocks have a chance of dropping sticks when you harvest them, and sticks can occasionally be found lying on the ground in forested areas.
Good question. Leaf blocks have a chance of dropping sticks when you harvest them, and sticks can occasionally be found lying on the ground in forested areas.
makes sense, really, although you should make that if you punch a log some times, there would be a 1/10 probabilities a stick will fall out
For example, here is an excerpt from the Journal that is relevant to sticks:
He spent the entire morning making his way ever-westward, happening upon more ponds and sugar canes, which he dutifully harvested. He even found a few sticks here and there, lying on the ground near trunks of trees.
I disapprove of any mod that aims to make Minecraft, a game that's hard enough as it is, any harder. I will never use this mod as long as I live and breath. That's just my opinion though.
Last time i checked, Spawning, Chop 1 tree. Get wooden pick. Get 3 stone. get stone pick. get 8 stone, get furnace. Go mine all your iron you want. Get 1 piece of armor and mobs aren't a thread anymore fun.
Looks really cool. I'd love to pair this up with EnviroMine.
But looks like my realism modpack is too packed up to include this. Pretty awesome though.
Nice might try to make a showcase today since i don't have anything much better to do. Change of plans i will showcase it when creative mode is a thing again. But until then great mod. Maybe I will try to do a lets play.
The MITE mod disables Creative mode intentionally. A Let's Play video of someone surviving it would be great.
So this mod is actually didn't compatible with the forge API which means we cannot use forge based mod with this mod?
Will you release a version with forge Compatible?
So this mod is actually didn't compatible with the forge API which means we cannot use forge based mod with this mod?
Will you release a version with forge Compatible?
I don't have plans to make MITE compatible with Forge at this time. If it was easy I would, but MITE alters many of the base classes and delves deeply into the workings of Minecraft. I doubt I would have been able to implement all of the features I wanted through an API.
Description
The Minecraft Is Too Easy (MITE) mod was created to emphasize and enhance the survival aspect of the game. It accomplishes this by increasing the difficulty of survival mode and introducing new content and game mechanics. MITE is a comprehensive mod that alters roughly 500 of the game's class files and adds many new ones. Some highlights of the MITE mod are listed below:
Reduced Player Starting Health And Nutrition
Reduced Player Harvesting Capabilities
Subsistence Living
Improved Mob AI
Four New Ores And Metals
New Furnaces And Heat Levels
Ten New Mobs
A Dozen New Achievements
New Tools and Durability System
Added Enchantments
Enhanced Farming
Weather Effects
Security Of Valuables In Multiplayer Games
Crafting Recipes
MITE adds many new recipes to the game and alters some of of the existing ones:
Download
The MITE mod can be downloaded from the Minecraft-Is-Too-Easy.com website.
Playlist: http://www.youtube.com/playlist?list=PLBS105MX91DvJLA35jRU0MVnyoImukSjM
You need to gather metal nuggets from gravel and form them into ingots, then you can make a pickaxe. Most likely this metal will be copper.
Crafting your first pickaxe is an important milestone when playing with the MITE mod.
more than making MC harder, this wants to make Minecraft more realistic
Exactly. But I was wondering how would you get sticks to make your first axe?
Good question. Leaf blocks have a chance of dropping sticks when you harvest them, and sticks can occasionally be found lying on the ground in forested areas.
makes sense, really, although you should make that if you punch a log some times, there would be a 1/10 probabilities a stick will fall out
He spent the entire morning making his way ever-westward, happening upon more ponds and sugar canes, which he dutifully harvested. He even found a few sticks here and there, lying on the ground near trunks of trees.
Told you this was the right place.
Last time i checked, Spawning, Chop 1 tree. Get wooden pick. Get 3 stone. get stone pick. get 8 stone, get furnace. Go mine all your iron you want. Get 1 piece of armor and mobs aren't a thread anymore fun.
But looks like my realism modpack is too packed up to include this. Pretty awesome though.
The MITE mod disables Creative mode intentionally. A Let's Play video of someone surviving it would be great.
Yes, you we're right about that. Thanks for the good turn
Will you release a version with forge Compatible?
I don't have plans to make MITE compatible with Forge at this time. If it was easy I would, but MITE alters many of the base classes and delves deeply into the workings of Minecraft. I doubt I would have been able to implement all of the features I wanted through an API.
Implement a different making with beds?