I agree, for mods with fairly heavy graphical models such as Decocraft a dedicated GPU (not Intel Based) is obviously better but what I was referring to which at the time to me sounded like a general universal meaning, was that not all mods and modpacks require a lot of memory to run, in your prior post you made it seem as though ALL mods require hefty amounts of memory, I actually slimmed down a modpack I created in order to allow other people with older Laptops to play on it will little issue, and unfortunately that meant I did have to remove Decocraft from it due to it's requiring of a minimum 2 gigs on it's own.
My apologies on the misunderstanding of it, as I said, at the time I thought you were generalizing all mods as memory hungry.
There you go http://pastebin.com/upZpw9id and still crashes with only decocraft when I look at anything related to it.
Hi, So looking into your crash... you still have NEI installed... When I said ONLY Decocraft I meant only decocraft, no NEI, no anything. I suspect it may be a crossmod compatibility error. I need you to run it by itself.
Also, which version of minecraft are you on? 1.7.10? 1.10.2?
Well you actually asked me the crash info of the last case when I still had mods that's why.
Also I doubt it is a compatibility error since I am using FTB Infinity Evolved and none of my friend has crashes even when using decocraft and of course it is 1.7.10
I am trying to help, can you send me the crash of the time you ran it with nothing on it? You are literally the only person that has reported this specific issue so I don't have any other things to go on.
Loving the recent update to the Mod Razz! Been absolutely loving the doors! Though now I've gotten more ideas since I've been messing with them...oops. Also small bug: the black office chair is named industrial foot lamp, lol.
Smore suggestions:
-Fences and matching gates - wrought iron, white picket, Pallet wood fence(?). If they could be stackable like the chain link fences that would be swell!. I'm not sure if that is possible with fences as well, but if not, maybe 1-2 block tall gates to match?
- Matching Ingolf tables - I really love those chairs! I would love to see a set of tables that would match the style/color of the black and white ones.
- B+W set of cabinetry/kitchen to compliment the modern additions to the mod.
- Borje chairs without cushions
- Camping suppies like a tent and sleeping bags, maybe a campfire?
- Fishing rods, bait n tackle,
Also, Questions/suggestions about the deco wand and colors. If the deco wand is able to change some of the objects in the mod: ie: rose vase, then I am a bit confused about the need of having the mass amount of each color to choose from from the bench? I really hope this isn't coming off as mean or rude D: But to me, it seems like it would be easier to have one single item of each that can be changed with the wand.This brings me to my next point: more varients of things would be awesome! What I mean by that is you can have additional objects to cycle through. Lets take the new couches for example: Perhaps shift right clicking through the options you could add pillows to the couches, a blanket, pillow and blanket combo, maybe magazines? but those are a few options. This way, It saves your from having 20+ extra models of couches with pillows, they would all be contained in the one object.
Thank you again for working on this amazing mod! Also congrats on the Parrots
Loving the recent update to the Mod Razz! Been absolutely loving the doors! Though now I've gotten more ideas since I've been messing with them...oops. Also small bug: the black office chair is named industrial foot lamp, lol.
Smore suggestions:
-Fences and matching gates - wrought iron, white picket, Pallet wood fence(?). If they could be stackable like the chain link fences that would be swell!. I'm not sure if that is possible with fences as well, but if not, maybe 1-2 block tall gates to match?
- Matching Ingolf tables - I really love those chairs! I would love to see a set of tables that would match the style/color of the black and white ones.
- B+W set of cabinetry/kitchen to compliment the modern additions to the mod.
- Borje chairs without cushions
- Camping suppies like a tent and sleeping bags, maybe a campfire?
- Fishing rods, bait n tackle,
Also, Questions/suggestions about the deco wand and colors. If the deco wand is able to change some of the objects in the mod: ie: rose vase, then I am a bit confused about the need of having the mass amount of each color to choose from from the bench? I really hope this isn't coming off as mean or rude D: But to me, it seems like it would be easier to have one single item of each that can be changed with the wand.This brings me to my next point: more varients of things would be awesome! What I mean by that is you can have additional objects to cycle through. Lets take the new couches for example: Perhaps shift right clicking through the options you could add pillows to the couches, a blanket, pillow and blanket combo, maybe magazines? but those are a few options. This way, It saves your from having 20+ extra models of couches with pillows, they would all be contained in the one object.
Thank you again for working on this amazing mod! Also congrats on the Parrots
Fences and matching gates, yes... already thinking about it, probably adding it for the next update
Kitchens... I've been thinking about adding colorable cabinets, B & W included... kinda like the doors.
Camping supplies, yeah sure, just need to figure out how to change the sleeping height in beds or else sleeping bags won't work...
About the bench, you are absolutely right I have already pondered hiding all the things from the bench and only putting in one color, (maybe make it toggleable so people that want all things in decobench can have them too?) I like the idea of the pillows and stuff, I am just pondering how I would do it... it would add soooo many new possibilites and I don't want to overwhelm the player.
Fences and matching gates, yes... already thinking about it, probably adding it for the next update
Kitchens... I've been thinking about adding colorable cabinets, B & W included... kinda like the doors.
Camping supplies, yeah sure, just need to figure out how to change the sleeping height in beds or else sleeping bags won't work...
About the bench, you are absolutely right I have already pondered hiding all the things from the bench and only putting in one color, (maybe make it toggleable so people that want all things in decobench can have them too?) I like the idea of the pillows and stuff, I am just pondering how I would do it... it would add soooo many new possibilites and I don't want to overwhelm the player.
With the kitchen stuff, would you ever consider adding cross-mod functionality with mods like Cooking For Blockheads?
Q: My game crashed... here is my crash log..! (WALL OF TEXT)
A:PLEASE DO NOT NOT NOT Paste your crash log in my comment section as is. Put it in http://pastebin.com/ and send me the link. If you post a wall of text I will just delete it. This is BASIC posting etiquette.
Yea, please put it in pastebin - or even a spoiler if you for some absolutely reason cannot use pastebin! It takes a lot longer to scroll down the page if it is filled with a bunch of crash reports.
also the update is great! ty as always for continuing to update 1.7.10 mod.
Hi, thanks for making this mod for 1.11.2!
I have just installed the 1.11.2 version of Decocraft and tested it out in singleplayer where it works perfectly. However on the multiplayer survival server where my friend and I play on we've experienced a few issues such as some items looking brighter at certain angles and items with transparent areas that turn black e.g. clothesline, canopy bed, lanterns. We have done the change to PTRModelLib.cfg but it hasn't changed anything. Both of us are using a resource pack and another mod, but these problems do not happen in singleplayer. The beds also seem to not be working.
Any suggestions to solve these issues? Thanks
Mine didn't even generate the PTRModeLib.cfg for 1.11.2.
I agree, for mods with fairly heavy graphical models such as Decocraft a dedicated GPU (not Intel Based) is obviously better but what I was referring to which at the time to me sounded like a general universal meaning, was that not all mods and modpacks require a lot of memory to run, in your prior post you made it seem as though ALL mods require hefty amounts of memory, I actually slimmed down a modpack I created in order to allow other people with older Laptops to play on it will little issue, and unfortunately that meant I did have to remove Decocraft from it due to it's requiring of a minimum 2 gigs on it's own.
My apologies on the misunderstanding of it, as I said, at the time I thought you were generalizing all mods as memory hungry.
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The Valley 1.20.2 is available at this IP: thevalley.noip.me:25567 (NOW BEDROCK COMPATIBLE!)
Hi, So looking into your crash... you still have NEI installed... When I said ONLY Decocraft I meant only decocraft, no NEI, no anything. I suspect it may be a crossmod compatibility error. I need you to run it by itself.
Also, which version of minecraft are you on? 1.7.10? 1.10.2?
thanks!
Change your -Xmx8192m -Xms256m -XX:PermSize=256m TO -Xmx4096m -Xms4096m -XX:PermSize=512m
Thank you !
same problem
https://pastebin.com/Ng6xjd7g
I am trying to help, can you send me the crash of the time you ran it with nothing on it? You are literally the only person that has reported this specific issue so I don't have any other things to go on.
I'm getting a crash with nothing but decocraft installed )o:
https://pastebin.com/3S9ztBQY
Give Minecraft more RAM. You need at least 2 GB allocated to run this mod.
yeah you do that through JVM arguments right? Because i have 6gb allocated and its not working
my jvm argument: -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn6144M
-Xmn6144M <<< thats the only number ive been told to change
EDIT: or is it that first number? everything ive read has been pretty vague
EDIT 2: Okay so i changed BOTH numbers and it seems to be perfect!
Loving the recent update to the Mod Razz! Been absolutely loving the doors! Though now I've gotten more ideas since I've been messing with them...oops. Also small bug: the black office chair is named industrial foot lamp, lol.
Smore suggestions:
-Fences and matching gates - wrought iron, white picket, Pallet wood fence(?). If they could be stackable like the chain link fences that would be swell!. I'm not sure if that is possible with fences as well, but if not, maybe 1-2 block tall gates to match?
- Matching Ingolf tables - I really love those chairs! I would love to see a set of tables that would match the style/color of the black and white ones.
- B+W set of cabinetry/kitchen to compliment the modern additions to the mod.
- Borje chairs without cushions
- Camping suppies like a tent and sleeping bags, maybe a campfire?
- Fishing rods, bait n tackle,
Also, Questions/suggestions about the deco wand and colors. If the deco wand is able to change some of the objects in the mod: ie: rose vase, then I am a bit confused about the need of having the mass amount of each color to choose from from the bench? I really hope this isn't coming off as mean or rude D: But to me, it seems like it would be easier to have one single item of each that can be changed with the wand.This brings me to my next point: more varients of things would be awesome! What I mean by that is you can have additional objects to cycle through. Lets take the new couches for example: Perhaps shift right clicking through the options you could add pillows to the couches, a blanket, pillow and blanket combo, maybe magazines? but those are a few options. This way, It saves your from having 20+ extra models of couches with pillows, they would all be contained in the one object.
Thank you again for working on this amazing mod! Also congrats on the Parrots
Fences and matching gates, yes... already thinking about it, probably adding it for the next update
Kitchens... I've been thinking about adding colorable cabinets, B & W included... kinda like the doors.
Camping supplies, yeah sure, just need to figure out how to change the sleeping height in beds or else sleeping bags won't work...
About the bench, you are absolutely right I have already pondered hiding all the things from the bench and only putting in one color, (maybe make it toggleable so people that want all things in decobench can have them too?) I like the idea of the pillows and stuff, I am just pondering how I would do it... it would add soooo many new possibilites and I don't want to overwhelm the player.
So razz, a little birdie told me that you are one of the dev's of Minecraft? (Stacy XD)
I like Rainbows. Deal with it >B3
With the kitchen stuff, would you ever consider adding cross-mod functionality with mods like Cooking For Blockheads?
As far as the sleeping bag goes I know that there is a sleeping bag mod, just it doesn't really have a placeable block, its just an item that does give you the appearance of sleeping in one. You do sleep at ground height, So maybe poke the mod dev of this mod and see how they did it? https://minecraft.curseforge.com/projects/sleeping-bag?gameCategorySlug=mc-mods&projectID=244584
Is this mod compatible with the Weather2 mod (the one with the tornadoes)?
For future reference Xmx means max amount of memory allowed
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i'd kill for corner pieces for the kitchen cabinets
Provide a crashlog or no one can help.
and someone doesn't know how to use spoilers, or pastebin.
Check out The Valley! My own Server and Modpacks!
Forum: http://thevalley.guildtag.com/
Discord: https://discordapp.com/invite/mx9GCDQ
The Valley 1.7.10 is available on Technic here:The Valley 1.7.10 -> Curseforge External link HERE
The Valley 1.12.2 is available on Curseforge here: The Valley 1.12.2
The Valley 1.20.2 is available at this IP: thevalley.noip.me:25567 (NOW BEDROCK COMPATIBLE!)
also the update is great! ty as always for continuing to update 1.7.10 mod.
Mine didn't even generate the PTRModeLib.cfg for 1.11.2.