Never mind, Agers took a look, and couldn't see anything in my smeltery, so i ended up resetting the smelter, but it is a glitch i think you should look at.
Ever since the update today I can't log in to play. I have a server with prominecraft and am getting an error saying
ID 15381 is mismatched between world and game.
same isue with singleplayer but it will still let me into the SP world.
Anyone else having this issue?
Ever since the update today I can't log in to play. I have a server with prominecraft and am getting an error saying
ID 15381 is mismatched between world and game.
same isue with singleplayer but it will still let me into the SP world.
Anyone else having this issue?
There was an update pushed while I was gone the minecraft host have a new server download
First of all, this modpack is huge and has ton of great mods! I really love the modpack, I don't really play it, because my laptop is lagging when I'm playing the Fellowship server & Single - Player.... Yeah...
I wanted to ask you guys, will there be more moderators going to be on the VoidsWrath staff? I said this, because the moderators aren't really that active on The VoidsWrath server.
Reply back to me or go to my profile and private message me.
AWESOOOOOOOOOOOME MODPACK YEAHHHHHHHHHHHHHHHHHHH GET ONLINE FAGETS W000000 LETS GOOOO. ROB SOME HOBBIT OF THEIR HOLES AND THEIR PIPES GET BUZZIN YEEEEEEEEEEEEE BOOOOYYYYYYYYYYSSSSSSSSSSSSSS YOU KNOW IT. No, i'm serious, get the fck online now you unicorn loving fuzzballs lots of love, Hairy.
java.lang.NullPointerException
at mods.tinker.tconstruct.util.TEventHandler.onLivingDrop(TEventHandler.java:270)
at net.minecraftforge.event.ASMEventHandler_71_TEventHandler_onLivingDrop_LivingDropsEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingDrops(ForgeHooks.java:338)
at net.minecraft.entity.EntityLiving.func_70645_a(EntityLiving.java:1372)
at net.minecraft.entity.monster.EntitySkeleton.func_70645_a(SourceFile:151)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1126)
at net.minecraft.entity.monster.EntityMob.func_70097_a(SourceFile:45)
at minefantasy.system.EventManagerMF.onAttack(EventManagerMF.java:187)
at net.minecraftforge.event.ASMEventHandler_137_EventManagerMF_onAttack_LivingAttackEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:322)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1008)
at net.minecraft.entity.monster.EntityMob.func_70097_a(SourceFile:45)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1347)
at net.minecraft.network.NetServerHandler.func_72507_a(NetServerHandler.java:832)
at net.minecraft.network.packet.Packet7UseEntity.func_73279_a(SourceFile:36)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I have my own Youtube Channel, Steam ( |NC10|Bassdrop1 ) and a whole plethora of other accounts.
Nobs 4 lyf
Hey, I'm working on bringing back Neo Melaphyre, under Project Melaphyre. This is going to be my best attempt at recreating the wonderous burning of stone for ore.
I don't got it pushed out to anything yet because I'm still in early stages.
"Dangit, why do people keep dying!"
-Beta tester for Molecular Energy
since they are changing the generation code to make oceans smaller and more bigger islands and better biome order to mc 1.7 when that gets out and the mods get updated will yall reset the map?
ok....have not been able to figure this out. How do you change spell casting strength in fellowship? In base ars it's the "c" key, but this brings up the coral reef mod in fellowship... I'm stuck in deminished casting hell......
How's it going guys? This is Asha here from TheAtlanticCraft's Fellowship Modpack Server. I've got some news regarding the server that I'd like to share with you guys.
Before I do that though, I'd just like to give a special shoutout to all of our players and donors alike. You guys are the backbone of the server and we really appreciate your time and donations. Without you guys we wouldn't be able to keep it running, so we all thank you.
Now, onto that news I mentioned! The long-awaited factions update is in the works for Fellowship! With this we'll be able to hold server events specific to the Mordor and Gondor factions. It's going to be a lot of great fun, so ready your Arcane Bolts and your Dragonforge Longswords and get ready for one helluva fight!
To get this working we'll need your help though. I turn to you, the players, for advice here. How should we set up the factions on the server? Obviously we'd need the Mordor and Gondor factions, but how would you like the mechanics to work? Post your ideas below and if it's within the realm of possibility, we'll try to give it a shot.
Other issues with the server are being worked on. They include the following:
1. Mob Spawn rates for all dimensions are rather low and not conductive to drop-farming.
2. Elven biomes are STILL lag-machines, and the mobs there spawn uncontrollably.
3. Mobs glitch out at random and become undying and untargetable husks the player can't interact with, which is especially annoying with pets.
4. The Enchant Table at /spawn needs bookshelves before it will work.
5. Both types of levels reset during dimension changes, causing lots of lost time and magical awesomeness.
If you have any other issues that haven't been addressed here, please post them and we'll look into it.
Thanks again for your playtime, and have fun!
~Asha
yea will look into it
ID 15381 is mismatched between world and game.
same isue with singleplayer but it will still let me into the SP world.
Anyone else having this issue?
There was an update pushed while I was gone the minecraft host have a new server download
EDIT: nvm
the server is down?
EDIT: nvm
we are trying to fix a factions plugin sorry
It's me, "HyperBORGH!"
First of all, this modpack is huge and has ton of great mods! I really love the modpack, I don't really play it, because my laptop is lagging when I'm playing the Fellowship server & Single - Player.... Yeah...
I wanted to ask you guys, will there be more moderators going to be on the VoidsWrath staff? I said this, because the moderators aren't really that active on The VoidsWrath server.
Reply back to me or go to my profile and private message me.
~ HyperBORGH =D Hi Hairy!
---- Minecraft Crash Report ----
// I let you down. Sorry
Time: 9/1/13 2:40 PM
Description: Ticking memory connection
java.lang.NullPointerException
at mods.tinker.tconstruct.util.TEventHandler.onLivingDrop(TEventHandler.java:270)
at net.minecraftforge.event.ASMEventHandler_71_TEventHandler_onLivingDrop_LivingDropsEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingDrops(ForgeHooks.java:338)
at net.minecraft.entity.EntityLiving.func_70645_a(EntityLiving.java:1372)
at net.minecraft.entity.monster.EntitySkeleton.func_70645_a(SourceFile:151)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1126)
at net.minecraft.entity.monster.EntityMob.func_70097_a(SourceFile:45)
at minefantasy.system.EventManagerMF.onAttack(EventManagerMF.java:187)
at net.minecraftforge.event.ASMEventHandler_137_EventManagerMF_onAttack_LivingAttackEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.common.ForgeHooks.onLivingAttack(ForgeHooks.java:322)
at net.minecraft.entity.EntityLiving.func_70097_a(EntityLiving.java:1008)
at net.minecraft.entity.monster.EntityMob.func_70097_a(SourceFile:45)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1347)
at net.minecraft.network.NetServerHandler.func_72507_a(NetServerHandler.java:832)
at net.minecraft.network.packet.Packet7UseEntity.func_73279_a(SourceFile:36)
at net.minecraft.network.MemoryConnection.func_74428_b(MemoryConnection.java:89)
at net.minecraft.network.NetServerHandler.func_72570_d(NetServerHandler.java:134)
at net.minecraft.network.NetworkListenThread.func_71747_b(NetworkListenThread.java:53)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:109)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:677)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:573)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:127)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:470)
at net.minecraft.server.ThreadMinecraftServer.run(SourceFile:573)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.7.0_25, Oracle Corporation
Java VM Version: Java HotSpotâ„¢ 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 366335576 bytes (349 MB) / 966787072 bytes (922 MB) up to 966787072 bytes (922 MB)
JVM Flags: 2 total; -Xms512M -Xmx1024M
AABB Pool Size: 7447 (417032 bytes; 0 MB) allocated, 6192 (346752 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 3, tallocated: 63
FML: MCP v7.51 FML v5.2.23.737 Minecraft Forge 7.8.1.737 54 mods loaded, 54 mods active
mcp{7.51} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.23.737} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.1.737} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.8.7.3} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.5.2.28} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CatapultMod{0.8.9.137-beta-MC151} [Catapult Mod] (AncientWarfare.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Aquaculture{1.2.0} [Aquaculture] (Aquaculture.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArsMagica{5.52.013} [Ars Magica] (ArsMagica.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Atum{0.4.4B} [Atum] (Atum.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
weaponmod{1.5.2 v1.12.0} [Balkon's WeaponMod] (BalkonWeapons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterDungeons{1.8} [Better dungeons] (BetterDungeons.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BetterStorage{0.6.2.23} [BetterStorage] (BetterStorage.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BiblioCraft{1.3.3} [BiblioCraft] (BiblioCraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CastleDef{1.0.0} [Castle Defenders] (CastleDefenders.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ChatBubbles{3.1.4.4.0} [mod_ChatBubbles] (ChatBubbles.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Chisel{1.4.8} [Chisel] (ChiselMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
chococraft{2.8.8} [Torojima's ChocoCraft] (ChocoCraft.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
coralmod{1.5.2} [CoralReef Mod] (CoralReefMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
craftguide{1.5.2} [CraftGuide] (CraftGuide.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CraftHeraldry{1.0.2} [CraftHeraldry] (CraftHeraldry.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CustomRecipes{1.0} [Custom Recipes Mod] (CustomRecipes.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DamageIndicatorsMod{2.7.0.1} [Damage Indicators] (DamageIndicators.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DungeonPack{1.5.2 v3} [DungeonPack] (DungeonPack.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
eplus{1.15} [Enchanting Plus] (EnchantingPlus.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EnhancedCore{1.1} [EnhancedCore] (EnhancedCore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
EP2{1.0.6 (Build: 24)} [EnhancedPortals 2] (EnhancedPortals.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Farlanders{1.5.1} [The Farlanders] (Farlanders.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CARuins{0.1.3} [Cellular Automata Generator] (GeneratorMods.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
GreatWallMod{0.1.3} [Great Wall Mod] (GeneratorMods.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WalledCityMod{0.1.3} [Walled City Generator] (GeneratorMods.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Goblins_mod{1.5.1} [Goblins_mod] (Goblins.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
HangableMaps{1.5_1} [Hangable Maps] (HangableMaps.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
hangglidermod{0.5.0.BetaRC1} [Hang Glider Mod] (HangGliderMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Highlands{2.0.3} [Highlands] (Highlands.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
InfernalMobs{1.3.0} [Infernal Mobs] (InfernalMobs.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture{4.4} [Jammy Furniture Mod] (JammyFurnitureMod.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LOTR{Beta v6.2 for Minecraft 1.5.2} [The Lord of the Rings Mod] (LordOfTheRings.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MapWriter{2.0} [MapWriter] (MapWriter.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MineFantasy{Alpha 1.8} [Mine Fantasy] (MineFantasy.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIMineFantasy{1.0} [NEI MineFantasy Plugin] (MineFantasy NEI Plugin.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Myths&Monsters{WIP Version} [Myths&Monsters] (MythsAndMonsters.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura{2.1.1} [Natura] (Natura.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Natura|CompatMineFactoryReloaded{0.1} [Natura compat: MFR] (Natura.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
necromancy{1.3} [Necromancy] (Necromancy.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NEIPlugins{1.0.9.3} [NEI Plugins] (NEIPlugins.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SimplyHorses{0.6.3} [Simply Horses] (SimplyHorses.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_SmallBoat{0.10.1} [SmallBoat] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Punt{0.10.1} [Punt] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Whitehall{0.10.1} [Whitehall] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
awger_Hoy{0.10.1} [Hoy] (SmallBoats.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_TabbyChat{1.8.10} [mod_TabbyChat] (TabbyChat.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct{1.5.1_1.4.dev.16} [Tinkers' Construct] (TinkerersConstruct.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TConstruct|CompatMineFactoryReloaded{0.1} [TConstruct Compat: MFR] (TinkerersConstruct.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WitchesandMore{1.1.8} [Witches and More....] (WitchesAndMore.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 2077 (116312 bytes; 0 MB) allocated, 1331 (74536 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['jzburda'/375, l='Medieval test 3', x=-69.14, y=64.64, z=-50.04]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
Unless it's a incomplete download bug. I get those a lot.
Nobs 4 lyf
Hey, I'm working on bringing back Neo Melaphyre, under Project Melaphyre. This is going to be my best attempt at recreating the wonderous burning of stone for ore.
I don't got it pushed out to anything yet because I'm still in early stages.
"Dangit, why do people keep dying!"
-Beta tester for Molecular Energy
we will have a list put up
Before I do that though, I'd just like to give a special shoutout to all of our players and donors alike. You guys are the backbone of the server and we really appreciate your time and donations. Without you guys we wouldn't be able to keep it running, so we all thank you.
Now, onto that news I mentioned! The long-awaited factions update is in the works for Fellowship! With this we'll be able to hold server events specific to the Mordor and Gondor factions. It's going to be a lot of great fun, so ready your Arcane Bolts and your Dragonforge Longswords and get ready for one helluva fight!
To get this working we'll need your help though. I turn to you, the players, for advice here. How should we set up the factions on the server? Obviously we'd need the Mordor and Gondor factions, but how would you like the mechanics to work? Post your ideas below and if it's within the realm of possibility, we'll try to give it a shot.
Other issues with the server are being worked on. They include the following:
1. Mob Spawn rates for all dimensions are rather low and not conductive to drop-farming.
2. Elven biomes are STILL lag-machines, and the mobs there spawn uncontrollably.
3. Mobs glitch out at random and become undying and untargetable husks the player can't interact with, which is especially annoying with pets.
4. The Enchant Table at /spawn needs bookshelves before it will work.
5. Both types of levels reset during dimension changes, causing lots of lost time and magical awesomeness.
If you have any other issues that haven't been addressed here, please post them and we'll look into it.
Thanks again for your playtime, and have fun!
~Asha
yeah that minefantasy and ars magica!