He Didn't "Send" Me Since He Got Banned He Is Planning On Getting A New MC Account So, He Gave His Old One To Me.Also, I Would Send A Picture Of Me And
---
This situation is simple.
We won't unban you. It is very clear that you are trying to get yourself unbanned for a crime that you did on the server. ANy additude like this leads to two results: the person is young (8 & below) or is lieing badly. YOu sit, seem to be lieing badly. Also, just to point out, you are not giving us any distinct proof of your claim being true.
P.S. I recommend you don't tell everyone on the MCF that you shared your SWD account.
I hope they add better regeneration. I have been waiting for it for a while. If not I have an idea. Why not use key like the f key to regenerate. Each time you will changed to a different Doctor (like in the mod). Also, River's diary doesn't regenerate health.... I think once you regenerate you should have Strength 2, regeneration 2, and nausea. Possible even Mining Fatique. I want it so you won't be able to die right after regeneration, but still have a hard time going places. Also, I am still trying to figure out a way to make your personality changed. Maybe in the chat it tells you stuff about the new Doctor you regenerated to. And maybe you can choose what specie you are. Maybe this will be added to the mod, but idk.
The Meaning of Life, the Universe, and Everything.
Join Date:
5/2/2015
Posts:
206
Minecraft:
50ap5ud5
Member Details
I would like to make a suggestion in adding a new weapon to the mod, something called a Dalekanium Pollaxe, which would reach further than a sword and deal more knockback, with possibly more damage too. I find the daleks are kinda hard to hit at close quarters cause it is hard to dodge their lasers, so if we had a weapon with longer reach, it would be easier to kill them by knocking them back before they shoot then finishing them off with the spear at the top.
There could also be like a stabbing and axe mode, where axe mode knocks the dalek back and the stabbing mode uses the spear head at the top of the weapon and does more damage but less knockback.
Hi 1WTC! I'm a long time fan of the dalek mod and first time poster. I just wanted to ask if you had plans for a custom chameleon circuit feature where a player could upload a model into the game and they could customize the police box text and get their own exterior working in the mod? and congrats on getting the bigger on the inside to work! I've been waiting for that feature for the longest time!
Got this crash report in the lastest beta build, it happened after i put a model in the "Models folder"(.minecraft/mods/Dalek Mod/Models)
---- Minecraft Crash Report ----
// Don't be sad, have a hug! <3
Time: 21/08/15 22.12
Description: Initializing game
uk.co.swdteam.utils.model.ModelFormatException: Model null contains no model.xml file
at uk.co.swdteam.utils.model.techne.TechneModel.loadTechneModel(TechneModel.java:107)
at uk.co.swdteam.utils.model.techne.TechneModel.<init>(TechneModel.java:82)
at uk.co.swdteam.client.init.DMTcnLoader.initModels(DMTcnLoader.java:73)
at uk.co.swdteam.main.ClientProxy.registerRenderInformation(ClientProxy.java:158)
at uk.co.swdteam.main.CommonProxy.init(CommonProxy.java:30)
at uk.co.swdteam.main.ClientProxy.init(ClientProxy.java:130)
at uk.co.swdteam.main.TheDalekMod.init(TheDalekMod.java:66)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:707)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:313)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at uk.co.swdteam.utils.model.techne.TechneModel.loadTechneModel(TechneModel.java:107)
at uk.co.swdteam.utils.model.techne.TechneModel.<init>(TechneModel.java:82)
at uk.co.swdteam.client.init.DMTcnLoader.initModels(DMTcnLoader.java:73)
at uk.co.swdteam.main.ClientProxy.registerRenderInformation(ClientProxy.java:158)
at uk.co.swdteam.main.CommonProxy.init(CommonProxy.java:30)
at uk.co.swdteam.main.ClientProxy.init(ClientProxy.java:130)
at uk.co.swdteam.main.TheDalekMod.init(TheDalekMod.java:66)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraftforge.fml.common.FMLModContainer.handleModStateEvent(FMLModContainer.java:537)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.sendEventToModContainer(LoadController.java:212)
at net.minecraftforge.fml.common.LoadController.propogateStateMessage(LoadController.java:190)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at com.google.common.eventbus.EventSubscriber.handleEvent(EventSubscriber.java:74)
at com.google.common.eventbus.SynchronizedEventSubscriber.handleEvent(SynchronizedEventSubscriber.java:47)
at com.google.common.eventbus.EventBus.dispatch(EventBus.java:322)
at com.google.common.eventbus.EventBus.dispatchQueuedEvents(EventBus.java:304)
at com.google.common.eventbus.EventBus.post(EventBus.java:275)
at net.minecraftforge.fml.common.LoadController.distributeStateMessage(LoadController.java:119)
at net.minecraftforge.fml.common.Loader.initializeMods(Loader.java:707)
at net.minecraftforge.fml.client.FMLClientHandler.finishMinecraftLoading(FMLClientHandler.java:313)
at net.minecraft.client.Minecraft.func_71384_a(Minecraft.java:491)
-- Initialization --
Details:
Stacktrace:
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:325)
at net.minecraft.client.main.Main.main(SourceFile:120)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:62)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43)
at java.lang.reflect.Method.invoke(Method.java:483)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:135)
at net.minecraft.launchwrapper.Launch.main(Launch.java:28)
-- System Details --
Details:
Minecraft Version: 1.8
Operating System: Windows 8 (amd64) version 6.2
Java Version: 1.8.0_25, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 109037192 bytes (103 MB) / 291360768 bytes (277 MB) up to 1060372480 bytes (1011 MB)
JVM Flags: 6 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -XX:+UseConcMarkSweepGC -XX:+CMSIncrementalMode -XX:-UseAdaptiveSizePolicy -Xmn128M
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v9.10 FML v8.99.8.1412 Minecraft Forge 11.14.1.1412 4 mods loaded, 4 mods active
mcp{9.05} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized
FML{8.99.8.1412} [Forge Mod Loader] (forge-1.8-11.14.1.1412.jar) Unloaded->Constructed->Pre-initialized->Initialized
Forge{11.14.1.1412} [Minecraft Forge] (forge-1.8-11.14.1.1412.jar) Unloaded->Constructed->Pre-initialized->Initialized
thedalekmod{40.0.3} [thedalekmod] (Dalek Mod - 1.8 Test Build_10.jar) Unloaded->Constructed->Pre-initialized->Errored
Loaded coremods (and transformers):
GL info: ' Vendor: 'Intel' Version: '3.1.0 - Build 9.17.10.2932' Renderer: 'Intel(R) HD Graphics 3000'
Launched Version: 1.8-Forge11.14.1.1412
LWJGL: 2.9.1
OpenGL: Intel(R) HD Graphics 3000 GL version 3.1.0 - Build 9.17.10.2932, Intel
GL Caps: Using GL 1.3 multitexturing.
Using GL 1.3 texture combiners.
Using framebuffer objects because OpenGL 3.0 is supported and separate blending is supported.
Shaders are available because OpenGL 2.1 is supported.
VBOs are available because OpenGL 1.5 is supported.
Using VBOs: No
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Packs: []
Current Language: English (US)
Profiler Position: N/A (disabled)
Looks like you are using the newer Techne online format (I think it is), the TCN loader at the moment only supports the xml based models generated through the techne application
I uploaded a youtube video that *may* tell you how the haha block works...
U said u changed ur mc name I saw ur name on DWO
Ur old name
DWO Dosen't Support Name Changes!
Quote from xXTheMCManicXx >>
He Didn't "Send" Me Since He Got Banned He Is Planning On Getting A New MC Account So, He Gave His Old One To Me.Also, I Would Send A Picture Of Me And
---
This situation is simple.
We won't unban you. It is very clear that you are trying to get yourself unbanned for a crime that you did on the server. ANy additude like this leads to two results: the person is young (8 & below) or is lieing badly. YOu sit, seem to be lieing badly. Also, just to point out, you are not giving us any distinct proof of your claim being true.
P.S. I recommend you don't tell everyone on the MCF that you shared your SWD account.
- Alktat, the holy-crap-I-should-be-a-lawyer guy
You Want Proof Ill Send A Photo!
I hope they add better regeneration. I have been waiting for it for a while. If not I have an idea. Why not use key like the f key to regenerate. Each time you will changed to a different Doctor (like in the mod). Also, River's diary doesn't regenerate health.... I think once you regenerate you should have Strength 2, regeneration 2, and nausea. Possible even Mining Fatique. I want it so you won't be able to die right after regeneration, but still have a hard time going places. Also, I am still trying to figure out a way to make your personality changed. Maybe in the chat it tells you stuff about the new Doctor you regenerated to. And maybe you can choose what specie you are. Maybe this will be added to the mod, but idk.
I am the brother!
Please do so.
@1: He is talking about the beta/private one, not the public.
@2: Your argument is my point, exactly.
Do You Want A Photo?
Sure just do it I don't care
@Tumblr_Cat I'm glad I'm not the only one who noticed that
In the words of Old Honeydew, "IT BE A PARADOX!!"
Is that a reference to Pirates of Penzance? Just wondering.
GENERATION 22: The first time you see this, copy it into your signature and add 1 to the generation.
It's actually a Yogscast reference.
Yay tb10 is gonna be out soon
I would like to make a suggestion in adding a new weapon to the mod, something called a Dalekanium Pollaxe, which would reach further than a sword and deal more knockback, with possibly more damage too. I find the daleks are kinda hard to hit at close quarters cause it is hard to dodge their lasers, so if we had a weapon with longer reach, it would be easier to kill them by knocking them back before they shoot then finishing them off with the spear at the top.
There could also be like a stabbing and axe mode, where axe mode knocks the dalek back and the stabbing mode uses the spear head at the top of the weapon and does more damage but less knockback.
I've made a rough mockup of it .
FAQ for Dalek Mod community questions: https://swdteam.co.uk/forum?p=thread&tid=79
Before posting a crash report, please take the time to read the this article: http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/mods-discussion/1393774-crash-reports-101
It will save you and the modder alot of time and they will be more likely to help you!
Hi 1WTC! I'm a long time fan of the dalek mod and first time poster. I just wanted to ask if you had plans for a custom chameleon circuit feature where a player could upload a model into the game and they could customize the police box text and get their own exterior working in the mod? and congrats on getting the bigger on the inside to work! I've been waiting for that feature for the longest time!
Looks like you are using the newer Techne online format (I think it is), the TCN loader at the moment only supports the xml based models generated through the techne application
i cant seem to see the bigger on the inside effect in TB10. Please help