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Join Date:
6/20/2016
Posts:
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Location:
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Member Details
I am having a problem with the latest version of the VIbrant Shaders Lite. THe world/gui/interface doesnt show up when I enter a world and I can only see the color of the sky. I didn't know what version it was so I did it with both 1.11.2 and 1.12 Optifine Release
I am having a problem with the latest version of the VIbrant Shaders Lite. THe world/gui/interface doesnt show up when I enter a world and I can only see the color of the sky. I didn't know what version it was so I did it with both 1.11.2 and 1.12 Optifine Release
10:39:59
Config
Client thread
info
[OptiFine] Natural Textures: Valid only for textures from default resource pack
10:40:02
shadersmod.common.SMCLog
Client thread
info
[Shaders] Save ShadersMod configuration.
10:40:10
bgv
Client thread
info
Connecting to bungee1.mcpz.net., 25563
10:40:12
bfn
Client thread
info
[CHAT]
10:40:12
bfn
Client thread
info
[CHAT]
10:40:12
bfn
Client thread
info
[CHAT] Type /link [email] to link your Minecraft account to your forum account!
10:40:12
bfn
Client thread
info
[CHAT] A new §eOptiFine§f version is available: §eHD Ultra B9§f
05:40:13
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886813093" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_textured.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:13
monitor
Process Monitor
error
unexpected end of data
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] AO Level: 1.0f
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Noise texture enabled
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Noise texture resolution: 512
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Shadow map resolution: 1024
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Shadow map distance: 90.0
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] shadowHardwareFiltering0
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] shadowHardwareFiltering1
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Sun path rotation: -40.0f
05:40:13
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886813214" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_textured.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:13
monitor
Process Monitor
error
unexpected end of data
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
No errors.
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Program loaded: gbuffers_textured
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814293" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814299" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
No errors.
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Program loaded: gbuffers_skytextured
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814308" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_clouds.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814317" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_clouds.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
10:39:59
Config
Client thread
info
[OptiFine] Natural Textures: Valid only for textures from default resource pack
10:40:02
shadersmod.common.SMCLog
Client thread
info
[Shaders] Save ShadersMod configuration.
10:40:10
bgv
Client thread
info
Connecting to bungee1.mcpz.net., 25563
10:40:12
bfn
Client thread
info
[CHAT]
10:40:12
bfn
Client thread
info
[CHAT]
10:40:12
bfn
Client thread
info
[CHAT] Type /link [email] to link your Minecraft account to your forum account!
10:40:12
bfn
Client thread
info
[CHAT] A new §eOptiFine§f version is available: §eHD Ultra B9§f
05:40:13
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886813093" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_textured.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:13
monitor
Process Monitor
error
unexpected end of data
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] AO Level: 1.0f
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Noise texture enabled
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Noise texture resolution: 512
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Shadow map resolution: 1024
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Shadow map distance: 90.0
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] shadowHardwareFiltering0
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] shadowHardwareFiltering1
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Sun path rotation: -40.0f
05:40:13
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886813214" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_textured.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:13
monitor
Process Monitor
error
unexpected end of data
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
No errors.
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Program loaded: gbuffers_textured
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814293" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814299" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
No errors.
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Program loaded: gbuffers_skytextured
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814308" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_clouds.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814317" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_clouds.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
B5 is outdated, try the lastest version: OptiFine 1.11.2 HD U C2 or OptiFine 1.12 HD U C2.
Hm, your driver / igpu might be to old for shaders. If it's not a laptop, I recommend you to get a cheap dedicated graphics card.
Something like a GT 1030 or GTX 1050 will do the job.
I'm having a slight problem with the shaders. Every time I log into a world the screen turns white, then to the loading screen, then white, and then I'm in the world. The shaders themselves work perfectly and I love them, but the random white screens are a bit odd. It's only when I'm loading into a world, as far as I can tell this isn't happening ingame or anything. The only mod I have is Optifine. What should I do?
The shaderpack now looks amazing compared to a year ago! I'm using Optifine 1.12, and I noticed an issue where the chests, heads, and animals have this weird static red around them:
I'm doing something something seriously wrong I think...
Before I start, here are my PC specs:
CPU: i7 7700k - 5GHz
GPU: GTX 1080
RAM: 32GB - 3200MHz (Allocated 16GB to MC)
I know that these shaders are heavy duty, but with my 512x texture pack and this shader pack, I'm hitting only around 15-25FPS.
I'm currently using v1.163 High, and I'm unsure as to whether or not these numbers are normal. There is significant stutter during night times when monsters spawn. Are there certain options that I should turn off to enhance the FPS or is my system to weak for this pack?
Sir, you're shaders are the best for performance and quality ratio. But since you've updated the shader settings from numbers to words, there are some mistakes. For the "Shadow View Distance" one of the options is "Way to far". This is wrong, in English you would write the word "too" instead of "to". I also think that this language is pretty misleading, "way too far" means it's well... "too far" and people would think that's it's bad to use that setting. You should try to think of new names for your settings to make sure your users will actually feel comfortable using those settings, you don't know how many people are afraid of changing settings thinking their computer will break, so I'm sure people didn't use the "way too far" setting because of the language. These are just suggestions, nothing needs to be changed, except for the word "to" ---> "too".
Worked like a charm! Thanks my friend!
Optifine preview for 1.12 is out!
http://optifine.net/downloads
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
[/pre]
Hi I have a problem in this wonderful Shader and I hope this solved a problem Sildur's Vibrant shaders 1.163
Hi I have a problem in this wonderful Shader and I hope this solved a problem Sildur's Vibrant shaders 1.163
AMD Athlon II x2 220 and HD 4200....nope....rip
I am having a problem with the latest version of the VIbrant Shaders Lite. THe world/gui/interface doesnt show up when I enter a world and I can only see the color of the sky. I didn't know what version it was so I did it with both 1.11.2 and 1.12 Optifine Release
Intel G45/G43 Express Chipset. Version: 8.15.10.2302
Windows 7 Home Premium x64
Here is my log output:
3999 debugs
247 infos
31 warnings
10 errors
23:36:48
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/0.png, java.io.FileNotFoundException
23:36:48
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/1.png, java.io.FileNotFoundException
23:36:48
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/2.png, java.io.FileNotFoundException
23:36:48
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/3.png, java.io.FileNotFoundException
23:36:49
cdn
main
info
Created: 2048x2048 textures-atlas
23:36:52
com.mojang.text2speech.NarratorWindows
main
info
Narrator library for x64 successfully loaded
23:36:52
Config
main
info
[OptiFine] *** Reloading custom textures ***
23:36:52
Config
main
info
[OptiFine] Natural Textures: Parsing default configuration "optifine/natural.properties"
23:36:52
Config
main
info
[OptiFine] Natural Textures: Valid only for textures from default resource pack
23:37:04
shadersmod.common.SMCLog
main
info
[Shaders] Loaded shaderpack: Sildurs Vibrant Shaders v1.163 Lite.zip
23:37:05
Config
main
info
[OptiFine] [Shaders] Worlds: -1, 1
23:37:05
Config
main
warn
[OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
23:37:05
Config
main
warn
[OptiFine] - in gbuffers_textured.fsh: 0.8
23:37:05
Config
main
warn
[OptiFine] - in gbuffers_water.fsh: 0.80
23:37:05
Config
main
warn
[OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
23:37:05
Config
main
warn
[OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh: 0.8
23:37:05
Config
main
warn
[OptiFine] - in gbuffers_block.fsh: 0.80
23:37:05
Config
main
warn
[OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
23:37:05
Config
main
warn
[OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh, gbuffers_block.fsh, composite.fsh: 0.8
23:37:05
Config
main
warn
[OptiFine] - in shadow.vsh: 0.80
23:37:05
Config
main
warn
[OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
23:37:05
Config
main
warn
[OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh, gbuffers_block.fsh, composite.fsh, shadow.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_water.fsh: 0.8
23:37:05
Config
main
warn
[OptiFine] - in world-1/gbuffers_block.fsh: 0.80
23:37:05
Config
main
warn
[OptiFine] Ambiguous shader option: SHADOW_MAP_BIAS
23:37:05
Config
main
warn
[OptiFine] - in gbuffers_textured.fsh, gbuffers_water.fsh, gbuffers_block.fsh, composite.fsh, shadow.vsh, world-1/gbuffers_textured.fsh, world-1/gbuffers_water.fsh, world-1/gbuffers_block.fsh: 0.8
23:37:05
Config
main
warn
[OptiFine] - in world-1/shadow.vsh: 0.80
23:37:05
Config
main
warn
[OptiFine] [Shaders] Invalid option: Nether_Fog, key: screen.FOG_SCREEN
23:37:05
Config
main
warn
[OptiFine] [Shaders] Invalid option: nFogDensity, key: screen.FOG_SCREEN
23:37:05
Config
main
warn
[OptiFine] [Shaders] Invalid option: WaterParallax, key: screen.PARALLAX_SCREEN
23:37:05
Config
main
warn
[OptiFine] [Shaders] Invalid option: <EMPTY>, key: screen.SKY_SCREEN
23:37:05
Config
main
warn
[OptiFine] [Shaders] Invalid option: Godrays_Quality, key: screen.SKY_SCREEN
23:37:05
cet
main
info
Reloading ResourceManager: Default, Faithful 1.12-rv1.zip
23:37:05
Config
main
info
[OptiFine] *** Reloading textures ***
23:37:05
Config
main
info
[OptiFine] Resource packs: Faithful 1.12-rv1.zip
23:37:06
chk
main
info
SoundSystem shutting down...
23:37:06
chk
main
warn
Author: Paul Lamb, www.paulscode.com
23:37:06
chk
Sound Library Loader
info
Starting up SoundSystem...
23:37:06
Config
main
info
[OptiFine] Loading mcpatcher/font/ascii.properties
23:37:06
Config
main
info
[OptiFine] Loading mcpatcher/font/ascii_sga.properties
23:37:06
chk
Thread-8
info
Initializing LWJGL OpenAL
23:37:06
chk
Thread-8
info
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
23:37:09
Config
main
info
[OptiFine] Multitexture: false
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_connect/bookshelf_a.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/left/bookshelf_b.properties
23:37:09
Config
main
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/0.png
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/middle/bookshelf_b.properties
23:37:09
Config
main
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/1.png
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/right/bookshelf_b.properties
23:37:09
Config
main
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/2.png
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/single/bookshelf_b.properties
23:37:09
Config
main
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/3.png
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/single/bookshelf_c.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/brewing_stand/brewing_stand.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_clear/glass.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_black/glass_black.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_blue/glass_blue.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_brown/glass_brown.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_cyan/glass_cyan.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_gray/glass_gray.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_green/glass_green.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_light_blue/glass_light_blue.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_lime/glass_lime.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_magenta/glass_magenta.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_orange/glass_orange.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_pink/glass_pink.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_purple/glass_purple.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_red/glass_red.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_silver/glass_silver.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_white/glass_white.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_yellow/glass_yellow.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/packed_ice/ice.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/sandstone/sandstone_normal.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/sandstone_smooth/sandstone_smooth.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/sugar_cane/reeds.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/vines/vine.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_acacia/log_acacia_top.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_birch/log_birch_top.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_dark_oak/log_big_oak_top.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_jungle/log_jungle_top.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_oak/log_oak_top.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_spruce/log_spruce_top.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_acacia/leaves_acacia.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_big_oak/leaves_big_oak.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_birch/leaves_birch.properties
23:37:09
Config
main
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_oak/leaves_oak.properties
23:37:09
Config
main
info
[OptiFine] Multipass connected textures: false
23:37:09
Config
main
info
[OptiFine] Multipass connected textures: false
23:37:09
Config
main
info
[OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
23:37:09
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/0.png, java.io.FileNotFoundException
23:37:09
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/1.png, java.io.FileNotFoundException
23:37:09
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/2.png, java.io.FileNotFoundException
23:37:09
cdn
main
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/3.png, java.io.FileNotFoundException
23:37:09
cdn
main
info
Created: 2048x2048 textures-atlas
23:37:09
shadersmod.common.SMCLog
main
info
[Shaders] allocateTextureMap 1 2048 2048
23:37:12
Config
main
info
[OptiFine] *** Reloading custom textures ***
23:37:12
Config
main
info
[OptiFine] Natural Textures: Parsing default configuration "optifine/natural.properties"
23:37:12
Config
main
info
[OptiFine] Natural Textures: Valid only for textures from default resource pack
23:37:12
chk
Thread-8
info
OpenAL initialized.
23:37:12
chk
Sound Library Loader
info
Sound engine started
23:37:26
shadersmod.common.SMCLog
main
info
[Shaders] Save ShadersMod configuration.
Hm, log looks good to me, could you try enhanced default?
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I tried Enhanced Default on optifine 1.11.2 B5 and it just crashed as soon as I tried to load up a world
Here is my log
[Shaders] Loaded shaderpack: Sildurs Enhanced Default [redone] v1.0.zip
10:39:51
Config
Client thread
info
[OptiFine] [Shaders] Dimensions: -1
10:39:51
cae
Client thread
info
Reloading ResourceManager: Default, Faithful 1.12-rv1.zip
10:39:51
Config
Client thread
info
[OptiFine] *** Reloading textures ***
10:39:51
Config
Client thread
info
[OptiFine] Resource packs: Faithful 1.12-rv1.zip
10:39:52
ccq
Client thread
info
SoundSystem shutting down...
10:39:52
ccq
Client thread
warn
Author: Paul Lamb, www.paulscode.com
10:39:52
Config
Client thread
info
[OptiFine] Loading mcpatcher/font/ascii.properties
10:39:52
Config
Client thread
info
[OptiFine] Loading mcpatcher/font/ascii_sga.properties
10:39:52
ccq
Sound Library Loader
info
Starting up SoundSystem...
10:39:52
ccq
Thread-11
info
Initializing LWJGL OpenAL
10:39:52
ccq
Thread-11
info
(The LWJGL binding of OpenAL. For more information, see http://www.lwjgl.org)
10:39:53
ccq
Thread-11
info
OpenAL initialized.
10:39:53
ccq
Sound Library Loader
info
Sound engine started
10:39:56
Config
Client thread
info
[OptiFine] Multitexture: false
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_connect/bookshelf_a.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/left/bookshelf_b.properties
10:39:56
Config
Client thread
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/0.png
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/middle/bookshelf_b.properties
10:39:56
Config
Client thread
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/1.png
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/right/bookshelf_b.properties
10:39:56
Config
Client thread
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/2.png
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/single/bookshelf_b.properties
10:39:56
Config
Client thread
warn
[OptiFine] File not found: mcpatcher/ctm/bookshelf_connect/3.png
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/bookshelf_random/single/bookshelf_c.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/brewing_stand/brewing_stand.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_clear/glass.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_black/glass_black.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_blue/glass_blue.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_brown/glass_brown.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_cyan/glass_cyan.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_gray/glass_gray.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_green/glass_green.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_light_blue/glass_light_blue.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_lime/glass_lime.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_magenta/glass_magenta.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_orange/glass_orange.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_pink/glass_pink.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_purple/glass_purple.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_red/glass_red.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_silver/glass_silver.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_white/glass_white.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/glass_stained/glass_yellow/glass_yellow.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/packed_ice/ice.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/sandstone/sandstone_normal.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/sandstone_smooth/sandstone_smooth.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/sugar_cane/reeds.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/vines/vine.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_acacia/log_acacia_top.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_birch/log_birch_top.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_dark_oak/log_big_oak_top.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_jungle/log_jungle_top.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_oak/log_oak_top.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/ctm/wood_ends/wood_spruce/log_spruce_top.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_acacia/leaves_acacia.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_big_oak/leaves_big_oak.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_birch/leaves_birch.properties
10:39:56
Config
Client thread
info
[OptiFine] ConnectedTextures: mcpatcher/ctm/overlay/leaves_oak/leaves_oak.properties
10:39:56
Config
Client thread
info
[OptiFine] Multipass connected textures: false
10:39:56
Config
Client thread
info
[OptiFine] Multipass connected textures: false
10:39:56
Config
Client thread
info
[OptiFine] BetterGrass: Parsing default configuration optifine/bettergrass.properties
10:39:56
byy
Client thread
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/0.png, java.io.FileNotFoundException
10:39:56
byy
Client thread
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/1.png, java.io.FileNotFoundException
10:39:56
byy
Client thread
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/2.png, java.io.FileNotFoundException
10:39:56
byy
Client thread
error
Using missing texture, unable to load minecraft:mcpatcher/ctm/bookshelf_connect/3.png, java.io.FileNotFoundException
10:39:56
byy
Client thread
info
Created: 2048x2048 textures-atlas
10:39:56
shadersmod.common.SMCLog
Client thread
info
[Shaders] allocateTextureMap 1 2048 2048
10:39:59
Config
Client thread
info
[OptiFine] *** Reloading custom textures ***
10:39:59
Config
Client thread
info
[OptiFine] Natural Textures: Parsing default configuration "optifine/natural.properties"
10:39:59
Config
Client thread
info
[OptiFine] Natural Textures: Valid only for textures from default resource pack
10:40:02
shadersmod.common.SMCLog
Client thread
info
[Shaders] Save ShadersMod configuration.
10:40:10
bgv
Client thread
info
Connecting to bungee1.mcpz.net., 25563
10:40:12
bfn
Client thread
info
[CHAT]
10:40:12
bfn
Client thread
info
[CHAT]
10:40:12
bfn
Client thread
info
[CHAT] Type /link [email] to link your Minecraft account to your forum account!
10:40:12
bfn
Client thread
info
[CHAT] A new §eOptiFine§f version is available: §eHD Ultra B9§f
05:40:13
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886813093" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_textured.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:13
monitor
Process Monitor
error
unexpected end of data
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] AO Level: 1.0f
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Noise texture enabled
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Noise texture resolution: 512
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Shadow map resolution: 1024
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Shadow map distance: 90.0
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] shadowHardwareFiltering0
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] shadowHardwareFiltering1
10:40:13
shadersmod.common.SMCLog
Client thread
info
[Shaders] Sun path rotation: -40.0f
05:40:13
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886813214" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_textured.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:13
monitor
Process Monitor
error
unexpected end of data
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Info log: /shaders/gbuffers_textured.vsh, /shaders/gbuffers_textured.fsh
No errors.
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Program loaded: gbuffers_textured
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814293" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_skytextured.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814299" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_skytextured.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Info log: /shaders/gbuffers_skytextured.vsh, /shaders/gbuffers_skytextured.fsh
No errors.
10:40:14
shadersmod.common.SMCLog
Client thread
info
[Shaders] Program loaded: gbuffers_skytextured
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814308" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_clouds.vsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
05:40:14
game
error
<log4j:Event logger="shadersmod.common.SMCLog" timestamp="1497886814317" level="INFO" thread="Client thread">
<log4j:Message><![CDATA[[Shaders] Shader info log: /shaders/gbuffers_clouds.fsh
No errors.]]></log4j:Message>
</log4j:Event>
05:40:14
monitor
Process Monitor
error
unexpected end of data
B5 is outdated, try the lastest version: OptiFine 1.11.2 HD U C2 or OptiFine 1.12 HD U C2.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
I tried with 1.12 optifine, same result
Hm, your driver / igpu might be to old for shaders. If it's not a laptop, I recommend you to get a cheap dedicated graphics card.
Something like a GT 1030 or GTX 1050 will do the job.
Patreon, Offical Website, Twitter, Facebook, Youtube, Shaderlabs Discord, Optifine Discord
aw, ok. I dont have the money for a new card but thanks for the help!
I'm having a slight problem with the shaders. Every time I log into a world the screen turns white, then to the loading screen, then white, and then I'm in the world. The shaders themselves work perfectly and I love them, but the random white screens are a bit odd. It's only when I'm loading into a world, as far as I can tell this isn't happening ingame or anything. The only mod I have is Optifine. What should I do?
The shaderpack now looks amazing compared to a year ago! I'm using Optifine 1.12, and I noticed an issue where the chests, heads, and animals have this weird static red around them:
https://i.gyazo.com/669e88e02208a13e1d2374ad34cd3597.gif
I modified the settings on the shaderpack, though this was visible before modifying them. This also still occurs, even if no resoucepack is applied.
I'm doing something something seriously wrong I think...
Before I start, here are my PC specs:
CPU: i7 7700k - 5GHz
GPU: GTX 1080
RAM: 32GB - 3200MHz (Allocated 16GB to MC)
I know that these shaders are heavy duty, but with my 512x texture pack and this shader pack, I'm hitting only around 15-25FPS.
I'm currently using v1.163 High, and I'm unsure as to whether or not these numbers are normal. There is significant stutter during night times when monsters spawn. Are there certain options that I should turn off to enhance the FPS or is my system to weak for this pack?
Thank you in advance for any help and support.
Version: 1.163[/b]
What's the texture pack used in the third image of you vibrant spoilers? I really wanna try it out!
Sir, you're shaders are the best for performance and quality ratio. But since you've updated the shader settings from numbers to words, there are some mistakes. For the "Shadow View Distance" one of the options is "Way to far". This is wrong, in English you would write the word "too" instead of "to". I also think that this language is pretty misleading, "way too far" means it's well... "too far" and people would think that's it's bad to use that setting. You should try to think of new names for your settings to make sure your users will actually feel comfortable using those settings, you don't know how many people are afraid of changing settings thinking their computer will break, so I'm sure people didn't use the "way too far" setting because of the language. These are just suggestions, nothing needs to be changed, except for the word "to" ---> "too".
I am sure it just a typo, and I thought it always been "way too far"
I'm using Sildur's Enhanced Default [redone] v1.0, my Graphics Card is an Nvidia Geforce GTX 1070, Driver Version 382.53, I'm on Minecraft 1.8.9, and the players don't flash red even though I have Damage flash on.[/b]