Equivalency is an addon for Equivalent Exchange 3 that adds more transmutation recipes for the mod. It also adds support for several mods that are usually used along side EE3, such as Industrial Craft 2 and Forestry.
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Lesser General Public License as published by
the Free Software Foundation, either version 3 of the License, or(at your option) any later version.This program is distributed in the hope that it will be useful,but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Lesser General Public License for more details.You should have received a copy of the GNU Lesser General Public License
Since i could change the recipes at any time, look at the source code. I have each mod divided into their own file that has the recipes all commented in a simple way. Also, I'm too lazy to type.
Bless you. I was just lamenting earlier that there was no way to transmute anything into lapis, and here you are. Some of the others will be very handy too, but that one is the one I was most missing.
Bless you. I was just lamenting earlier that there was no way to transmute anything into lapis, and here you are. Some of the others will be very handy too, but that one is the one I was most missing.
Your welcome. I had actually just started on this yesterday, and your post earlier today convinced me to finish and release it.
Interesting...
But 1 emerald to 8 gold ingots is very unbalanced, since first discovered village or saved villagers will almost immediately open farming wheat, wool, coal, meat or fish to gold, and 8 gold ingots is 2 diamonds or a stack of iron ingots.
In description there's 7 coal = 1 lapis lazuli when it's actually 8.
Then it makes sense to convert 4 redstone to 1 lapis and 4 redstone blocks to 1 lapis block (and vice-versa).
For Thaumcraft:
- transmute colored markers around
- transmute colored tallow candles around
- transmute colored warded stone around
- air crystal cluster -> fire crystal cluster -> water crystal cluster -> earth crystal cluster -> air crystal cluster
- obsidian tile -> obsidian
Will this mod work with Luixhi's latest build? Mod looks great btw
Just tested it out and got this error. Can anyone help?
---- Minecraft Crash Report ----
// Oh - I know what I did wrong!
Time: 03/05/13 18:09
Description: Failed to start game
java.lang.NullPointerException
at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:295)
at net.minecraftforge.oredict.OreDictionary.registerOre(OreDictionary.java:279)
at net.lomeli.equivalency.recipes.MagiksRecipes.loadRecipes(MagiksRecipes.java:21)
at net.lomeli.equivalency.Equivalency.postLoad(Equivalency.java:67)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at cpw.mods.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:515)
at sun.reflect.GeneratedMethodAccessor3.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.propogateStateMessage(LoadController.java:165)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at com.google.common.eventbus.EventHandler.handleEvent(EventHandler.java:74)
at com.google.common.eventbus.SynchronizedEventHandler.handleEvent(SynchronizedEventHandler.java:45)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:314)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:296)
at com.google.common.eventbus.EventBus.post(EventBus.java:267)
at cpw.mods.fml.common.LoadController.distributeStateMessage(LoadController.java:98)
at cpw.mods.fml.common.Loader.initializeMods(Loader.java:695)
at cpw.mods.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:206)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:444)
at net.minecraft.client.MinecraftAppletImpl.func_71384_a(SourceFile:56)
at net.minecraft.client.Minecraft.run(Minecraft.java:729)
at java.lang.Thread.run(Unknown Source)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
Interesting...
But 1 emerald to 8 gold ingots is very unbalanced, since first discovered village or saved villagers will almost immediately open farming wheat, wool, coal, meat or fish to gold, and 8 gold ingots is 2 diamonds or a stack of iron ingots.
In description there's 7 coal = 1 lapis lazuli when it's actually 8.
Then it makes sense to convert 4 redstone to 1 lapis and 4 redstone blocks to 1 lapis block (and vice-versa).
For Thaumcraft:
- transmute colored markers around
- transmute colored tallow candles around
- transmute colored warded stone around
- air crystal cluster -> fire crystal cluster -> water crystal cluster -> earth crystal cluster -> air crystal cluster
- obsidian tile -> obsidian
Ah, derp, It's my own fault. I've been testing Equivalency with an copy of the still in development Alpha 0.0.8 of MechroMagiks, and so it's looking for ores from Alpha 0.0.8 that are still unavailable in Alpha 0.0.7. I'll patch the download to correct this.
Sorry. Life got in the way then MCP was not cooperating when I was trying to update. All the 1.1 links have been updated to have the patch version, just redownload it to fix your little error nathada.
You're probably right. Will modify the build to disable it for the time being.
"What! How can it be abused?!"
http://www.minecraftforum.net/topic/1540010-equivalent-exchange-3-pre1g/page__st__3840#entry22208469
Since i could change the recipes at any time, look at the source code. I have each mod divided into their own file that has the recipes all commented in a simple way. Also, I'm too lazy to type.
https://github.com/Lomeli12/Equivalency/tree/master/common/net/lomeli/equivalency/recipes
Your welcome. I had actually just started on this yesterday, and your post earlier today convinced me to finish and release it.
My favorite part about adding Applied Energistics support
Blaze Rod -> Diamond is disabled for now
Buildcraft doesn't add any ores, so not really needed.
Auto Crafting Table will auto-craft any recipe that can be done on a crafting table, including these new transmutations.
But 1 emerald to 8 gold ingots is very unbalanced, since first discovered village or saved villagers will almost immediately open farming wheat, wool, coal, meat or fish to gold, and 8 gold ingots is 2 diamonds or a stack of iron ingots.
In description there's 7 coal = 1 lapis lazuli when it's actually 8.
Then it makes sense to convert 4 redstone to 1 lapis and 4 redstone blocks to 1 lapis block (and vice-versa).
Suggestions for vanilla recipes:
- 4 redstone -> 1 lapis lazuli
- 4 blocks of redstone = 1 block of lapis lazuli
- block of quartz -> 4 nether quartz
- block of quartz -> chiseled quartz block -> pillar quartz block -> block of quartz
- 2 stone slab -> 1 stone
- 2 sandstone slab -> 1 sandstone
- 2 cobblestone slab -> 1 cobblestone
- 2 bricks slab -> 1 brick block
- 2 stone bricks slab -> 1 stone brick
- 2 nether brick slab -> 1 nether brick
- 2 quartz slab -> 1 block of quartz
- 2 any wood slab -> 1 matched wood planks
- 1 nether brick (block) -> 4 nether bricks (item)
- 1 nether brick (item) -> 1 netherrack
- 2 any wood stairs -> 3 matched wood planks
- 2 stone stairs -> 3 cobblestone
- 2 stone brick stairs -> 3 stone bricks
- 2 nether brick stairs -> 3 nether brick
- 2 sandstone stairs -> 3 sandstone
- 2 quartz stairs -> 3 blocks of quartz
- 1 wooden fence -> 3 sticks
- 1 nether brick fence -> 1 nether brick
- 1 cobblestone wall -> 1 cobblestone
- 1 mossy cobblestone wall -> 1 moss stone
For Thaumcraft:
- transmute colored markers around
- transmute colored tallow candles around
- transmute colored warded stone around
- air crystal cluster -> fire crystal cluster -> water crystal cluster -> earth crystal cluster -> air crystal cluster
- obsidian tile -> obsidian
The forge-log will probably server me better. <minecraft folder>\ForgeModLoader-client-0.log
Alright, all in agreement say I, all oppose, nay.
Ah, derp, It's my own fault. I've been testing Equivalency with an copy of the still in development Alpha 0.0.8 of MechroMagiks, and so it's looking for ores from Alpha 0.0.8 that are still unavailable in Alpha 0.0.7. I'll patch the download to correct this.