Who cares? Titan has been beaten by the 690GTX for years. Titans are for people that have more money than sense. 690 preforms better and costs less and has been around for ages. So silly.
The titan is to show off that you didn't buy a 780 ti, which is stronger and cheaper. The 690 and 7970 are dual core gpus that prove you are rich. Also, the 690 and 7970 only use half their power for some games (Minecraft shaders).
Then there's SLI, which also isn't supported by Minecraft but generally can beat a titan.
The shadows are jumping all over the place for me, I read some comments above me and is it possible that this is caused by the R331.93 driver? If yes, which one will work the best with this?
Edit: Tried 327.23, that didn't fix it :C
Try using OF, else, turn off Advanced OpenGL and play with Chunk Loading..
Allright thanks, I'll play around with the settings.
About using OF, isn't it incompatible if you load it through the mods folder? I believe there was an other way to load it up (using launch file etc.) but I can't seem to find a how-to anymore, if you know then please tell me.
Edit: Apparantly I'm dumb, the .jar is an installer :;
The JAR is an installer, but that messes up the forge relationship..
Just drop the JAR into the MODS folder like you do for GLSL (and any other Forge Mod).
The problem is that Optifine then can load almost last, and it replaces all classes it uses -- rendering other mods un-usable.
Karyonix posted a fix on the OP that you can download. You just open up both the OF JAR and Karonix Fix ZIP and copy all of the files from the Karyonix Patch into the Optifine JAR, save, and close. Rename the new file to [00000]-Optifine-1.6.4-Uc7.jar and put that into the MODS folder.
You can download a pre-done file from my sig if you prefer (not to steal AdFly pts from anyone ... just sayin!).
The titan is to show off that you didn't buy a 780 ti, which is stronger and cheaper. The 690 and 7970 are dual core gpus that prove you are rich. Also, the 690 and 7970 only use half their power for some games (Minecraft shaders).
Then there's SLI, which also isn't supported by Minecraft but generally can beat a titan.
I dream of the update when Mojang give MC multicore abilities. Right now its really iffy, and Optifine doenst seem to load any faster when I use multicore chuck loading. MC really is going to need multicore abilities. Mods and shader are only going to get bigger and better
First I would like to say that I love what you're doing and great job, but I have a problem. Currently I can't use shaders with shadows and I can only use the basic. I play other games besides Minecraft on my PC such as Battlefield, Assassin's Creed, TF2, SWTOR and more which all have shadows and their own versions of shaders. I'm on an Intel 4600 and I don't understand why I can play other games with shadows and shaders but not Minecraft?
First I would like to say that I love what you're doing and great job, but I have a problem. Currently I can't use shaders with shadows and I can only use the basic. I play other games besides Minecraft on my PC such as Battlefield, Assassin's Creed, TF2, SWTOR and more which all have shadows and their own versions of shaders. I'm on an Intel 4600 and I don't understand why I can play other games with shadows and shaders but not Minecraft?
Never. Use. An. Intel. For. Gaming.
(unless your stuck with it like me)
I second that I'm also stuck with it but I can play new games like Battlefield 4 and Assassin's Creed Black Flag just fine on lowest to medium settings on my 4600.
a week ago I want to use shaders in 1.6.4 and it works well even without Optifine
when there is a mistake with my PC, I restart all programs Minecraft even gone: (
and recently I wanted to use shaders in 1.6.4 and appeared like this
I do not know what is wrong, everything I do as it used to, and it seems there is a problem with forge
anyone can help me with this fix?
If you rebuilt your computer at all (sounds like you did), Magic Launcher will not work until you run the Official Minecraft Launcher and have it download all of the jar files / libraries / etc.
Then you can use ML to add in your mods and manage everything.
I think its the graphic drives but I had a problem with SEUS shaders not working, I was told here that its a drivers issue, recently with one of the drivers updates it started working again. I use to get 60 fps with my gigabyte 770 with Shadres and renderres in shaders settings maxed out. Now I don't even get 30 fps, its ridiculous and unplayable! I haven't changed any settings what so ever. All I can guess is it has to do with drivers cause I had this before for a week or so and then it again was back to 60-100 fps
I have a problem with Optifine and Shaders to load a texture pack, i have same problem in 1.6.2 and 1.6.4, when i load John Smith x32 texture pack or Modern HD x32 my Minecraft Crash or just exit, sometimes with log error or sometimes without him, but a friend can load the same texture pack with the same Forge and Optifine in 1.6.2 and 1.6.4, even entering without placing any shader pack i have this problem =(
My Log error:
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
java.lang.IllegalAccessError: tried to access field net.minecraft.client.renderer.EntityRenderer.field_78514_e from class CustomColorizer
at CustomColorizer.updateLightmap(CustomColorizer.java:1086)
at net.minecraft.client.renderer.EntityRenderer.func_78472_g(EntityRenderer.java:849)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1047)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:944)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at CustomColorizer.updateLightmap(CustomColorizer.java:1086)
at net.minecraft.client.renderer.EntityRenderer.func_78472_g(EntityRenderer.java:849)
I would give you mine, it's a 7870, but I already decided to give it to my roommate for Christmas (so I can get a new one next year!). That, and giving expensive gifts to strangers could easily be misinterpreted as some kinda creepy gesture.
Ok ok ok, all jokes aside, he means your graphics card, dude. "AMD" make PC hardware, and they used to be called ATI quite awhile back, so your card is probably pretty old and not capable of running the shaders, sorry. I hope you get an R9-290X for Christmas, but only if you've been good.
E: TSero ninja edit'd a response already, and now I look the fool. Well, even more so now.
Nah, I wouldn't be the parent to just hand my kid a card that is only 10 degrees Celsius from boiling water.
I would go for a GTX card like the 770/780 or the 280X if I were to just give it to the kid.
I would get some watercooling for that GPU, :P.
True... the GTX 780/770/690 are all a lot better.
Then there's SLI, which also isn't supported by Minecraft but generally can beat a titan.
Try using OF, else, turn off Advanced OpenGL and play with Chunk Loading..
The JAR is an installer, but that messes up the forge relationship..
Just drop the JAR into the MODS folder like you do for GLSL (and any other Forge Mod).
The problem is that Optifine then can load almost last, and it replaces all classes it uses -- rendering other mods un-usable.
Karyonix posted a fix on the OP that you can download. You just open up both the OF JAR and Karonix Fix ZIP and copy all of the files from the Karyonix Patch into the Optifine JAR, save, and close. Rename the new file to [00000]-Optifine-1.6.4-Uc7.jar and put that into the MODS folder.
You can download a pre-done file from my sig if you prefer (not to steal AdFly pts from anyone ... just sayin!).
I dream of the update when Mojang give MC multicore abilities. Right now its really iffy, and Optifine doenst seem to load any faster when I use multicore chuck loading. MC really is going to need multicore abilities. Mods and shader are only going to get bigger and better
First I would like to say that I love what you're doing and great job, but I have a problem. Currently I can't use shaders with shadows and I can only use the basic. I play other games besides Minecraft on my PC such as Battlefield, Assassin's Creed, TF2, SWTOR and more which all have shadows and their own versions of shaders. I'm on an Intel 4600 and I don't understand why I can play other games with shadows and shaders but not Minecraft?
Never. Use. An. Intel. For. Gaming.
(unless your stuck with it like me)
I hope someone can get back to me on this!
(I can provide more information that that ^ if you want too)
Thanks!
Join us at our website: AIM Gaming
when there is a mistake with my PC, I restart all programs Minecraft even gone: (
and recently I wanted to use shaders in 1.6.4 and appeared like this
I do not know what is wrong, everything I do as it used to, and it seems there is a problem with forge
anyone can help me with this fix?
Oooh... just say this post. Anyways, I can't find the "Headers" folder.
If you rebuilt your computer at all (sounds like you did), Magic Launcher will not work until you run the Official Minecraft Launcher and have it download all of the jar files / libraries / etc.
Then you can use ML to add in your mods and manage everything.
You need to host the image to a image hosting site like imgur.
Also, from that graphics card, it looks way to old, the big clue is ATI. It's now AMD.
I have a problem with Optifine and Shaders to load a texture pack, i have same problem in 1.6.2 and 1.6.4, when i load John Smith x32 texture pack or Modern HD x32 my Minecraft Crash or just exit, sometimes with log error or sometimes without him, but a friend can load the same texture pack with the same Forge and Optifine in 1.6.2 and 1.6.4, even entering without placing any shader pack i have this problem =(
My Log error:
---- Minecraft Crash Report ----
// This is a token for 1 free hug. Redeem at your nearest Mojangsta: [~~HUG~~]
Time: 14/12/13 02:58
Description: Unexpected error
java.lang.IllegalAccessError: tried to access field net.minecraft.client.renderer.EntityRenderer.field_78514_e from class CustomColorizer
at CustomColorizer.updateLightmap(CustomColorizer.java:1086)
at net.minecraft.client.renderer.EntityRenderer.func_78472_g(EntityRenderer.java:849)
at net.minecraft.client.renderer.EntityRenderer.func_78480_b(EntityRenderer.java:1047)
at net.minecraft.client.Minecraft.func_71411_J(Minecraft.java:944)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:836)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at CustomColorizer.updateLightmap(CustomColorizer.java:1086)
at net.minecraft.client.renderer.EntityRenderer.func_78472_g(EntityRenderer.java:849)
-- Affected level --
Details:
Level name: MpServer
All players: 1 total; [EntityClientPlayerMP['Hozion'/38, l='MpServer', x=-546,91, y=19,22, z=-101,03]]
Chunk stats: MultiplayerChunkCache: 175
Level seed: 0
Level generator: ID 01 - flat, ver 0. Features enabled: false
Level generator options:
Level spawn location: World: (-570,4,-92), Chunk: (at 6,0,4 in -36,-6; contains blocks -576,0,-96 to -561,255,-81), Region: (-2,-1; contains chunks -64,-32 to -33,-1, blocks -1024,0,-512 to -513,255,-1)
Level time: 806202 game time, 8411 day time
Level dimension: 0
Level storage version: 0x00000 - Unknown?
Level weather: Rain time: 0 (now: false), thunder time: 0 (now: false)
Level game mode: Game mode: creative (ID 1). Hardcore: false. Cheats: false
Forced entities: 33 total; [EntityHorse['Donkey'/17, l='MpServer', x=-596,22, y=14,00, z=-177,47], EntityCow['Cow'/18, l='MpServer', x=-597,94, y=14,00, z=-27,88], EntityPainting['Painting'/21, l='MpServer', x=-567,06, y=17,00, z=-85,50], EntityPig['Pig'/20, l='MpServer', x=-564,38, y=14,00, z=-111,88], EntityItemFrame['entity.ItemFrame.name'/23, l='MpServer', x=-561,06, y=19,50, z=-85,50], EntityPainting['Painting'/22, l='MpServer', x=-569,94, y=17,00, z=-85,50], EntityItemFrame['entity.ItemFrame.name'/25, l='MpServer', x=-561,50, y=19,50, z=-88,06], EntityPainting['Painting'/33, l='MpServer', x=-566,00, y=21,00, z=-79,06], EntityItemFrame['entity.ItemFrame.name'/24, l='MpServer', x=-561,50, y=19,50, z=-86,94], EntityPainting['Painting'/27, l='MpServer', x=-568,50, y=21,50, z=-88,94], EntityPainting['Painting'/26, l='MpServer', x=-569,94, y=21,00, z=-81,00], EntityPainting['Painting'/29, l='MpServer', x=-565,94, y=20,50, z=-87,00], EntityPainting['Painting'/37, l='MpServer', x=-557,50, y=16,50, z=-79,06], EntityPainting['Painting'/28, l='MpServer', x=-565,94, y=20,50, z=-85,00], EntityPainting['Painting'/36, l='MpServer', x=-558,50, y=15,50, z=-79,06], EntityPainting['Painting'/32, l='MpServer', x=-561,50, y=20,50, z=-79,06], EntityPainting['Painting'/31, l='MpServer', x=-563,00, y=17,50, z=-79,06], EntityPainting['Painting'/31, l='MpServer', x=-563,00, y=17,50, z=-79,06], EntityPainting['Painting'/30, l='MpServer', x=-563,06, y=21,50, z=-86,50], EntityPig['Pig'/34, l='MpServer', x=-560,09, y=14,00, z=-36,94], EntityItemFrame['entity.ItemFrame.name'/35, l='MpServer', x=-559,94, y=19,50, z=-85,50], EntityPainting['Painting'/32, l='MpServer', x=-561,50, y=20,50, z=-79,06], EntityPainting['Painting'/33, l='MpServer', x=-566,00, y=21,00, z=-79,06], EntityClientPlayerMP['Hozion'/38, l='MpServer', x=-546,91, y=19,22, z=-101,03], EntityPainting['Painting'/36, l='MpServer', x=-558,50, y=15,50, z=-79,06], EntityPainting['Painting'/37, l='MpServer', x=-557,50, y=16,50, z=-79,06], EntityPainting['Painting'/22, l='MpServer', x=-569,94, y=17,00, z=-85,50], EntityPainting['Painting'/21, l='MpServer', x=-567,06, y=17,00, z=-85,50], EntityPainting['Painting'/26, l='MpServer', x=-569,94, y=21,00, z=-81,00], EntityPainting['Painting'/27, l='MpServer', x=-568,50, y=21,50, z=-88,94], EntityPainting['Painting'/30, l='MpServer', x=-563,06, y=21,50, z=-86,50], EntityPainting['Painting'/28, l='MpServer', x=-565,94, y=20,50, z=-85,00], EntityPainting['Painting'/29, l='MpServer', x=-565,94, y=20,50, z=-87,00]]
Retry entities: 0 total; []
Server brand: fml,forge
Server type: Integrated singleplayer server
Stacktrace:
at net.minecraft.client.multiplayer.WorldClient.func_72914_a(WorldClient.java:440)
at net.minecraft.client.Minecraft.func_71396_d(Minecraft.java:2310)
at net.minecraft.client.Minecraft.func_99999_d(Minecraft.java:861)
at net.minecraft.client.main.Main.main(SourceFile:101)
at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
at sun.reflect.NativeMethodAccessorImpl.invoke(Unknown Source)
at sun.reflect.DelegatingMethodAccessorImpl.invoke(Unknown Source)
at java.lang.reflect.Method.invoke(Unknown Source)
at net.minecraft.launchwrapper.Launch.launch(Launch.java:57)
at net.minecraft.launchwrapper.Launch.main(Launch.java:18)
-- System Details --
Details:
Minecraft Version: 1.6.2
Operating System: Windows 7 (amd64) version 6.1
Java Version: 1.7.0_45, Oracle Corporation
Java VM Version: Java HotSpot(TM) 64-Bit Server VM (mixed mode), Oracle Corporation
Memory: 20708224 bytes (19 MB) / 480772096 bytes (458 MB) up to 480772096 bytes (458 MB)
JVM Flags: 3 total; -XX:HeapDumpPath=MojangTricksIntelDriversForPerformance_javaw.exe_minecraft.exe.heapdump -Xmx1G -Xmx512M
AABB Pool Size: 1130 (63280 bytes; 0 MB) allocated, 108 (6048 bytes; 0 MB) used
Suspicious classes: FML and Forge are installed
IntCache: cache: 0, tcache: 0, allocated: 0, tallocated: 0
FML: MCP v8.04 FML v6.2.62.871 Minecraft Forge 9.10.1.871 Optifine OptiFine_1.6.2_HD_U_C4 5 mods loaded, 5 mods active
mcp{8.04} [Minecraft Coder Pack] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
FML{6.2.62.871} [Forge Mod Loader] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Forge{9.10.1.871} [Minecraft Forge] (minecraftforge-9.10.1.871.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
optifinefml{} [Optifine] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
shadersmod{2.0.1 beta 18} [GLSL Shaders Mod] (minecraft.jar) Unloaded->Constructed->Pre-initialized->Initialized->Post-initialized->Available->Available->Available->Available
Launched Version: 1.6.2-Forge9.10.1.871
LWJGL: 2.9.0
OpenGL: GeForce GTX 650 Ti/PCIe/SSE2 GL version 4.3.0, NVIDIA Corporation
Is Modded: Definitely; Client brand changed to 'fml,forge'
Type: Client (map_client.txt)
Resource Pack: JohnSmithLegacy_2.zip
Current Language: English (US)
Profiler Position: N/A (disabled)
Vec3 Pool Size: 46 (2576 bytes; 0 MB) allocated, 42 (2352 bytes; 0 MB) used
Driver i used in GTX 320.49 in Windowns 7 64bits (CPU - Core 15 3470).
Can anyone help me please!!!
I would give you mine, it's a 7870, but I already decided to give it to my roommate for Christmas (so I can get a new one next year!). That, and giving expensive gifts to strangers could easily be misinterpreted as some kinda creepy gesture.
Ok ok ok, all jokes aside, he means your graphics card, dude. "AMD" make PC hardware, and they used to be called ATI quite awhile back, so your card is probably pretty old and not capable of running the shaders, sorry. I hope you get an R9-290X for Christmas, but only if you've been good.
E: TSero ninja edit'd a response already, and now I look the fool. Well, even more so now.
Everfree Server - A small & friendly survival build server for older 'Crafters.
I would go for a GTX card like the 770/780 or the 280X if I were to just give it to the kid.
I would get some watercooling for that GPU, :P.