The CC dyes show gibberish names, but still work as dyes.
isn't that the spinning text glitch? or is it more like reika's version of SGA?
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
I'm curious about how the bedrock breaker stores bedrock dust. I've tried putting a chest on top of the machine, but it doesn't seem to be ejecting. I know that right-clicking on the breaker will eject any stored dust. I left my breaker going overnight, and I gave my turbine plenty of jet fuel. In the morning, I was able to pull a stack of 64 bedrock dust out of the breaker, but that was it. I'm not sure if it was just coincidence that it ended at that number, but now I'm paranoid. Is the bedrock breaker able to hold more than 64 bedrock dust at one time? I'm worried that I wasted a bunch of jet fuel running a bedrock breaker that was too full to gather any more dust. Also, IS there a way to get the bedrock breaker to eject dust into a neighboring inventory?
Hi, well recently our community put together a modpack called EIH which contains Chromaticraft. Everything has been fine until now, where we have collected fragments, etc. I have the fragment for a Casting Room, and an ocean temple, but I am unable to see the structure (or rather the whole group of structures is missing) of the Casting room. I have other info fragments including, crystal seeds, brewery, Lumen lights, enchanters, etc.
My research is stuck at the "Weak Magical Foci", and I have visited an ocean temple. I have not found a burrow yet.
If someone could please update me to why I am unable to view the casting room, because this restricts my progression. Also if someone could put up a picture and a few tips to finding a burrow, for they seem impossible to find. I have scanned over a 3k block radius for signs of light on the surface (from what I have read in earlier posts by people) but they have all turned out to be aura nodes and hives. :/
I'm
curious about how the bedrock breaker stores bedrock dust. I've tried
putting a chest on top of the machine, but it doesn't seem to be
ejecting. I know that right-clicking on the breaker will eject any
stored dust. I left my breaker going overnight, and I gave my turbine
plenty of jet fuel. In the morning, I was able to pull a stack of 64
bedrock dust out of the breaker, but that was it. I'm not sure if it was
just coincidence that it ended at that number, but now I'm paranoid. Is
the bedrock breaker able to hold more than 64 bedrock dust at one time?
I'm worried that I wasted a bunch of jet fuel running a bedrock breaker
that was too full to gather any more dust. Also, IS there a way to get
the bedrock breaker to eject dust into a neighboring inventory?
It
has a hidden one-slot inventory that is dumped on right click. Like any
inventory slot, it can only hold 64 items. However, a bedrock breaker
will preferentially output to an adjacent inventory (but will not
actively empty its internal inventory).
There are other fluids with lower values that acts "normally" and nope I did not omitted densities ( density=viscosity ) .
I
know from experience at least that MFR biofuel is not that low of a
density, and I would be very surprised if all of those other fluids had
such low densities. Check again.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
Hmmmm, Trying to attach anything that accepts shaft power to a world rift causes ludicrous amounts of console spam on The Revolution Pack (by Haggle1996) dev server. Anybody else having this issue?
In regards to chromaticraft, for something like a skymap pack where they are in a void realm. Is there any method in place to allow for chromaticraft progression since they cant physically visit the ocean temple/burrows? Or will those spawn in void ages, or is there a method that I as a map maker can use to create them? Also is there a work around, if I for instance give them the burrow fragment as part of an HQM reward? Thanks
So I just got the Portal Beacon working on my friend's server, and when I stepped into the middle, the server crashed with this error report: http://pastebin.com/qxBS2WGw
We're using the latest versions of your mods. I can provide a full list of mods if necessary.
Rollback Post to RevisionRollBack
Forget the dumb username, if you need my attention just call me Curtis.
In regards to chromaticraft, for something like a skymap pack where they are in a void realm. Is there any method in place to allow for chromaticraft progression since they cant physically visit the ocean temple/burrows? Or will those spawn in void ages, or is there a method that I as a map maker can use to create them? Also is there a work around, if I for instance give them the burrow fragment as part of an HQM reward? Thanks
Ocean Temples aren't relevant right now. The knowledge they give allows you to see an item that currently isn't used. Burrows on the other hand, I'm not sure.
------------------------------------------
Am I just dumb or can Jetpack Chestplates not be repaired anymore?
So I just got the Portal Beacon working on my friend's server, and when I stepped into the middle, the server crashed with this error report: http://pastebin.com/qxBS2WGw
We're using the latest versions of your mods. I can provide a full list of mods if necessary.
Use Java 7.
Rollback Post to RevisionRollBack
I am the developer of many mods, most famously RotaryCraft and ChromatiCraft.
Feel free to support me and my mods via PayPal or Patreon
isn't that the spinning text glitch? or is it more like reika's version of SGA?
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Have you discovered each of the colour/element names?
Not yet, but I already knew that; I was responding to the commenter before that comment.
I've fixed the comment to clarify that it was a response, and not an issue.
I'm curious about how the bedrock breaker stores bedrock dust. I've tried putting a chest on top of the machine, but it doesn't seem to be ejecting. I know that right-clicking on the breaker will eject any stored dust. I left my breaker going overnight, and I gave my turbine plenty of jet fuel. In the morning, I was able to pull a stack of 64 bedrock dust out of the breaker, but that was it. I'm not sure if it was just coincidence that it ended at that number, but now I'm paranoid. Is the bedrock breaker able to hold more than 64 bedrock dust at one time? I'm worried that I wasted a bunch of jet fuel running a bedrock breaker that was too full to gather any more dust. Also, IS there a way to get the bedrock breaker to eject dust into a neighboring inventory?
Well, that will be all in case of hydrokinetics nerf .
The green fluid is a MFR essence and the source is just three blocks above engine ( height doesn't matter in this case ).
There are few more cases like sludge or fluid yelorium.
Oh, whoopsie
Hi, well recently our community put together a modpack called EIH which contains Chromaticraft. Everything has been fine until now, where we have collected fragments, etc. I have the fragment for a Casting Room, and an ocean temple, but I am unable to see the structure (or rather the whole group of structures is missing) of the Casting room. I have other info fragments including, crystal seeds, brewery, Lumen lights, enchanters, etc.
My research is stuck at the "Weak Magical Foci", and I have visited an ocean temple. I have not found a burrow yet.
If someone could please update me to why I am unable to view the casting room, because this restricts my progression. Also if someone could put up a picture and a few tips to finding a burrow, for they seem impossible to find. I have scanned over a 3k block radius for signs of light on the surface (from what I have read in earlier posts by people) but they have all turned out to be aura nodes and hives. :/
Thanks in advance.
The rules explicitly state that you have to not just say "I agree", as proof you read and understood them.
It
has a hidden one-slot inventory that is dumped on right click. Like any
inventory slot, it can only hold 64 items. However, a bedrock breaker
will preferentially output to an adjacent inventory (but will not
actively empty its internal inventory).
Is this v7f? If so, what are the viscosities and densities of these fluids?
Yes, 7f.
mfr - ID: mobessence - density=viscosity=400
mfr - ID: biofuel - density=viscosity=800
big reactors - ID: yellorium - density=viscosity=100
big reactors - ID: cyanite - density=viscosity=100
That's all from my modset with that "power". I tried all placeable fluids and results ( similar fluids ) are inconsistent.
Those are stupidly low viscosities for what they are, but you omitted the densities.
I think he is stating that the density and the viscosity for all the fluids are the same...which seems odd.
is there any way you can combine the rotarycraft and chromaticraft tabs in the Thaumonomicon into one tab.
With just one item in the rotarycraft tab it feels a bit silly for it to have its own page.
With all the addons out there it is easy to overcrowd it.
There are other fluids with lower values that acts "normally" and nope I did not omitted densities ( density=viscosity ) .
I
know from experience at least that MFR biofuel is not that low of a
density, and I would be very surprised if all of those other fluids had
such low densities. Check again.
I noticed the fermenters are instant (1 op per tick) with only dc engines. Was this intentional? Seems a bit unusually fast for 25c.
Before you ask, yes, v7f.
Hmmmm, Trying to attach anything that accepts shaft power to a world rift causes ludicrous amounts of console spam on The Revolution Pack (by Haggle1996) dev server. Anybody else having this issue?
The chat spam goes something like this.
[27/7/2015 21:11:10 PM] [21:11:07] [Client thread/INFO]: [CHAT] Tile Entity Diamond Shaft @ DIM0: -1277, 93, -705 is throwing class java.lang.NullPointerException on update: null
[27/7/2015 21:11:10 PM] [Client thread/INFO]: [CHAT] [Reika.RotaryCraft.Registry.MachineRegistry.getMachine(MachineRegistry.java:485), Reika.RotaryCraft.TileEntities.Transmission.TileEntityShaft.transferPower(TileEntityShaft.java:486), Reika.RotaryCraft.TileEntities.Transmission.TileEntityShaft.transferPower(TileEntityShaft.java:534), Reika.RotaryCraft.TileEntities.Transmission.TileEntityShaft.updateEntity(TileEntityShaft.java:276), Reika.DragonAPI.Base.TileEntityBase.func_145845_h(TileEntityBase.java:428), net.minecraft.world.World.func_72939_s(World.java:1939), net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:2006), net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:973), net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:898), net.minecraft.client.main.Main.main(SourceFile:148), sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method), sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source), sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source), java.lang.reflect.Method.invoke(Unknown Source), net.minecraft.launchwrapper.Launch.launch(Launch.java:135), net.minecraft.launchwrapper.Launch.main(Launch.java:28)]
In regards to chromaticraft, for something like a skymap pack where they are in a void realm. Is there any method in place to allow for chromaticraft progression since they cant physically visit the ocean temple/burrows? Or will those spawn in void ages, or is there a method that I as a map maker can use to create them? Also is there a work around, if I for instance give them the burrow fragment as part of an HQM reward? Thanks
So I just got the Portal Beacon working on my friend's server, and when I stepped into the middle, the server crashed with this error report: http://pastebin.com/qxBS2WGw
We're using the latest versions of your mods. I can provide a full list of mods if necessary.
Ocean Temples aren't relevant right now. The knowledge they give allows you to see an item that currently isn't used. Burrows on the other hand, I'm not sure.
------------------------------------------
Am I just dumb or can Jetpack Chestplates not be repaired anymore?
Use Java 7.