Ran into my first snag with 2.2.2 for 1.5.2: Have a logistics pipes network that pulls from barrels. When I upgraded to 2.2.2, the network ceased to work. Doesn't recognize the barrels anymore? Fyi.
Ran into my first snag with 2.2.2 for 1.5.2: Have a logistics pipes network that pulls from barrels. When I upgraded to 2.2.2, the network ceased to work. Doesn't recognize the barrels anymore? Fyi.
Uh, logistic pipes have a cool special inventory manager. I need to hook into the project and create my own so logistic pipes fully recognize barrels. There is a special inventory manager for factorization already so all I need to do is create a copy and at tweek it a bit.
Uh, logistic pipes have a cool special inventory manager. I need to hook into the project and create my own so logistic pipes fully recognize barrels. There is a special inventory manager for factorization already so all I need to do is create a copy and at tweek it a bit.
Cool. Liked the looks of the update! but obviously had to go back down a version.
Cool. Liked the looks of the update! but obviously had to go back down a version.
I tried putting logistic pipes into my workspace to modify it, and it's a complete disaster. I put in in correctly, but it's just not running with the buildcraft I got off the official project. I can't do anything till somebody gets their ass in gear.
Dude, there are so many errors, I give up trying to fix them. I think the project is abandoned because the last time anyone has worked on it was 2 months ago. Please, just switch to AE or something.
I tried putting logistic pipes into my workspace to modify it, and it's a complete disaster. I put in in correctly, but it's just not running with the buildcraft I got off the official project. I can't do anything till somebody gets their ass in gear.
Dude, there are so many errors, I give up trying to fix them. I think the project is abandoned because the last time anyone has worked on it was 2 months ago. Please, just switch to AE or something.
Oh, last I knew, the 162 BC was still Alpha. Lots of mods waiting on it as well. Remember, everything I've been telling you is on a 152 build. 1.5+ works great with LogPipes, 2.2.2 didn't.
I got a little heated today. I was looking at iPodmail's review on my mod and a bunch of people were saying this is a copy from factorization (in a really mean way). Obviously it's a copy, there is no doubt about it but, this is not the first time this has happened. Look at chicken bone's NEI vs the original TMI. Nobody is complaining, but here where I have permissions, only copied one feature, and improved it A LOT. The ******** still complain. Can somebody explain this to me? Isn't very logical now is it?
Also, I now hate pewdiepie. People say this mod sucks because pewdiepie hates barrels on an unrelated subject.
People get really defensive about things they like and don't bother to stop to read when they get up on their high horses. It's stupid and illogical and if they'd bothered to look, they'd know better - but they never bother.
I got a little heated today. I was looking at iPodmail's review on my mod and a bunch of people were saying this is a copy from factorization (in a really mean way). Obviously it's a copy, there is no doubt about it but, this is not the first time this has happened. Look at chicken bone's NEI vs the original TMI. Nobody is complaining, but here where I have permissions, only copied one feature, and improved it A LOT. The ******** still complain. Can somebody explain this to me? Isn't very logical now is it?
Also, I now hate pewdiepie. People say this mod sucks because pewdiepie hates barrels on an unrelated subject.
I do not want to live on this planet anymore.
Oh Geez, man, don't get heated! One dbag doesn't speak for a whole community. And some people, if you gave them a million dollars, they'd either about 1) that it wasn't two million or 2) that they'd have to pay taxes on it. Maybe they are trying to get a reaction form you, like the one they got. Blow them off, man. Do you know how many people on the Factorization forums begged him to make the barrels part of the mod separate? I used to run Factorization---only for the barrels (I have way too many other ways to deal with ores, dusts, factory type stuff, etc.). And, I never said it before, because I never wanted to be labeled a "fanboi", but I've always preferred this mod---mostly because of the lighting, the readability, and the way they interact. So, pfffsht, ain't no thang, man. Just relax and do your thing like you have been (with permissions even as well!).
There's a mod right now that's the early pieces/parts of Redpower.
How many mods add ores? or dealing with ores? or add magic? or biomes? or....?
Again, just let it roll off. Let them talk their smack to people that want to hear it, people that dwell in strife
I got a little heated today. I was looking at iPodmail's review on my mod and a bunch of people were saying this is a copy from factorization (in a really mean way). Obviously it's a copy, there is no doubt about it but, this is not the first time this has happened. Look at chicken bone's NEI vs the original TMI. Nobody is complaining, but here where I have permissions, only copied one feature, and improved it A LOT. The ******** still complain. Can somebody explain this to me? Isn't very logical now is it?
Also, I now hate pewdiepie. People say this mod sucks because pewdiepie hates barrels on an unrelated subject.
I do not want to live on this planet anymore.
Ah the internet, say whatever you want about anyone at all without consequences. Bunch of chicken***** wouldn't have the stones to say things like that to your face. You do a good thing here, don't let a bunch of faceless ***holes stop you from doing what you do. Thank you very much for the mod, it's exactly what I need without a lot of chaf.
Question: Would you be able to make the chests, etc. retain their inventories ala RP2 Frames? If so, that would be awesome.
Thats the point. A lot of people whine that moving tile entities is difficult but I looked into how I can do it and I think I know how I can tackle the problem.
Thats the point. A lot of people whine that moving tile entities is difficult but I looked into how I can do it and I think I know how I can tackle the problem.
Then I think you should totally make it! I know it would be useful to a lot of people.
Apparently adf.ly has less logic than Minecraft...
Cool. Liked the looks of the update! but obviously had to go back down a version.
Dude, there are so many errors, I give up trying to fix them. I think the project is abandoned because the last time anyone has worked on it was 2 months ago. Please, just switch to AE or something.
Oh, last I knew, the 162 BC was still Alpha. Lots of mods waiting on it as well. Remember, everything I've been telling you is on a 152 build. 1.5+ works great with LogPipes, 2.2.2 didn't.
Also, I now hate pewdiepie. People say this mod sucks because pewdiepie hates barrels on an unrelated subject.
I do not want to live on this planet anymore.
Oh Geez, man, don't get heated! One dbag doesn't speak for a whole community. And some people, if you gave them a million dollars, they'd either about 1) that it wasn't two million or 2) that they'd have to pay taxes on it. Maybe they are trying to get a reaction form you, like the one they got. Blow them off, man. Do you know how many people on the Factorization forums begged him to make the barrels part of the mod separate? I used to run Factorization---only for the barrels (I have way too many other ways to deal with ores, dusts, factory type stuff, etc.). And, I never said it before, because I never wanted to be labeled a "fanboi", but I've always preferred this mod---mostly because of the lighting, the readability, and the way they interact. So, pfffsht, ain't no thang, man. Just relax and do your thing like you have been (with permissions even as well!).
There's a mod right now that's the early pieces/parts of Redpower.
How many mods add ores? or dealing with ores? or add magic? or biomes? or....?
Again, just let it roll off. Let them talk their smack to people that want to hear it, people that dwell in strife
the barrels do not have a gui. at least the ones in factorization where he copied the idea from do not.
No offense, but that was from February, and has already been replied to by Need4Poop, so why would you reply to it?
Why reply to an answered, 5 month old post?
Question: Would you be able to make the chests, etc. retain their inventories ala RP2 Frames? If so, that would be awesome.
Then I think you should totally make it! I know it would be useful to a lot of people.