Hey soccerguy, I was wondering how im supposed to load your mods? They are for 1.10.2 but there is no liteloader for that version. And when I try to load it in the current version it says its outdated.
Edit: Just realisied how stupid I am, I didnt even see the experimental builds option duh!
Hey soccerguy, I was wondering how im supposed to load your mods? They are for 1.10.2 but there is no liteloader for that version. And when I try to load it in the current version it says its outdated.
Edit: Just realisied how stupid I am, I didnt even see the experimental builds option duh!
Guys, I'm not working on Matmos or Presence Footsteps any more. Repos are there with what I have and (maybe) compatibility with 1.10.2. It's up to whoever picks up the projects next to compile and update to 1.11.x.
I'm done.
Rollback Post to RevisionRollBack
I'm not active on these forums, so forgive me if I don't respond!
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
When I do this other entities have default noises and I have none at all.
Depending on what version of minecraft your using . I put together a complete set for 1.10.2 on my Onedrive .Grab all 4 files from above . This is what I'm using
Depending on what version of minecraft your using . I put together a complete set for 1.10.2 on my Onedrive .Grab all 4 files from above . This is what I'm using
Hey soccerguy, I was wondering, is it possible to use multiple sound packs? I love the default one, but I want to try out the rasporia pack.
Hey soccerguy, I was wondering, is it possible to use multiple sound packs? I love the default one, but I want to try out the rasporia pack.
you can use more than one pack . The packs at the top have priority over the one below it and so on down to the bottom . only specially crafted sound packs work with PF and Matmos .
Guys, I'm not working on Matmos or Presence Footsteps any more. Repos are there with what I have and (maybe) compatibility with 1.10.2. It's up to whoever picks up the projects next to compile and update to 1.11.x.
I'm done.
Sorry to hear that, Sollace!
Hopefully someone picks up both Presence Footsteps and Matmos and carries them into the 1.11 generation :)!
First of all, happy new year to you and everyone
Second, thank you so much for this amazing mod, i swear you can make this a new legacy of two mod, it work so wonderful and of course some bug.
Here is some i found while playing:
•Swimming + climbing ladder sound is muted
•When you turn all sound up they will start to be broken (in sound volumes)
•Some sound kinda overwrite each other while playing like birds and frogs
that's all i found so far, wish you luck and the best on this version
Depending on what version of minecraft your using . I put together a complete set for 1.10.2 on my Onedrive .Grab all 4 files from above . This is what I'm using
Sorry for the extremely late reply!
I am trying to get this to work again and I cannot. I am trying to get other entities/players to make presence footsteps noises when I am near them on the 1.7.10 version. Is this possible to do at all? I've tried loading in the 1.9.4-1.10 resource pack and it doesn't make any noise at all. The 1.7.10-1.8.4 resource pack is just for myself as well. Do the hooks exist in the 1.7.10 version for this to work?
TL;DR - Is it possible to add multiplayer mode for the 1.7.10 version?
Also, I see there is a "custom stance" option in the config. Does this do anything interesting and can it be used to add compatibility for the Smart Moving Mod for crawling? I would still like for there to be grass noises when crawling through tall grass, but not sneaking noises for walking across blocks.
Hey soccerguy, I was wondering how im supposed to load your mods? They are for 1.10.2 but there is no liteloader for that version. And when I try to load it in the current version it says its outdated.
Edit: Just realisied how stupid I am, I didnt even see the experimental builds option duh!
"Move along people,nothing to see Here" Quote from a extremely suspicious person.
Here you go
http://jenkins.liteloader.com/job/LiteLoaderInstaller 1.10.2/
Thx mate
Any huge difference between the MATMOS MSI and Default RPs?
Just more sounds?
Popping back in to make an announcement:
Guys, I'm not working on Matmos or Presence Footsteps any more. Repos are there with what I have and (maybe) compatibility with 1.10.2. It's up to whoever picks up the projects next to compile and update to 1.11.x.
I'm done.
If you want to contact me, try going through Discord or you can find me on GitHub where I am still updating the below mods (and more):
PRESENCE FOOTSTEPS - (github)
VOID FOG - (github)
When I do this other entities have default noises and I have none at all.
Depending on what version of minecraft your using . I put together a complete set for 1.10.2 on my Onedrive .Grab all 4 files from above . This is what I'm using
Hey soccerguy, I was wondering, is it possible to use multiple sound packs? I love the default one, but I want to try out the rasporia pack.
"Move along people,nothing to see Here" Quote from a extremely suspicious person.
you can use more than one pack . The packs at the top have priority over the one below it and so on down to the bottom . only specially crafted sound packs work with PF and Matmos .
Sorry to hear that, Sollace!
Hopefully someone picks up both Presence Footsteps and Matmos and carries them into the 1.11 generation :)!
Check out the MAtmos thread, someone already picked up both mods. PF is not updated yet, though.
hey soccerguy3
so that mean we can use this mod in minecraft version 1.8x, 1.9x and 1.10x now, right?
PF , Matmos , the resources , are there for each minecraft version . bundled together . Use these or Solace
While you all wait for the rewrite by GVG_Vitalli , here is a
combined PF and MATMOS replacement I compiled for Forge 1.11.2 find it
in my OneDrive
with all the other PF and Matmos stuff http://sdrv.ms/TPcx5v
https://onedrive.live.com/?id=77B5E138E468EDE3!155&cid=77B5E138E468EDE3
Happy New Year
First of all, happy new year to you and everyone
Second, thank you so much for this amazing mod, i swear you can make this a new legacy of two mod, it work so wonderful and of course some bug.
Here is some i found while playing:
•Swimming + climbing ladder sound is muted
•When you turn all sound up they will start to be broken (in sound volumes)
•Some sound kinda overwrite each other while playing like birds and frogs
that's all i found so far, wish you luck and the best on this version
Sorry for the extremely late reply!
I am trying to get this to work again and I cannot. I am trying to get other entities/players to make presence footsteps noises when I am near them on the 1.7.10 version. Is this possible to do at all? I've tried loading in the 1.9.4-1.10 resource pack and it doesn't make any noise at all. The 1.7.10-1.8.4 resource pack is just for myself as well. Do the hooks exist in the 1.7.10 version for this to work?
TL;DR - Is it possible to add multiplayer mode for the 1.7.10 version?
Also, I see there is a "custom stance" option in the config. Does this do anything interesting and can it be used to add compatibility for the Smart Moving Mod for crawling? I would still like for there to be grass noises when crawling through tall grass, but not sneaking noises for walking across blocks.
I cant seem to find the 1.11.2 version. Mind Specifying which it is?
Hey SoccerGuy, can't find the 1.11.2 build that you released for MATMOS and Presence Footsteps..
I'll check in the MATMOS thread as well..
EDIT: Should have looked there first, answering my own question:
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1274487-matmos-environmental-sound-atmosphere-simulator?comment=4156
There is a link to the WIKKI on this page , https://minecraft.curseforge.com/projects/dynamic-surroundings?gameCategorySlug=mc-mods&projectID=238891
Footsteps is now configurable , loudness etc ,, also add sound physics to make it sound cooler . its updated often with more features
Walk on Slime Block( etfuturum & Tinkers Construct's congealed slime) will crash.
man something this in the base game would be so cool