Poll: WorldGen with unique mobs is planned. What do you think?
The worldgen will include new kinds of caves/dungeons in the same fashion as Minecraft, like the mineshafts and mob dungeons. No over the top massive structures are planned. Of course, you can disable/enable them in the config.
Im still working on this, but I have mainly been working on AtmosMobs due to the activity on the AtmosMobs2 thread. I might instantly go for 1.7 with this one depending on the time I have.
Hmm...
All of the mods are still concentrated on 1.6.4.
I'm kinda expecting a 1.6.4 version.
Oh wow I really feel silly for not thinking about looking for this. Thank you very very much!
BTW would you happen to know any other good mod for 1.5.2?
I downloaded fossil archeology (which is my main reason for wanting to play an older version), more swords, dragon mounts, Ugocraft and the one here! I'm looking for anything that makes crafting, exploring and fighting more interesting!
I got most of my mods set to 1.6.4 then realized this wasn't updated yet.
Well you better start getting them set for 1.7 now being most mods are going to it. I got my 1.6 mods set up long long ago and was upset when this mod wasnt updated to 1.6, but now that mods are going to 1.7 i have already started to watch my favorite mods and waiting for them to all go to 1.7
Asking/ begging someone to do a 1.6 version is like asking someone to do a 1.5 version, people are going to move away from 1.6, so really is it worth the trouble to update it to 1.6
I will be happy with any version as long as it gets updated
Well you better start getting them set for 1.7 now being most mods are going to it. I got my 1.6 mods set up long long ago and was upset when this mod wasnt updated to 1.6, but now that mods are going to 1.7 i have already started to watch my favorite mods and waiting for them to all go to 1.7
Asking/ begging someone to do a 1.6 version is like asking someone to do a 1.5 version, people are going to move away from 1.6, so really is it worth the trouble to update it to 1.6
I will be happy with any version as long as it gets updated
Asking/ begging someone to do a 1.6 version is like asking someone to do a 1.5 version, people are going to move away from 1.6, so really is it worth the trouble to update it to 1.6
so really is it worth the trouble to update it to 1.6
except for 1.6.4 was another one of the major "plateaus" for modding, 1.7 mods will almost be entirely skipped I presume, 1.2 was popular for mods, 1.3 wasn't, 1.4 was popular for mods, 1.5 wasn't, 1.6 is popular for mods, 1.7 isn't going to be, I'd say to either focus on a 1.6 version, or code it in a way so that if you write it in 1.7 you can easily convert it to 1.6 and have the same features for different minecraft versions.
With all of the new FTB based hardcore packs (magicfarm 2, blood and bones) this is the perfect mod to increase tactics required during fighting besides just giving enemies for health or armor or damage, before I saw this mod and i thought it was stupid, but now I see this mod in a new light and hope it is updated to 1.6 because i think it perfectly complements any hardcore pack (or any pack at all XD)
I was planning to release a 1.6 compatible version of PrimitiveMobs last week but sadly Forge isn't stable enough to make it happen. Also, with 1.6.2 coming I don't thin...
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
I'm really excited to see this mod updated, along with atmos mobs. However, I'd greatly appreciate it if a 1.6.4 version could be included as well for both mods at some point.
Are you in peaceful mode?
I have a new account called "Mushroomsock" now, so please do not send me PMs.
Hmm...
All of the mods are still concentrated on 1.6.4.
I'm kinda expecting a 1.6.4 version.
Oh wow I really feel silly for not thinking about looking for this. Thank you very very much!
BTW would you happen to know any other good mod for 1.5.2?
I downloaded fossil archeology (which is my main reason for wanting to play an older version), more swords, dragon mounts, Ugocraft and the one here! I'm looking for anything that makes crafting, exploring and fighting more interesting!
Update this awesome mod to 1.6.4!
Be patient! It's not like you could do any better!
I have a new account called "Mushroomsock" now, so please do not send me PMs.
“Two things are infinite: the universe and human stupidity; and I'm not sure about the universe.”
Well you better start getting them set for 1.7 now being most mods are going to it. I got my 1.6 mods set up long long ago and was upset when this mod wasnt updated to 1.6, but now that mods are going to 1.7 i have already started to watch my favorite mods and waiting for them to all go to 1.7
Asking/ begging someone to do a 1.6 version is like asking someone to do a 1.5 version, people are going to move away from 1.6, so really is it worth the trouble to update it to 1.6
I will be happy with any version as long as it gets updated
except for 1.6.4 was another one of the major "plateaus" for modding, 1.7 mods will almost be entirely skipped I presume, 1.2 was popular for mods, 1.3 wasn't, 1.4 was popular for mods, 1.5 wasn't, 1.6 is popular for mods, 1.7 isn't going to be, I'd say to either focus on a 1.6 version, or code it in a way so that if you write it in 1.7 you can easily convert it to 1.6 and have the same features for different minecraft versions.
With all of the new FTB based hardcore packs (magicfarm 2, blood and bones) this is the perfect mod to increase tactics required during fighting besides just giving enemies for health or armor or damage, before I saw this mod and i thought it was stupid, but now I see this mod in a new light and hope it is updated to 1.6 because i think it perfectly complements any hardcore pack (or any pack at all XD)
Will not be 1.6.X version of this mod?
he's working on a 1.7.x of atmosmobs first.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
It's will be in AtmosMobs 1.7.X?