Hi, think i found a bug or something, but when i morph into a mob that is one block high (ie. a pig or a bat) it thinks im still 2 blocks talls, so i cant go through 1 block high openings, can anyone help me with this? I would be very appreciated if someone could. Thanks!
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zu'u los in do keizaal, al do dov, in do pah zir, dii haal fent al pah tol kriz zey....
I'm also stuck with JDC on this as well. I can squeeze into blocks using a bat morph that are 1 block high but I take damage whenever I try to fit inside of it even though i fit into the block.
Current version i'm using is Morph 0.7.2 for 1.6.4, i'd like to stay in 1.6.4 so I can keep my mod pack stable.
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interesting mod. hmm. can someone give me an overview? im a bit lost w all the info
The mod allows you to take the form of any mob you kill, and use the abilities of that mob. For instance, once you kill a bat, you can morph into their shape and fly and fit into a one block high space. The options can be changed in the config file. Spider morphs allow you to climb walls, horse morphs allow you to run fast and up one block high slopes without jumping, blaze morphs are fire proof (swim in lava etc) but get hurt in the rain, etc.
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D_B
To tell them how to live is to prevent them living.
Please Help Becuse when i use morph on crazy craft i can't get up the GUI and when i go to options i click on the button to change the controls but it asks me to change the button like the other options! Please Fix This!
sometimes people use a mob to make another. in this case pixelmon used a pig to make pokemon. just like in clone mod i killed one and i turned into a pig. it happens sometimes
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for me, hitting the "[ " key or the " ] " key brings up the morph list, and i found out that to swap between say, skeleton and wither skeleton, or to scroll through morphs of the same species you must hit the "{ " key or the "} " keys, left and right respectively. ( hold shift + [ = { etc ) i hope i helped!
I have a request... Perhaps having some mobs special objectiles? Such as ghast shooting fireballs, blazes shooting a group of small fireballs, etc. But make sure to do a little delay before they can shoot the objectile again, to make it look a bit more like the normal mobs. Also, when I'm using the cave spider, it shows in the abilities that it can inflict entities with posion effect, but it doesn't really do that... I tried to switch into normal difficulty, but its the same :/ Is that a bug, or I'm just doing something wrong or the icon says something else?
I have a request... Perhaps having some mobs special objectiles? Such as ghast shooting fireballs, blazes shooting a group of small fireballs, etc. But make sure to do a little delay before they can shoot the objectile again, to make it look a bit more like the normal mobs. Also, when I'm using the cave spider, it shows in the abilities that it can inflict entities with posion effect, but it doesn't really do that... I tried to switch into normal difficulty, but its the same :/ Is that a bug, or I'm just doing something wrong or the icon says something else?
That's the poison immunity effect. You don't poison, you are immune to it.
Current version i'm using is Morph 0.7.2 for 1.6.4, i'd like to stay in 1.6.4 so I can keep my mod pack stable.
When I Find the Pieces!
Those who fail to learn from history are doomed to repeat it
All aboard the nope train!
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The mod allows you to take the form of any mob you kill, and use the abilities of that mob. For instance, once you kill a bat, you can morph into their shape and fly and fit into a one block high space. The options can be changed in the config file. Spider morphs allow you to climb walls, horse morphs allow you to run fast and up one block high slopes without jumping, blaze morphs are fire proof (swim in lava etc) but get hurt in the rain, etc.
D_B
To tell them how to live is to prevent them living.
Different mod :|
That's the poison immunity effect. You don't poison, you are immune to it.
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