So, when 1.8.9 mods/packs become more standard, is the version checker for 1.7.10 going to be disabled for the final release on that version of Minecraft? It would be a shame if 1.7.10 packs always had that update message happen even when the newer version isn't compatible with it, it's sometimes nice to go back to an old world and mess around with it, especially since not all mods always get ported over to a new version. Maybe just a notification reminder in chat when you log in to keep people aware that there are newer versions without making it too cumbersome.
So,
when 1.8.9 mods/packs become more standard, is the version checker for
1.7.10 going to be disabled for the final release on that version of
Minecraft? It would be a shame if 1.7.10 packs always had that update
message happen even when the newer version isn't compatible with it,
it's sometimes nice to go back to an old world and mess around with it,
especially since not all mods always get ported over to a new version.
Maybe just a notification reminder in chat when you log in to keep
people aware that there are newer versions without making it too
cumbersome.
The version checker already knows this, and will not notify you for versions not for your MC version.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Lumen Trees act as energy storage for use in casting/rituals, correct? Is it possible/safe to have 2 trees on the same network, or will they try to pull energy back and forth between each other, loosing a bit to the repeaters each time until they've essentially voided all of it?
Lumen Trees act as energy storage for use in casting/rituals, correct? Is it possible/safe to have 2 trees on the same network, or will they try to pull energy back and forth between each other, loosing a bit to the repeaters each time until they've essentially voided all of it?
Lumen Trees cannot send to other trees.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Ok, good to know. After running into the stack overflow with ...I'm not able to check the name of the wireless RF block at the moment, I just wanted to be sure that it wouldn't cause any problems.
I am making a mod pack and would like to eventually make it public and could use your approval. If you want I can send you a link for the mod pack to review what I have so far and I would welcome any criticism you have for it. It's not finished but the majority of it is done. Some friends and I are now going through and seeing what bugs we can find or things I need to change. Also wouldn't mind help with a name for it.
May I include your mods in my public modpack? I read your modpack rules and agreed.
I make no money from this modpack and prohibit reuploading and redistribute.
May I include your mods in my public modpack? I read your modpack rules and agreed.
I make no money from this modpack and prohibit reuploading and redistribute.
Thank You so much it working. but it have another problem
Check to make sure all of your injector blocks are facing the same way around, ccw.
If it still doesnt work, change the config option for Hold tab to show nbt data on. Then, go up to the toroids and hold tab.
There are 4 things to check:
Charge >= 1000
Coolant > 0mb
Next = 1b
Solenoid = 1b
Next is the completeness of the ring. If that is 0b, you have something wrong in the ring. Rotation of toroid, injector, etc. Rest are pretty self explanatory.
Hi, Reika! Bug report for ya!
Crash log here.
Playing around it a stupid big kitchen sink pack, crashed while flying around. Just let me know if you need anything further.
Cheers!
it seems its a problem with ender io, not reikas mods
So, when 1.8.9 mods/packs become more standard, is the version checker for 1.7.10 going to be disabled for the final release on that version of Minecraft? It would be a shame if 1.7.10 packs always had that update message happen even when the newer version isn't compatible with it, it's sometimes nice to go back to an old world and mess around with it, especially since not all mods always get ported over to a new version. Maybe just a notification reminder in chat when you log in to keep people aware that there are newer versions without making it too cumbersome.
It looks more like vanilla code to me, what makes you think it's ender IO?
I made my own shader pack, by the way.
What happen if the world is corrupted? I thought its corrupted if you cant join anymore / the world dont start anymore.
Hrm, okay. I saw the Chromaticraft warnings and figured it was responsible. That's pretty weird - I'll see if there's an update I can apply.
Thanks!
It varies depending on the nature of the corruption.
The version checker already knows this, and will not notify you for versions not for your MC version.
ya for whatever apparent reason the Pitchblende is generating everywhere!
Lumen Trees act as energy storage for use in casting/rituals, correct? Is it possible/safe to have 2 trees on the same network, or will they try to pull energy back and forth between each other, loosing a bit to the repeaters each time until they've essentially voided all of it?
Lumen Trees cannot send to other trees.
Ok, good to know. After running into the stack overflow with ...I'm not able to check the name of the wireless RF block at the moment, I just wanted to be sure that it wouldn't cause any problems.
I am making a mod pack and would like to eventually make it public and could use your approval. If you want I can send you a link for the mod pack to review what I have so far and I would welcome any criticism you have for it. It's not finished but the majority of it is done. Some friends and I are now going through and seeing what bugs we can find or things I need to change. Also wouldn't mind help with a name for it.
The ender crystals on my server looks strange:
and the chroma flower changes their view sometimes. Even in the inventory:
Does anyone know how i can solve this?
Both of these are fixed in v11.
Hi, Reika.
May I include your mods in my public modpack? I read your modpack rules and agreed.
I make no money from this modpack and prohibit reuploading and redistribute.
Here is my modpack plan!
https://docs.google.com/spreadsheets/d/1q8tsmqHvrthqsDe-zX1PgCrnNLT9F1Xvclfn9RwBR7Y/edit?usp=sharing
I'm a Japanese YouTuber.
https://www.youtube.com/c/SOLCrafters
That covers #4 and #1. Please agree to the other four rules.
Hi Reika.
I have got a problem about the plasma ray it went wrong direction. Can you help me? Thank You.
Picture :
http://imgur.com/a/cWSmH
You built the injector wrong: Plasma comes out of the injector blocks side that looks like a +. Also, don't forget your coolant for the toroids.
Thank You so much it working. but it have another problem
Check to make sure all of your injector blocks are facing the same way around, ccw.
If it still doesnt work, change the config option for Hold tab to show nbt data on. Then, go up to the toroids and hold tab.
There are 4 things to check:
Charge >= 1000
Coolant > 0mb
Next = 1b
Solenoid = 1b
Next is the completeness of the ring. If that is 0b, you have something wrong in the ring. Rotation of toroid, injector, etc. Rest are pretty self explanatory.