oh yeah,the scopes glitch(zoom in n out,flashing n stuff) can i fix it ==
I am guessing its not this mod, usually with overlaying images it flickers, so it might be a gui thing, but more info might help me help you, my friend, heh.
impossible, the only way is to /gamemode 2 or /gamemeode adventure
It is possible, anything in minecraft is possible, but it would be difficult to say the least, the better alternative is the adventure game mode as you said.
I'm not hearing any of the sounds :S I can hear everything else, even the sound of the bullets hitting water if I shoot at squids, but not any of the gun sounds. It stinks because the sounds in this mod are real nice in the videos I've seen.
Where I can install addons for 1.6.2? I tried that 1.5.2 guns addon but that didn't work...
Information About Addons
For people who dont read (From the main Page)
I want to give users the ability to choose only the features they want. So the main mod adds the basic things and stuff. The addons (and gun packs) add for example some guns.
Since version 1.6.2 v2 all addons are implemented in the main mod. If you dont like them, you can disable them in the GunCus configuration at "/.minecraft/config/".
I have a suggestion for this mod, instead of making multiple textures for each gun and each specific combination of that gun, instead make it so that the gun and each attachment has its own texture and have the attachments' textures overlaid onto the gun's texture (like instead of having to do gun-bpd-scp, gun-rbl-grp-scp, etc. you only have to make gun, scp, bpd, rbl.), it would really make creating gunpacks and textures a lot simpler, so instead of having 30 textures for a gun with 5 attachments you only need 8 (the gun, 5 attachments, sight, and magazine.)
I have a suggestion for this mod, instead of making multiple textures for each gun and each specific combination of that gun, instead make it so that the gun and each attachment has its own texture and have the attachments' textures overlaid onto the gun's texture (like instead of having to do gun-bpd-scp, gun-rbl-grp-scp, etc. you only have to make gun, scp, bpd, rbl.), it would really make creating gunpacks and textures a lot simpler, so instead of having 30 textures for a gun with 5 attachments you only need 8 (the gun, 5 attachments, sight, and magazine.)
While its a good idea, its not so good, there is no universal attachments, and the gun would have to be made around the attachments, making creativity useless, not to mention higher textures like 32x32 and 64x64 would look terrible with 16x16 textures attachments.
While its a good idea, its not so good, there is no universal attachments, and the gun would have to be made around the attachments, making creativity useless, not to mention higher textures like 32x32 and 64x64 would look terrible with 16x16 textures attachments.
Just to clarify, what I meant was that within each gun's folder each gun would have its own set of attachment textures, specific to that gun. I did not mean every attachment would look exactly the same for every gun. Of course, the attachments on a G36 don't look the same as the attachments on a Glock.
Also, I found a bug. Whenever I make bullets or magazines in the bullet/mag boxes, the box never seems to consume the last item in the slot, even though it does. The item it leaves is not a real item and crashes the game if I exit the GUI or put it into my inventory. The only solution I've found so far is to either not use up all the items I put in or have extra resources which I put over the fake item and both of them seem to counter the bug. I don't have a crash log yet because I'm not home and I'm typing this from a phone, but I'll try to post one as soon as I can.
Also, I found a bug. Whenever I make bullets or magazines in the bullet/mag boxes, the box never seems to consume the last item in the slot, even though it does. The item it leaves is not a real item and crashes the game if I exit the GUI or put it into my inventory. The only solution I've found so far is to either not use up all the items I put in or have extra resources which I put over the fake item and both of them seem to counter the bug. I don't have a crash log yet because I'm not home and I'm typing this from a phone, but I'll try to post one as soon as I can.
Usually its a ghost item, usually an improper removal code is the cause, shift click removes it and if its stacked with items of the same type it vanishes, never had a crash from it though.
I have a suggestion for this mod, instead of making multiple textures for each gun and each specific combination of that gun, instead make it so that the gun and each attachment has its own texture and have the attachments' textures overlaid onto the gun's texture (like instead of having to do gun-bpd-scp, gun-rbl-grp-scp, etc. you only have to make gun, scp, bpd, rbl.), it would really make creating gunpacks and textures a lot simpler, so instead of having 30 textures for a gun with 5 attachments you only need 8 (the gun, 5 attachments, sight, and magazine.)
Also, I found a bug. Whenever I make bullets or magazines in the bullet/mag boxes, the box never seems to consume the last item in the slot, even though it does. The item it leaves is not a real item and crashes the game if I exit the GUI or put it into my inventory. The only solution I've found so far is to either not use up all the items I put in or have extra resources which I put over the fake item and both of them seem to counter the bug. I don't have a crash log yet because I'm not home and I'm typing this from a phone, but I'll try to post one as soon as I can.
When I use the guns,I missed a lot of times,but I actually locked on the target.
I need to shoot many times to get one hit,and the yellow spot(Ammo when you shooting) was disappered.
It just happen in the survival mode.Can you fix it?
my version is 1.5.2.
I am sorry for my bad English
Here is the crash report:http://pastebin.com/7LbqQBqLThe version I have is GunCus 1.6.2 BETA v3.2I looked around the thread for a while and found nobody else was having the same issue, so it may just be a mod conflict since I do have multiple mods installed on my Minecraft. I am also using my own gun pack for this mod, haven't yet tried it with the weapons that come with it. This also only seems to happen when making bullets and magazines.EDIT:I just tried it with the official weapons, it's the same with those as well.
True!i am using a mac, aim+fire= not possible
I am guessing its not this mod, usually with overlaying images it flickers, so it might be a gui thing, but more info might help me help you, my friend, heh.
Edit:Sorry for my bad english im brazilian
i have found a solution! goto options/controls in minecraft and change use item and bind it to somthing else!
That will be helpful for a lot of people, thanks.
impossible, the only way is to /gamemode 2 or /gamemeode adventure
It is possible, anything in minecraft is possible, but it would be difficult to say the least, the better alternative is the adventure game mode as you said.
Information About Addons
For people who dont read (From the main Page)
Since version 1.6.2 v2 all addons are implemented in the main mod. If you dont like them, you can disable them in the GunCus configuration at "/.minecraft/config/".
While its a good idea, its not so good, there is no universal attachments, and the gun would have to be made around the attachments, making creativity useless, not to mention higher textures like 32x32 and 64x64 would look terrible with 16x16 textures attachments.
Just to clarify, what I meant was that within each gun's folder each gun would have its own set of attachment textures, specific to that gun. I did not mean every attachment would look exactly the same for every gun. Of course, the attachments on a G36 don't look the same as the attachments on a Glock.
Usually its a ghost item, usually an improper removal code is the cause, shift click removes it and if its stacked with items of the same type it vanishes, never had a crash from it though.
Thats what im working on atm.
Well, I need the log...
I need to shoot many times to get one hit,and the yellow spot(Ammo when you shooting) was disappered.
It just happen in the survival mode.Can you fix it?
my version is 1.5.2.
I am sorry for my bad English