whenever i try to use the pattern chests or other things from this mod, nothing happens
Could you explain that a little more clearly? For instance:
Does everything cause nothing to happen?
What exactly do you mean by "nothing happens"? It fails to do anything at all? It does something other than what it should do?
What specifically are you trying to do with the pattern chest and "other things"?
We cannot help you solve your problems if you don't give us enough details to work off of.
TheLeftHandedMiner: The problem with adding more ores is that you have to add more uses for them. I don't even use tin enough as-is..
Just will try to to help with this!
Tin: Tin is far used in corrosion prevecie and organic chemical compound, with not much use in Metallurgy, only being alloyed with Copper (Bronze and Phosphorus Bronze with 12% and Bell Metal with 22%) in large quantities.
List of Alloys:
Babbit: 90% Tin, 5% Copper, 5% Antimony, with less than 1% of lead. (Used in Steel plating)
Britanium: 92% Tin, Antimony 6% and Copper 2% (A Type of Pewter alloy).
Pewter: 90% Tin, 10% Copper with less than 1% of lead (Used since ancient times in decorative propose).
Solder: 50% Tin, 50% Lead, sometimes with Antimony.
Copper: Copper was widely used in weaponry and decorative propose in ancient times. Today is used mostly in Wire and Electrical proposes, also used in industries, alloyed and in Minting.
Aluminium Bronze: 90% Copper, 10% Aluminium with traces of Fe, Mn and Others (Used in high-temperature Industries).
Corinthian Bronze: 84% Copper, 8% Silver, 8% Gold (Used in Statues and Decorative propose, also in coinage).
Billion: Copper 60%, Silver 40% (Used in coins and medals).
Constantan: 55% Copper, 45% Nickel (Resistance Alloy, used in Electrical Heating Coils).
Cupronickel: 75% Copper, 25% Nickel (Seawater Industries and Coinage).
Molybdochalkos: ?% Copper, ?% Lead (Known by Greek Alchesmists).
Iron: Used since ancient times for weaponry and armor, today iron is the most widely used metal in world, speacialy alloyed in creation of Industrial machines and Hard materials.
List of alloys:
Elinvar: 60% Iron, 35% Nickel, 5% Chromium (Elastically Invariable, used in Balance Springs of watches and cronometers. The Elasticity of this alloy don't suffer descrease over a long period) .
Kovar: 50% Iron, 30% Nickel, 20% Cobalt (Used for plate seals and wire-out in light bulbs and thermionic valves as X-rays and Microwaves).
Invar: 64% Iron, 36% Nickel (Thermo-Invariable, used high-temperature industrials).
Steel: 99% Iron, 1% Carbon (Used in Ancient and Medieval Weaponry, widely used today). Stainless Steel: 85% Steel, 15% Chromium. Chromoly: 98% Steel, 1% Molybdenium, 1% Chromium (Applied in auto-mecanic engines). Electrical Steel;: 95% Steel, 5% Silicon (Used as cores for Electromagnetic dissipation). Spring Steel: 99% Steel, 1% Manganese (Used in lockpicks. Resistance to Shattering/Snapping). Tool-Steel: A, T and M Steels. A-Type: 95% Steel, 2% Manganese, 2% Chromium, 1% Vanadium/Molybdenium (Medium Tools). T-Type: 80% Steel, 16% Tungsten, 4% Molybdenium (Tungsten Base; High Durability). M-Type: 80% Steel, 10% Molybdenium, 10% Cobalt (Molybdenium Base; High Tool-Efficiency). Damascus Steel: 96% Iron, 2% Carbon, 2% Tungsten/Vanadium ( High-Edge Blades and Durable Armors).
Aluminium: Been used in light-weight alloys for industries, Aluminium was rare until the XIX Century because of the need of eletricty to extract it from Bauxite Ores.
List Of Alloys:
Duralumin: 95% Aluminium, 5% Copper (High-Strenght over time).
Magnalium: 95% Aluminium, 5% Magnesium (Pressure Resistance and lower Density, used Engineering).
Cobalt: Is widely used in glass dying and Superalloys for High-Speed Mechanical, like Military Jets and Dental use along with Molybdenium.
Cobalt alloys are super detailed and have 6 to 12 elements mixed and have Advance Aplication only.
List of Alloys:
Stellite: 65% Cobalt, 30% Chromium, 4% Tungsten, 1% Carbon (Superstreght Cutting Tools, Extreme cutting Edges and extreme high temperature resistance and melting point).
Ultimet: 60% Cobalt, 30% Chromium, 10% Nickel (Superresistance, having almost 3x the power of Stainless Steels. Used até drill and advanced tools).
No problem. Since you are new, then I'll let you know that you can edit your post as well.
At the bottom of your post, look for an edit button. Put spoiler tags around the crash log please. Tags:
I love both your mods Mdiyo! (natura and tconstruct)
Q: has the sphax bdcraft texture pack been updated? it crashes games if its not uptodate with tconstruct.
one more question. do you plan to continue 1.5.2 compatability or will you move on to 1.6?
edit: lol i forgot my actual issue!
theres no error code its more like an incompatibility or bug.
i have the gravestone mod that store your inventory in the gravestone when you die. but we seem to always lose our knapsacks and their content for good! they dont get stored in the gravestone! (if this is the wrong place to post this i am sorry)
Otherwise tconstruct is a 5 star mode no question about it.
Dunno if this is intendid or not (probablly) but I found a skelly riding a blue slime. Truely a funny moment.
Also great mod, really in depth and well made! Keep it up!
Dunno if this is intendid or not (probablly) but I found a skelly riding a blue slime. Truely a funny moment.
Also great mod, really in depth and well made! Keep it up!
sometimes you can find creepers riding them too!
but thats like rare.
ha, nice little easer egg in the console between natura and TCON, love the sense of humor diyo, thanks for that, i needed a good chuckle.
Rollback Post to RevisionRollBack
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
FryoKnight: The tool parts are not required to be made in the part builder or Smeltery. They do require that you implement IToolPart, which is why feather fletching is a different item from feathers.
Ok then. ^.^ When I have all my idea ironed out, I would like to talk to you about some things and some balancing with parts that may be added. For example, gem cutting is one thing I am thinking about working on, which after a while, would allow for Diamond Tools (though with the way I planned on acquiring the tools to make the parts may make some people just stick with their tools that they already made to near perfection or 'overpowered' (as some peoplelike to say)).
Well, so far that I can see with the Hammer, when I mine a area of 3x3 that had for Diamonds in it, I got 7~8 diamonds from them. So I would assume that the Hammer applies luck/fortune to all the blocks in the 3x3 area in which it mines individually.
Can someone help me? Whenever i try to put a cast in the Stencil Table and click Next/Previous Pattern the only pattern that shows up is the ingot cast no matter how many times i click the button. Please help
Can someone help me? Whenever i try to put a cast in the Stencil Table and click Next/Previous Pattern the only pattern that shows up is the ingot cast no matter how many times i click the button. Please help
Read. The. First. Post.
Or the Second book you get in-game.
But you can't make any Casts (except for the Ingot one) in the Stencil Table anymore.
I love this mod!
I have a suggestion.
do you think you could add a book which would tell you what each part does,
so that you can work out what the best material to make them out of is?
I love this mod!
I have a suggestion.
do you think you could add a book which would tell you what each part does,
so that you can work out what the best material to make them out of is?
you have to be kidding, right?
there's three in total, first two are written by skyla is a good way to find them in nei, the third is received when you first start making a smeltery.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
there's three in total, first two are written by skyla is a good way to find them in nei, the third is received when you first start making a smeltery.
Those are nice but thy don`t tell me what each tool part does.
Such as what should I make my arrow heads out of, I would be able to tell in this book.
Those are nice but thy don`t tell me what each tool part does.
Such as what should I make my arrow heads out of, I would be able to tell in this book.
I can understand the arrow thing, as mDiyo is still in the process of fully updating the books. However, I'm not entirely sure what you mean with the rest of your post. Are you talking about how the part materials affect the tools? That much is mentioned in the books: different handle materials affect how much total durability the tool has, and combining parts of different materials will give you more than one feature (such as putting a Cactus axe head with an Iron rod to get both the Spiny and Reinforced feature).
Could you explain that a little more clearly? For instance:
Does everything cause nothing to happen?
What exactly do you mean by "nothing happens"? It fails to do anything at all? It does something other than what it should do?
What specifically are you trying to do with the pattern chest and "other things"?
We cannot help you solve your problems if you don't give us enough details to work off of.
You should update to MC 1.5.2, since the bows use code from a recent version of forge (that's for 1.5.2).
Also, please use spoiler tags for crash reports.
Just will try to to help with this!
Tin: Tin is far used in corrosion prevecie and organic chemical compound, with not much use in Metallurgy, only being alloyed with Copper (Bronze and Phosphorus Bronze with 12% and Bell Metal with 22%) in large quantities.
List of Alloys:
Babbit: 90% Tin, 5% Copper, 5% Antimony, with less than 1% of lead. (Used in Steel plating)
Britanium: 92% Tin, Antimony 6% and Copper 2% (A Type of Pewter alloy).
Pewter: 90% Tin, 10% Copper with less than 1% of lead (Used since ancient times in decorative propose).
Solder: 50% Tin, 50% Lead, sometimes with Antimony.
Copper: Copper was widely used in weaponry and decorative propose in ancient times. Today is used mostly in Wire and Electrical proposes, also used in industries, alloyed and in Minting.
A list of Copper Alloys:
Bronze: 88% Copper, 12% Tin.
Brass: 70% Copper, 30% Zinc (Heat resistance).
Aluminium Brass: 99% Brass, 1% Aluminium (Heat resistance and Easy Molding).
Aluminium Bronze: 90% Copper, 10% Aluminium with traces of Fe, Mn and Others (Used in high-temperature Industries).
Corinthian Bronze: 84% Copper, 8% Silver, 8% Gold (Used in Statues and Decorative propose, also in coinage).
Billion: Copper 60%, Silver 40% (Used in coins and medals).
Constantan: 55% Copper, 45% Nickel (Resistance Alloy, used in Electrical Heating Coils).
Cupronickel: 75% Copper, 25% Nickel (Seawater Industries and Coinage).
Molybdochalkos: ?% Copper, ?% Lead (Known by Greek Alchesmists).
Iron: Used since ancient times for weaponry and armor, today iron is the most widely used metal in world, speacialy alloyed in creation of Industrial machines and Hard materials.
List of alloys:
Elinvar: 60% Iron, 35% Nickel, 5% Chromium (Elastically Invariable, used in Balance Springs of watches and cronometers. The Elasticity of this alloy don't suffer descrease over a long period) .
Kovar: 50% Iron, 30% Nickel, 20% Cobalt (Used for plate seals and wire-out in light bulbs and thermionic valves as X-rays and Microwaves).
Invar: 64% Iron, 36% Nickel (Thermo-Invariable, used high-temperature industrials).
Steel: 99% Iron, 1% Carbon (Used in Ancient and Medieval Weaponry, widely used today).
Stainless Steel: 85% Steel, 15% Chromium.
Chromoly: 98% Steel, 1% Molybdenium, 1% Chromium (Applied in auto-mecanic engines).
Electrical Steel;: 95% Steel, 5% Silicon (Used as cores for Electromagnetic dissipation).
Spring Steel: 99% Steel, 1% Manganese (Used in lockpicks. Resistance to Shattering/Snapping).
Tool-Steel: A, T and M Steels.
A-Type: 95% Steel, 2% Manganese, 2% Chromium, 1% Vanadium/Molybdenium (Medium Tools).
T-Type: 80% Steel, 16% Tungsten, 4% Molybdenium (Tungsten Base; High Durability).
M-Type: 80% Steel, 10% Molybdenium, 10% Cobalt (Molybdenium Base; High Tool-Efficiency).
Damascus Steel: 96% Iron, 2% Carbon, 2% Tungsten/Vanadium ( High-Edge Blades and Durable Armors).
Aluminium: Been used in light-weight alloys for industries, Aluminium was rare until the XIX Century because of the need of eletricty to extract it from Bauxite Ores.
List Of Alloys:
Duralumin: 95% Aluminium, 5% Copper (High-Strenght over time).
Magnalium: 95% Aluminium, 5% Magnesium (Pressure Resistance and lower Density, used Engineering).
Cobalt: Is widely used in glass dying and Superalloys for High-Speed Mechanical, like Military Jets and Dental use along with Molybdenium.
Cobalt alloys are super detailed and have 6 to 12 elements mixed and have Advance Aplication only.
List of Alloys:
Stellite: 65% Cobalt, 30% Chromium, 4% Tungsten, 1% Carbon (Superstreght Cutting Tools, Extreme cutting Edges and extreme high temperature resistance and melting point).
Ultimet: 60% Cobalt, 30% Chromium, 10% Nickel (Superresistance, having almost 3x the power of Stainless Steels. Used até drill and advanced tools).
Thank for reading, hope I helped in any way.
sorry i recently registered to this forum
No problem. Since you are new, then I'll let you know that you can edit your post as well.
At the bottom of your post, look for an edit button. Put spoiler tags around the crash log please. Tags:
Q: has the sphax bdcraft texture pack been updated? it crashes games if its not uptodate with tconstruct.
one more question. do you plan to continue 1.5.2 compatability or will you move on to 1.6?
edit: lol i forgot my actual issue!
theres no error code its more like an incompatibility or bug.
i have the gravestone mod that store your inventory in the gravestone when you die. but we seem to always lose our knapsacks and their content for good! they dont get stored in the gravestone! (if this is the wrong place to post this i am sorry)
Otherwise tconstruct is a 5 star mode no question about it.
thank you for your time.
I love the bows. I created a bow with a 0.11 draw speed! Doesn't fire far, but man that's fast.
Also great mod, really in depth and well made! Keep it up!
sometimes you can find creepers riding them too!
but thats like rare.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Ok then. ^.^ When I have all my idea ironed out, I would like to talk to you about some things and some balancing with parts that may be added. For example, gem cutting is one thing I am thinking about working on, which after a while, would allow for Diamond Tools (though with the way I planned on acquiring the tools to make the parts may make some people just stick with their tools that they already made to near perfection or 'overpowered' (as some people like to say)).
Well, so far that I can see with the Hammer, when I mine a area of 3x3 that had for Diamonds in it, I got 7~8 diamonds from them. So I would assume that the Hammer applies luck/fortune to all the blocks in the 3x3 area in which it mines individually.
Read. The. First. Post.
Or the Second book you get in-game.
But you can't make any Casts (except for the Ingot one) in the Stencil Table anymore.
Sorry im really new and i didnt see that post but thanks for the help
I have a suggestion.
do you think you could add a book which would tell you what each part does,
so that you can work out what the best material to make them out of is?
you have to be kidding, right?
there's three in total, first two are written by skyla is a good way to find them in nei, the third is received when you first start making a smeltery.
24 hours gone again, wasted in futility, welcome to minecraft modding, that is (unfortunately) our community.
(an ode to minecraft modding)
i keep making the same mistake, i think "oh, i've given them a few months, surely it'll be fixed by now" THAT is why i seem to ALWAYS be angry to some of you, my advice is to get the lead out.
there were nice things here, until the mod author threw a tantrum.
Those are nice but thy don`t tell me what each tool part does.
Such as what should I make my arrow heads out of, I would be able to tell in this book.
I can understand the arrow thing, as mDiyo is still in the process of fully updating the books. However, I'm not entirely sure what you mean with the rest of your post. Are you talking about how the part materials affect the tools? That much is mentioned in the books: different handle materials affect how much total durability the tool has, and combining parts of different materials will give you more than one feature (such as putting a Cactus axe head with an Iron rod to get both the Spiny and Reinforced feature).