---------------------- minecraft has crashed when i try to enter my worlds i try creating a new world it still crashed!
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Allen\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-01_00.36.01-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT ca544f7f --------
Full report at:
C:\Users\Allen\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-01_00.36.01-server.txt
Please show that file to Mojang, NOT just this screen!
java.lang.NoClassDefFoundError: SPCServerPlayerBase
at net.minecraft.entity.player.EntityPlayerMP.<init>(jc.java:111)
at net.minecraft.server.management.ServerConfigurationManager.func_72366_a(ServerConfigurationManager.java:383)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:91)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:675)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(gp.java:35)
Caused by: java.lang.ClassNotFoundException: SPCServerPlayerBase
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at codechicken.core.asm.ASMHelper.createClassNode(ASMHelper.java:105)
at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:90)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:352)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:225)
... 10 more
--- END ERROR REPORT 788142b6 ----------
---------------------- minecraft has crashed when i try to enter my worlds i try creating a new world it still crashed!
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Allen\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-01_00.36.01-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT ca544f7f --------
Full report at:
C:\Users\Allen\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-01_00.36.01-server.txt
Please show that file to Mojang, NOT just this screen!
java.lang.NoClassDefFoundError: SPCServerPlayerBase
at net.minecraft.entity.player.EntityPlayerMP.<init>(jc.java:111)
at net.minecraft.server.management.ServerConfigurationManager.func_72366_a(ServerConfigurationManager.java:383)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:91)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:675)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(gp.java:35)
Caused by: java.lang.ClassNotFoundException: SPCServerPlayerBase
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at codechicken.core.asm.ASMHelper.createClassNode(ASMHelper.java:105)
at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:90)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:352)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:225)
... 10 more
--- END ERROR REPORT 788142b6 ----------
This is caused by an issue with CodeChickenCore/NotEnoughItems.
I'll work on fixing it, in the mean time, you can just not use those mods
Also, please remember to put your crash report in a spoiler:
q3hardcore, You say this mod is compatible with SPC yet I cannot get it to work! I first tried installing XCommands after SPC, but that only removed SPC and added your mod. So I tried it the other way and I get the same thing but vice versa. Is there something that I'm doing wrong?
Rollback Post to RevisionRollBack
Who coined the phrase "signature" for the text at the end of your post. I believe a signature is a handwritten bundle of cursive letters that spells out your name. If this were really my signature, then my name would be... (reread signature)
Hey, thanks for the update, I can finally see my WE selections again. Unfortunately, this update somehow broke compatability with the macro/keybind liteloader mod. I can get its menu up fine through options, but it's binds no longer works. For example, hitting my key to bring up it's GUI doesn't do anything, and my keybinds no longer work.
EDIT: I also just noticed that I cannot bring up the MineLittlePony config screen (comes up by pressing F7). The only exception at the main menu where I can press F1 to bring up the screen to upload a skin.
q3hardcore, You say this mod is compatible with SPC yet I cannot get it to work! I first tried installing XCommands after SPC, but that only removed SPC and added your mod. So I tried it the other way and I get the same thing but vice versa. Is there something that I'm doing wrong?
XCommands is only compatible with my development release of SinglePlayerCommands, available here.
Hey, thanks for the update, I can finally see my WE selections again. Unfortunately, this update somehow broke compatability with the macro/keybind liteloader mod. I can get its menu up fine through options, but it's binds no longer works. For example, hitting my key to bring up it's GUI doesn't do anything, and my keybinds no longer work.
EDIT: I also just noticed that I cannot bring up the MineLittlePony config screen (comes up by pressing F7). The only exception at the main menu where I can press F1 to bring up the screen to upload a skin.
The new version of XCommands hooks into Minecraft's profiler, to tell when to render WECUI selections.
LiteLoader also relies on the profiler, which causes the problem. I'll work on fixing it for the next release.
After using this for a while, I still don't know what all the commands do, so a list of them and their features will be nice. Also, I can't figure out how to bind a command to a key for this mod, such as //hpos1 and //hpos2 for worldedit (I've tried /xbind, but it always says invalid command when I press the binded key).
You need to put an exclamation mark in front of the command name, for example '/xbind k !//hpos1'
Hello
Hey how can I make the command GUI appear because I have a notebook and as you can guess the "~" sign only functions when I press "alt gr" and another key, but when I do so the GUI doesn't appears.
Is there a way to change the key so that the GUI appears when I hit for example the "+" key?
Hello
Hey how can I make the command GUI appear because I have a notebook and as you can guess the "~" sign only functions when I press "alt gr" and another key, but when I do so the GUI doesn't appears.
Is there a way to change the key so that the GUI appears when I hit for example the "+" key?
Technically the GUI is actually bound to the ` (grave accent) key, so try that and see if it works.
If you would like to use the "+" key to open the Console GUI, '/xbind + /showchat' should work.
XCommands seems to be incompatible with ControlPack, maybe because it uses Profiler, like LiteLoader does.
2013-06-06 18:28:57 [INFO] [STDERR] java.lang.StackOverflowError
2013-06-06 18:28:57 [INFO] [STDERR] at ControlPackProfilerProxy.func_76319_b(ControlPackProfilerProxy.java:50)
2013-06-06 18:28:57 [INFO] [STDERR] at com.q3hardcore.xcommands.client.util.WECUIHelper.func_76319_b(WECUIHelper.java:58)
2013-06-06 18:28:57 [INFO] [STDERR] at ControlPackProfilerProxy.func_76319_b(ControlPackProfilerProxy.java:51)
2013-06-06 18:28:57 [INFO] [STDERR] at com.q3hardcore.xcommands.client.util.WECUIHelper.func_76319_b(WECUIHelper.java:58)
Also, I can't figure out how to clear the CUI selection. Before, the selection disappeared after "//sel cuboid" or just "//sel" command, but it seems it doesn't now.
XCommands seems to be incompatible with ControlPack, maybe because it uses Profiler, like LiteLoader does.
2013-06-06 18:28:57 [INFO] [STDERR] java.lang.StackOverflowError
2013-06-06 18:28:57 [INFO] [STDERR] at ControlPackProfilerProxy.func_76319_b(ControlPackProfilerProxy.java:50)
2013-06-06 18:28:57 [INFO] [STDERR] at com.q3hardcore.xcommands.client.util.WECUIHelper.func_76319_b(WECUIHelper.java:58)
2013-06-06 18:28:57 [INFO] [STDERR] at ControlPackProfilerProxy.func_76319_b(ControlPackProfilerProxy.java:51)
2013-06-06 18:28:57 [INFO] [STDERR] at com.q3hardcore.xcommands.client.util.WECUIHelper.func_76319_b(WECUIHelper.java:58)
Also, I can't figure out how to clear the CUI selection. Before, the selection disappeared after "//sel cuboid" or just "//sel" command, but it seems it doesn't now.
There's definitely an issue with ControlPack's profiler calling XCommands' profiler, I'll try and fix it.
To clear the WorldEdit selection, use the '//desel' command (which should also clear the CUI selection)
Hey q3. Hopefully this is the right thread haha.
Just one thing, when I make a world edit selection, I see that it makes an outline... showing where my selections are, where I expanded it to, etc. Is there a way to disable this or hide it when I'm done with the selection?
Curious about the server use of this. When installed on a server, do other players get access to the commands, either by default or by having XCommands installed on their clients? If so, is there a way to restrict it?
Hey q3. Hopefully this is the right thread haha.
Just one thing, when I make a world edit selection, I see that it makes an outline... showing where my selections are, where I expanded it to, etc. Is there a way to disable this or hide it when I'm done with the selection?
You can deselect with //desel, but currently there's no way to just hide the outline.
Curious about the server use of this. When installed on a server, do other players get access to the commands, either by default or by having XCommands installed on their clients? If so, is there a way to restrict it?
Currently, only players that are opped can use the commands.
Some commands require XCommands to be installed on the client.
Currently, only players that are opped can use the commands.
Some commands require XCommands to be installed on the client.
Would it be possible in the future to have a configuration option to require both for all uses? Or maybe just a specific username whitelist outside who's opped? It's a private server environment so generally everybody's opped all the time, but it's not always ...ideal... to let everyone have access to WorldEdit and all.
Would it be possible in the future to have a configuration option to require both for all uses? Or maybe just a specific username whitelist outside who's opped? It's a private server environment so generally everybody's opped all the time, but it's not always ...ideal... to let everyone have access to WorldEdit and all.
Sure I'll definitely look into adding this functionality in a future version.
I hate to ask, but I can't seem to do world edit commands. Are they typed into xcommands console or the regular console? Because neither seems to work :/
I have installed this mod, and nothing else. I generated a new world, with cheats enabled. I cannot open the console, no matter what I press. I even tried holding shift while I pressed every key on my keyboard. but worldedit works fine. But I cannot use any of the commands added by this mod.
Minecraft has stopped running because it encountered a problem; Exception in server tick loop
A full error report has been saved to C:\Users\Allen\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-01_00.36.01-server.txt - Please include a copy of that file (Not this screen!) if you report this crash to anyone; without it, they will not be able to help fix the crash
--- BEGIN ERROR REPORT ca544f7f --------
Full report at:
C:\Users\Allen\AppData\Roaming\.minecraft\crash-reports\crash-2013-06-01_00.36.01-server.txt
Please show that file to Mojang, NOT just this screen!
Generated 6/1/13 12:36 AM
-- System Details --
Details:
Minecraft Version: 1.5.2
Operating System: Windows 7 (x86) version 6.1
Java Version: 1.7.0_21, Oracle Corporation
Java VM Version: Java HotSpot(TM) Client VM (mixed mode, sharing), Oracle Corporation
Memory: 249278144 bytes (237 MB) / 518979584 bytes (494 MB) up to 518979584 bytes (494 MB)
JVM Flags: 2 total; -Xms512m -Xmx512m
AABB Pool Size: 2 (112 bytes; 0 MB) allocated, 2 (112 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v7.51 FML v5.2.2.684 Minecraft Forge 7.8.0.684 Optifine OptiFine_1.5.2_HD_U_D2 38 mods loaded, 38 mods active
mcp{7.44} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{5.2.2.684} [Forge Mod Loader] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{7.8.0.684} [Minecraft Forge] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.8.6.9} [CodeChicken Core] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.5.2.16} [Not Enough Items] (coremods) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MLCore{0.5.3.27} [Matchlighter Core] (MLCore-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ControlPack{5.8} [mod_ControlPack] (ControlPack-Mod-1.5.2_2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
jammyfurniture{4.4} [Jammy Furniture Mod] (1.5.2_Jammy_Furniture_Mod_V4.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Better Biomes{pre-1.0.3 for MC 1.5.1} [Better Biomes] (Better-Biomes-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Boxes{0.5.7.69} [Boxes] (Boxes-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Core{3.5.3} [BuildCraft] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Builders{3.5.3} [BC Builders] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Energy{3.5.3} [BC Energy] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Factory{3.5.3} [BC Factory] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Transport{3.5.3} [BC Transport] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
BuildCraft|Silicon{3.5.3} [BC Silicon] (buildcraft-A-3.5.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CarpentersSlope{v1.2} [Carpenter's Slope] (Carpenters-Slope-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SlimevoidLib{2.0.1.1} [Slimevoid Library] (SlimevoidLib-Universal-v2.0.1.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
DynamicElevators{2.0.0.4} [Dynamic Elevators] (DynamicElevators-Universal-v2.0.0.4.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ExtraUtilities{0.2} [Extra Utilities] (extrautils - 0.2.1a.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FancyFences{3.1.2} [Fancy Fences (Vanilla with Sprinkles)] (Fancy Fences (5-5) v.3.1.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
iChunUtil{1.0.1} [iChunUtil] (iChunUtil1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NBTEdit{1.5.2.0} [In-game NBTEdit] (In-Game-NBTEdit-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
instantblocks{1.4} [InstantBlocks] (Instant-Blocks-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mmmPowersuits{0.6.0-444} [MachineMuse's Modular Powersuits] (ModularPowersuits-0.6.0-444.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
More Pistons{1.3.3 for [1.5.2 Build Smeagol]} [More Pistons] (More-Pistons-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
MyPeople{1.1.1} [MyPeople] (My-People-Mod-1.5.2.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ParticleDeco{1.4.1} [Particle Decoration Mod] (Particle-Decoration-Mod-1.5.2.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Railcraft{7.1.0.0} [Railcraft] (Railcraft_1.5.1-7.1.0.0.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
SAP_Man{1.4.2} [SanAndreasPs Managers] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TStormFix{1.0} [Thunderstorm Fix] (SAP_ManPack_v142.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
secretroomsmod{4.6.0} [SecretRoomsMod] (SecretRoomsMod-universal-4.6.0.279 (1).zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Torched{1.0.1} [Torched] (Torched1.0.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
TrailMix{1.5.0.1} [TrailMix] (TrailMix1.5.0v1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WirelessRedstoneCore{1.7} [Wireless Redstone] (WirelessRedstone-Universal-v1.7.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
PowerConfigurator{1.0} [Wireless Redstone - Power Configurator] (WirelessRedstone-PowerConfig-v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WirelessRemote{2.1} [Wireless Redstone - Wireless Remote] (WirelessRedstone-Remote-v2.1.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
WirelessSlimeVoid{1.0} [Wireless Redstone - Wireless Slimevoid Additions] (WirelessRedstone-SlimeVoidAdditions-v1.0.zip) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Profiler Position: N/A (disabled)
Vec3 Pool Size: 0 (0 bytes; 0 MB) allocated, 0 (0 bytes; 0 MB) used
Player Count: 0 / 8; []
Type: Integrated Server (map_client.txt)
Is Modded: Definitely; Client brand changed to 'fml,forge'
java.lang.NoClassDefFoundError: SPCServerPlayerBase
at net.minecraft.entity.player.EntityPlayerMP.<init>(jc.java:111)
at net.minecraft.server.management.ServerConfigurationManager.func_72366_a(ServerConfigurationManager.java:383)
at net.minecraft.server.integrated.IntegratedServerListenThread.func_71747_b(IntegratedServerListenThread.java:91)
at net.minecraft.server.MinecraftServer.func_71190_q(MinecraftServer.java:675)
at net.minecraft.server.MinecraftServer.func_71217_p(MinecraftServer.java:571)
at net.minecraft.server.integrated.IntegratedServer.func_71217_p(IntegratedServer.java:171)
at net.minecraft.server.MinecraftServer.run(MinecraftServer.java:469)
at net.minecraft.server.ThreadMinecraftServer.run(gp.java:35)
Caused by: java.lang.ClassNotFoundException: SPCServerPlayerBase
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:238)
at java.lang.ClassLoader.loadClass(Unknown Source)
at java.lang.ClassLoader.loadClass(Unknown Source)
... 8 more
Caused by: java.lang.NullPointerException
at org.objectweb.asm.ClassReader.<init>(Unknown Source)
at codechicken.core.asm.ASMHelper.createClassNode(ASMHelper.java:105)
at codechicken.core.asm.ClassHeirachyManager.transform(ClassHeirachyManager.java:90)
at cpw.mods.fml.relauncher.RelaunchClassLoader.runTransformers(RelaunchClassLoader.java:352)
at cpw.mods.fml.relauncher.RelaunchClassLoader.findClass(RelaunchClassLoader.java:225)
... 10 more
--- END ERROR REPORT 788142b6 ----------
This is caused by an issue with CodeChickenCore/NotEnoughItems.
I'll work on fixing it, in the mean time, you can just not use those mods
Also, please remember to put your crash report in a spoiler:
I miss XCommands...
EDIT: I also just noticed that I cannot bring up the MineLittlePony config screen (comes up by pressing F7). The only exception at the main menu where I can press F1 to bring up the screen to upload a skin.
XCommands is only compatible with my development release of SinglePlayerCommands, available here.
The new version of XCommands hooks into Minecraft's profiler, to tell when to render WECUI selections.
LiteLoader also relies on the profiler, which causes the problem. I'll work on fixing it for the next release.
You need to put an exclamation mark in front of the command name, for example '/xbind k !//hpos1'
I miss XCommands...
Hey how can I make the command GUI appear because I have a notebook and as you can guess the "~" sign only functions when I press "alt gr" and another key, but when I do so the GUI doesn't appears.
Is there a way to change the key so that the GUI appears when I hit for example the "+" key?
Technically the GUI is actually bound to the ` (grave accent) key, so try that and see if it works.
If you would like to use the "+" key to open the Console GUI, '/xbind + /showchat' should work.
I miss XCommands...
Also, I can't figure out how to clear the CUI selection. Before, the selection disappeared after "//sel cuboid" or just "//sel" command, but it seems it doesn't now.
There's definitely an issue with ControlPack's profiler calling XCommands' profiler, I'll try and fix it.
To clear the WorldEdit selection, use the '//desel' command (which should also clear the CUI selection)
I miss XCommands...
Just one thing, when I make a world edit selection, I see that it makes an outline... showing where my selections are, where I expanded it to, etc. Is there a way to disable this or hide it when I'm done with the selection?
You can deselect with //desel, but currently there's no way to just hide the outline.
Currently, only players that are opped can use the commands.
Some commands require XCommands to be installed on the client.
I miss XCommands...
Would it be possible in the future to have a configuration option to require both for all uses? Or maybe just a specific username whitelist outside who's opped? It's a private server environment so generally everybody's opped all the time, but it's not always ...ideal... to let everyone have access to WorldEdit and all.
Sure I'll definitely look into adding this functionality in a future version.
Nope, although I fixed command blocks in SPC.. (but that version isn't widely available).
I miss XCommands...
Thanks!
And when I use the wand to select something, the red grid stays there even when I log off, how do I get rid of it?
[==========================================]
[I am the leader and creator of the Sheep Bros™]
[==========================================]