Thanks for the quick reply.
Yes, I would prefer my players only use the "player" model instead of all the other mob models available.
I want other players on the server to be able to see each others changed player model.
Hope that makes more sense.
How would I do what you described above ("disabled the ability to turn into mob models,")?
If you're looking to disable entities from being displayed across your server: moreplayermodels.entities
I believe there is a command or something like that for purely modded
servers (no permission systems) or whatever, but for that you'd need to
go to the website found on the OP.
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Thanks. Sorry I didn't connect the dots there. I thought you were talking about two different things.
I'll look into it.
Have a good weekend.
No worries, I'm not always 100% great with words. Probably could've been a lot clearer?
If you have trouble, let us know. ^.^
Also with the permission node, you'll want to negate it (or make it negative, whatever) since it's something that's given automatically by default.
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Love the mod! Just 1 medium sized problem. For some reason, about 3/4 of the time whenever I try to type in, say, /sit, it will say that command does not exist. But then sometimes I will sit. It might just be me, but I just wanted to let you know about it!
Me and my friend are on a server and we both have player models, yet we cant see each others skin that is edited
The server also has to have the mod/plugin installed to it for you to see eachothers edited models.
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Love the mod! Just 1 medium sized problem. For some reason, about 3/4 of the time whenever I try to type in, say, /sit, it will say that command does not exist. But then sometimes I will sit. It might just be me, but I just wanted to let you know about it!
I noticed when I write it out it works, but when I use the up arrow to repeat last command, it tells me it doesn't exist.
I love this mod so much! However, it seems like the server plugin has a problem with item on the back of players.
Here is what I found:
I am using spigot 1.8.8 with more player models server plugin 1.8.9. The plugin will only show the item that is in the first cell at the time when a player logs in. If the player changes the first cell with another item, it will still show the old one on the back unless the player re-log in. Additionally, the model on the back does not disappear when the active item is the first cell item. Is someone else experiencing the same problem?
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Helloo! I've been using MPM for a while though, and have just recently updated to 1.8.9. Though, I noticed that, while entities, HD skins, etc are working completely fine, the player heights are always at the default 100%? Currently using MnmUtils, Tabbychat, forge 1.8.9, and Optifine 1.8.9 to pair with the MPM mod.
I was wondering if it's possible for me to add extra custom-made models to my own version of MPM
I've made a model already, but I'm unsure how I could add it
If it helps, it's a deer tail for the tail models
Thanks~
It's not possible to add your own models to MPM, but you're welcome to submit them here and maybe noppes will add them in.
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hopefully they will add unique model sizes for body parts so its not all streached or squashed!
You can already change the sizes of different body parts, head, arms and legs (together or seperately).
What more do you need?
As for the additional parts, those scale accordingly with the body part they're attached to.
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I'm using the latest 1.9 update and morphing into other mobs make a really loud, non-stop sound and it slides on the ground and has a mind of it's own when flying. has this been fixed in the newer versions?
I'm using the latest 1.9 update and morphing into other mobs make a really loud, non-stop sound and it slides on the ground and has a mind of it's own when flying. has this been fixed in the newer versions?
Yes, it has been fixed in 1.10 and above. I kinda liked this glitch though, since it allowed for infinite gliding with the elytra. A bug is a bug though, so it's gone now.
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Thanks. Sorry I didn't connect the dots there. I thought you were talking about two different things.
I'll look into it.
Have a good weekend.
No worries, I'm not always 100% great with words. Probably could've been a lot clearer?
If you have trouble, let us know. ^.^
Also with the permission node, you'll want to negate it (or make it negative, whatever) since it's something that's given automatically by default.
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
thanks.
I'm using pex, so I will see if pex supports negative rights.
EDIT:
Looks like it does:
https://bukkit.org/threads/deny-permission-nodes.62255/#post-988038
ya!
Love the mod! Just 1 medium sized problem. For some reason, about 3/4 of the time whenever I try to type in, say, /sit, it will say that command does not exist. But then sometimes I will sit. It might just be me, but I just wanted to let you know about it!
The server also has to have the mod installed, if you haven't done that already.
The server also has to have the mod/plugin installed to it for you to see eachothers edited models.
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Possible make
fatbig hands?I noticed when I write it out it works, but when I use the up arrow to repeat last command, it tells me it doesn't exist.
When live give you lemons, make apple pie.
Anyone knows how to solve this problem?
Is there a way to remove chat bubbles
There is a toggle for them in the menu ingame
If it's a server, check the configuration file.
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Helloo! I've been using MPM for a while though, and have just recently updated to 1.8.9. Though, I noticed that, while entities, HD skins, etc are working completely fine, the player heights are always at the default 100%? Currently using MnmUtils, Tabbychat, forge 1.8.9, and Optifine 1.8.9 to pair with the MPM mod.
Hello~
I was wondering if it's possible for me to add extra custom-made models to my own version of MPM
I've made a model already, but I'm unsure how I could add it
If it helps, it's a deer tail for the tail models
Thanks~
It's not possible to add your own models to MPM, but you're welcome to submit them here and maybe noppes will add them in.
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
Ah, that's sad to hear, I was looking forward to attempting to use this model in a series I'm apart of sometime soon
All I have right now is an untextured model, as this is my first time modeling
https://www.mediafire.com/folder/09sxtzqy3588y/Deer_Tail_Model
It's in a json format, if that's alright
There's also an image preview of the model
Hopefully it gets implemented
hopefully they will add unique model sizes for body parts so its not all streached or squashed!
You can already change the sizes of different body parts, head, arms and legs (together or seperately).
What more do you need?
As for the additional parts, those scale accordingly with the body part they're attached to.
Looking to join a community of gamers across a couple different games? Join Iron Nexus today and stay up to date on the latest updates and discussions from a community who enjoys a more challengingly different approach to a variety of games!
I'm using the latest 1.9 update and morphing into other mobs make a really loud, non-stop sound and it slides on the ground and has a mind of it's own when flying. has this been fixed in the newer versions?
Yes, it has been fixed in 1.10 and above. I kinda liked this glitch though, since it allowed for infinite gliding with the elytra. A bug is a bug though, so it's gone now.