Help? Everytime I load minecraft with the lucky block mod, it crashes. When I take out the mod it runs fine. I got the right version and the right forge. Here was the crash log. https://hastebin.com/zofusexemi.pl
I have discovered a small bug in the new 1.13.2 version, setting doDropsOnCreativeMode to true in addons (currently working to updating one) or in the config of the mod does not make the drops work in creative mode.
Hey I loved this mod back when I played on Java (sometime ago) and I've recently been dragged back into playing the new BE edition, but haven't really been following along since the changes. I know there's a separate marketplace for our 'mods' now (not my favorite tbh) but when I searched for the lucky block mod there, there seems to be three different variations and was wondering if you were the creator of any of them so I can rightfully pay the true creators of this amazing mod. If not, is there one of the three you'd prefer that works closest to yours? And if I can double my question, do you know if the two that don't specify, are able to transfer the mod to other world's? One specifically says it can't, and I don't know how this whole system quite works yet. Thanks!
I have discovered a small bug in the new 1.13.2 version, setting doDropsOnCreativeMode to true in addons (currently working to updating one) or in the config of the mod does not make the drops work in creative mode.
Thanks for spotting that! I've fixed it in 1.13 and 1.14.
Hey I loved this mod back when I played on Java (sometime ago) and I've recently been dragged back into playing the new BE edition, but haven't really been following along since the changes. I know there's a separate marketplace for our 'mods' now (not my favorite tbh) but when I searched for the lucky block mod there, there seems to be three different variations and was wondering if you were the creator of any of them so I can rightfully pay the true creators of this amazing mod. If not, is there one of the three you'd prefer that works closest to yours? And if I can double my question, do you know if the two that don't specify, are able to transfer the mod to other world's? One specifically says it can't, and I don't know how this whole system quite works yet. Thanks!
I'm afraid the mod is only officially available for the Java edition - all other versions will be disappointing at best and scams at worst.
Can you please change the mods licensing so it CAN be included in modpacks. Since platforms require written Permission from everyone. You could give me permission but it doesn’t madder unless they give everyone permission. I’m just curious if there is a reason this was in place and if you can let packs use the mod if they aren’t making money on it. The system people use is called CurseForge as basically how it works is if you upload a jar to your curse project page, people can include any mod on curse into their packs. The catch is a pack is basically a script inside of the Twitch Desktop App to go to your project site download the jar then go down the list. You can also set up the curse rewards system which gives you like $20 for 100k downloads or something like that. Meaning every download of a modpack is a download for your mod.
Hello,
I believe I have discovered another small bug with the lucky block mod. I was traveling around my world working on an update to my lucky block addon trying to see if I could get mine to generate naturally (which worked) when I discovered upon a normal lucky block ruins. It looked a bit off, so I checked the default_config.zip inside of the luckyblock-1.14.4-7.9.0.jar (a place I always reference upon creating addons) and I noticed the line of text in the 2nd image was still using damage values which lead to missing air blocks due to the removal of damage values in 1.13+.
Hello,
I believe I have discovered another small bug with the lucky block mod. I was traveling around my world working on an update to my lucky block addon trying to see if I could get mine to generate naturally (which worked) when I discovered upon a normal lucky block ruins. It looked a bit off, so I checked the default_config.zip inside of the luckyblock-1.14.4-7.9.0.jar (a place I always reference upon creating addons) and I noticed the line of text in the 2nd image was still using damage values which lead to missing air blocks due to the removal of damage values in 1.13+.
Well spotted! I thought I took care of all damage values, but that one seems to have made it through. I'll make sure to fix it in the next version!
I bought the lucky blocks classic on Xbox one and now it doesn’t want to work it’s says there’s a problem loading the world when I try to create a world with it
I was going to download this and had found your website for it. Wasn't sure if it was you, so I had to look you up xD Glad it is. Now I can download it <3
Hello,
I believe I have a unintended bug within the lucky block mod due to it being updated for the recent versions of the game. I was working on my addon and I noticed I kept getting "uncraftable potions" whenever I would get a potion-or related item with the tag "#randPotion". I tested this out in the original lucky block mod and this is affecting that too. Though, sometimes you can still get potion effects like Strength and Night Vision. In the attachments sent below, I have showed an example of this.
Also I have a question, do you plan on adding something like "#luckySwordEnchantments" for Tridents and Crossbows? Would be really useful for lucky block addon creation. Thanks in advance for reading this.
---- Minecraft Crash Report -------- Minecraft Crash Report ----// This doesn't make any sense!
Time: 11/1/20 8:22 PMDescription: Mod loading error has occurred
java.lang.Exception: Mod Loading has failed at net.minecraftforge.fml.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:85) [?:?] {re:classloading} at net.minecraftforge.fml.client.ClientModLoader.completeModLoading(ClientModLoader.java:188) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.lambda$null$1(Minecraft.java:494) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3585/235532726.run(Unknown Source) [?:?] {} at net.minecraft.util.Util.func_215077_a(SourceFile:404) [?:?] {re:classloading} at net.minecraft.client.Minecraft.lambda$new$2(Minecraft.java:490) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3367/1753113235.accept(Unknown Source) [?:?] {} at net.minecraft.client.gui.ResourceLoadProgressGui.func_230430_a_(ResourceLoadProgressGui.java:113) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.GameRenderer.func_195458_a(GameRenderer.java:480) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:953) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:584) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.3-34.1.41.jar:34.1] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$428/402207819.call(Unknown Source) [forge-1.16.3-34.1.41.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Render threadStacktrace: at net.minecraftforge.fml.CrashReportExtender.lambda$dumpModLoadingCrashReport$7(CrashReportExtender.java:88) ~[?:?] {re:classloading}-- NO MOD INFO AVAILABLE --Details: Mod File: NO FILE INFO Failure message: Missing License Information in file Mod File: C:\Users\morga\AppData\Roaming\.minecraft\mods\luckyblock-1.16.1-1 (1).jar Mod Version: NO MOD INFO AVAILABLE Mod Issue URL: NOT PROVIDED Exception message: MISSING EXCEPTION MESSAGEStacktrace: at net.minecraftforge.fml.CrashReportExtender.lambda$dumpModLoadingCrashReport$7(CrashReportExtender.java:88) ~[?:?] {re:classloading} at net.minecraftforge.fml.CrashReportExtender$$Lambda$3612/388143137.accept(Unknown Source) ~[?:?] {} at java.util.ArrayList.forEach(ArrayList.java:1249) ~[?:1.8.0_51] {} at net.minecraftforge.fml.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:86) [?:?] {re:classloading} at net.minecraftforge.fml.client.ClientModLoader.completeModLoading(ClientModLoader.java:188) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.lambda$null$1(Minecraft.java:494) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3585/235532726.run(Unknown Source) [?:?] {} at net.minecraft.util.Util.func_215077_a(SourceFile:404) [?:?] {re:classloading} at net.minecraft.client.Minecraft.lambda$new$2(Minecraft.java:490) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3367/1753113235.accept(Unknown Source) [?:?] {} at net.minecraft.client.gui.ResourceLoadProgressGui.func_230430_a_(ResourceLoadProgressGui.java:113) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.GameRenderer.func_195458_a(GameRenderer.java:480) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:953) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:584) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.3-34.1.41.jar:34.1] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$428/402207819.call(Unknown Source) [forge-1.16.3-34.1.41.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}
Thanks for fixing it and glad to hear that a 1.13 version is coming soon.
Help? Everytime I load minecraft with the lucky block mod, it crashes. When I take out the mod it runs fine. I got the right version and the right forge. Here was the crash log. https://hastebin.com/zofusexemi.pl
I have discovered a small bug in the new 1.13.2 version, setting doDropsOnCreativeMode to true in addons (currently working to updating one) or in the config of the mod does not make the drops work in creative mode.
Hey I loved this mod back when I played on Java (sometime ago) and I've recently been dragged back into playing the new BE edition, but haven't really been following along since the changes. I know there's a separate marketplace for our 'mods' now (not my favorite tbh) but when I searched for the lucky block mod there, there seems to be three different variations and was wondering if you were the creator of any of them so I can rightfully pay the true creators of this amazing mod. If not, is there one of the three you'd prefer that works closest to yours? And if I can double my question, do you know if the two that don't specify, are able to transfer the mod to other world's? One specifically says it can't, and I don't know how this whole system quite works yet. Thanks!
Thanks for spotting that! I've fixed it in 1.13 and 1.14.
I'm afraid the mod is only officially available for the Java edition - all other versions will be disappointing at best and scams at worst.
Can you please change the mods licensing so it CAN be included in modpacks. Since platforms require written Permission from everyone. You could give me permission but it doesn’t madder unless they give everyone permission. I’m just curious if there is a reason this was in place and if you can let packs use the mod if they aren’t making money on it. The system people use is called CurseForge as basically how it works is if you upload a jar to your curse project page, people can include any mod on curse into their packs. The catch is a pack is basically a script inside of the Twitch Desktop App to go to your project site download the jar then go down the list. You can also set up the curse rewards system which gives you like $20 for 100k downloads or something like that. Meaning every download of a modpack is a download for your mod.
~CrankySupertoon
Hello,
I believe I have discovered another small bug with the lucky block mod. I was traveling around my world working on an update to my lucky block addon trying to see if I could get mine to generate naturally (which worked) when I discovered upon a normal lucky block ruins. It looked a bit off, so I checked the default_config.zip inside of the luckyblock-1.14.4-7.9.0.jar (a place I always reference upon creating addons) and I noticed the line of text in the 2nd image was still using damage values which lead to missing air blocks due to the removal of damage values in 1.13+.
Can you friend me so I can play
Well spotted! I thought I took care of all damage values, but that one seems to have made it through. I'll make sure to fix it in the next version!
Minecraft Forge seems to have broken any chances for me to try this mod out. Its at update 28.0.45, which apparently has issues with it.
I've added a version which fixes it now. Forge really should know better...
please let modpacks use your mod it'd bring more people to your mod
I bought the lucky blocks classic on Xbox one and now it doesn’t want to work it’s says there’s a problem loading the world when I try to create a world with it
I was going to download this and had found your website for it. Wasn't sure if it was you, so I had to look you up xD Glad it is. Now I can download it <3
Hello,
I believe I have a unintended bug within the lucky block mod due to it being updated for the recent versions of the game. I was working on my addon and I noticed I kept getting "uncraftable potions" whenever I would get a potion-or related item with the tag "#randPotion". I tested this out in the original lucky block mod and this is affecting that too. Though, sometimes you can still get potion effects like Strength and Night Vision. In the attachments sent below, I have showed an example of this.
Also I have a question, do you plan on adding something like "#luckySwordEnchantments" for Tridents and Crossbows? Would be really useful for lucky block addon creation. Thanks in advance for reading this.
Hi,
I've installed in 1.15.2 but all lucky blocks are empty. Any help please?
Thanks
Why not include this module as part of the integration package?
There is no charge for this.
That's machine translation. I'm sorry if I'm offended
hey i tried to install the mod on curse forge 1.16.3-34.1.41and it states that it needs a license for me to use it? super confused!
here the crash log:
---- Minecraft Crash Report -------- Minecraft Crash Report ----// This doesn't make any sense!
Time: 11/1/20 8:22 PMDescription: Mod loading error has occurred
java.lang.Exception: Mod Loading has failed at net.minecraftforge.fml.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:85) [?:?] {re:classloading} at net.minecraftforge.fml.client.ClientModLoader.completeModLoading(ClientModLoader.java:188) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.lambda$null$1(Minecraft.java:494) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3585/235532726.run(Unknown Source) [?:?] {} at net.minecraft.util.Util.func_215077_a(SourceFile:404) [?:?] {re:classloading} at net.minecraft.client.Minecraft.lambda$new$2(Minecraft.java:490) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3367/1753113235.accept(Unknown Source) [?:?] {} at net.minecraft.client.gui.ResourceLoadProgressGui.func_230430_a_(ResourceLoadProgressGui.java:113) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.GameRenderer.func_195458_a(GameRenderer.java:480) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:953) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:584) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.3-34.1.41.jar:34.1] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$428/402207819.call(Unknown Source) [forge-1.16.3-34.1.41.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}
A detailed walkthrough of the error, its code path and all known details is as follows:---------------------------------------------------------------------------------------
-- Head --Thread: Render threadStacktrace: at net.minecraftforge.fml.CrashReportExtender.lambda$dumpModLoadingCrashReport$7(CrashReportExtender.java:88) ~[?:?] {re:classloading}-- NO MOD INFO AVAILABLE --Details: Mod File: NO FILE INFO Failure message: Missing License Information in file Mod File: C:\Users\morga\AppData\Roaming\.minecraft\mods\luckyblock-1.16.1-1 (1).jar Mod Version: NO MOD INFO AVAILABLE Mod Issue URL: NOT PROVIDED Exception message: MISSING EXCEPTION MESSAGEStacktrace: at net.minecraftforge.fml.CrashReportExtender.lambda$dumpModLoadingCrashReport$7(CrashReportExtender.java:88) ~[?:?] {re:classloading} at net.minecraftforge.fml.CrashReportExtender$$Lambda$3612/388143137.accept(Unknown Source) ~[?:?] {} at java.util.ArrayList.forEach(ArrayList.java:1249) ~[?:1.8.0_51] {} at net.minecraftforge.fml.CrashReportExtender.dumpModLoadingCrashReport(CrashReportExtender.java:86) [?:?] {re:classloading} at net.minecraftforge.fml.client.ClientModLoader.completeModLoading(ClientModLoader.java:188) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.lambda$null$1(Minecraft.java:494) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3585/235532726.run(Unknown Source) [?:?] {} at net.minecraft.util.Util.func_215077_a(SourceFile:404) [?:?] {re:classloading} at net.minecraft.client.Minecraft.lambda$new$2(Minecraft.java:490) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft$$Lambda$3367/1753113235.accept(Unknown Source) [?:?] {} at net.minecraft.client.gui.ResourceLoadProgressGui.func_230430_a_(ResourceLoadProgressGui.java:113) [?:?] {re:classloading,pl:runtimedistcleaner:A} at net.minecraft.client.renderer.GameRenderer.func_195458_a(GameRenderer.java:480) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_195542_b(Minecraft.java:953) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:584) [?:?] {re:classloading,pl:accesstransformer:B,pl:runtimedistcleaner:A} at net.minecraft.client.main.Main.main(Main.java:184) [?:?] {re:classloading,pl:runtimedistcleaner:A} at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:1.8.0_51] {} at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62) ~[?:1.8.0_51] {} at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:1.8.0_51] {} at java.lang.reflect.Method.invoke(Method.java:497) ~[?:1.8.0_51] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider.lambda$launchService$0(FMLClientLaunchProvider.java:51) [forge-1.16.3-34.1.41.jar:34.1] {} at net.minecraftforge.fml.loading.FMLClientLaunchProvider$$Lambda$428/402207819.call(Unknown Source) [forge-1.16.3-34.1.41.jar:34.1] {} at cpw.mods.modlauncher.LaunchServiceHandlerDecorator.launch(LaunchServiceHandlerDecorator.java:37) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:54) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.LaunchServiceHandler.launch(LaunchServiceHandler.java:72) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.run(Launcher.java:82) [modlauncher-8.0.6.jar:?] {} at cpw.mods.modlauncher.Launcher.main(Launcher.java:66) [modlauncher-8.0.6.jar:?] {}
-- System Details --Details: Minecraft Version: 1.16.3 Minecraft Version ID: 1.16.3 Operating System: Windows 10 (amd64) version 10.0 Java Version: 1.8.0_51, Oracle Corporation Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation Memory: 1738911808 bytes (1658 MB) / 2147483648 bytes (2048 MB) up to 2147483648 bytes (2048 MB) CPUs: 4 JVM Flags: 9 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xss1M -Xmx2G -XX:+UnlockExperimentalVMOptions -XX:+UseG1GC -XX:G1NewSizePercent=20 -XX:G1ReservePercent=20 -XX:MaxGCPauseMillis=50 -XX:G1HeapRegionSize=32M ModLauncher: 8.0.6+85+master.325de55 ModLauncher launch target: fmlclient ModLauncher naming: srg ModLauncher services: /mixin-0.8.2.jar mixin PLUGINSERVICE /eventbus-3.0.3-service.jar eventbus PLUGINSERVICE /forge-1.16.3-34.1.41.jar object_holder_definalize PLUGINSERVICE /forge-1.16.3-34.1.41.jar runtime_enum_extender PLUGINSERVICE /accesstransformers-2.2.0-shadowed.jar accesstransformer PLUGINSERVICE /forge-1.16.3-34.1.41.jar capability_inject_definalize PLUGINSERVICE /forge-1.16.3-34.1.41.jar runtimedistcleaner PLUGINSERVICE /mixin-0.8.2.jar mixin TRANSFORMATIONSERVICE /forge-1.16.3-34.1.41.jar fml TRANSFORMATIONSERVICE FML: 34.1 Forge: net.minecraftforge:34.1.41 FML Language Providers: [email protected] minecraft@1 Mod List: forge-1.16.3-34.1.41-client.jar |Minecraft |minecraft |1.16.3 |NONE |NOSIGNATURE luckyblock-1.16.1-1 (1).jar |Lucky Block |lucky |1.16.1-1 |NONE |NOSIGNATURE useful_backpacks-1.16.3-1.11.6.83.jar |Useful Backpacks |usefulbackpacks |1.11.6.83 |NONE |f4:a6:0b:ee:cb:8a:1a:ea:9f:9d:45:91:8f:8b:b3:ae:26:f3:bf:05:86:1d:90:9e:f6:32:2a:1a:ed:1d:ce:b0 DungeonCrawl-1.16.3-2.1.1.jar |Dungeon Crawl |dungeoncrawl |2.1.1 |NONE |NOSIGNATURE forge-1.16.3-34.1.41-universal.jar |Forge |forge |34.1.41 |NONE |22:af:21:d8:19:82:7f:93:94:fe:2b:ac:b7:e4:41:57:68:39:87:b1:a7:5c:c6:44:f9:25:74:21:14:f5:0d:90 u_team_core-1.16.3-3.1.10.183.jar |U Team Core |uteamcore |3.1.10.183 |NONE |f4:a6:0b:ee:cb:8a:1a:ea:9f:9d:45:91:8f:8b:b3:ae:26:f3:bf:05:86:1d:90:9e:f6:32:2a:1a:ed:1d:ce:b0 BiomesOPlenty-1.16.3-12.0.0.416-universal.jar |Biomes O' Plenty |biomesoplenty |1.16.3-12.0.0.416 |NONE |NOSIGNATURE
I want to place this block by a commend.By the way, how can the luck level of this block be set by a commend? Please tell me.