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That is a typical Intel driver crash, and is 99% of the time caused by the wrong driver.
Can you hold the WINDOWS KEY + R, type in DXDIAG, and press OK.
Please list:
(1st tab) Processor Memory (2nd tab) Name Driver
Also, please don't expect to run SEUS or any mid -> high end shaderpack on this system. Check out yShaders, Sildur's latest Vibrant, Stazza's Lite, MrMeeps, or DeDelnur's CUDA.
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Processor: Intel Core i5-4210U CPU @ 1.7 And 2.4 GHZ
Memory: 8192MB RAM
Main Driver: igdumdim64.dll,igd10ium64.dll,igd10
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Yes i will try the low shaders
Well freak, heres the error: The driver being installed isn't validated for this computer, please obtain the appropriate driver from the computer manufacturer.
To find out what Graphics card you have, search for Dxdiag (DirectX Diagnostic) in Windows search function. Open the 2 tab and select "Display", first line "name..".
Ive already updated my drivers as much as possible, i have a AMD card though, it says drivers are up to date. 0_o
Check your computers manufacturer webpage, and look for updates there. There is nothing wrong with that driver update. So chances are you have custom driver created specifically for that computer model.
If you don't know the computer model, open up your windows start menu. Right click "Computer" or if windows 8, your username. And select "properties".
Under "System", Model.. your model name. <- Search for : (manufacturer) (model) drivers.
Well freak, heres the error: The driver being installed isn't validated for this computer, please obtain the appropriate driver from the computer manufacturer.
L error 0x0500: Invalid enum at pre-composite
GL error 0x0500: Invalid enum at end beginRender
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at clear
GL error 0x0501: Invalid value at gbuffers_skybasic draw buffers = null
GL error 0x0501: Invalid value at gbuffers_skybasic draw buffers = null
GL error 0x0501: Invalid value at pre-useProgram
GL error 0x0501: Invalid value at gbuffers_weather draw buffers = null
GL error 0x0501: Invalid value at gbuffers_hand draw buffers = null
GL error 0x0501: Invalid value at pre endHand
GL error 0x0500: Invalid enum at pre-composite
GL error 0x0500: Invalid enum at end beginRender
FramebufferStatus 0x8CDB at clear
Id pay 100$ at most i dont have alot of money, parents are in school so as much as i can scrape up but my comp is custom idk what motherboard or anything exactly but i could ask my dad.
I am having a problem, whenever I have any shader pack on, the gui in the survival inventory is messed up, there is no box behind the item name you are scrolling over and blocks look messed up and lighter. Only when inside survival inventory. Resource packs do not effect this, have redone .minecraft and re-downloaded shaders, have tried running with no other mods, has worked before. Seems to only happen on some servers, and not on singleplayer.
This has happened to me but only when I had enchanted armor on, when I had no enchanted armor, the transparency effect went away. I have no idea if this bug has been addressed at all.
I am having a problem, whenever I have any shader pack on, the gui in the survival inventory is messed up, there is no box behind the item name you are scrolling over and blocks look messed up and lighter. Only when inside survival inventory. Resource packs do not effect this, have redone .minecraft and re-downloaded shaders, have tried running with no other mods, has worked before. Seems to only happen on some servers, and not on singleplayer.
Ok, so, notebook with Intel HD 4400 graphics. Looks like 64bit from the driver name there.
You want these drivers:
https://downloadcenter.intel.com/download/24785/Intel-Iris-and-HD-Graphics-Driver-for-Windows-7-8-8-1-64-bit
If this works ill praise you XD
Well freak, heres the error: The driver being installed isn't validated for this computer, please obtain the appropriate driver from the computer manufacturer.
I get a blue black or white screen for every shader pack that i use, I need to use shaders for a map and if i cant ill cry. So please help!!:GH:
Ive already updated my drivers as much as possible, i have a AMD card though, it says drivers are up to date. 0_o
I have ASUSTeK COMPUTER INC Q302LA
If only I didn't have a Intel Graphics'..
Console errors? Like in the MC chat in Single player or the Minecraft launcher console??
Ill just post both. Minecraft Launcher: GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDA) at composite
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy shadow depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDA) at composite
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy shadow depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDA) at composite
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy shadow depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDA) at composite
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy shadow depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDA) at composite
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy shadow depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDA) at composite
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy shadow depth
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDA) at composite
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at copy shadow depth
And it goes on for a while.
Minecraft chat:
How to Manually Install a Driver in Microsoft Windows 7
http://www.intel.com/support/graphics/sb/CS-033915.htm
Other consle crap
L error 0x0500: Invalid enum at pre-composite
GL error 0x0500: Invalid enum at end beginRender
FramebufferStatus 0x8CDB at clear
GL error 0x0506: Invalid framebuffer operation (Fb status 0x8CDB) at clear
GL error 0x0501: Invalid value at gbuffers_skybasic draw buffers = null
GL error 0x0501: Invalid value at gbuffers_skybasic draw buffers = null
GL error 0x0501: Invalid value at pre-useProgram
GL error 0x0501: Invalid value at gbuffers_weather draw buffers = null
GL error 0x0501: Invalid value at gbuffers_hand draw buffers = null
GL error 0x0501: Invalid value at pre endHand
GL error 0x0500: Invalid enum at pre-composite
GL error 0x0500: Invalid enum at end beginRender
FramebufferStatus 0x8CDB at clear
Radeon X1900 Series [DELL ST2010]
Catalyst
ATI RADEON GRAPHICS
...
How much would a newer one cost.
Id pay 100$ at most i dont have alot of money, parents are in school so as much as i can scrape up but my comp is custom idk what motherboard or anything exactly but i could ask my dad.
I am having a problem, whenever I have any shader pack on, the gui in the survival inventory is messed up, there is no box behind the item name you are scrolling over and blocks look messed up and lighter. Only when inside survival inventory. Resource packs do not effect this, have redone .minecraft and re-downloaded shaders, have tried running with no other mods, has worked before. Seems to only happen on some servers, and not on singleplayer.
Yes, I can run shaders.
Without shaders:
http://gyazo.com/11b32353bb6ae212d50155892740ff01
With shaders:
http://gyazo.com/14774c16fba034f083841762aa59ba80
We can't explain to you how to use a computer.
This has happened to me but only when I had enchanted armor on, when I had no enchanted armor, the transparency effect went away. I have no idea if this bug has been addressed at all.
Where do i find the Catalyst Control Center??
And What is playable on a 6520G??