looking forward to wars and ents and more orc designs !
also orc skulls...and spirits, elephants, and that cool sword that can touch the spirits !
oh...dang
Spirits? can you please tell me of these "spirits" in Middle Earth? Or are you calling those that are the Maiar spirits? Or do you mean the Army of the Dead? (The Sword, Andúril, Flame of the West, is already added, and it can not touch "spirits." That was just something they added in the movies.) Also, Mûmaks (Or as the Hobbits call them, Oliphaunts) are the great beasts that you see in the Two Towers and the Return of the King.
"...But the Mûmak of Harad was indeed a beast of vast bulk, and the like of him does not walk now in Middle-earth; his kin that live still in latter days are but memories of his girth and majesty."
-The Two Towers, Ch. Four of Book Four: Of Herbs and Stewed Rabbit.
/\
|
Geekness.
Rollback Post to RevisionRollBack
“Faithless is he that says farewell when the road darkens.”
-J.R.R.Tolkien “A troll has been silenced. I do believe I have broken the internet.”
- Pianissimo, 2/9/15
I have been looking for a LOTR mod and never found one as good as this, I can't wait for the final product! It would be nice if the mod had tree ents, dragons, balrogs, and maybe human villagers (miners, bartenders, drunkards, traders, merchants, and normal people) nazgul and so forth, If you need with anything i will be glad to help you.
Hey guys, if any one is interested here is a mod pack I made based around Middle Earth. Using this mod and others. It is called Bringing Technology to Middle Earth.
How about having a random chance that when chopping trees a tree ent may spawn and start attacking you. Of course this would mean that ents do not give or take away alignment since they attack you whether you like it or not. Just something to look into...
How about having a random chance that when chopping trees a tree ent may spawn and start attacking you. Of course this would mean that ents do not give or take away alignment since they attack you whether you like it or not. Just something to look into...
Hmm..that is a cool idea...but also Orcs should randomly chop trees as well...And Ents will not attack if you are high on the good side. (Maybe past 100?)
Oh this too: Codi, your videos make me laugh.
Rollback Post to RevisionRollBack
“Faithless is he that says farewell when the road darkens.”
-J.R.R.Tolkien “A troll has been silenced. I do believe I have broken the internet.”
- Pianissimo, 2/9/15
Please can you add the fellowship of the rings(Legolas, Aragorn, Frodo...) and Lutrz, saruman, Kingwitch....
....doesn't anyone read the main post...And it is the Witch King, NOT Kingwitch and Lurtz, I hope, is never going to be added. He is not in the book, nor should he be in the movies. And it is the Fellowship of the Ring, not "rings."
Rollback Post to RevisionRollBack
“Faithless is he that says farewell when the road darkens.”
-J.R.R.Tolkien “A troll has been silenced. I do believe I have broken the internet.”
- Pianissimo, 2/9/15
Are you planning to add shields? Also, elven swords are now too short - it's a dagger now. Can you make it just like uruk scimitar lenght? And the last question - ist it possible to make helms not like boxes?
I mean this (look at the helm): http://t2.gstatic.co...BP8t_PE8Lr7nsln
it is kinda short but elves are more archers than sword fighters because elves have the best hearing in middle earth so they are good scouts and archers
Okay then, I'll have a look into that. With regards to your page idea, the Facebook Page serves pretty much exactly that purpose (I've said before about how much easier it is to respond on that page because of the post-comment-reply system - much more specific than just a post system) so I strongly suggest you have a look over there. You could even create an account solely for the purpose of interacting with the page, as I know some people have done.
I'm pretty sure this is caused by Optifine. I will see what can be done about it. Out of interest, when you're using a crossbow with Optifine does it lie horizontal or remain upright like a bow would?
it is possible to create a world generator type to create it like middle earth but create it will take some time because if you are wanting it to be the same length in cubic meters it will take about 6 months to a year and we need the ability to put armor on hired units like the wargs
Will you make your own launcher oh and please don't use adfly I can't use it whenever I download something from adfly my computer glitches for example let's say I download a file called bonomi from adfly it glitches out but from the same website I download it non adfly it's fine.
Really hoping to use this once its become a little more stable. My problems so far have been unresponsive laggy mobs, and GUI lag. Wish I knew how to show this.
java.lang.AbstractMethodError: reifnsk.minimap.BlockAccess.isBlockSolidOnSide(IIILnet/minecraftforge/common/ForgeDirection;Z)Z
at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:63)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:377)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:948)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:63)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
I think that there should be more purpose in rings, for example:
You should be able to enchant rings so that if you wear them and then use a tool/armour/weapon that the enchantment you have is made for then uses it on tool without enchanting the tool,
You should be able to wear rings with an armour like system,
You should be able to put potion effects on the ring (Invisibility, strength, etc.)
when you wear the ring you get weakness or evil following you?
Also giant eagles that you can ride should be added
.
Anyway, I think this mod is awesome! And I cant wait to see it finished!
java.lang.AbstractMethodError: reifnsk.minimap.BlockAccess.isBlockSolidOnSide(IIILnet/minecraftforge/common/ForgeDirection;Z)Z
at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:63)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:377)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:948)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:63)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
i love this mod. i just like some of the old features. like the barrels that were filled with ale or mead and either of those would get you drunk. could you maybe put those back in with the new barrel system too?
Hi, I need some help. Can you only play this in creative mode? Because I cant seem to make the Gold Ring in survival :/ Sorry, please help!!! So excited to play the mod!
Hmm..that is a cool idea...but also Orcs should randomly chop trees as well...And Ents will not attack if you are high on the good side. (Maybe past 100?)
Oh this too: Codi, your videos make me laugh.
Ents are neutral Beings because they were one of the Inteligent beings in middle earth along with dwarves, elves, and goblins
also orc skulls...and spirits, elephants, and that cool sword that can touch the spirits ! oh...dang
Spirits? can you please tell me of these "spirits" in Middle Earth? Or are you calling those that are the Maiar spirits? Or do you mean the Army of the Dead? (The Sword, Andúril, Flame of the West, is already added, and it can not touch "spirits." That was just something they added in the movies.) Also, Mûmaks (Or as the Hobbits call them, Oliphaunts) are the great beasts that you see in the Two Towers and the Return of the King.
"...But the Mûmak of Harad was indeed a beast of vast bulk, and the like of him does not walk now in Middle-earth; his kin that live still in latter days are but memories of his girth and majesty."
-The Two Towers, Ch. Four of Book Four: Of Herbs and Stewed Rabbit.
/\
|
Geekness.
Episode 7! I have updated all the mods and Episode 8 will be in 1.6.4
http://www.minecraftforum.net/topic/2008814-modpack-exploration-mc/#entry24705932
How about having a random chance that when chopping trees a tree ent may spawn and start attacking you. Of course this would mean that ents do not give or take away alignment since they attack you whether you like it or not. Just something to look into...
Hmm..that is a cool idea...but also Orcs should randomly chop trees as well...And Ents will not attack if you are high on the good side. (Maybe past 100?)
Oh this too: Codi, your videos make me laugh.
....doesn't anyone read the main post...And it is the Witch King, NOT Kingwitch and Lurtz, I hope, is never going to be added. He is not in the book, nor should he be in the movies. And it is the Fellowship of the Ring, not "rings."
Amazing Mod. Keep up the work
// Why is it breaking
Time: 10/7/13 8:54 PM
Description: Unexpected error
java.lang.AbstractMethodError: reifnsk.minimap.BlockAccess.isBlockSolidOnSide(IIILnet/minecraftforge/common/ForgeDirection;Z)Z
at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:63)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
at cpw.mods.fml.common.FMLCommonHandler.onRenderTickEnd(FMLCommonHandler.java:377)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:948)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:838)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at thaumcraft.common.blocks.BlockTaintFibres.func_71902_a(BlockTaintFibres.java:402)
at reifnsk.minimap.BlockDataPack.<clinit>(BlockDataPack.java:140)
at reifnsk.minimap.ReiMinimap.func_110549_a(ReiMinimap.java:4500)
at net.minecraft.client.resources.SimpleReloadableResourceManager.func_110542_a(SourceFile:94)
at reifnsk.minimap.ReiMinimap.onTickInGame(ReiMinimap.java:465)
at mod_ReiMinimap.onTickInGame(mod_ReiMinimap.java:28)
at net.minecraft.src.BaseMod.doTickInGame(BaseMod.java:63)
at cpw.mods.fml.common.modloader.BaseModTicker.sendTick(BaseModTicker.java:102)
at cpw.mods.fml.common.modloader.BaseModTicker.tickBaseMod(BaseModTicker.java:82)
at cpw.mods.fml.common.modloader.BaseModTicker.tickEnd(BaseModTicker.java:56)
at cpw.mods.fml.common.SingleIntervalHandler.tickEnd(SingleIntervalHandler.java:34)
at cpw.mods.fml.common.FMLCommonHandler.tickEnd(FMLCommonHandler.java:141)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['tracker369'/419, l='MpServer', x=140.50, y=65.62, z=264.50]]
Chunk stats: MultiplayerChunkCache: 150
Level seed: 0
Level generator: ID 00 - default, ver 1. Features enabled: false
Level generator options:
Level spawn location: World: (144,64,256), Chunk: (at 0,4,0 in 9,16; contains blocks 144,0,256 to 159,255,271), Region: (0,0; contains chunks 0,0 to 31,31, blocks 0,0,0 to 511,255,511)
Level time: 321 game time, 321 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 242 total; [EntitySheep['Sheep'/63, l='MpServer', x=77.78, y=63.00, z=197.50], EntityFallingSand['Falling Block'/1032, l='MpServer', x=215.50, y=8.50, z=267.50], EntitySheep['Sheep'/68, l='MpServer', x=68.53, y=65.00, z=281.50], EntityFallingSand['Falling Block'/1033, l='MpServer', x=216.50, y=8.50, z=268.50], EntitySheep['Sheep'/69, l='MpServer', x=71.50, y=65.00, z=285.50], EntityFallingSand['Falling Block'/1034, l='MpServer', x=217.50, y=8.50, z=268.50], EntityPig['Pig'/70, l='MpServer', x=67.50, y=63.00, z=344.50], EntityFallingSand['Falling Block'/1035, l='MpServer', x=215.50, y=8.50, z=268.50], EntityFallingSand['Falling Block'/1036, l='MpServer', x=214.50, y=8.50, z=267.50], EntitySheep['Sheep'/64, l='MpServer', x=68.94, y=63.00, z=202.50], EntityFallingSand['Falling Block'/1037, l='MpServer', x=214.50, y=8.50, z=268.50], EntitySheep['Sheep'/65, l='MpServer', x=76.22, y=63.00, z=195.50], EntityFallingSand['Falling Block'/1038, l='MpServer', x=215.50, y=8.50, z=269.50], EntitySheep['Sheep'/66, l='MpServer', x=65.44, y=65.00, z=282.47], EntityFallingSand['Falling Block'/1039, l='MpServer', x=214.50, y=8.50, z=269.50], EntitySheep['Sheep'/67, l='MpServer', x=67.47, y=65.00, z=281.47], EntityFallingSand['Falling Block'/1024, l='MpServer', x=220.50, y=7.50, z=265.50], EntitySheep['Sheep'/76, l='MpServer', x=90.47, y=71.00, z=253.50], EntityFallingSand['Falling Block'/1025, l='MpServer', x=217.50, y=7.50, z=265.50], EntitySheep['Sheep'/77, l='MpServer', x=92.06, y=70.00, z=243.72], EntityFallingSand['Falling Block'/1026, l='MpServer', x=217.50, y=8.50, z=266.50], EntitySheep['Sheep'/78, l='MpServer', x=88.50, y=71.00, z=255.50], EntityFallingSand['Falling Block'/1027, l='MpServer', x=216.50, y=8.50, z=266.50], EntitySheep['Sheep'/79, l='MpServer', x=88.50, y=71.00, z=253.50], EntityFallingSand['Falling Block'/1028, l='MpServer', x=217.50, y=8.50, z=267.50], EntityFallingSand['Falling Block'/1029, l='MpServer', x=218.50, y=8.50, z=267.50], EntityFallingSand['Falling Block'/1030, l='MpServer', x=216.50, y=8.50, z=267.50], EntityFallingSand['Falling Block'/1031, l='MpServer', x=215.50, y=8.50, z=266.50], EntitySpider['Spider'/85, l='MpServer', x=106.56, y=19.00, z=216.22], EntitySpider['Spider'/84, l='MpServer', x=109.41, y=23.00, z=201.03], EntityCreeper['Creeper'/87, l='MpServer', x=108.00, y=19.00, z=215.25], EntityCreeper['Creeper'/86, l='MpServer', x=97.94, y=20.00, z=215.50], EntitySheep['Sheep'/81, l='MpServer', x=85.97, y=67.00, z=276.47], EntitySheep['Sheep'/80, l='MpServer', x=84.47, y=67.00, z=277.53], EntitySheep['Sheep'/83, l='MpServer', x=81.50, y=66.00, z=278.50], EntitySheep['Sheep'/82, l='MpServer', x=84.47, y=67.00, z=275.47], EntitySpider['Spider'/93, l='MpServer', x=111.34, y=51.00, z=328.03], EntitySkeleton['Skeleton'/92, l='MpServer', x=111.34, y=51.16, z=328.03], EntityCreeper['Creeper'/95, l='MpServer', x=115.38, y=19.00, z=226.25], EntityCreeper['Creeper'/94, l='MpServer', x=119.50, y=20.00, z=224.91], EntityBat['Bat'/89, l='MpServer', x=109.47, y=15.38, z=230.94], EntityCreeper['Creeper'/88, l='MpServer', x=108.63, y=19.00, z=214.34], EntityItem['item.tile.sapling.oak'/91, l='MpServer', x=103.03, y=71.13, z=225.13], EntityBat['Bat'/90, l='MpServer', x=111.34, y=13.31, z=230.59], EntityCreeper['Creeper'/102, l='MpServer', x=118.50, y=14.00, z=302.50], EntityCreeper['Creeper'/103, l='MpServer', x=118.50, y=14.00, z=304.50], EntitySheep['Sheep'/100, l='MpServer', x=121.50, y=64.00, z=268.50], EntitySheep['Sheep'/101, l='MpServer', x=125.44, y=64.00, z=265.16], EntitySheep['Sheep'/98, l='MpServer', x=127.16, y=64.00, z=264.69], EntitySheep['Sheep'/99, l='MpServer', x=125.50, y=64.00, z=268.50], EntityCreeper['Creeper'/96, l='MpServer', x=115.47, y=18.00, z=225.41], EntityItem['item.tile.sapling.oak'/97, l='MpServer', x=116.19, y=71.13, z=234.88], EntityCreeper['Creeper'/110, l='MpServer', x=140.50, y=44.00, z=317.50], EntityEnderman['Enderman'/111, l='MpServer', x=129.50, y=67.00, z=323.50], EntityCreeper['Creeper'/108, l='MpServer', x=130.50, y=21.00, z=235.50], EntityBat['Bat'/109, l='MpServer', x=141.31, y=22.16, z=260.50], EntityCreeper['Creeper'/106, l='MpServer', x=135.50, y=27.00, z=218.50], EntitySkeleton['Skeleton'/107, l='MpServer', x=130.50, y=21.00, z=234.50], EntitySkeleton['Skeleton'/104, l='MpServer', x=115.50, y=51.00, z=329.50], EntitySkeleton['Skeleton'/105, l='MpServer', x=113.69, y=51.00, z=328.00], EntitySheep['Sheep'/119, l='MpServer', x=153.50, y=63.00, z=227.50], EntityBrainyZombie['Angry Zombie'/118, l='MpServer', x=156.50, y=23.00, z=238.50], EntityZombie['Zombie'/117, l='MpServer', x=153.50, y=36.00, z=218.50], EntitySkeleton['Skeleton'/116, l='MpServer', x=151.44, y=26.00, z=194.97], EntitySquid['Squid'/124, l='MpServer', x=159.38, y=50.88, z=308.09], EntityItem['item.tile.sapling.oak'/123, l='MpServer', x=156.34, y=71.13, z=229.88], EntitySheep['Sheep'/122, l='MpServer', x=155.50, y=63.00, z=229.50], EntitySheep['Sheep'/121, l='MpServer', x=157.50, y=63.00, z=227.50], EntitySheep['Sheep'/120, l='MpServer', x=155.50, y=63.00, z=224.50], EntityCreeper['Creeper'/133, l='MpServer', x=164.50, y=33.00, z=186.50], EntitySpider['Spider'/132, l='MpServer', x=174.91, y=33.00, z=187.00], EntitySheep['Sheep'/155, l='MpServer', x=167.50, y=67.00, z=242.78], EntitySheep['Sheep'/156, l='MpServer', x=167.50, y=66.00, z=241.19], EntitySheep['Sheep'/157, l='MpServer', x=163.50, y=66.00, z=240.50], EntityItem['item.tile.sapling.oak'/158, l='MpServer', x=166.13, y=75.13, z=251.41], EntitySquid['Squid'/159, l='MpServer', x=168.53, y=49.72, z=313.44], EntityBat['Bat'/144, l='MpServer', x=171.59, y=26.56, z=233.72], EntityBat['Bat'/146, l='MpServer', x=170.97, y=25.09, z=239.31], EntityChicken['Chicken'/147, l='MpServer', x=162.50, y=63.00, z=234.50], EntityChicken['Chicken'/148, l='MpServer', x=165.50, y=63.00, z=233.50], EntitySheep['Sheep'/149, l='MpServer', x=165.50, y=66.00, z=238.50], EntityChicken['Chicken'/150, l='MpServer', x=165.50, y=65.00, z=236.50], EntityChicken['Chicken'/151, l='MpServer', x=162.50, y=64.00, z=236.50], EntitySquid['Squid'/161, l='MpServer', x=169.06, y=50.03, z=316.84], EntitySquid['Squid'/160, l='MpServer', x=163.88, y=49.09, z=316.69], EntitySquid['Squid'/166, l='MpServer', x=170.28, y=55.16, z=328.16], EntitySquid['Squid'/165, l='MpServer', x=174.59, y=56.31, z=328.16], EntityFallingSand['Falling Block'/745, l='MpServer', x=204.50, y=15.66, z=198.50], EntityFallingSand['Falling Block'/744, l='MpServer', x=204.50, y=15.66, z=197.50], EntityFallingSand['Falling Block'/739, l='MpServer', x=206.50, y=15.66, z=199.50], EntityFallingSand['Falling Block'/738, l='MpServer', x=206.50, y=14.66, z=197.50], EntityFallingSand['Falling Block'/737, l='MpServer', x=206.50, y=14.66, z=198.50], EntityFallingSand['Falling Block'/743, l='MpServer', x=205.50, y=15.66, z=197.50], EntityFallingSand['Falling Block'/742, l='MpServer', x=205.50, y=15.66, z=199.50], EntityFallingSand['Falling Block'/741, l='MpServer', x=205.50, y=15.66, z=198.50], EntityFallingSand['Falling Block'/740, l='MpServer', x=207.50, y=16.66, z=200.50], EntityFallingSand['Falling Block'/766, l='MpServer', x=197.50, y=39.50, z=217.50], EntityFallingSand['Falling Block'/767, l='MpServer', x=197.50, y=39.50, z=218.50], EntityFallingSand['Falling Block'/765, l='MpServer', x=198.50, y=39.50, z=217.50], EntitySkeleton['Skeleton'/239, l='MpServer', x=176.84, y=33.00, z=187.50], EntitySkeleton['Skeleton'/238, l='MpServer', x=180.50, y=33.00, z=188.50], EntitySkeleton['Skeleton'/240, l='MpServer', x=176.84, y=33.00, z=188.84], EntitySkeleton['Skeleton'/241, l='MpServer', x=182.50, y=34.00, z=187.13], EntityFallingSand['Falling Block'/829, l='MpServer', x=201.50, y=8.00, z=367.50], EntityFallingSand['Falling Block'/830, l='MpServer', x=204.50, y=8.00, z=367.50], EntityFallingSand['Falling Block'/774, l='MpServer', x=197.50, y=39.50, z=215.50], EntityFallingSand['Falling Block'/775, l='MpServer', x=196.50, y=39.50, z=215.50], EntityFallingSand['Falling Block'/772, l='MpServer', x=198.50, y=38.50, z=216.50], EntityFallingSand['Falling Block'/773, l='MpServer', x=196.50, y=39.50, z=216.50], EntityFallingSand['Falling Block'/770, l='MpServer', x=196.50, y=39.50, z=218.50], EntityFallingSand['Falling Block'/771, l='MpServer', x=197.50, y=39.50, z=216.50], EntityFallingSand['Falling Block'/768, l='MpServer', x=198.50, y=38.50, z=218.50], EntityFallingSand['Falling Block'/769, l='MpServer', x=196.50, y=39.50, z=217.50], EntityFallingSand['Falling Block'/780, l='MpServer', x=196.50, y=40.50, z=213.50], EntityFallingSand['Falling Block'/781, l='MpServer', x=195.50, y=40.50, z=213.50], EntityFallingSand['Falling Block'/778, l='MpServer', x=195.50, y=40.50, z=215.50], EntityFallingSand['Falling Block'/779, l='MpServer', x=196.50, y=40.50, z=214.50], EntityFallingSand['Falling Block'/776, l='MpServer', x=195.50, y=39.50, z=216.50], EntityFallingSand['Falling Block'/777, l='MpServer', x=195.50, y=40.50, z=214.50], EntitySkeleton['Skeleton'/343, l='MpServer', x=218.50, y=30.00, z=209.50], EntitySkeleton['Skeleton'/342, l='MpServer', x=219.34, y=12.00, z=208.13], EntitySkeleton['Skeleton'/341, l='MpServer', x=209.50, y=14.00, z=212.50], EntitySkeleton['Skeleton'/340, l='MpServer', x=218.69, y=12.75, z=211.66], EntityCreeper['Creeper'/351, l='MpServer', x=219.50, y=38.00, z=233.50], EntitySkeleton['Skeleton'/347, l='MpServer', x=218.69, y=33.00, z=216.47], EntitySkeleton['Skeleton'/346, l='MpServer', x=215.50, y=33.00, z=216.50], EntityZombie['Zombie'/345, l='MpServer', x=219.03, y=32.00, z=217.41], EntityZombie['Zombie'/344, l='MpServer', x=219.50, y=29.00, z=211.50], EntitySquid['Squid'/326, l='MpServer', x=203.16, y=59.09, z=299.91], EntitySquid['Squid'/327, l='MpServer', x=202.69, y=56.91, z=302.34], EntitySquid['Squid'/325, l='MpServer', x=200.03, y=59.25, z=296.38], EntityBat['Bat'/322, l='MpServer', x=197.53, y=31.22, z=217.44], EntityZombie['Zombie'/320, l='MpServer', x=201.50, y=30.00, z=216.50], Ent
ityZombie['Zombie'/321, l='MpServer', x=206.03, y=31.00, z=216.50], EntitySkeleton['Skeleton'/335, l='MpServer', x=214.50, y=12.00, z=207.50], EntityFallingSand['Falling Block'/834, l='MpServer', x=202.50, y=9.00, z=367.50], EntityCreeper['Creeper'/356, l='MpServer', x=219.50, y=35.00, z=250.50], EntityFallingSand['Falling Block'/835, l='MpServer', x=201.50, y=7.00, z=365.50], EntityFallingSand['Falling Block'/832, l='MpServer', x=201.50, y=7.00, z=366.50], EntityFallingSand['Falling Block'/833, l='MpServer', x=202.50, y=8.00, z=366.50], EntityFallingSand['Falling Block'/836, l='MpServer', x=202.50, y=7.00, z=365.50], EntityZombie['Zombie'/354, l='MpServer', x=211.50, y=36.00, z=232.50], EntityZombie['Zombie'/355, l='MpServer', x=211.50, y=36.00, z=233.50], EntityFallingSand['Falling Block'/956, l='MpServer', x=211.50, y=45.50, z=210.50], EntityFallingSand['Falling Block'/957, l='MpServer', x=211.50, y=45.50, z=211.50], EntityFallingSand['Falling Block'/958, l='MpServer', x=211.50, y=45.50, z=212.50], EntityFallingSand['Falling Block'/959, l='MpServer', x=212.50, y=45.50, z=208.50], EntityFallingSand['Falling Block'/952, l='MpServer', x=217.50, y=45.50, z=206.50], EntityFallingSand['Falling Block'/953, l='MpServer', x=218.50, y=45.50, z=204.50], EntityFallingSand['Falling Block'/954, l='MpServer', x=218.50, y=45.50, z=205.50], EntityFallingSand['Falling Block'/955, l='MpServer', x=211.50, y=45.50, z=209.50], EntityFallingSand['Falling Block'/948, l='MpServer', x=216.50, y=45.50, z=205.50], EntityFallingSand['Falling Block'/949, l='MpServer', x=216.50, y=45.50, z=207.50], EntityFallingSand['Falling Block'/950, l='MpServer', x=217.50, y=45.50, z=204.50], EntityFallingSand['Falling Block'/951, l='MpServer', x=217.50, y=45.50, z=205.50], EntityFallingSand['Falling Block'/944, l='MpServer', x=208.50, y=17.50, z=200.50], EntityFallingSand['Falling Block'/945, l='MpServer', x=214.50, y=45.50, z=207.50], EntityFallingSand['Falling Block'/946, l='MpServer', x=215.50, y=45.50, z=206.50], EntityFallingSand['Falling Block'/947, l='MpServer', x=215.50, y=45.50, z=207.50], EntityFallingSand['Falling Block'/941, l='MpServer', x=210.50, y=16.50, z=200.50], EntityFallingSand['Falling Block'/943, l='MpServer', x=209.50, y=17.50, z=200.50], EntityFallingSand['Falling Block'/942, l='MpServer', x=208.50, y=15.50, z=199.50], EntityFallingSand['Falling Block'/1016, l='MpServer', x=223.50, y=47.50, z=226.50], EntityFallingSand['Falling Block'/1017, l='MpServer', x=223.50, y=42.50, z=249.50], EntityFallingSand['Falling Block'/1018, l='MpServer', x=221.50, y=41.50, z=251.50], EntityFallingSand['Falling Block'/1019, l='MpServer', x=220.50, y=37.50, z=259.50], EntityFallingSand['Falling Block'/1020, l='MpServer', x=218.50, y=7.50, z=265.50], EntityFallingSand['Falling Block'/1021, l='MpServer', x=219.50, y=7.50, z=265.50], EntityFallingSand['Falling Block'/1022, l='MpServer', x=218.50, y=8.50, z=266.50], EntityFallingSand['Falling Block'/1023, l='MpServer', x=219.50, y=8.50, z=266.50], EntityFallingSand['Falling Block'/1008, l='MpServer', x=220.50, y=47.50, z=224.50], EntityFallingSand['Falling Block'/1009, l='MpServer', x=220.50, y=47.50, z=225.50], EntityFallingSand['Falling Block'/1010, l='MpServer', x=220.50, y=47.50, z=226.50], EntityFallingSand['Falling Block'/1011, l='MpServer', x=221.50, y=46.50, z=225.50], EntityFallingSand['Falling Block'/1012, l='MpServer', x=222.50, y=46.50, z=224.50], EntityFallingSand['Falling Block'/1013, l='MpServer', x=222.50, y=46.50, z=225.50], EntityFallingSand['Falling Block'/1014, l='MpServer', x=223.50, y=46.50, z=224.50], EntityFallingSand['Falling Block'/1015, l='MpServer', x=223.50, y=46.50, z=225.50], EntityFallingSand['Falling Block'/1001, l='MpServer', x=218.50, y=47.50, z=224.50], EntityFallingSand['Falling Block'/1003, l='MpServer', x=218.50, y=47.50, z=226.50], EntityFallingSand['Falling Block'/1002, l='MpServer', x=218.50, y=47.50, z=225.50], EntityFallingSand['Falling Block'/1005, l='MpServer', x=219.50, y=47.50, z=225.50], EntityFallingSand['Falling Block'/1004, l='MpServer', x=219.50, y=47.50, z=224.50], EntityFallingSand['Falling Block'/1007, l='MpServer', x=219.50, y=47.50, z=227.50], EntityFallingSand['Falling Block'/1006, l='MpServer', x=219.50, y=47.50, z=226.50], EntityFallingSand['Falling Block'/993, l='MpServer', x=217.50, y=22.50, z=224.50], EntityFallingSand['Falling Block'/992, l='MpServer', x=216.50, y=21.50, z=225.50], EntityFallingSand['Falling Block'/995, l='MpServer', x=222.50, y=45.50, z=224.50], EntityFallingSand['Falling Block'/994, l='MpServer', x=216.50, y=20.50, z=226.50], EntityFallingSand['Falling Block'/997, l='MpServer', x=219.50, y=46.50, z=224.50], EntityFallingSand['Falling Block'/996, l='MpServer', x=220.50, y=46.50, z=224.50], EntityFallingSand['Falling Block'/999, l='MpServer', x=215.50, y=19.50, z=226.50], EntityFallingSand['Falling Block'/998, l='MpServer', x=218.50, y=46.50, z=224.50], EntityFallingSand['Falling Block'/986, l='MpServer', x=215.50, y=45.50, z=221.50], EntityFallingSand['Falling Block'/987, l='MpServer', x=215.50, y=45.50, z=222.50], EntityFallingSand['Falling Block'/984, l='MpServer', x=216.50, y=45.50, z=222.50], EntityFallingSand['Falling Block'/985, l='MpServer', x=216.50, y=45.50, z=221.50], EntityFallingSand['Falling Block'/990, l='MpServer', x=216.50, y=21.50, z=224.50], EntityFallingSand['Falling Block'/991, l='MpServer', x=215.50, y=20.50, z=224.50], EntityFallingSand['Falling Block'/988, l='MpServer', x=216.50, y=45.50, z=223.50], EntityFallingSand['Falling Block'/989, l='MpServer', x=220.50, y=34.50, z=218.50], EntityFallingSand['Falling Block'/978, l='MpServer', x=217.50, y=22.50, z=222.50], EntityFallingSand['Falling Block'/979, l='MpServer', x=218.50, y=21.50, z=223.50], EntityFallingSand['Falling Block'/976, l='MpServer', x=216.50, y=21.50, z=221.50], EntityFallingSand['Falling Block'/977, l='MpServer', x=216.50, y=21.50, z=223.50], EntityFallingSand['Falling Block'/982, l='MpServer', x=218.50, y=45.50, z=223.50], EntityClientPlayerMP['tracker369'/419, l='MpServer', x=140.50, y=65.62, z=264.50], EntityFallingSand['Falling Block'/983, l='MpServer', x=217.50, y=45.50, z=223.50], EntityFallingSand['Falling Block'/980, l='MpServer', x=217.50, y=22.50, z=223.50], EntityFallingSand['Falling Block'/981, l='MpServer', x=223.50, y=45.50, z=223.50], EntityFallingSand['Falling Block'/971, l='MpServer', x=214.50, y=45.50, z=210.50], EntityFallingSand['Falling Block'/493, l='MpServer', x=187.50, y=36.39, z=206.50], EntityFallingSand['Falling Block'/970, l='MpServer', x=214.50, y=45.50, z=209.50], EntityFallingSand['Falling Block'/492, l='MpServer', x=187.50, y=36.39, z=205.50], EntityFallingSand['Falling Block'/969, l='MpServer', x=214.50, y=45.50, z=208.50], EntityFallingSand['Falling Block'/495, l='MpServer', x=188.50, y=36.39, z=207.50], EntityFallingSand['Falling Block'/968, l='MpServer', x=213.50, y=45.50, z=211.50], EntityFallingSand['Falling Block'/494, l='MpServer', x=187.50, y=36.39, z=207.50], EntityFallingSand['Falling Block'/975, l='MpServer', x=218.50, y=21.50, z=222.50], EntityFallingSand['Falling Block'/489, l='MpServer', x=187.50, y=37.39, z=203.50], EntityFallingSand['Falling Block'/974, l='MpServer', x=217.50, y=21.50, z=221.50], EntityFallingSand['Falling Block'/488, l='MpServer', x=186.50, y=37.39, z=204.50], EntityFallingSand['Falling Block'/973, l='MpServer', x=218.50, y=21.50, z=221.50], EntityFallingSand['Falling Block'/491, l='MpServer', x=186.50, y=36.39, z=206.50], EntityFallingSand['Falling Block'/972, l='MpServer', x=215.50, y=45.50, z=208.50], EntityFallingSand['Falling Block'/490, l='MpServer', x=186.50, y=36.39, z=205.50], EntityFallingSand['Falling Block'/963, l='MpServer', x=212.50, y=45.50, z=212.50], EntityFallingSand['Falling Block'/485, l='MpServer', x=185.50, y=37.39, z=205.50], EntityFallingSand['Falling Block'/962, l='MpServer', x=212.50, y=45.50, z=211.50], EntityFallingSand['Falling Block'/484, l='MpServer', x=185.50, y=37.39, z=204.50], EntityFallingSand['Falling Block'/961, l='MpServer', x=212.50, y=46.50, z=210.50], EntityFallingSand['Falling Block'/487, l='MpServer', x=186.50, y=37.39, z=203.50], EntityFallingSand['Falling Block'/960, l='MpServer', x=212.50, y=45.50, z=209.50], EntityFallingSand['Falling Block'/486, l='MpServer', x=186.50, y=37.39, z=202.50], EntityFallingSand['Falling Block'/967, l='MpServer', x=213.50, y=45.50, z=210.50], EntityFallingSand['Falling Block'/481, l='MpServer', x=184.50, y=37.39, z=205.50], EntityFallingSand['Falling Block'/966, l='MpServer', x=213.50, y=45.50, z=209.50], EntityFallingSand['Falling Block'/480, l='MpServer', x=184.50, y=37.39, z=203.50], EntityFallingSand['Falling Block'/965, l='MpServer', x=213.50, y=45.50, z=208.50], EntityFallingSand['Falling Block'/483, l='MpServer', x=185.50, y=37.39, z=203.50], EntityFallingSand['Falling Block'/964, l='MpServer', x=212.50, y=45.50, z=213.50], EntityFallingSand['Falling Block'/482, l='MpServer', x=185.50, y=37.39, z=202.50]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2312)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:863)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
at java.lang.reflect.Method.invoke(Method.java:597)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:131)
at net.minecraft.launchwrapper.Launch.main(Launch.java:27)
-- System Details --
Details:
Minecraft Version: 1.6.4
Operating System: Mac OS X (x86_64) version 10.8.5
Java Version: 1.6.0_51, Apple Inc.
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Apple Inc.
Memory: 89032408 bytes (84 MB) / 332189696 bytes (316 MB) up to 1069416448 bytes (1019 MB)
JVM Flags: 1 total; -Xmx1G
AABB Pool Size: 13637 (763672 bytes; 0 MB) allocated, 13637 (763672 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 1, tallocated: 63
FML: MCP v8.11 FML v6.4.24.921 Minecraft Forge 9.11.1.921 11 mods loaded, 11 mods active
mcp{8.09} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.4.24.921} [Forge Mod Loader] (minecraftforge-9.11.1.921.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.11.1.921} [Minecraft Forge] (minecraftforge-9.11.1.921.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
CodeChickenCore{0.9.0.6} [CodeChicken Core] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
NotEnoughItems{1.6.1.5} [Not Enough Items] (NotEnoughItems 1.6.1.5.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
ArchimedesShipsMod{1.6.2 v1.4.4} [Archimedes' Ships] (ArchimedesShips) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
pamharvestcraft{1.0} [Pam's HarvestCraft Base] (Pam's HarvestCraft 1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forestry{2.3.0.3} [Forestry for Minecraft] (forestry-A-2.3.0.3.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Thaumcraft{4.0.0} [Thaumcraft] (Thaumcraft4) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
mod_ReiMinimap{v3.4_01 [1.6.2]} [mod_ReiMinimap] ([1-1) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
LOTR{Beta v9.2 for Minecraft 1.6.4} [The Lord of the Rings Mod] ([11) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.4-Forge9.11.1.921
LWJGL: 2.9.0
OpenGL: NVIDIA GeForce 9400M OpenGL Engine GL version 2.1 NVIDIA-8.16.74 310.40.00.10f02, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: Default
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 37 (2072 bytes; 0 MB) allocated, 37 (2072 bytes; 0 MB) used
You should be able to enchant rings so that if you wear them and then use a tool/armour/weapon that the enchantment you have is made for then uses it on tool without enchanting the tool,
You should be able to wear rings with an armour like system,
You should be able to put potion effects on the ring (Invisibility, strength, etc.)
when you wear the ring you get weakness or evil following you?
Also giant eagles that you can ride should be added
.
Anyway, I think this mod is awesome! And I cant wait to see it finished!
Never mind I figured it out.