Too Much Sprinkles is a semi-semi-vanilla mod pack, focused on aeshetics, better worlds/biomes, and nature, as well as variation and randomness. Of course, it still adds new mobs and items and stuff, and the focus is to make it feel like vanilla, but better. It's a bit like those "Vanilla with Sprinkles" type mod packs, if the ice cream guy accidentally got way too much sprinkles on your vanilla ice cream, but then it turned out that they were the awesome kind of sprinkles, the kind made of solid sugar, and it ended up tasting a lot like vanilla, but better. But enough with the analogies. TMS has, at the moment, 15 mods, including stuff like core mods that don't do anything other than allowing other mods to work. Here's a list of the core mods:
-Forge Mod Loader
-Minecraft Forge
-CodeChickenCore
-Not Enough Items
And here's the part you'll actually pay attention to regular mods that actually change the game:
Download: http://adf.ly/Ovo19(1.5.x Forge)
To get this mod pack, just unzip the zip file, and you'll get a coremods folder and a mods folder. Just switch them out with the mods and coremods folders you already have.
What exactly do these mods do, you ask? Well, I'm hopefully going to get a wiki going soon, but for now, click the link to their forum pages for a full explanation.
Metallurgy 3 by RebelKeithy and Shadowclaimer http://www.minecraft...k-in-minecraft/
(note: This page is for Metallurgy 2, but M3 is just the 1.5.x version. It's exactly the same mod.)
Other Stuff
There are three mods which I highly recommend for use with Too Much Sprinkles, but for various reasons (either the owner not letting me include them, or them not being in the mods folder, or other screwy stuff) they do not come with TMS. For now. Anyway, it's a good idea to download them to get the best TMS experience. Here they are:
Optifine by sp614x http://www.minecraft...-and-much-more/
(Make sure you download this after any other mods, unless a mod specifically says to download it after Optifine.)
Stuff that's Hopefully Coming Soon
-An update to 1.6 soon after 1.6 comes out.
-Support for popular texture packs like Sphax' PureBDcraft.
-Even more badass worldgen.
-Better ways to kill things.
-More mobs.
-Feed the Beast support.
-A server made by Jugbot himself. You can check out his website, http://jugbot.com/
-Other servers! Anyone who wants to make a TMS server, just message me. I'll say yes no matter what, so you don't have to ask me, just tell me you're making one so I know. I might even visit
-Sci-Fi and Elemental metals, courtesy of RebelKeithy and Shadowclaimer.
-More amputatable mobs, courtesy of iChun.
-A launcher of our own, so it feels more like a mod pack.
-Backpacks, lockers, reinforced chests, locks, keys, and other storage goodies.
Very cool pack. I will definitely check this out.
Also, 2 questions.
How do the multiple biome mods interact together. Does it still add the biomes between them like I would suspect?
Also, this may have been mentioned in one of the mod pages, but when it comes to mining all the new resources, is there a backpack or something similar included? It seems that I would fill my inventory in mere minutes into a caving session with all the new stuff.
Very cool pack. I will definitely check this out.
Also, 2 questions.
How do the multiple biome mods interact together. Does it still add the biomes between them like I would suspect?
Also, this may have been mentioned in one of the mod pages, but when it comes to mining all the new resources, is there a backpack or something similar included? It seems that I would fill my inventory in mere minutes into a caving session with all the new stuff.
The multiple biome mods work together, so in a normal world, there are all the vanilla biomes, Highlands biomes, and EBXL biomes. The backpack is coming soon, however you can make metal chests with that have a lot of space, so don't worry about running out of space.
Rollback Post to RevisionRollBack
Timeless Modding is kinda dead but idk what to put here now
I got permissions, and of course I can profit off the mods. That's the point of me making a mod pack.
Welcome to the internet, and careful where you step, there's porn everywhere.
For permissions, its best if you have a screenshot or proof that you did get permission from the Mod Maker rather than a link to the Mod thread.
I've Looked at the Mod threads that you have included in your pack, I counted 4 Mods that do not allow the distribution with a profit, whether they be in a modpack or not. I have included the proof below.
For permissions, its best if you have a screenshot or proof that you did get permission from the Mod Maker rather than a link to the Mod thread.
I've Looked at the Mod threads that you have included in your pack, I counted 4 Mods that do not allow the distribution with a profit, whether they be in a modpack or not. I have included the proof below.
v1
Too Much Sprinkles is a semi-semi-vanilla mod pack, focused on aeshetics, better worlds/biomes, and nature, as well as variation and randomness. Of course, it still adds new mobs and items and stuff, and the focus is to make it feel like vanilla, but better. It's a bit like those "Vanilla with Sprinkles" type mod packs, if the ice cream guy accidentally got way too much sprinkles on your vanilla ice cream, but then it turned out that they were the awesome kind of sprinkles, the kind made of solid sugar, and it ended up tasting a lot like vanilla, but better. But enough with the analogies. TMS has, at the moment, 15 mods, including stuff like core mods that don't do anything other than allowing other mods to work. Here's a list of the core mods:
-Forge Mod Loader
-Minecraft Forge
-CodeChickenCore
-Not Enough Items
And here's the
part you'll actually pay attention toregular mods that actually change the game:-BiblioCraft
-ExtraBiomesXL
-BetterFarming
-Highlands
-Lava Monsters
-Mob Amputation
-Nether Ores
-Special Mobs
-Underground Biomes
-Wildcaves 3
-Metallurgy 3
Download:
http://adf.ly/Ovo19 (1.5.x Forge)
To get this mod pack, just unzip the zip file, and you'll get a coremods folder and a mods folder. Just switch them out with the mods and coremods folders you already have.
What exactly do these mods do, you ask? Well, I'm hopefully going to get a wiki going soon, but for now, click the link to their forum pages for a full explanation.
BiblioCraft by Nuchaz
http://www.minecraft...dated-04062013/
ExtraBiomesXL by MisterFiber
http://www.minecraft..._ extrabiomesxl
Better Farming by iBlackShadow
http://www.minecraft...r-farming-v332/
Highlands by sdj64
http://www.minecraft...-and-more-v125/
Lava Monsters by FatherToast
http://www.minecraft...-lava-monsters/
Mob Amputation by iChun
http://www.minecraft...-an-easter-egg/
Nether Ores by Lordmau5
http://www.minecraft...inally-updated/
Special Mobs by FatherToast
http://www.minecraft...-lava-monsters/
Underground Biomes by Exterminator Jeff
http://www.minecraft...rground-biomes/
Wildcaves 3 by Alexmania, based on mods by other people
http://www.minecraft...ldcaves-3-v041/
Metallurgy 3 by RebelKeithy and Shadowclaimer
http://www.minecraft...k-in-minecraft/
(note: This page is for Metallurgy 2, but M3 is just the 1.5.x version. It's exactly the same mod.)
Other Stuff
There are three mods which I highly recommend for use with Too Much Sprinkles, but for various reasons (either the owner not letting me include them, or them not being in the mods folder, or other screwy stuff) they do not come with TMS. For now. Anyway, it's a good idea to download them to get the best TMS experience. Here they are:
Optifine by sp614x
http://www.minecraft...-and-much-more/
(Make sure you download this after any other mods, unless a mod specifically says to download it after Optifine.)
MAtmos by Huricaaane
http://www.minecraft...here-simulator/
Sildur's Shaders by Sildur1
http://www.minecraft...ers-pcmacintel/
Stuff that's Hopefully Coming Soon
-An update to 1.6 soon after 1.6 comes out.
-Support for popular texture packs like Sphax' PureBDcraft.
-Even more badass worldgen.
-Better ways to kill things.
-More mobs.
-Feed the Beast support.
-A server made by Jugbot himself. You can check out his website, http://jugbot.com/
-Other servers! Anyone who wants to make a TMS server, just message me. I'll say yes no matter what, so you don't have to ask me, just tell me you're making one so I know. I might even visit
-Sci-Fi and Elemental metals, courtesy of RebelKeithy and Shadowclaimer.
-More amputatable mobs, courtesy of iChun.
-A launcher of our own, so it feels more like a mod pack.
-Backpacks, lockers, reinforced chests, locks, keys, and other storage goodies.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Also, 2 questions.
How do the multiple biome mods interact together. Does it still add the biomes between them like I would suspect?
Also, this may have been mentioned in one of the mod pages, but when it comes to mining all the new resources, is there a backpack or something similar included? It seems that I would fill my inventory in mere minutes into a caving session with all the new stuff.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
Welcome to the internet, and careful where you step, there's porn everywhere.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!
For permissions, its best if you have a screenshot or proof that you did get permission from the Mod Maker rather than a link to the Mod thread.
I've Looked at the Mod threads that you have included in your pack, I counted 4 Mods that do not allow the distribution with a profit, whether they be in a modpack or not. I have included the proof below.
Highlands - http://i.imgur.com/sNgfivJ.png
Metallurgy - http://i.imgur.com/XlTuxu1.png
Bibliocraft - http://i.imgur.com/0zrGEkS.png
Wildcaves - http://i.imgur.com/CFEEZbN.png
To further avoid any repercussions, please remove the adfly link in your thread.
Timeless Modding is kinda dead but idk what to put here now
I occasionally make textures/models for random people. Contributed to: Tinker's Construct, Growthcraft, and Animals+
PixelQuest 2, my new 1.10 RPG/rougelike-inspired modpack, is coming soon!