I recently made this for a requestor based on my forums GFX shop (Which I will not link since I do not wish to advertise in someone elses areas) and figure you should be allowed to have a look at it if you havent seen it already :3
Great mod but I would love to see two things
1) shorten the front of the carpet (impossible to see anything below)
2) Have it act more like your flying horses in Mo'Creatures...the jump/fall speed is way too fast.
3) If you decide to do either idea 1 and/or 2 please please please release a 1.6.2 version for us poor saps...rest of the mod world doesn't update as quickly as you
is this compatible with 1.6.4? I do not see anywhere that it is or is not. I will have to try it out to see for myself I guess. Thank you for all your hard work DrZhark, many of us appreciate it greatly.
Rollback Post to RevisionRollBack
-submitted by ButtonPusher, original designer of proof-of-concept Alpha Omega 1.6.4 modpack (400+ mods)-
title screen at 10 minutes into video - http://www.twitch.tv/button_pusher_/v/49042838
is this compatible with 1.6.4? I do not see anywhere that it is or is not. I will have to try it out to see for myself I guess. Thank you for all your hard work DrZhark, many of us appreciate it greatly.
Well I was waiting to see if you came back to report. . . but I guess I need to try it too. . .lol
EDIT: Just tested it in 1.6.4. It seems to work fine in a creative mode test. It is kind of like a hover craft on the ground that glides over the changes in terrain. It can fly up but it doesn't maintain altitude, it just floats back down to ground level. It is more like a glider in that respect.
I'm experiencing a problem with this mod on 1.6.4. It's proving rather difficult to place rugs and magic carpets actually on the ground. Roughly three times out of four, when I attempt to put down a rolled rug or magic carpet, either it doesn't get placed at all, or it gets placed floating in the air at waist height.
Also, when I re-roll a rug or magic carpet, it apparently registers as an entity death event, which causes Better Grass and Leaves mod to throw blood splatters. (Reporting this to Better Grass & Leaves as well.)
"Wake me, when you need me."
Great mod!
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I spoke to him about it. He only allows private modpacks with his stuff if you donate to him.
I dunno where you got the donating part from...
I stand corrected!
Don't I feel ish.
Thank you so much for letting me know about this!
Do you know if that only pertains to magic carpet or also to mo creatures?
Portfolio: http://s1303.photobucket.com/user/ArchosmanF/library/?sort=3&page=1
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I'd like the answer to this one as well... I cannot seem to find a config for this and I'm having an ID conflict...
thanks,
-- M.
1) shorten the front of the carpet (impossible to see anything below)
2) Have it act more like your flying horses in Mo'Creatures...the jump/fall speed is way too fast.
3) If you decide to do either idea 1 and/or 2 please please please release a 1.6.2 version for us poor saps...rest of the mod world doesn't update as quickly as you
-submitted by ButtonPusher, original designer of proof-of-concept Alpha Omega 1.6.4 modpack (400+ mods)-
title screen at 10 minutes into video - http://www.twitch.tv/button_pusher_/v/49042838
Well I was waiting to see if you came back to report. . . but I guess I need to try it too. . .lol
EDIT: Just tested it in 1.6.4. It seems to work fine in a creative mode test. It is kind of like a hover craft on the ground that glides over the changes in terrain. It can fly up but it doesn't maintain altitude, it just floats back down to ground level. It is more like a glider in that respect.
Also, when I re-roll a rug or magic carpet, it apparently registers as an entity death event, which causes Better Grass and Leaves mod to throw blood splatters. (Reporting this to Better Grass & Leaves as well.)