You've awoken on this barren wasteland planet, a civilization once ruled and proud, but where is everyone? All the buildings are empty, nothing remains, all that can be seen is mass hordes in all directions of zombies, skeletons and other creatures never before seen. Inside isn't safe, Outside isn't safe, what will u do to survive this planet and escape? Can you survive the 1st day without death claiming you?
There is no natural light, when night time comes it's pitch black, no moon light and all that is heard is the scratching and moaning of whats around lurking to destroy you. Mining reveals unbeknownst horrors from the rocks just waiting to come out and devour your soul. Puddles of liquid blue or purple are not water, but also intent on harming you.
I'm probably going to fix any issues it has. No plans to port to 1.8 though, I'm on the stay-in-1.7 train.
YAY May I ask that you deal with the issue that stops MoR ores spawning in the overworld when BOP generation is used? Or make another way to get the slate for the anvil... Blazes may drop onyx but that's no good without the anvil. .-. It happens on 1.7.10 as well so since I didn't gain anything else out of upgrading to 1.7.10 I dropped back to 1.7.2 cause my setup for that already works. Fix the ores not generating and I'll go through the hassle to get onto 1.7.10 haha.
EDIT:
I'm cheating in anvils with the All-U-want inventory editor for now... Still not figured out how to make NEI let me cheat stuff in. xD
And also remembered another issue... The chain recipe means I can't craft buckets. Kinda another critical issue that I'm forced to cheat to get around haha.
The Meaning of Life, the Universe, and Everything.
Join Date:
8/28/2012
Posts:
397
Minecraft:
xbony2
Member Details
I see why it doesn't generate with BOP. Sheen sort of made a dumb move, stuff in the over-world only generates if the world type is Default, Large or Amplified. The point of that is to avoid generating in Super Flat, although I'm not sure why he didn't just do "world.getWorldInfo().getTerrainType() != WorldType.FLAT" which would of been a much better idea.
Rollback Post to RevisionRollBack
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
The Meaning of Life, the Universe, and Everything.
Join Date:
8/28/2012
Posts:
397
Minecraft:
xbony2
Member Details
So... version 3.0.0a. I don't like Sheenrox's version system, although it could be much worse.
This version removes the check for updates feature, as well as the capes. The capes will probably be restored later (Sheen, do you have the list anywhere?)
Massive formatting refactor.
Fixed some console spam related to armor.
Fixed the world generation issue.
Fixed an issue with the crafting of bricks.
Added Bonyium ingots that don't do anything :3
Here is the download. I don't make any money off of it.
Rollback Post to RevisionRollBack
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
I see why it doesn't generate with BOP. Sheen sort of made a dumb move, stuff in the over-world only generates if the world type is Default, Large or Amplified. The point of that is to avoid generating in Super Flat, although I'm not sure why he didn't just do "world.getWorldInfo().getTerrainType() != WorldType.FLAT" which would of been a much better idea.
Ahh understood. Well, I shall try to memorize that one since I want to make some mods of my own sometime. Don't want to run into the same silly issue. xD
Also yaaaay update. Since you didn't say, is it compatible for 1.7.2 or 1.7.10? Or have you just made it one of those mods that can do both? (Since some of the others mods I run do both with one version. xD) *goes to try running it on 1.7.2* Forge should just crash me if it doesn't work lol EDIT: my forge told me it's for 1.7.10 xD So time to get my modlist in 1.7.10 sorted!
Just got my full current mod setup on 1.7.10 sorted with this mod and went to have a look around for some new chunks in my world. I can confirm I have found Rov plants! Not gone mining in those chunks enough to have found Rov ores yet, but I found the plants so I'd say you've fixed it.
Would just like to say that now the part of the tooltip for the armours for protection amount is saying "Protection:0" not "Protection:*appropriate number*", or certainly on paladin, fire, and onyx armour. I've not had chance to check the other armours yet however. Tool and weapon tooltips are fine.
Ahh understood. Well, I shall try to memorize that one since I want to make some mods of my own sometime. Don't want to run into the same silly issue. xD
Also yaaaay update. Since you didn't say, is it compatible for 1.7.2 or 1.7.10? Or have you just made it one of those mods that can do both? (Since some of the others mods I run do both with one version. xD) *goes to try running it on 1.7.2* Forge should just crash me if it doesn't work lol EDIT: my forge told me it's for 1.7.10 xD So time to get my modlist in 1.7.10 sorted!
Xbony is right. I was lazy and just using that to see if it worked, and didn't bother changing it.
So... version 3.0.0a. I don't like Sheenrox's version system, although it could be much worse.
This version removes the check for updates feature, as well as the capes. The capes will probably be restored later (Sheen, do you have the list anywhere?)
Massive formatting refactor.
Fixed some console spam related to armor.
Fixed the world generation issue.
Fixed an issue with the crafting of bricks.
Added Bonyium ingots that don't do anything :3
Here is the download. I don't make any money off of it.
I HAD the list, deleted it to make space on the dropbox to allow for more gamedev stuff. I will add your DL to the main page.
QUESTION: How would you guys feel if I started modding again? (this part here in parenthesis is to not be called out for spam by mods)
I plan to do small mods, and maybe 1 mod a month. Thoughts? Do you guys still want RioV II? RioV I? Dirtbike mod? Blood? What about in 1.8? Leave your thoughts below, thank you.
I don't really feel like reading 92 pages to find an answer for this, so sorry if its already been adressed. Now, onto the problem:
Is there a way to disable, or tone down, the spawn of the various faction mobs? I'm asking because everytime I spawn in the world, it seems I have about 20 of those guys wailing on me before i can even get the contents of my bonus chest, or wood for a weapon, and its getting rather annoying to try and survive when i can't even get prepared.
Thank you in advance for whoever can answer this for me, as I'd really like to try this mod out.
Until someone ports this legendary mod I am leaving the minecraft scene. http://www.cosc.canterbury.ac.nz/greg.ewing/minecraft/mods/ArchitectureCraft/#mozTocId598776 I have watched too many legendary mods die and carpenters blocks sudden fallout out of mainstream made me cry. I realize the source is messy but some of the best mods from 1.6.4 and 1.7.10 were.
Arduous https://minecraft.curseforge.com/projects/arduous-lost-wasteland
You've awoken on this barren wasteland planet, a civilization once ruled and proud, but where is everyone? All the buildings are empty, nothing remains, all that can be seen is mass hordes in all directions of zombies, skeletons and other creatures never before seen. Inside isn't safe, Outside isn't safe, what will u do to survive this planet and escape? Can you survive the 1st day without death claiming you?
There is no natural light, when night time comes it's pitch black, no moon light and all that is heard is the scratching and moaning of whats around lurking to destroy you. Mining reveals unbeknownst horrors from the rocks just waiting to come out and devour your soul. Puddles of liquid blue or purple are not water, but also intent on harming you.
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
Until someone ports this legendary mod I am leaving the minecraft scene. http://www.cosc.canterbury.ac.nz/greg.ewing/minecraft/mods/ArchitectureCraft/#mozTocId598776 I have watched too many legendary mods die and carpenters blocks sudden fallout out of mainstream made me cry. I realize the source is messy but some of the best mods from 1.6.4 and 1.7.10 were.
YAY May I ask that you deal with the issue that stops MoR ores spawning in the overworld when BOP generation is used? Or make another way to get the slate for the anvil... Blazes may drop onyx but that's no good without the anvil. .-. It happens on 1.7.10 as well so since I didn't gain anything else out of upgrading to 1.7.10 I dropped back to 1.7.2 cause my setup for that already works. Fix the ores not generating and I'll go through the hassle to get onto 1.7.10 haha.
EDIT:
I'm cheating in anvils with the All-U-want inventory editor for now... Still not figured out how to make NEI let me cheat stuff in. xD
And also remembered another issue... The chain recipe means I can't craft buckets. Kinda another critical issue that I'm forced to cheat to get around haha.
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
So... version 3.0.0a. I don't like Sheenrox's version system, although it could be much worse.
Here is the download. I don't make any money off of it.
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
Ahh understood. Well, I shall try to memorize that one since I want to make some mods of my own sometime. Don't want to run into the same silly issue. xD
Also yaaaay update. Since you didn't say, is it compatible for 1.7.2 or 1.7.10? Or have you just made it one of those mods that can do both? (Since some of the others mods I run do both with one version. xD) *goes to try running it on 1.7.2* Forge should just crash me if it doesn't work lol EDIT: my forge told me it's for 1.7.10 xD So time to get my modlist in 1.7.10 sorted!
Just got my full current mod setup on 1.7.10 sorted with this mod and went to have a look around for some new chunks in my world. I can confirm I have found Rov plants! Not gone mining in those chunks enough to have found Rov ores yet, but I found the plants so I'd say you've fixed it.
Would just like to say that now the part of the tooltip for the armours for protection amount is saying "Protection:0" not "Protection:*appropriate number*", or certainly on paladin, fire, and onyx armour. I've not had chance to check the other armours yet however. Tool and weapon tooltips are fine.
Xbony is right. I was lazy and just using that to see if it worked, and didn't bother changing it.
I HAD the list, deleted it to make space on the dropbox to allow for more gamedev stuff. I will add your DL to the main page.
Thanks If you can remember any of it PM or something.
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
QUESTION: How would you guys feel if I started modding again? (this part here in parenthesis is to not be called out for spam by mods)
I plan to do small mods, and maybe 1 mod a month. Thoughts? Do you guys still want RioV II? RioV I? Dirtbike mod? Blood? What about in 1.8? Leave your thoughts below, thank you.
It will be great if you start modding again. (pls, update BLOOD mod to 1.8 ).
All da modders are staying in 1.7.10
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
I don't really feel like reading 92 pages to find an answer for this, so sorry if its already been adressed. Now, onto the problem:
Is there a way to disable, or tone down, the spawn of the various faction mobs? I'm asking because everytime I spawn in the world, it seems I have about 20 of those guys wailing on me before i can even get the contents of my bonus chest, or wood for a weapon, and its getting rather annoying to try and survive when i can't even get prepared.
Thank you in advance for whoever can answer this for me, as I'd really like to try this mod out.
There is a crash > http://pastebin.com/hGbMqCSQ
Minecraft Fan! And modder wanna be!
Why yes, it is does this happen on startup?
Mod author. Too lazy to list mods, go here instead.
Help out the Official FTB Wiki reach a billion pages! (I keep having to update this, so let's just make it a billion)
yep
Minecraft Fan! And modder wanna be!
So...can you help me? I like the mod. What should I do with the "duplicate id value"?
Minecraft Fan! And modder wanna be!