Hope you can help me. I am using Scenter 3.4.0 (Minecraft 1.8.9) and it is detecting coal that doesn't exist. If there is any info I need to share, please tell me.
Hope you can help me. I am using Scenter 3.4.0 (Minecraft 1.8.9) and it is detecting coal that doesn't exist. If there is any info I need to share, please tell me.
This is a known bug.
It is already fixed in 3.4.1.
Is there a way to turn off the Xray? Its... Extremely disorienting when half the blocks are see-through and some aren't.. I just want to see the Scenter Trail and thats it.
First, the mod is awesome. Been using it a while, and you have my thanks.
Second, I have a couple of mods that add ores to different dimensions and use separate item IDs instead of meta to change the texture of the block for the nether and end variants. I have created ore dictionary entries for these already for purposes of adding recipes to various machines, but it would be
really handy if Scenter could work with ore dictionary entries. Right now I have a line that reads:
mod:ore1,mod:ore1_nether,mod:ore1_end
Would be really cool if it could read:
ore:ore1
Thanks for the consideration!
(PS, I searched the thread and found no references to ore dictionary use. If this is already a thing and I missed it, feel free to flame, but please provide info on implementation among the charred embers left behind.)
Do the following to find out the names of all blocks from any installed mod:
* Run Minecraft with Scenter installed
* Enter a world
* Enable Scenter (by pressing 'O')
* Quit Minecraft
* Open your
.minecraft/logs
folder
* Open the file
fml-client-latest.log
* Search for the line containing
"[mickkay.scenter.ScenterMod/Scenter]: These blocks are registered:"
* Right below that line you'll find a list of all registered blocks.
* Find the block you are interested in and copy the line into the config file
For example, add:
pixelmon:Bauxite
to add Bauxite from Pixemon mod to Scenter.
Thermal Foundation is using a single block ID for all their ores, but with metadata number added on. How do you add items such as that? And looking in the log isn't very helpful, as it just lists the first one with the name "ThermalFoundation:Ore" while there's 7 items using that name.
I've got a list of mods I'm working with that I'm having this same issue with on 1.7.10
Thermal Foundation
Forestry
Railcraft
Galacticraft (But this seems to also be because it's using tiles)
Nether Ores (Also using tiles)
Ars Magica
Project Red
Thaumcraft
Tinker's Construct
Going into the log file is not of much help as it doesn't shot the metadata items
Rollback Post to RevisionRollBack
GENERATION 27: The first time you see this, copy it into your sig on any forum and add 1 to the
generation. Social experiment.
First, the mod is awesome. Been using it a while, and you have my thanks.
Second, I have a couple of mods that add ores to different dimensions and use separate item IDs instead of meta to change the texture of the block for the nether and end variants. I have created ore dictionary entries for these already for purposes of adding recipes to various machines, but it would be
really handy if Scenter could work with ore dictionary entries. Right now I have a line that reads:
mod:ore1,mod:ore1_nether,mod:ore1_end
Would be really cool if it could read:
ore:ore1
Thanks for the consideration!
(PS, I searched the thread and found no references to ore dictionary use. If this is already a thing and I missed it, feel free to flame, but please provide info on implementation among the charred embers left behind.)
Sorry for my late reply - I seldom read posts on this thread.
For your first point:
I think I could support something like a wildcard, so that you could write:
ore1:ore1_*
Let's see if this will make it into the next release...
For your second point, regarding the use of the ore dictionary:
I am not familiar with the ore dictionary. I can not promise anything but I'll try to find some time to dig into it.
Thermal Foundation is using a single block ID for all their ores, but with metadata number added on. How do you add items such as that? And looking in the log isn't very helpful, as it just lists the first one with the name "ThermalFoundation:Ore" while there's 7 items using that name.
I've got a list of mods I'm working with that I'm having this same issue with on 1.7.10
Thermal Foundation
Forestry
Railcraft
Galacticraft (But this seems to also be because it's using tiles)
Nether Ores (Also using tiles)
Ars Magica
Project Red
Thaumcraft
Tinker's Construct
Going into the log file is not of much help as it doesn't shot the metadata items
Alright, I understand your issue.
Right now I don't know how to solve it.
I think I need to install one of these mods and try it myself.
I will look into the code and check how I could extract the metadata info, so that you can use it.
Perhaps this is solved with the use of forge's "ore dictionary". I will see.
Stay tuned.
It would be nice if the mod detected all ores and created a config file for editing on the first run. I am sure that could be done.
Also a way to go back instead of looping back all the way through would be nice also. It is very annoying if you miss your ore during the pick and have to reloop back through. Its ok if its only vanilla but if you have 32 plus ores its a pain.
Looks like every time the particle effect appears, there are issues with transparent elements of the interface - for example, both the chat box and the transparent background while having a chest/furnace open turns solid black. I'll try to record it so you can see the problem.
EDIT: Video (my converter screwed up so I replaced the annoying noise with some random music from YouTube):
I thought it could have something to do with Soartex Fanver, but after disabling it the issue persisted.
I'm having the same problem, but since I'm running the latest 1.11.2 forge, and it's beta, I assumed it was a problem with forge. But kamild1996's video is exactly what's happening to me.
From fml-client-latest.log:
[01:22:02] [main/INFO] [FML/]: Forge Mod Loader version 13.20.0.2206 for Minecraft 1.11.2 loading
[01:22:02] [main/INFO] [FML/]: Java is Java HotSpot(TM) 64-Bit Server VM, version 1.8.0_111, running on Linux:amd64:4.4.0-51-generic, installed at /usr/lib/jvm/java-8-oracle/jre
The intersections are InventoryTweaks, LunatriusCore and Optifine. And Scenter, of course. I disabled both InventoryTweaks and Optifine and the problem persisted.
What part of in this thread didn't you understand?
I read every post...
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
how to add a new ore to the scenter mod. i keep getting the tile.air.name, i found the post about it but it doesn't help me...
WAIT! Mick will get to you eventually.
I don't run Mods that add blocks/items. It's not a problem for me.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Will other players be able to see your scent trail(s) in multiplayer?
No signature
I cannot guarantee they cannot but I don't think so. Even for you they only last a few seconds.
Lou
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Hope you can help me. I am using Scenter 3.4.0 (Minecraft 1.8.9) and it is detecting coal that doesn't exist. If there is any info I need to share, please tell me.
This is a known bug.
It is already fixed in 3.4.1.
Sorry for any inconvenience.
Cheers
MickKay
Is there a way to turn off the Xray? Its... Extremely disorienting when half the blocks are see-through and some aren't.. I just want to see the Scenter Trail and thats it.
First, the mod is awesome. Been using it a while, and you have my thanks.
Second, I have a couple of mods that add ores to different dimensions and use separate item IDs instead of meta to change the texture of the block for the nether and end variants. I have created ore dictionary entries for these already for purposes of adding recipes to various machines, but it would be
really handy if Scenter could work with ore dictionary entries. Right now I have a line that reads:
Would be really cool if it could read:
Thanks for the consideration!
(PS, I searched the thread and found no references to ore dictionary use. If this is already a thing and I missed it, feel free to flame, but please provide info on implementation among the charred embers left behind.)
I really liked the idea of this mod i downloaded senter because after 30mins of searching in nether i was only able to find 5 cobalt and 6 ardite.
I know there is a way to add ores but i can't understand it ad my names says i just started using mods now. Can anyone help me with it
I think the answer may be on the OP under the "How to Configure Scenter 3.x (click to show)" spoiler.
Links to pdf format, downloadable, command lists for (these often clarify/expand descriptions, and where possible link to the author's posting):
MoreCommands: http://www.mediafire.com/view/qjc9c6klcnp660e/CmdLstMoreCommands.pdf
WorldEdit: http://www.mediafire.com/view/bi7r00xd9rgxrrt/WE_Commands.pdf
Thermal Foundation is using a single block ID for all their ores, but with metadata number added on. How do you add items such as that? And looking in the log isn't very helpful, as it just lists the first one with the name "ThermalFoundation:Ore" while there's 7 items using that name.
I've got a list of mods I'm working with that I'm having this same issue with on 1.7.10
Going into the log file is not of much help as it doesn't shot the metadata items
generation. Social experiment.
Just upgraded Scenter to Minecraft 1.11.2
Latest Changes (3.10.0):
Cheers
MickKay
Sorry for my late reply - I seldom read posts on this thread.
For your first point:
I think I could support something like a wildcard, so that you could write:
Let's see if this will make it into the next release...
For your second point, regarding the use of the ore dictionary:
I am not familiar with the ore dictionary. I can not promise anything but I'll try to find some time to dig into it.
Cheers
MickKay
Alright, I understand your issue.
Right now I don't know how to solve it.
I think I need to install one of these mods and try it myself.
I will look into the code and check how I could extract the metadata info, so that you can use it.
Perhaps this is solved with the use of forge's "ore dictionary". I will see.
Stay tuned.
Cheers
MickKay
Help please!
I download the mod but it says this-
Scenters can't read targets configuration: java.lang.String cannot be cast to net.minecraft.util.ResourceLocation
When I touched 'O'
Hey man, for some reason while I use scenter with other mods, not alone, I get this...
Xray, but from what mod it runs with, I don't know. Any info? Thanks!
Edit: Sorry, Version 1.11.2 with latest scenter as of posting.
http://www.youtube.c...fyKirbyOfficial
Come to my youtube page! I am doing a lets play and mod reviews of WIP/small mods! =)
It would be nice if the mod detected all ores and created a config file for editing on the first run. I am sure that could be done.
Also a way to go back instead of looping back all the way through would be nice also. It is very annoying if you miss your ore during the pick and have to reloop back through. Its ok if its only vanilla but if you have 32 plus ores its a pain.
MC 1.10.2
I've noticed another bug with Scenter 3.10.0.
Looks like every time the particle effect appears, there are issues with transparent elements of the interface - for example, both the chat box and the transparent background while having a chest/furnace open turns solid black. I'll try to record it so you can see the problem.
EDIT: Video (my converter screwed up so I replaced the annoying noise with some random music from YouTube):
I thought it could have something to do with Soartex Fanver, but after disabling it the issue persisted.
My mods:
Inactive on these forums. Use Steam or Discord if you want to say hi
I'm having the same problem, but since I'm running the latest 1.11.2 forge, and it's beta, I assumed it was a problem with forge. But kamild1996's video is exactly what's happening to me.
From fml-client-latest.log:
And the modules I'm using:
The intersections are InventoryTweaks, LunatriusCore and Optifine. And Scenter, of course. I disabled both InventoryTweaks and Optifine and the problem persisted.