Please fix this! (If you are looking forward to fowarding this to 1.8, make an update for 1.7.10 too, because there is a major problem with shaders in 1.8 and the chunks do NOT load if its on forge.) Thank you!
The Meaning of Life, the Universe, and Everything.
Join Date:
3/1/2014
Posts:
115
Minecraft:
CoolDeathWolf200
Xbox:
Deathwolf200
Member Details
help me with this:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 10/17/15 9:58 AM
Description: Exception in server tick loop
java.lang.NullPointerException: Exception in server tick loop
at com.arcanumLudum.ALCore.entity.player.PlayerHelper.isPlayerDead(PlayerHelper.java:198)
at cheatingessentials.mod.modulesystem.classes.AutoRespawn.onTick(AutoRespawn.java:29)
at cheatingessentials.mod.wrapper.Events.onTick(Events.java:38)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_14_Events_onTick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 317594800 bytes (302 MB) / 621543424 bytes (592 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA alcore{1.0} [ALCore] (ALCore-1.0.jar)
UCHIJAAAA cheatingessentials{5.5.0a} [Cheating Essentials] (CheatingEssentials-v5.5.0a.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Deathwolf200'/24, l='New World', x=1506.50, y=4.00, z=-843.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
I am running a 1.7.10 server, and installed this Client side and Server side. It works for flight and all the shiny options, but I still take fall damage, even in flight mode. Any flight mode.
What I am trying to do is get around having to put somebody on Creative mode, because they want to play like normal, but not worry about mob damage and fall damage, etc., but still mine and build as normal, without being creative.
I was working on finding a mod that allows invincibility from the server for a single person, because the rest of us play on hardcore mostly. Is this possible with this mod, or is there one out there that I can use? This mod is great, but it does not provide invincibility, and the fall damage and flights are not quite working like creative flight.
First off, i'm a big fan of this mod. I have ben useing it since the 1.6.4 version made by Kodehawa. As a big fan of this mod, I'm curious when I will be able to use it for 1.8 version of minecraft.
Also, I know that this mod wasn't desinged for multiplayer suport and it was never intended to serve as a cheat, but I notesed in privious versions of this mod, tracers, and player esp wher included featurs. Tracers and player esp are certinly a multiplayer thing so there must be some small levle of multiplayer suport.
My request is that tracers and player esp remain a part of this mod. Even if the majoroty of this mod dosn't work on multiplayer I think that atleast the tracers, player esp, and mob esp should remain compatable with multiplayer. It seems like a wast to just toss out these features simply because the mod is mainly intended for SSP.
I look forward to seeing the development of this mod, and am eager to contenue exspirienceing how awsome the mod has become.
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 1/25/16 8:12 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: com.arcanumLudum.ALCore.render.IGuiModule
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 35 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 37 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 2/12/16 8:32 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: com.arcanumLudum.ALCore.render.IGuiModule
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 35 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 37 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
I found my way here and thought first that what an awful mod, just to let players cheat.
Then I read the comments. Seem like a nice place to make all the stupid players gather.. I kinda understand why these ppl would need to cheat, and I also understand why you didn't have the strength to carry on. The mental exchaustion must have been horrible.
WARNING: ENCHANTED PORTALS 3 IS INCOMPATIBLE WITH BLOCKESP, IT WILL CRASH IF YOU ENABLE BLOCKESP WITH THAT MOD INSTALLED AND A PORTAL IS IN RENDERING RANGE.
Changes:
- Block Finder supports metadata.
- Block Finder now support block names (metadata can be used)
- Now uses ALCore.
- Fixed pinning.
- Fixed mod (owo)
- Fixed configs
- Added new gui handler, adds more compatibillity with other mods.
- Fixed crash with Pixelmon.
Feature List:
Hint: Type cemh <[Minus, non-spaced]module name> in the mod console for see what it does.
- Fly (fly).
- Dynamic Fly (dynamicfly).
- Creative Fly (creativefly).
- X-Ray (x-ray).
- AutoSprint (autosprint).
- AutoWalk (autowalk).
- Sneak (sneak).
- Sprint (sprint).
- Chest Finder (chestfinder).
- PlayerESP (playeresp).
- Set Day (setday).
- No Fall (nofall).
- (Event) No Fall (eventnofall).
- Breadcrumb (breadcrumb).
- Tracers (tracers).
- Fast Place (fastplace).
- Fast Break (fastbreak).
- Freeze Cam (freezecam).
- Freecam/Spectate (spectate).
- Full Bright (fullbright).
- High Jump (highjump).
- Invisible Player (invisibleplayer).
- No Web (noweb).
- Speed (speed).
- Auto-Step (step).
- Water Walk (waterwalk).
- Un-Pushable (unpushable).
- Block Finder (blockfinder)
- [Util] Advanced Tooltips.
- [Util] Mob Hitbox.
- [Util] Reload Chunks.
All modules are default to false, when toggled it changes to true and saves it state to a .TXT file.
undefined
Additional Information:
Keybinding:
- G: Gui Type /modulelist in console for see the keybinding
Console commands:
- module - Toggle the specified module.
- modulelist - Lists all the avaliable modules
- smkeyadd or delete - Change module keys.
- cesh - Change step height. (/cestepheight in 4.0.0B1) (Step module)
- flyspeed - Changes vanilla Fly speed
- cecb - Clears breadcrumb (/ceclearbreadcrumb in 4.0.0B1)
- cebeadd or remove - Add or removes blocks to the BlockESP list. (/ceblockesp in 4.0.0B1)
- cefcadd or delete - Add or delete friends to the friend list.
- ceecadd or delete - Add or delete enemys to the friend list.
- cesv - Changes player velocity (Speed module)
- cemh - Shows you a avaliable description for help you to understand the module
undefined
- Binkan Salaryman.
- Godshawk (3.4.1 and less code base).
- Halalaboos (ChestESP).
- Mentasys (Previous post).
- Exalm (Reflection and some code fixes).
- ReesZRB (Graphical User Interface for this mod).
- MrPonyCapitain (Many fixes and contributions to the code)
Copyright things:
undefined
Please donate for help me to buy a new computer <yes i am serious>
This is really old... and by all means, this is really a part of the history of at least myself, and I hope a part of the minecraft "cheating" story, even if a lot of people hate it..
I hope all the people who used it enjoyed it. I'm not a good coder by any means and I am not really retaking this, but since this is a part of myself I just wanted to give it a go and leave a message here to everyone who wanna read it:
I'm Kodehawa, or David Rubio, the one who kinda started this project in 2012... holy, that is a long time ago isn't it? Time really flies.
Most of the people I knew here moved on and I really haven't been in touch with anyone (though if anyone who I knew here wanna talk again you can hmu on PM).
The main post is broken already, most links are up but source code is down, Copyright notice is down (which is alright because I hope somebody takes this over.. though I lost all the source a long time ago and the GitHub source was basically rendered unusable with ADGDeveloping closed source 50% of the parts he recoded and things, not my type of thing to do but well, it was his code and "my" code was rendered intact on github, but nobody could use it..)
I wonder what the future of this mod would be, probably at this time I will just let it die because yeah, do you think it is worth it reviving a project that haven't been updated in more than 3 years? Well, with ADG we rewrote a lot of it but really never got to release 6.0 which fixed everything bad and the source is long lost..)
I hope everyone is doing alright and yeah, that
I wanted to leave a last message here, after all this is what it is, my mod.
This is really old... and by all means, this is really a part of the history of at least myself, and I hope a part of the minecraft "cheating" story, even if a lot of people hate it..
I hope all the people who used it enjoyed it. I'm not a good coder by any means and I am not really retaking this, but since this is a part of myself I just wanted to give it a go and leave a message here to everyone who wanna read it:
I'm Kodehawa, or David Rubio, the one who kinda started this project in 2012... holy, that is a long time ago isn't it? Time really flies.
Most of the people I knew here moved on and I really haven't been in touch with anyone (though if anyone who I knew here wanna talk again you can hmu on PM).
The main post is broken already, most links are up but source code is down, Copyright notice is down (which is alright because I hope somebody takes this over.. though I lost all the source a long time ago and the GitHub source was basically rendered unusable with ADGDeveloping closed source 50% of the parts he recoded and things, not my type of thing to do but well, it was his code and "my" code was rendered intact on github, but nobody could use it..)
I wonder what the future of this mod would be, probably at this time I will just let it die because yeah, do you think it is worth it reviving a project that haven't been updated in more than 3 years? Well, with ADG we rewrote a lot of it but really never got to release 6.0 which fixed everything bad and the source is long lost..)
I hope everyone is doing alright and yeah, that
I wanted to leave a last message here, after all this is what it is, my mod.
Huh. You deleted your twitter and github? And something was odd with your MCF account (you were appearing as MCFUser9643137), but now it's fixed...
Well, at least you came back for a bit. That's nice.
I'm not really "active" in the Minecraft modding community, just updating my mods (MinecraftX-RAY, LiteModWDL, ControlPack) because I have some spare time. I tried to grab your repo but your twitter and github seems to disappear.
What's lauj-jse 3.0???? it was in the Al-Core folder
Why wouldn't we? Man I wanna use it on my friend's private server.
Major bug found in latest version: If you enable unpushable, restart your game and go into a world the game crashes with the following crash report.
Seen here: http://pastebin.com/fzhWTUQm
Please fix this! (If you are looking forward to fowarding this to 1.8, make an update for 1.7.10 too, because there is a major problem with shaders in 1.8 and the chunks do NOT load if its on forge.) Thank you!
Just a dude on his laptop making stupid stuff...
is there a 1.8 download?
help me with this:
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 10/17/15 9:58 AM
Description: Exception in server tick loop
java.lang.NullPointerException: Exception in server tick loop
at com.arcanumLudum.ALCore.entity.player.PlayerHelper.isPlayerDead(PlayerHelper.java:198)
at cheatingessentials.mod.modulesystem.classes.AutoRespawn.onTick(AutoRespawn.java:29)
at cheatingessentials.mod.wrapper.Events.onTick(Events.java:38)
at cpw.mods.fml.common.eventhandler.ASMEventHandler_14_Events_onTick_ServerTickEvent.invoke(.dynamic)
at cpw.mods.fml.common.eventhandler.ASMEventHandler.invoke(ASMEventHandler.java:54)
at cpw.mods.fml.common.eventhandler.EventBus.post(EventBus.java:138)
at cpw.mods.fml.common.FMLCommonHandler.onPostServerTick(FMLCommonHandler.java:247)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:590)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:111)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:427)
at net.minecraft.server.MinecraftServer$2.run(MinecraftServer.java:685)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 317594800 bytes (302 MB) / 621543424 bytes (592 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1481 5 mods loaded, 5 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UCHIJAAAA mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UCHIJAAAA FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA Forge{10.13.4.1481} [Minecraft Forge] (forge-1.7.10-10.13.4.1481-1.7.10.jar)
UCHIJAAAA alcore{1.0} [ALCore] (ALCore-1.0.jar)
UCHIJAAAA cheatingessentials{5.5.0a} [Cheating Essentials] (CheatingEssentials-v5.5.0a.jar)
GL info: ~~ERROR~~ RuntimeException: No OpenGL context found in the current thread.
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 1 / 8; [EntityPlayerMP['Deathwolf200'/24, l='New World', x=1506.50, y=4.00, z=-843.50]]
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
I am running a 1.7.10 server, and installed this Client side and Server side. It works for flight and all the shiny options, but I still take fall damage, even in flight mode. Any flight mode.
What I am trying to do is get around having to put somebody on Creative mode, because they want to play like normal, but not worry about mob damage and fall damage, etc., but still mine and build as normal, without being creative.
I was working on finding a mod that allows invincibility from the server for a single person, because the rest of us play on hardcore mostly. Is this possible with this mod, or is there one out there that I can use? This mod is great, but it does not provide invincibility, and the fall damage and flights are not quite working like creative flight.
First off, i'm a big fan of this mod. I have ben useing it since the 1.6.4 version made by Kodehawa. As a big fan of this mod, I'm curious when I will be able to use it for 1.8 version of minecraft.
Also, I know that this mod wasn't desinged for multiplayer suport and it was never intended to serve as a cheat, but I notesed in privious versions of this mod, tracers, and player esp wher included featurs. Tracers and player esp are certinly a multiplayer thing so there must be some small levle of multiplayer suport.
My request is that tracers and player esp remain a part of this mod. Even if the majoroty of this mod dosn't work on multiplayer I think that atleast the tracers, player esp, and mob esp should remain compatable with multiplayer. It seems like a wast to just toss out these features simply because the mod is mainly intended for SSP.
I look forward to seeing the development of this mod, and am eager to contenue exspirienceing how awsome the mod has become.
wow nice hacker mod
Kodehawa seems to have disappeared... along with his github account and his twitter.
Will you ever add Kill aura to it?
this is for 1.8 ???
Crash Report
---- Minecraft Crash Report ----
// Quite honestly, I wouldn't worry myself about that.
Time: 1/25/16 8:12 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: com.arcanumLudum.ALCore.render.IGuiModule
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 35 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 37 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 173799696 bytes (165 MB) / 322260992 bytes (307 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1558 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UC Forge{10.13.4.1558} [Minecraft Forge] (forge-1.7.10-10.13.4.1558-1.7.10.jar)
UE cheatingessentials{5.5.0a} [Cheating Essentials] (CheatingEssentials-v5.5.0a.jar)
GL info: ' Vendor: 'NVIDIA Corporation' Version: '4.5.0 NVIDIA 355.82' Renderer: 'GeForce GT 730/PCIe/SSE2'
Herobrine: The Return. WIP map at http://www.minecraftforum.net/forums/mapping-and-modding/maps/wip-maps/2429548-w-i-p-herobrine-the-return#c14
---- Minecraft Crash Report ----
// Would you like a cupcake?
Time: 2/12/16 8:32 PM
Description: There was a severe problem during mod loading that has caused the game to fail
cpw.mods.fml.common.LoaderException: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at cpw.mods.fml.common.LoadController.transition(LoadController.java:163)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:544)
at cpw.mods.fml.client.FMLClientHandler.beginMinecraftLoading(FMLClientHandler.java:208)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:480)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:878)
at net.minecraft.client.main.Main.main(SourceFile:148)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
Caused by: java.lang.NoClassDefFoundError: com/arcanumLudum/ALCore/render/IGuiModule
at java.lang.Class.forName0(Native Method)
at java.lang.Class.forName(Class.java:344)
at cpw.mods.fml.common.FMLModContainer.constructMod(FMLModContainer.java:440)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at cpw.mods.fml.common.Loader.loadMods(Loader.java:513)
... 10 more
Caused by: java.lang.ClassNotFoundException: com.arcanumLudum.ALCore.render.IGuiModule
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:191)
at java.lang.ClassLoader.loadClass(ClassLoader.java:424)
at java.lang.ClassLoader.loadClass(ClassLoader.java:357)
... 35 more
Caused by: java.lang.NullPointerException
at net.minecraft.launchwrapper.LaunchClassLoader.findClass(LaunchClassLoader.java:182)
... 37 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- System Details --
Details:
Minecraft Version: 1.7.10
Operating System: Windows 10 (amd64) version 10.0
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 154495504 bytes (147 MB) / 319627264 bytes (304 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
AABB Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.05 FML v7.10.99.99 Minecraft Forge 10.13.4.1492 4 mods loaded, 4 mods active
States: 'U' = Unloaded 'L' = Loaded 'C' = Constructed 'H' = Pre-initialized 'I' = Initialized 'J' = Post-initialized 'A' = Available 'D' = Disabled 'E' = Errored
UC mcp{9.05} [Minecraft Coder Pack] (minecraft.jar)
UC FML{7.10.99.99} [Forge Mod Loader] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UC Forge{10.13.4.1492} [Minecraft Forge] (forge-1.7.10-10.13.4.1492-1.7.10.jar)
UE cheatingessentials{5.5.0a} [Cheating Essentials] (CheatingEssentials-v5.5.0a.jar)
GL info: ' Vendor: 'ATI Technologies Inc.' Version: '4.5.13399 Compatibility Profile Context 15.200.1060.0' Renderer: 'AMD Radeon HD 8470D'
is the version 5.5.0 for 1.8?
Geuse not
I found my way here and thought first that what an awful mod, just to let players cheat.
Then I read the comments. Seem like a nice place to make all the stupid players gather.. I kinda understand why these ppl would need to cheat, and I also understand why you didn't have the strength to carry on. The mental exchaustion must have been horrible.
I think you should add a panic feature that disables all mods with just a click.
This is really old... and by all means, this is really a part of the history of at least myself, and I hope a part of the minecraft "cheating" story, even if a lot of people hate it..
I hope all the people who used it enjoyed it. I'm not a good coder by any means and I am not really retaking this, but since this is a part of myself I just wanted to give it a go and leave a message here to everyone who wanna read it:
I'm Kodehawa, or David Rubio, the one who kinda started this project in 2012... holy, that is a long time ago isn't it? Time really flies.
Most of the people I knew here moved on and I really haven't been in touch with anyone (though if anyone who I knew here wanna talk again you can hmu on PM).
The main post is broken already, most links are up but source code is down, Copyright notice is down (which is alright because I hope somebody takes this over.. though I lost all the source a long time ago and the GitHub source was basically rendered unusable with ADGDeveloping closed source 50% of the parts he recoded and things, not my type of thing to do but well, it was his code and "my" code was rendered intact on github, but nobody could use it..)
I wonder what the future of this mod would be, probably at this time I will just let it die because yeah, do you think it is worth it reviving a project that haven't been updated in more than 3 years? Well, with ADG we rewrote a lot of it but really never got to release 6.0 which fixed everything bad and the source is long lost..)
I hope everyone is doing alright and yeah, that
I wanted to leave a last message here, after all this is what it is, my mod.
Woah woah!
Huh. You deleted your twitter and github? And something was odd with your MCF account (you were appearing as MCFUser9643137), but now it's fixed...
Well, at least you came back for a bit. That's nice.
I'm not really "active" in the Minecraft modding community, just updating my mods (MinecraftX-RAY, LiteModWDL, ControlPack) because I have some spare time. I tried to grab your repo but your twitter and github seems to disappear.
Well, see you... if we meet again.