The OP said he rolled out his update without a chance to test it. We're posting the crash reports so he'll be able to fix/update accordingly.
On another note, i don't normally use modloader, but i might play with it a bit for something to do.
If you look at the crash report, it doesn't mention my mod in the error. I think the crash is caused by forge. Try reinstalling forge with the newest version on files.minecraftforge.net, I just tested it and it worked for me.
If you look at the crash report, it doesn't mention my mod in the error. I think the crash is caused by forge. Try reinstalling forge with the newest version on files.minecraftforge.net, I just tested it and it worked for me.
I don't understand the crash reports for the most part. Sorry. The most recent release of Forge is what i used. At least the one that was released today. I used the Forge installer, which may be the issue. I don't know. Just thought i was helping you out by posting the crash report since i added Forge and everything ran/played fine, then added your mod and it crashed repeatedly.
Rollback Post to RevisionRollBack
~My problem is a simple one: I'm severely allergic to stupid.~
I don't understand the crash reports for the most part. Sorry. The most recent release of Forge is what i used. At least the one that was released today. I used the Forge installer, which may be the issue. I don't know. Just thought i was helping you out by posting the crash report since i added Forge and everything ran/played fine, then added your mod and it crashed repeatedly.
They're constantly releasing new versions. When I said to install the newest version I meant to check if there were any more uploaded. The mod worked for me in version
8.9.0.761. Is that the version you used? If not use that version and if you still get the crash tell me.
They're constantly releasing new versions. When I said to install the newest version I meant to check if there were any more uploaded. The mod worked for me in version
8.9.0.761. Is that the version you used? If not use that version and if you still get the crash tell me.
No, i was trying to use Forge version 8.9.0.759, which was only a few hours older than the one in your post. I'm not going to be able to tell you if it continues to crash though cause i'm throwing in the towel and going back to 1.5.2 until August or so. Maybe by then the major kinks will all be worked out. Good luck with your mod and thank you anyway.
Rollback Post to RevisionRollBack
~My problem is a simple one: I'm severely allergic to stupid.~
For some reason in SMP when I use this mod occaisonally it just stops working. I am in creative AND op.
Basically when I press R on a space nothing happens. I tried rejoining, I tested it on singleplayer and it works fine. I tried rebinding the controls and still not working.
Hey mister_person when the forge starts to work again and everything is easier to mod can you do a little update which add the new absorption effect to the custom potions.
For some reason in SMP when I use this mod occaisonally it just stops working. I am in creative AND op.
Basically when I press R on a space nothing happens. I tried rejoining, I tested it on singleplayer and it works fine. I tried rebinding the controls and still not working.
Are you using modloader and is the gamerule doDaylightCycle false? That's the only thing I can think of right now. Either try using forge or type "/gamerule doDaylightCycle true". What server is this?
Hey mister_person when the forge starts to work again and everything is easier to mod can you do a little update which add the new absorption effect to the custom potions.
That's the plan. I'll add health boost, absorption, and saturation, and I might release it today.
There are install instructions in the OP. Installing modloader and forge is different than in 1.5, and instructions for those are on their own websites.
yay ^^ ,but what´s the reason for attribute editing not working in multiplayer ?
and if i am allowed to ask (:3) how is it going with your "all-u-want spawner&entity editor" mod ? ^^ since attributes work on entities too you´ll have some work,right ?
It doesn't work on multiplayer because the server will take attributes off items that you give yourself. I haven't tested it thoroughly so I don't know exactly what is happening.
Yes I will need to add attributes to the entity editor, but that will be easy because I can just use the same GUI.
You Plugin failed to load for me org/bukkit/craftbukkit/v1_5_R3/inventory/CraftItemStack initializing All-U-Want v1 (Is it up to date?)
java.lang.NoClassDefFoundError: org/bukkit/craftbukkit/v1_5_R3/inventory/CraftItemStack
at person.mister.alluwant.NBTMod.onLoad(NBTMod.java:57)
at org.bukkit.craftbukkit.v1_6_R1.CraftServer.loadPlugins(CraftServer.java:244)
at org.bukkit.craftbukkit.v1_6_R1.CraftServer.<init>(CraftServer.java:217)
at net.minecraft.server.v1_6_R1.PlayerList.<init>(PlayerList.java:55)
at net.minecraft.server.v1_6_R1.DedicatedPlayerList.<init>(SourceFile:11)
at net.minecraft.server.v1_6_R1.DedicatedServer.init(DedicatedServer.java:106)
at net.minecraft.server.v1_6_R1.MinecraftServer.run(MinecraftServer.java:391)
at net.minecraft.server.v1_6_R1.ThreadServerApplication.run(SourceFile:582)
Caused by: java.lang.ClassNotFoundException: org.bukkit.craftbukkit.v1_5_R3.inventory.CraftItemStack
at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
You Plugin failed to load for me
[spoiler][SEVERE] org/bukkit/craftbukkit/v1_5_R3/inventory/CraftItemStack initializing All-U-Want v1 (Is it up to date?)
java.lang.NoClassDefFoundError: org/bukkit/craftbukkit/v1_5_R3/inventory/CraftItemStack
at person.mister.alluwant.NBTMod.onLoad(NBTMod.java:57)
at org.bukkit.craftbukkit.v1_6_R1.CraftServer.loadPlugins(CraftServer.java:244)
at org.bukkit.craftbukkit.v1_6_R1.CraftServer.<init>(CraftServer.java:217)
at net.minecraft.server.v1_6_R1.PlayerList.<init>(PlayerList.java:55)
at net.minecraft.server.v1_6_R1.DedicatedPlayerList.<init>(SourceFile:11)
at net.minecraft.server.v1_6_R1.DedicatedServer.init(DedicatedServer.java:106)
at net.minecraft.server.v1_6_R1.MinecraftServer.run(MinecraftServer.java:391)
at net.minecraft.server.v1_6_R1.ThreadServerApplication.run(SourceFile:582)
Caused by: java.lang.ClassNotFoundException: org.bukkit.craftbukkit.v1_5_R3.inventory.CraftItemStack
at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 more [/spoiler]
Yeah sorry, I need to update it. I'll post a new version in a few minutes.
If you look at the crash report, it doesn't mention my mod in the error. I think the crash is caused by forge. Try reinstalling forge with the newest version on files.minecraftforge.net, I just tested it and it worked for me.
They're constantly releasing new versions. When I said to install the newest version I meant to check if there were any more uploaded. The mod worked for me in version
I'll fix that in the next update, probably tomorrow.
No, i was trying to use Forge version 8.9.0.759, which was only a few hours older than the one in your post. I'm not going to be able to tell you if it continues to crash though cause i'm throwing in the towel and going back to 1.5.2 until August or so. Maybe by then the major kinks will all be worked out. Good luck with your mod and thank you anyway.
Basically when I press R on a space nothing happens. I tried rejoining, I tested it on singleplayer and it works fine. I tried rebinding the controls and still not working.
Are you using modloader and is the gamerule doDaylightCycle false? That's the only thing I can think of right now. Either try using forge or type "/gamerule doDaylightCycle true". What server is this?
That's the plan. I'll add health boost, absorption, and saturation, and I might release it today.
Try using a newer version of forge. I used version 8.9.0.761 and it worked; 8.9.0.762 will probably work also.
Youtube Channel
There are install instructions in the OP. Installing modloader and forge is different than in 1.5, and instructions for those are on their own websites.
Edit: It works!! You should put that in the OP
Youtube Channel
Watch this video its pretty much the same thing.
Download Hardcore Parkour: http://www.minecraftforum.net/topic/1806886-hardcore-parkour-v-10-minecraft-version-151-or-higher-posionaddiction-beacons-modded-shops-easter-eggs-side-stunts/#entry22388440
It doesn't work on multiplayer because the server will take attributes off items that you give yourself. I haven't tested it thoroughly so I don't know exactly what is happening.
Yes I will need to add attributes to the entity editor, but that will be easy because I can just use the same GUI.
Does it work if the person with the mod isn't the one hosting?
org/bukkit/craftbukkit/v1_5_R3/inventory/CraftItemStack initializing All-U-Want v1 (Is it up to date?)
java.lang.NoClassDefFoundError: org/bukkit/craftbukkit/v1_5_R3/inventory/CraftItemStack
at person.mister.alluwant.NBTMod.onLoad(NBTMod.java:57)
at org.bukkit.craftbukkit.v1_6_R1.CraftServer.loadPlugins(CraftServer.java:244)
at org.bukkit.craftbukkit.v1_6_R1.CraftServer.<init>(CraftServer.java:217)
at net.minecraft.server.v1_6_R1.PlayerList.<init>(PlayerList.java:55)
at net.minecraft.server.v1_6_R1.DedicatedPlayerList.<init>(SourceFile:11)
at net.minecraft.server.v1_6_R1.DedicatedServer.init(DedicatedServer.java:106)
at net.minecraft.server.v1_6_R1.MinecraftServer.run(MinecraftServer.java:391)
at net.minecraft.server.v1_6_R1.ThreadServerApplication.run(SourceFile:582)
Caused by: java.lang.ClassNotFoundException: org.bukkit.craftbukkit.v1_5_R3.inventory.CraftItemStack
at org.bukkit.plugin.java.PluginClassLoader.findClass0(PluginClassLoader.java:70)
at org.bukkit.plugin.java.PluginClassLoader.findClass(PluginClassLoader.java:53)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
Yeah sorry, I need to update it. I'll post a new version in a few minutes.