Winner (Individual) of the second 96 hour modding marathon hosted by Searge of MCP, known as ModJam.
“Acquire” most living mobs by killing them (a morph). This includes other players, silverfish, mobs from Twilight Forest, Mo’ Creatures, Ore Spawn, and more!
But I have a few suggestions, if you don't mind (I realize that this is very much a WIP):
1. Make it so other players/mobs can ride you if you turn into a ridable mob (a horse, for e.g.), and equip horse armors and stuff.
2. Make it so you can turn it off, or "blacklist" certain mobs, or something like that so you don't have to keep deleting them from your morph list, or turn into a Zombie during the daytime while low on hearts.
Winner (Individual) of the second 96 hour modding marathon hosted by Searge of MCP, known as ModJam.
“Acquire” most living mobs by killing them (a morph). This includes other players, silverfish, mobs from Twilight Forest, Mo’ Creatures, Ore Spawn, and more!
Yay, finally an official thread! This mod is one of the main reasons I still play on servers, it's just too much fun to not use it. Honestly ichun, this is one of the simpler, yet better mods I've ever used. Nice work!
OH! Thanks!! I just remember how he said in all of the previous versions that it would be soon, Is it in 2.0?
It says in the abilities tab on the blog "Usable abilities
Right now, usable abilities are planned. What are usable abilities? Stuff you can trigger on command, like teleportation, exploding, shooting projectiles, etc. HOWEVER, these are not included in Morph just yet, and will most likely come in the later update."
..I thought this meant that they don't work yet.
“Acquire” most living mobs by killing them (a morph). This includes other players, silverfish, mobs from Twilight Forest, Mo’ Creatures, Ore Spawn, and more!
Use abilities that accompany morphs you acquire!
Full Info Here: iChun's Blog
Or.. Download version 0.3.0 here.
This mod is amazing!!
Owner of the Decoysoft mod
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2488195-decoydragons-mod-wip
2017 Skypro suiter. Owner of Rogue the Dutch AD.
https://twitter.com/MadMareCreation
http://rogueofamegakure.deviantart.com/
http://www.furaffinity.net/user/rogueofamegakure/
Poke me
But I have a few suggestions, if you don't mind (I realize that this is very much a WIP):
1. Make it so other players/mobs can ride you if you turn into a ridable mob (a horse, for e.g.), and equip horse armors and stuff.
2. Make it so you can turn it off, or "blacklist" certain mobs, or something like that so you don't have to keep deleting them from your morph list, or turn into a Zombie during the daytime while low on hearts.
Other than that, this mod is awesome.
I realize the title says 1.6.4 but i can say with experience that this will run on 1.6.2 with forge .871 though im unsure about other forge versions
Coming soon:
-HoverBoat port for 1.7.10 (Old version from ShaRose) - 90%
-TF2-like Killcam - 5%
-Simple Config File Block Adder - 50%
-Ender Pig - 80%
(Damn, I need to finish these!)
My mods:
-Ingame Account Switcher - Lets you change your account info ingame without having to restart Minecraft!
-Crafty Utils - Adds some random useful early-late game content
Arch Linux supporter since 2012!
Edit: Nevermind, I didn't realize I was on an older version.
Owner of the Decoysoft mod
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2488195-decoydragons-mod-wip
2017 Skypro suiter. Owner of Rogue the Dutch AD.
https://twitter.com/MadMareCreation
http://rogueofamegakure.deviantart.com/
http://www.furaffinity.net/user/rogueofamegakure/
You, sir, are a god!
TheCountChuckula's Mods on CurseForge
Can you offer a limit to how many morphs are in your memory?
I would like it to set it to only 1 or 2 so players are careful which mob they want as their morph.
Also, perhaps, add different item to allow the morphing to happen instead of any kill so you can be selective with your morph target.
Mod looks awesome.
OH! Thanks!! I just remember how he said in all of the previous versions that it would be soon, Is it in 2.0?
It says in the abilities tab on the blog
"Usable abilities
Right now, usable abilities are planned. What are usable abilities? Stuff you can trigger on command, like teleportation, exploding, shooting projectiles, etc. HOWEVER, these are not included in Morph just yet, and will most likely come in the later update."
..I thought this meant that they don't work yet.
Owner of the Decoysoft mod
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/wip-mods/2488195-decoydragons-mod-wip
2017 Skypro suiter. Owner of Rogue the Dutch AD.
https://twitter.com/MadMareCreation
http://rogueofamegakure.deviantart.com/
http://www.furaffinity.net/user/rogueofamegakure/