I have moved all of PowerCrystals' mods I have updated to a separate organization. If you have created an issue, it will have to be recreated due to this migration.
The new spot for powercrystals updates can be found here: https://github.com/PowerCrystalsMods/
Now onto the other news, PowerConverters is being worked on, IC2 and BC2 consumers/producers were recently fixed, builds can be found on the jenkins, as located here: https://samrg474.ci.cloudbees.com/
I will be working towards a stable release of PowerConverters as I have released a stable version of MFR.
This is amazing!!! I love the updates! I'll spread the word that MFR is back. By the way, are you planning on porting NetherOres as well? If that goes up then all I need are the TeamCoFH mods haha. Keep up the great work!! You are amazing
just posted in the original MFR thread about the BoP incompatibility - good to see that this is already being addressed. The crash happens because IFactoryPlantable is missing from MFR and BoP tries to access it via bopcrossintegration.class.
Looking through the build history i see that this has been worked on in build 65: Use IPlantable for determining how to plant instead of a registry
On a sidenote - i'd like to know if there is a chance for Pams Mods (WeeFlowers, MobDropCrops, ...) plants to be plantable / harvestable via the MFR machines ?
This is amazing!!! I love the updates! I'll spread the word that MFR is back. By the way, are you planning on porting NetherOres as well? If that goes up then all I need are the TeamCoFH mods haha. Keep up the great work!! You are amazing
just posted in the original MFR thread about the BoP incompatibility - good to see that this is already being addressed. The crash happens because IFactoryPlantable is missing from MFR and BoP tries to access it via bopcrossintegration.class.
Looking through the build history i see that this has been worked on in build 65: Use IPlantable for determining how to plant instead of a registry
On a sidenote - i'd like to know if there is a chance for Pams Mods (WeeFlowers, MobDropCrops, ...) plants to be plantable / harvestable via the MFR machines ?
The mod author needs to implement IPlantable which is an interface offered by forge. An example implementation is offered by the "BlockFlower" class
Not sure if to use your builds or skyboy's lol
I know both has slight issue in BOP using outdated API etc, also I'm having error with both of your builds. Seems like no MFR for me for a while XD
Not sure if to use your builds or skyboy's lol
I know both has slight issue in BOP using outdated API etc, also I'm having error with both of your builds. Seems like no MFR for me for a while XD
It seems that KuroNeko87 updated (with a provided link) in a previous build. You can try that then install my MFR version
I can't get anything to accept biofuel except the biofuel generator. A bucket of biofuel doesn't work, neither is biofuel that is being pumped in with an extra utilities pipe. All other fuels seem to be working fine.
Also, as a request, can you make the planter, harvester and fertilzer recognize forestry, dart craft and tinker's construct/natura trees (if possible)? Right now the planter can plant dartcraft's force saplings and tinker's construct slime tree saplings, but the fertilizer won't grow them and the harvester won't harvest them.
Anybody got Samrg472's latest MFR+PCC for 1.6.2? Skyboy's is unfortunately stuck at crashing me whenever I enter the world due a rendering bug. I'm stupid and deleted the latest working Samrg version.
Samrg472, thanks for the hosting, however I need the latest vesion for 1.6.2, because I'm playing Forestry with Extra Bees, but Binnie hasn't updated EB/ET to 1.6.4 yet.
Binnie's Dev Version 1.8-dev2 is upward compatible with 1.6.4
Samrg472, thanks for the hosting, however I need the latest vesion for 1.6.2, because I'm playing Forestry with Extra Bees, but Binnie hasn't updated EB/ET to 1.6.4 yet.
I have updated the PowerConverters information to no longer say its dependent on the core. If you thought it was still dependent on the core, my apologies. Enjoy an independent version of PowerConverters.
The new spot for powercrystals updates can be found here: https://github.com/PowerCrystalsMods/
Now onto the other news, PowerConverters is being worked on, IC2 and BC2 consumers/producers were recently fixed, builds can be found on the jenkins, as located here: https://samrg474.ci.cloudbees.com/
I will be working towards a stable release of PowerConverters as I have released a stable version of MFR.
~ Enjoy
The rivers will run brown will sewage once again!
Looking through the build history i see that this has been worked on in build 65: Use IPlantable for determining how to plant instead of a registry
On a sidenote - i'd like to know if there is a chance for Pams Mods (WeeFlowers, MobDropCrops, ...) plants to be plantable / harvestable via the MFR machines ?
I plan on it soon. Might do it along side powerconverters or after I release a stable build of power converters.
The mod author needs to implement IPlantable which is an interface offered by forge. An example implementation is offered by the "BlockFlower" class
This link will enlighten you. https://github.com/Glitchfiend/BiomesOPlenty/issues/92
I know both has slight issue in BOP using outdated API etc, also I'm having error with both of your builds. Seems like no MFR for me for a while XD
No, I will no longer support 1.6.2. Older builds have 1.6.2 support but are not recommended.
It seems that KuroNeko87 updated (with a provided link) in a previous build. You can try that then install my MFR version
Modlist:
CodeChickenLib-universal-1.6.4-1.0.0.36.jar
ForgeMultipart-universal-1.6.4-1.0.0.193.jar
appeng-rv14-alpha7-mc16x.jar
Aroma1997Core MC.1.6.4 v.1.0.0.7.jar
bcTools-v1.4-a-5.jar
BetterSprinting_1.6.4_Forge_v11.jar
BiblioCraft[v1.4.1].zip
BiblioWoods[BiomesOPlenty][v1.2].zip
BiblioWoods[Forestry][v1.2].zip
BiblioWoods[Natura][v1.0].zip
binnie-mods-1.8-dev2.jar
BiomesOPlenty-universal-1.6.4-1.1.2.51MFR.jar
buildcraft-A-1.6.2-4.1.0.jar
Carpenter's Blocks v1.91 - MC 1.6+.zip
ChickenChunks 1.3.3.3.jar
CodeChickenCore 0.9.0.6.jar
compactsolars-universal-1.6.4-4.4.14.167.zip
CompactWindmills+MC.1.6.4+v.1.0.2.2.jar
ComputerCraft1.56.zip
CustomMobSpawner 2.3.1.zip
DartCraft Beta 0.2.09.jar
dimensional-anchor-57.0.0.jar
DrZharks MoCreatures Mod v6.0.1.zip
DungeonPack 1.6.4.zip
EnchantingPlus-1.16.5.zip
EnderIO-1.6.4-0.3.1.7.jar
EnderStorage 1.4.3.4.jar
EnhancedCore_1.1.3.jar
EnhancedPortals-2_1.0.9.jar
ExtraCells-universal-1.4.9 (1.6.2).jar
extrautils - 0.3FC2.zip
Factorization-0.8.04beta17.jar
flatsigns-1.6.2-universal-1.4.0.15.jar
forestry-A-2.3.0.3_ic2.ex.jar
GravityGun2.0.0.zip
gregtechmod404l.zip
GuiAPI-0.15.7-1.6.2.jar
Hats2.0.2.zip
IC2NuclearControl-1.6.2c-ic2-experimental.zip
iChunUtil2.3.0.zip
immibis-core-57.0.0.jar
immibis-peripherals-57.0.0.jar
industrialcraft-2_2.0.253-experimental.jar
InventoryTweaks-MC1.6.2-1.56-b77.jar
ironchest-universal-1.6.4-5.4.1.620.zip
LogisticsPipes-MC1.6.2-0.7.4.dev.56.jar
magicbees-2.1.6.jar
MFR-1.6.4-90.zip
millenaire
miscperipherals-3.4b2.zip
ModularPowersuits-1.6.2-0.8.0-18.jar
mod_AdvancedSolarPanels_3_3_10.1_IC_EXP_1.6.4.zip
Morph-Beta-0.3.0.zip
Natura_1.6.2_2.1.9.jar
neiaddons-1.6.2-1.9.0.r40.jar
NEIPlugins-1.1.0.2.jar
NotEnoughItems 1.6.1.5.jar
Numina-1.6.2-0.0.1-17.jar
nxMinetilities-0.2.8.jar
obsidiplates-1.6.2-universal-2.0.0.15.jar
OpenBlocks-1.1.0-forge9.11.0.883-snapshot-249.jar
OpenPeripheral-0.2.1-preview8.jar
PortableRecharger+v.1.0.0.4.jar
PortalGun2.0.1.zip
PortalGunSounds.pak
PowerConverters-1.6.4-12.zip
PowerCrystalsCore-1.6.4-45.jar
ProjectRedBase-1.6.4-4.0.3.10.jar
ProjectRedCompat-1.6.4-4.0.3.10.jar
ProjectRedIntegration-1.6.4-4.0.3.10.jar
ProjectRedWorld-1.6.4-4.0.3.10.jar
QuarryPlus-1.6.4-1.5.4.1.zip
Railcraft_1.6.2-8.1.0.0.jar
Random Things v. 1.8 [MC 1.6.2].jar
RedstoneInMotion_2.3.0.0_mc1.6.zip
slick-util.jar
SoulShards-1.0.39-universal-srg.jar
SoundControl 1.0.zip
StevesCarts2.0.0.a132.zip
TConstruct_1.6.4_1.4.7.jar
Thaumcraft4.0.1b.zip
ThaumicTinkerer 2.0-19.jar
Translocator 1.1.0.13.jar
tubestuff-57.0.0.jar
twilightforest-1.20.1.jar
WR-CBE 1.4.0.6.jar
ZansMinimap1.6.4.zip
[1.6.4]Stackie-universal-v1.4.2.20.jar
Also, as a request, can you make the planter, harvester and fertilzer recognize forestry, dart craft and tinker's construct/natura trees (if possible)? Right now the planter can plant dartcraft's force saplings and tinker's construct slime tree saplings, but the fertilizer won't grow them and the harvester won't harvest them.
Stopped updating now ?
Use skyboy's builds of MFR and PCC. I will keep on working on Power Converters (the core is no longer required in the latest power converters build)
Due to popular demand, I will host the latest builds.
Here are the latest builds:
1.6.4:
https://dl.dropboxusercontent.com/u/33489746/mfr/MFR-1.6.4-81.zip
https://dl.dropboxusercontent.com/u/33489746/mfr/PowerCrystalsCore-1.6.4-40.jar
1.6.2:
https://dl.dropboxusercontent.com/u/33489746/mfr/MFR-1.6.2-81.zip
https://dl.dropboxusercontent.com/u/33489746/mfr/PowerCrystalsCore-1.6.2-40.jar
Do NOT come to me for support! My builds are no longer supported. They are only here in case you are having troubles with skyboy's version of MFR
Binnie's Dev Version 1.8-dev2 is upward compatible with 1.6.4
Twitter: @samtrion
Minecraft 1.6.4 and Forge 9.11.1.916
Twitter: @samtrion
Heres the 1.6.2 builds of the latest source that I had (just so you don't get the bugs of previous builds)
I will also edit the previous post to have these 1.6.2 builds and 1.6.4 builds (just so people can reference them)
https://dl.dropboxusercontent.com/u/33489746/mfr/MFR-1.6.2-81.zip
https://dl.dropboxusercontent.com/u/33489746/mfr/PowerCrystalsCore-1.6.2-40.jar