I'm not sure if this has been mentioned, but I thought I would leave a note in case you didn't know. I'm not entirely sure, as I had tried a few times but not in depth, but there is, I believe, an incompatibility with your mod and Chickenbones Wireless Redstone. I love your mod, and can't wait for it to be updated. I also hate wired redstone because of it's bulky nature. I will always choose your mod over his, however, because the lanterns look great and are very useful, especially as decorative.
I just thought I would leave a heads up just in case you didn't know, or even care. I couldn't blame you if you don't haha.
I'm not sure if this has been mentioned, but I thought I would leave a note in case you didn't know. I'm not entirely sure, as I had tried a few times but not in depth, but there is, I believe, an incompatibility with your mod and Chickenbones Wireless Redstone. I love your mod, and can't wait for it to be updated. I also hate wired redstone because of it's bulky nature. I will always choose your mod over his, however, because the lanterns look great and are very useful, especially as decorative.
I just thought I would leave a heads up just in case you didn't know, or even care. I couldn't blame you if you don't haha.
hmm. if i remember correctly, wireless redstone requires forge multipart. if it does, then it won't work with this mod. forge multipart is incompatible with this, sadly. i may or may not try and make this compatible with it. i've already looked into it and it seems there isn't any easy way to make the two mods compatible, so it's not very high on my priority list. however, multipart is still pretty new, so there's still hope depends on how it develops. anyway, thank you! and i just updated it btw
@Above I think it may be incompatible with Forge Multipart. multipart allows for torches and stuff to be placed in the same block, which is likely where this becomes incompatible. Here is my crashlog:
---- Minecraft Crash Report ----
// I let you down. Sorry
java.lang.ExceptionInInitializerError
at codechicken.multipart.minecraft.EventHandler.place(EventHandler.java:52)
at codechicken.multipart.minecraft.EventHandler.playerInteract(EventHandler.java:33)
at net.minecraftforge.event.ASMEventHandler_81_EventHandler_playerInteract_PlayerInteractEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:41)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1377)
at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1854)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:898)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:826)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
Caused by: java.lang.ClassCastException: pelep.unlittorch.block.BlockTorch cannot be cast to net.minecraft.block.BlockTorch
at codechicken.multipart.minecraft.TorchPart.<clinit>(TorchPart.java:15)
... 17 more
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at codechicken.multipart.minecraft.EventHandler.place(EventHandler.java:52)
at codechicken.multipart.minecraft.EventHandler.playerInteract(EventHandler.java:33)
at net.minecraftforge.event.ASMEventHandler_81_EventHandler_playerInteract_PlayerInteractEvent.invoke(.dynamic)
at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
at net.minecraftforge.event.EventBus.post(EventBus.java:108)
at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:41)
at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1377)
Lanterns are uncraftable for me. I using traincraft and bibliocraft, which have lanterns too, and all oof them are craftable except yours. May be I need to change config, but what exectly do I need to change if it possible?
This mod greatly interests me, and I'm rather curious as to how hard it would be to make it work with forge multipart. I know CB already has something setup for vanilla torches, so it might be easier if you looked at that.
This Mod I'm not some work on MC1.6.4 with Forge9.11.1.924...
(Dynamic lighting,Durability display of torches were placed,etc)
Although I think that this happen compatibility Coremods because no longer part between 1.6.4 and 1.6.2
I would like to ask the update because I want to use this Mod 1.6.4 any means
How can I get it to work with other mod items? Im using TerraFirma and I tried adding their firestarter and flint and steel as igniters but it doesnt work.
-edit
Nevermind. I fixed it. It was simply a case of wrong ids.
This mod greatly interests me, and I'm rather curious as to how hard it would be to make it work with forge multipart. I know CB already has something setup for vanilla torches, so it might be easier if you looked at that.
mc152 found incompatibility. http://pastebin.com/DghEV7dY it is possible as that correct? error on the client, after I put the torch on the ground or a wall. up reading a few pages ago. too bad that there is a problem I hope that 152 will fix ...
sorry, guys. no compatibility with multipart any time soon. i've been really busy lately so i haven't been able to update this even to 1.6.4. i do plan to update the mod though. and eventually try and make it compatible with multipart. but right now, i'm concentrating on my studies. sorry guys!
This Mod I'm not some work on MC1.6.4 with Forge9.11.1.924... (Dynamic lighting,Durability display of torches were placed,etc) Although I think that this happen compatibility Coremods because no longer part between 1.6.4 and 1.6.2 I would like to ask the update because I want to use this Mod 1.6.4 any means
I think this guy is saying the dynamic lighting isn't working in the latest version, which I can confirm. Shame really because carrying a sputtering, dying torch on spelunking expeditions is quite atmospheric. Atomicstryker's dynamic lights mod seems fine, so the code it's based on still works at least, shouldn't be too hard to fix.
Problem! It seems like the dynamic lighting for the lantern for the player doesn't work. No lighting updates occur.
well, if you're using it on 1.6.4 or anything later than 1.6.2, i'm not surprised it's not working. anyway, sorry, guys. like i said in my post above, i'm pretty busy nowadays, so i can't really update it soon. but i do plan to
I'm pretty sure your arm isn't supposed to do this:
nope. not a bug. that's me thinking i can get away with that considering all the other senseless things in minecraft (legs sticking out of minecarts, floating over fences, etc.). i can probably make a version that's dependent on a mod like renderapi, but nah. too much of a hassle and i'd rather not have the mod be dependent on some other guy's mod (with the exception of forge)
I absolutely adore this mod, however the items that spawn in dungeons are excessive and just killjoy me finding a dungeon. The last two I've found have been filled with damaged lanterns, bottles of oil, and...four lantern handles. No music discs, no diamonds, no loot from other mods such as steel, and armor. It would be nice if you could add loot percentages to the config files.
Personally I would like to turn it off completely due to the fact that lanterns are extremely easy to make, and you only actually ever really need one. As for the four handles in two dungeons...I will only ever use one.
I love this mod! But I have, however, a major suggestion. Do please separate kind of "eternal" lantern (possible only through creative) - is required for some sites (shops, spawn, etc.). This lantern would not exhausted.
I think that would be a great idea, but a magical-ghostly purple/green lantern. It would be absolutely lovely to have the blocks bathed by green or purple light.
EDIT: Possibly different colors with different "effects" obtainable through the respective "areas".
Such as:
-Desert temples
-Jungle temples
-Dungeons
-Ect..?
-
This mod seems like a natural supplement to Terrafirmacraft, but I've had limited success integrating them:
Creating torches via a firepit creates unlit torches. I can't find a way to have it create lit torches via the Unlit mod config. I tried setting both DropsUnlit and OverrideTorchRecipe to false, but this did not change it.
I added the firepit block ID to Igniters-TorchHeld and Igniters-TorchSet but right-clicking the firepit with an unlit torch just opens the firepit menu, of course.
I added the firestarter item ID to Igniters-TorchHeld and Igniters-TorchSet but using a firestarter on a unlit torch that is set down on a block does not light the torch, nor does any combination of crafting light the torch.
The only way I've found to light an unlit torch is right clicking them on the fire block of a pit kiln, or then lighting one with a torch already lit that way.
Unfortunately TFC has no relevant config options. Does anyone have suggestions for these mods playing well together?
EDIT: A reply on the TFC forums let me know I need to add 256 to the IDs in the Unlit config, which should make the Firestarter work correctly as a held igniter!
i dont have a crash log but it crashes when i try to place a torch, regardless of lit or unlit. but im not looking for a reason i know its the multipart bug. what im asking is there anyway i can disable the new torches? i mainly want the lanterns of this mod because they look realy great and they work really well. if i could just disable the new torches from my game i should be fine. can anyone give me any advice on this? thank you for your time regardless. oh and ps, awesome mod! love the rustic feel of the lanters. the torches is a really sweet idea, would be perfect for someone lookingto do a more realistic playthrough or it would be perfectly coupled with a hardcore overhaul mod like terrafirmacraft because it fits the same spirit. keep it up.
I just thought I would leave a heads up just in case you didn't know, or even care. I couldn't blame you if you don't haha.
hmm. if i remember correctly, wireless redstone requires forge multipart. if it does, then it won't work with this mod. forge multipart is incompatible with this, sadly. i may or may not try and make this compatible with it. i've already looked into it and it seems there isn't any easy way to make the two mods compatible, so it's not very high on my priority list. however, multipart is still pretty new, so there's still hope depends on how it develops. anyway, thank you! and i just updated it btw
yep. multipart's incompatible with this :/ i mentioned it a page or two ago actually. see my reply just above about it.
I'm pretty sure your arm isn't supposed to do this:
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
Forever protecting Hyrule with the power of the Master Sword, DragonMaster16.
2013-10-03 17:19:27 [INFO] [STDERR] java.lang.ExceptionInInitializerError
2013-10-03 17:19:27 [INFO] [STDERR] at codechicken.multipart.minecraft.EventHandler.place(EventHandler.java:52)
2013-10-03 17:19:27 [INFO] [STDERR] at codechicken.multipart.minecraft.EventHandler.playerInteract(EventHandler.java:33)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_71_EventHandler_playerInteract_PlayerInteractEvent.invoke(.dynamic)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:108)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:41)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1315)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1800)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:835)
2013-10-03 17:19:27 [INFO] [STDERR] at net.minecraft.client.Minecraft.run(Minecraft.java:760)
2013-10-03 17:19:27 [INFO] [STDERR] at java.lang.Thread.run(Thread.java:680)
2013-10-03 17:19:27 [INFO] [STDERR] Caused by: java.lang.ClassCastException: pelep.unlittorch.block.BlockTorch cannot be cast to net.minecraft.block.BlockTorch
2013-10-03 17:19:27 [INFO] [STDERR] at codechicken.multipart.minecraft.TorchPart.<clinit>(TorchPart.java:15)
2013-10-11 05:16:19 [INFO] [STDERR] java.lang.ExceptionInInitializerError
2013-10-11 05:16:19 [INFO] [STDERR] at codechicken.multipart.minecraft.EventHandler.place(EventHandler.java:52)
2013-10-11 05:16:19 [INFO] [STDERR] at codechicken.multipart.minecraft.EventHandler.playerInteract(EventHandler.java:33)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler_113_EventHandler_playerInteract_PlayerInteractEvent.invoke(.dynamic)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraftforge.event.EventBus.post(EventBus.java:108)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:44)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1387)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1866)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:908)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraft.client.main.Main.main(SourceFile:101)
2013-10-11 05:16:19 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-10-11 05:16:19 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-10-11 05:16:19 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-10-11 05:16:19 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Method.java:606)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
2013-10-11 05:16:19 [INFO] [STDERR] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
2013-10-11 05:16:19 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-10-11 05:16:19 [INFO] [STDERR] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-10-11 05:16:19 [INFO] [STDERR] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-10-11 05:16:19 [INFO] [STDERR] at java.lang.reflect.Method.invoke(Method.java:606)
2013-10-11 05:16:19 [INFO] [STDERR] at magic.launcher.Launcher.main(Unknown Source)
2013-10-11 05:16:19 [INFO] [STDERR] Caused by: java.lang.ClassCastException: pelep.unlittorch.block.BlockTorch cannot be cast to net.minecraft.block.BlockTorch
2013-10-11 05:16:19 [INFO] [STDERR] at codechicken.multipart.minecraft.TorchPart.<clinit>(TorchPart.java:15)
2013-10-11 05:16:19 [INFO] [STDERR] ... 22 more
2013-10-11 05:16:19 [INFO] [STDOUT] ---- Minecraft Crash Report ----
2013-10-11 05:16:19 [INFO] [STDOUT] // Ouch. That hurt
2013-10-11 05:16:19 [INFO] [STDOUT]
2013-10-11 05:16:19 [INFO] [STDOUT] Time: 10/11/13 5:16 AM
2013-10-11 05:16:19 [INFO] [STDOUT] Description: Unexpected error
2013-10-11 05:16:19 [INFO] [STDOUT]
2013-10-11 05:16:19 [INFO] [STDOUT] java.lang.ExceptionInInitializerError
2013-10-11 05:16:19 [INFO] [STDOUT] at codechicken.multipart.minecraft.EventHandler.place(EventHandler.java:52)
2013-10-11 05:16:19 [INFO] [STDOUT] at codechicken.multipart.minecraft.EventHandler.playerInteract(EventHandler.java:33)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.ASMEventHandler_113_EventHandler_playerInteract_PlayerInteractEvent.invoke(.dynamic)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.EventBus.post(EventBus.java:108)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:44)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1387)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71407_l(Minecraft.java:1866)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:908)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.client.main.Main.main(SourceFile:101)
2013-10-11 05:16:19 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-10-11 05:16:19 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-10-11 05:16:19 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-10-11 05:16:19 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Method.java:606)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
2013-10-11 05:16:19 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
2013-10-11 05:16:19 [INFO] [STDOUT] at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:57)
2013-10-11 05:16:19 [INFO] [STDOUT] at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
2013-10-11 05:16:19 [INFO] [STDOUT] at java.lang.reflect.Method.invoke(Method.java:606)
2013-10-11 05:16:19 [INFO] [STDOUT] at magic.launcher.Launcher.main(Unknown Source)
2013-10-11 05:16:19 [INFO] [STDOUT] Caused by: java.lang.ClassCastException: pelep.unlittorch.block.BlockTorch cannot be cast to net.minecraft.block.BlockTorch
2013-10-11 05:16:19 [INFO] [STDOUT] at codechicken.multipart.minecraft.TorchPart.<clinit>(TorchPart.java:15)
2013-10-11 05:16:19 [INFO] [STDOUT] ... 22 more
2013-10-11 05:16:19 [INFO] [STDOUT]
2013-10-11 05:16:19 [INFO] [STDOUT]
2013-10-11 05:16:19 [INFO] [STDOUT] A detailed walkthrough of the error, its code path and all known details is as follows:
2013-10-11 05:16:19 [INFO] [STDOUT] ---------------------------------------------------------------------------------------
2013-10-11 05:16:19 [INFO] [STDOUT]
2013-10-11 05:16:19 [INFO] [STDOUT] -- Head --
2013-10-11 05:16:19 [INFO] [STDOUT] Stacktrace:
2013-10-11 05:16:19 [INFO] [STDOUT] at codechicken.multipart.minecraft.EventHandler.place(EventHandler.java:52)
2013-10-11 05:16:19 [INFO] [STDOUT] at codechicken.multipart.minecraft.EventHandler.playerInteract(EventHandler.java:33)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.ASMEventHandler_113_EventHandler_playerInteract_PlayerInteractEvent.invoke(.dynamic)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.ASMEventHandler.invoke(ASMEventHandler.java:39)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.EventBus.post(EventBus.java:108)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraftforge.event.ForgeEventFactory.onPlayerInteract(ForgeEventFactory.java:44)
2013-10-11 05:16:19 [INFO] [STDOUT] at net.minecraft.client.Minecraft.func_71402_c(Minecraft.java:1387)
2013-10-11 05:16:19 [INFO] [STDOUT]
2013-10-11 05:16:19 [INFO] [STDOUT] -- Affected level --
2013-10-11 05:16:19 [INFO] [STDOUT] Details:
2013-10-11 05:16:19 [INFO] [STDOUT] Level name: MpServer
2013-10-11 05:16:19 [INFO] [STDOUT] All players: 1 total; [EntityClientPlayerMP['eyamaz'/421, l='MpServer', x=253.97, y=72.62, z=158.02]]
2013-10-11 05:16:19 [INFO] [STDOUT] Chunk stats: MultiplayerChunkCache: 441
2013-10-11 05:16:19 [INFO] [STDOUT] Level seed: 0
2013-10-11 05:16:19 [INFO] [STDOUT] Level generator: ID 00 - default, ver 1. Features enabled: false
2013-10-11 05:16:19 [INFO] [STDOUT] Level generator options:
2013-10-11 05:16:19 [INFO] [STDOUT] Level spawn location: World: (232,64,256), Chunk: (at 8,4,0 in 14,16; contains blocks 224,0,256 to 239,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
2013-10-11 05:16:19 [INFO] [STDOUT] Level time: 16635 game time, 30809 day time
2013-10-11 05:16:19 [INFO] [STDOUT] Level dimension: 0
2013-10-11 05:16:19 [INFO] [STDOUT] Level storage version: 0x00000 - Unknown?
2013-10-11 05:16:19 [INFO] [STDOUT] Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
2013-10-11 05:16:19 [INFO] [STDOUT] Level game mode: Game mode: survival (ID 0). Hardcore: false. Cheats: false
this is a shame, i'ld look into talking with CB to try to figure out a workaround.
edit: derp, i should read the above before posting stuff
(Dynamic lighting,Durability display of torches were placed,etc)
Although I think that this happen compatibility Coremods because no longer part between 1.6.4 and 1.6.2
I would like to ask the update because I want to use this Mod 1.6.4 any means
-edit
Nevermind. I fixed it. It was simply a case of wrong ids.
found incompatibility.
http://pastebin.com/DghEV7dY
it is possible as that correct?
error on the client, after I put the torch on the ground or a wall.
up
reading a few pages ago. too bad that there is a problem
I hope that 152 will fix ...
Sorry for bad English
sorry, guys. no compatibility with multipart any time soon. i've been really busy lately so i haven't been able to update this even to 1.6.4. i do plan to update the mod though. and eventually try and make it compatible with multipart. but right now, i'm concentrating on my studies. sorry guys!
well, if you're using it on 1.6.4 or anything later than 1.6.2, i'm not surprised it's not working. anyway, sorry, guys. like i said in my post above, i'm pretty busy nowadays, so i can't really update it soon. but i do plan to
nope. not a bug. that's me thinking i can get away with that considering all the other senseless things in minecraft (legs sticking out of minecarts, floating over fences, etc.). i can probably make a version that's dependent on a mod like renderapi, but nah. too much of a hassle and i'd rather not have the mod be dependent on some other guy's mod (with the exception of forge)
Personally I would like to turn it off completely due to the fact that lanterns are extremely easy to make, and you only actually ever really need one. As for the four handles in two dungeons...I will only ever use one.
I think that would be a great idea, but a magical-ghostly purple/green lantern. It would be absolutely lovely to have the blocks bathed by green or purple light.
EDIT: Possibly different colors with different "effects" obtainable through the respective "areas".
Such as:
-Desert temples
-Jungle temples
-Dungeons
-Ect..?
-
(Cross-posted to TFC forums)
EDIT: A reply on the TFC forums let me know I need to add 256 to the IDs in the Unlit config, which should make the Firestarter work correctly as a held igniter!