The Meaning of Life, the Universe, and Everything.
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Montreal
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11/21/2013
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304
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When I'm trying to craft the Steam Engine, for example, it is really hard. If I use your hankbook, I see the recipe for the Steam Engine, but I cannot clic on the others pieces to see their own recipe. If you may add this feature to your hankbook, then that would be a good alternative.
Maybe a feature that memorizes the last page opened on your hankbook would be really usefull. ^^
And a friend of mine has suggested that you could (if you have time) create a book for ElectriCraft as well.
When I'm trying to craft the Steam Engine, for example, it is really hard. If I use your hankbook, I see the recipe for the Steam Engine, but I cannot clic on the others pieces to see their own recipe. If you may add this feature to your hankbook, then that would be a good alternative.
Maybe a feature that memorizes the last page opened on your hankbook would be really usefull. ^^
And a friend of mine has suggested that you could (if you have time) create a book for ElectriCraft as well.
ElectriCraft is too simple to need a book.
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Totaly not, without NEI it almost impossible to figure out how to make complex parts, which have another complex parts in its recipes. Handbook definetly need another tab for recipes like shafts, turbines, etc. Yeah I know that about rotatorymod, but it have no recipes in handbook too, so when I've got no internet its impossible to progress. And anoying stupid question - v3 when?
The Meaning of Life, the Universe, and Everything.
Location:
Montreal
Join Date:
11/21/2013
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304
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Really? RotaryCraft was added to FTBLite3 ? It's a packmod for lite mods only, so it means that... RotaryCraft is well optimised. Good job Reika. ^^
Now you have to fix the bug about NEI, if you please. ^^
Im getting a crash when trying to launch rotarycraft with forestry as the backpacks conflict http://paste.ee/p/vvfE6https://paste.ee/p/u0xOq using V2 of rotarycraft and forestry version 3.1.1.4
The Meaning of Life, the Universe, and Everything.
Location:
Montreal
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304
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An unlimited coil would be a good idea for admin creations. Many mods have their own creative solution.
You know that it's possible to power a stargate with RotaryCraft? ^^
Hey, Reika. Any chance this is fixed in V3? Deleting the version.properties isn't helping now since Abyssal Crafts latest update(1.7.8.1) which uses Forge 1232.
The Meaning of Life, the Universe, and Everything.
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valaraukador
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Is it intentional that you cannot use a AE2 Import bus to pull shaft cores from a Magnetizing Unit (export bus works fine)? I know that I can properly import/export shaft cores from a AC Electric Engine, but not a Magnetizing Unit. Is this a bug or a balancing feature?
Is it intentional that you cannot use a AE2 Import bus to pull shaft cores from a Magnetizing Unit (export bus works fine)? I know that I can properly import/export shaft cores from a AC Electric Engine, but not a Magnetizing Unit. Is this a bug or a balancing feature?
What side are you trying to pull out of? I got it to work with the import bus on the bottom.
Maybe a feature that memorizes the last page opened on your hankbook would be really usefull. ^^
And a friend of mine has suggested that you could (if you have time) create a book for ElectriCraft as well.
ElectriCraft is too simple to need a book.
Totaly not, without NEI it almost impossible to figure out how to make complex parts, which have another complex parts in its recipes. Handbook definetly need another tab for recipes like shafts, turbines, etc. Yeah I know that about rotatorymod, but it have no recipes in handbook too, so when I've got no internet its impossible to progress. And anoying stupid question - v3 when?
A lot of people criticize me for that.
"But you need to make it clear for some random guy who might be reading! Waaah!"
.jar.zip.
Now you have to fix the bug about NEI, if you please. ^^
There never was a creative engine.
You know that it's possible to power a stargate with RotaryCraft? ^^
Tried updating forestry to the 252 unstable version. It is still crashing under the same error.
Correct, and that version is approaching releasability, and should finally also introduce the fundamentals of the progression and utility.
Edit : About the Forestry crash, I fixed it in deleting the folder "forestry" inside dragonapi.jar.
Will not that just create more problems ? :S
http://pastebin.com/Kaq8vRma
It should look familiar.
~Solar_Tiger
What side are you trying to pull out of? I got it to work with the import bus on the bottom.
Ah that worked. I was using the side because it was harder to reach the bottom. Thanks so much.