When making the centaur, it should have the head and torso of a steve, and the rest of a vanilla horse. Obviously slightly modified, but overall something of that sort.
Great stuff, Lycanite! I can second that on the Lobber spawning in large numbers. I found a small lava pool by a cliff on the surface no more than three block across and there were four of them in there. Some were dying because they spawned halfway inside the wall.
I'm still finding no Alpha Makas or Dwellers.
The Lacedon is amazing! I love the sound they make. Very creepy when out on the ocean at night.
Isn't Hell terrible enough??? I thought you were done with hell? Why don't you just cause me to immolate when I step through a portal and get it over with? Which reminds me. . Just chased a raptor out of my chicken coup. . now I gotta watch my portals? PORTAL spawning? What did I ever do to you? Your a sadist. . I took a break for a month and now I'm like 9 versions behind anyway. . . Man you're fast. Love your work! When I'm alive to enjoy it. . . lol
Lol, well the Cinders and Lobber will appear both in hell and out of it too, stay away from the hot stuff!
Cinders are spawning very rapidly. Lobbers are spawning in single source blocks with no room. In an underground room they were dying in the floor and walls where lava was near. Lacedons are fantastic! No problems with them. I think the Cinder spawn chance increased, I will play with that. The Lobbers are awesome, but it would be much better to limit them to a larger pool of lava for their spawn location. (They are big after all, I doubt they like kiddie pools. )
Yeah there's an issue still along with the Cinders, they don't seem to care about whether they fit or not and they should really so I'll need to sort that out, also they aren't limiting themselves to nearby blocks anymore but that should be a quick fix. Look out for 1.4.11b!
Wow.. 2189 Concapede Segments... How does one avoid this from happening in one small area? Turned my server into a slideshow..
Hmm they shouldn't spawn, make sure you've got a fresh config and if you're using MSC2, JAS, CMS or any other mob spawning mod be sure to disable Concapede Segments, Cinders and Lobbers.
I'l re-add the extra check that the mobs do when spawning which should fix everything. I'll also make Concapede Segments check for nearby heads when spawning, if none are found they wont spawn.
Lol, well the Cinders and Lobber will appear both in hell and out of it too, stay away from the hot stuff! Yeah there's an issue still along with the Cinders, they don't seem to care about whether they fit or not and they should really so I'll need to sort that out, also they aren't limiting themselves to nearby blocks anymore but that should be a quick fix. Look out for 1.4.11b! Hmm they shouldn't spawn, make sure you've got a fresh config and if you're using MSC2, JAS, CMS or any other mob spawning mod be sure to disable Concapede Segments, Cinders and Lobbers. I'l re-add the extra check that the mobs do when spawning which should fix everything. I'll also make Concapede Segments check for nearby heads when spawning, if none are found they wont spawn. 1.4.11b is on it's way!
Can you make it so Frostweavers and Lobbers attack and are attacked by mobs of opposing biomes in 1.4.11b?
Also, you need to add an Ocean Mobs section to your website.
When making the centaur, it should have the head and torso of a steve, and the rest of a vanilla horse. Obviously slightly modified, but overall something of that sort.
Isn't Hell terrible enough??? I thought you were done with hell? Why don't you just cause me to immolate when I step through a portal and get it over with? Which reminds me. . Just chased a raptor out of my chicken coup. . now I gotta watch my portals? PORTAL spawning? What did I ever do to you? Your a sadist. . I took a break for a month and now I'm like 9 versions behind anyway. . . Man you're fast. Love your work! When I'm alive to enjoy it. . . lol
Woah, the lobbers look completely awesome! Loving the new mobs, and with the lobber this awesome, i wonder how the frost counterpart will be like?! Also, I think i found a bug/oversight, and that is the troll will remain in stone form on the surface indefinitely (even in night), unless there is a block over it. Also, shouldnt the troll stand still in stone form, and not attack?
Woah, the lobbers look completely awesome! Loving the new mobs, and with the lobber this awesome, i wonder how the frost counterpart will be like?! Also, I think i found a bug/oversight, and that is the troll will remain in stone form on the surface indefinitely (even in night), unless there is a block over it. Also, shouldnt the troll stand still in stone form, and not attack?
Gah why must these trolls troll! I'll take a look, they should move much slower in stone form but still able to attack, etc.
Woah, the lobbers look completely awesome! Loving the new mobs, and with the lobber this awesome, i wonder how the frost counterpart will be like?! Also, I think i found a bug/oversight, and that is the troll will remain in stone form on the surface indefinitely (even in night), unless there is a block over it. Also, shouldnt the troll stand still in stone form, and not attack?
I think the Wendigo will be the ice counterpart of the Lobber.
Update: Fins and Lava - Hotfix B - Version 1.4.11b for Minecraft 1.6.4
Should fix those spawning in blocks problems and Dwellers are showing up in my tests. Make sure that Dwellers are added as Water Creatures (along with squids and Lacedon) if using a custom mob spawning mod of some sort and also be aware that they now only spawn in Swamps.
Well, yeah, you add a spawn filter that detects for daylight/the sky, and then make the only spawn at certain layers.
Ents and Trent should spawn only above ground, the opposite of this. Basically you can steal the lightning code that check where to strike at. So basically there will indeed be some underground only mobs at some point, they'll probably be biome specific too.
Update: Fins and Lava - Hotfix B - Version 1.4.11b for Minecraft 1.6.4
Should fix those spawning in blocks problems and Dwellers are showing up in my tests. Make sure that Dwellers are added as Water Creatures (along with squids and Lacedon) if using a custom mob spawning mod of some sort and also be aware that they now only spawn in Swamps.
Should be fixed now!
Ents and Trent should spawn only above ground, the opposite of this. Basically you can steal the lightning code that check where to strike at. So basically there will indeed be some underground only mobs at some point, they'll probably be biome specific too.
OK, for 1.4.12, can you make it so Frostweavers and Lobbers attack and are attacked by mobs of opposing biomes?
I'm still finding no Alpha Makas or Dwellers.
The Lacedon is amazing! I love the sound they make. Very creepy when out on the ocean at night.
Lol, well the Cinders and Lobber will appear both in hell and out of it too, stay away from the hot stuff!
Yeah there's an issue still along with the Cinders, they don't seem to care about whether they fit or not and they should really so I'll need to sort that out, also they aren't limiting themselves to nearby blocks anymore but that should be a quick fix. Look out for 1.4.11b!
Hmm they shouldn't spawn, make sure you've got a fresh config and if you're using MSC2, JAS, CMS or any other mob spawning mod be sure to disable Concapede Segments, Cinders and Lobbers.
I'l re-add the extra check that the mobs do when spawning which should fix everything. I'll also make Concapede Segments check for nearby heads when spawning, if none are found they wont spawn.
1.4.11b is on it's way!
Can you make it so Frostweavers and Lobbers attack and are attacked by mobs of opposing biomes in 1.4.11b?
Also, you need to add an Ocean Mobs section to your website.
I think they'll look better. Something like this:
Hahahahaha, problem?
Gah why must these trolls troll! I'll take a look, they should move much slower in stone form but still able to attack, etc.
It's simple to fix the bug. Just open a LAN world with cheats, turn it to day when trolls are trolling you, and turn it to night again.
I think the Wendigo will be the ice counterpart of the Lobber.
A: There's no underground biome
B: Disregard A, but some mobs spawn underground as well as aboveground.
Grimoire of Gaia managed to make mobs that spawn only underground.
Well, yeah, you add a spawn filter that detects for daylight/the sky, and then make the only spawn at certain layers.
Should fix those spawning in blocks problems and Dwellers are showing up in my tests. Make sure that Dwellers are added as Water Creatures (along with squids and Lacedon) if using a custom mob spawning mod of some sort and also be aware that they now only spawn in Swamps.
Should be fixed now!
Ents and Trent should spawn only above ground, the opposite of this. Basically you can steal the lightning code that check where to strike at. So basically there will indeed be some underground only mobs at some point, they'll probably be biome specific too.
I don't care.
Just kidding.
OK, for 1.4.12, can you make it so Frostweavers and Lobbers attack and are attacked by mobs of opposing biomes?
Ahh! Thanks for this bug report this could explain why they are then sometimes despawning! Fixed, I'll upload it tomorrow after more tests!
That looks like a Revenant!