If someone still play with version 1.7.10, did nuchaz disable the furniture panaler? I can't place any items on the left side. Blocks are no problem. I try it with v1.11.4 and v1.11.5
I don't believe you're meant to place anything other than blocks on the left side.
Is it just me or am I not able to find an answer anywhere to my problem. THe thing is, I can't save any books in my typesetting table!
I tried to take out all of the mods I was using but that wasn't the problem and it copies the enchanted books just fine. I can't save in any other world as well. I'll try to save in multiplayer and see if I can port it to singleplayer, but I just wanted to report this problem I'm having, if someone could help I'd greatly appriciate it!
I'm seeing shelves (at least bookshelves and standard wooden shelves, haven't tried other related types yet) spontaneously rotating to face east, retaining their contents but turning them invisible. I thought this was happening only on server restarts or possibly even crashed, but no, it's happening while the server is running. I rotate them back into the correct position, go away (but stay within a few chunks) to work on something else, then come back a while later without having never even logged out, and the shelves are facing east again.
If I use the electric screwdriver to adjust their positions, they snap back into the correct orientation and their contents reappear.
Is anyone else seeing this?
(Annoyingly, one of the affected sets of shelves is my ready-use tool rack. Which means I have to keep a spare driver in a chest nearby...)
I have discovered a bug. You cannot place carpet under Bibliocraft tables except where a leg is.
It's not that difficult to work around; if you're making a table more than 2 in any direction, you just place the first [up to] 2x2 first, put carpet under the legs, then add the next set of tables, add carpet under the new legs, add the next set of tables...
But it is nevertheless a bug.
(Aside: I wish one could place carpet under beds too. It makes for odd holes in the carpet on one's bedroom floor.)
I just updated BiblioCraft with a version for Minecraft 1.11.2 and 3 other versions for older versions of Minecraft (1.7.10, 1.9.4, and 1.10.2). I fixed a lot of bugs and exploits. Hopefully most of the bugs mentioned here should be taken care of. There was a lot of rendering issues in the 1.10.2 version that I tried to solve.
Anyway, for more details and downloads and all that, head on over to my website, www.bibliocraftmod.com
@CearMaster I'll have a look at doing something about the carpets on tables in the next update.
BiblioWoods is back! I just released 3 new versions of BiblioWoods for BiblioCraft v2.3.1 and Minecraft v1.11.2. I have versions supporting Biomes O Plenty, Forestry, and Natura. Also I just updated BiblioCraft with some fixes (including the tables not connecting in newest versions) for Minecraft versions 1.11.2, 1.10.2, and 1.9.4.
BiblioWoods is back! I just released 3 new versions of BiblioWoods for BiblioCraft v2.3.1 and Minecraft v1.11.2. I have versions supporting Biomes O Plenty, Forestry, and Natura. Also I just updated BiblioCraft with some fixes (including the tables not connecting in newest versions) for Minecraft versions 1.11.2, 1.10.2, and 1.9.4.
Exactly my reaction. Why resurrect a long dead and useless mods that only pollute crafting recipes list?
I brought BiblioWoods back so we could have the recipes and creative tabs. That is actually all it adds. I left them as separate mods so they are optional, I wont force you to "pollute" your crafting recipes list. ;). Yeah, it is true you can still accomplish the same effect without the BiblioWoods, its just an additional option for the convenience of having the recipes. I also frequently get requests to bring back BiblioWoods and with how I did it, they are actually using the same tech the furniture panelers use and the blocks you get when you craft the recipes in the BiblioWoods are just framed blocks. This also means the BiblioWoods addons are much simpler for me to make.
I brought BiblioWoods back so we could have the recipes and creative tabs. That is actually all it adds. I left them as separate mods so they are optional, I wont force you to "pollute" your crafting recipes list. ;). Yeah, it is true you can still accomplish the same effect without the BiblioWoods, its just an additional option for the convenience of having the recipes. I also frequently get requests to bring back BiblioWoods and with how I did it, they are actually using the same tech the furniture panelers use and the blocks you get when you craft the recipes in the BiblioWoods are just framed blocks. This also means the BiblioWoods addons are much simpler for me to make.
Don't get me wrong, but I know where it usually leads.
People see "Modname1 Modname2" and automatically assume the said mod is required to bridge the two mods. And no amount of writing will convince them otherwise.
However, if you say that the essential effect of the crafting is a "framed" item, I presume said mods could be safely removed causing no harm to the world?
Don't get me wrong, but I know where it usually leads.
People see "Modname1 Modname2" and automatically assume the said mod is required to bridge the two mods. And no amount of writing will convince them otherwise.
However, if you say that the essential effect of the crafting is a "framed" item, I presume said mods could be safely removed causing no harm to the world?
Yup, that is correct, you could safely remove BiblioWoods with no damage. The blocks will still remain and function properly since they are just regular BiblioCraft blocks.
I don't believe you're meant to place anything other than blocks on the left side.
When put the clipboard on a wall and hit the page arrow it goes through 1,3,5 etc - just the odd pages ? when its in my hand it works fine
ver 2.2.1
Is it just me or am I not able to find an answer anywhere to my problem. THe thing is, I can't save any books in my typesetting table!
I tried to take out all of the mods I was using but that wasn't the problem and it copies the enchanted books just fine. I can't save in any other world as well. I'll try to save in multiplayer and see if I can port it to singleplayer, but I just wanted to report this problem I'm having, if someone could help I'd greatly appriciate it!
Minor Bug: Dark Oak Shelf names is only 'Dark Oak'. Makes searching difficult.
Nuchaz you still havent replied to my issue on Github.
https://github.com/Nuchaz/BiblioCraft/issues/392
I posted it in December.
I'm seeing shelves (at least bookshelves and standard wooden shelves, haven't tried other related types yet) spontaneously rotating to face east, retaining their contents but turning them invisible. I thought this was happening only on server restarts or possibly even crashed, but no, it's happening while the server is running. I rotate them back into the correct position, go away (but stay within a few chunks) to work on something else, then come back a while later without having never even logged out, and the shelves are facing east again.
If I use the electric screwdriver to adjust their positions, they snap back into the correct orientation and their contents reappear.
Is anyone else seeing this?
(Annoyingly, one of the affected sets of shelves is my ready-use tool rack. Which means I have to keep a spare driver in a chest nearby...)
O noble Nuchaz,
I have discovered a bug. You cannot place carpet under Bibliocraft tables except where a leg is.
It's not that difficult to work around; if you're making a table more than 2 in any direction, you just place the first [up to] 2x2 first, put carpet under the legs, then add the next set of tables, add carpet under the new legs, add the next set of tables...
But it is nevertheless a bug.
(Aside: I wish one could place carpet under beds too. It makes for odd holes in the carpet on one's bedroom floor.)
I just updated BiblioCraft with a version for Minecraft 1.11.2 and 3 other versions for older versions of Minecraft (1.7.10, 1.9.4, and 1.10.2). I fixed a lot of bugs and exploits. Hopefully most of the bugs mentioned here should be taken care of. There was a lot of rendering issues in the 1.10.2 version that I tried to solve.
Anyway, for more details and downloads and all that, head on over to my website, www.bibliocraftmod.com
@CearMaster I'll have a look at doing something about the carpets on tables in the next update.
Woo hoo!!!!!
I just want to dig a small hole and stay in it now....
Nice!
super stoked to see this updated to 1.11.2, thank you Nuchaz
BiblioWoods is back! I just released 3 new versions of BiblioWoods for BiblioCraft v2.3.1 and Minecraft v1.11.2. I have versions supporting Biomes O Plenty, Forestry, and Natura. Also I just updated BiblioCraft with some fixes (including the tables not connecting in newest versions) for Minecraft versions 1.11.2, 1.10.2, and 1.9.4.
More info @ www.bibliocraftmod.com
Nice!!
Exactly my reaction. Why resurrect a long dead and useless mods that only pollute crafting recipes list?
I brought BiblioWoods back so we could have the recipes and creative tabs. That is actually all it adds. I left them as separate mods so they are optional, I wont force you to "pollute" your crafting recipes list. ;). Yeah, it is true you can still accomplish the same effect without the BiblioWoods, its just an additional option for the convenience of having the recipes. I also frequently get requests to bring back BiblioWoods and with how I did it, they are actually using the same tech the furniture panelers use and the blocks you get when you craft the recipes in the BiblioWoods are just framed blocks. This also means the BiblioWoods addons are much simpler for me to make.
Did you read my issue on your forum?
http://www.bibliocraftmod.com/forums/topic/typesetting-table-doesnt-save-book/
Don't get me wrong, but I know where it usually leads.
People see "Modname1 Modname2" and automatically assume the said mod is required to bridge the two mods. And no amount of writing will convince them otherwise.
However, if you say that the essential effect of the crafting is a "framed" item, I presume said mods could be safely removed causing no harm to the world?
Yeah, this issue should have been resolved in a recent update.
Yup, that is correct, you could safely remove BiblioWoods with no damage. The blocks will still remain and function properly since they are just regular BiblioCraft blocks.
Thanks!
Thanks for the explanation.