First
thing i would like to tell you is.... IN future, when curse voice is
out of beta and officially release as a full version. I would like to
use it to add mods to minecraft. But i see that curse website doesn't
have GLSL shader mod. So is it possible for you to upload it to the
curse website? This way, i dont have to help my young brother to update
his mods.. so Curse voice can do that for him which make it much easier.
I
am sure you must have already know about the curse voice.. its similar
to curse client but its a new program. So please let me know if you
agreed or not with what i would ask? thank you for your time reading
this post.
Where you talking to me? if so 8 gb ram i5 4440 processor, recently put in an R9 280. And i have the most recent drivers. I only get about 25-40 fps but thats not terrible for ultra shaders...
Where you talking to me? if so 8 gb ram i5 4440 processor, recently put in an R9 280. And i have the most recent drivers. I only get about 25-40 fps but thats not terrible for ultra shaders...
please quote the comment your answering
Rollback Post to RevisionRollBack
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
A problem with my survival inventory on shaders 1.8, doesen't happen on 1.7, please help. Wearing enchanted armor messes up the shading on blocks only in the survival inventory, as well as removing text background boxes when you mouse over different blocks.
Hi, I Just installed shaders mod as the last mod too my private pack, and it crashes at the end of the launching process I know it has something to do with Shaders and most like VoxelMap, my experience with these things i that someone has already found the solution so if someone could just quote the solution to me or if there isn't let me know and i'll post the crash report.
hey this is the guy with the crappy Toshiba notebook aka Timedgaming i have windows 7 now instead pf a pixel jittery screen it crashes so im gonna try updating drivers with navida if that does work well i guess i can use any shaders
dent=120px]
Can you fire up DXDIAG (hold the windows key + r, type in dxdiag, click OK).
List:
1st tab Processor Memory 2nd tab Name Driver Version
I'm thinking a driver update will fix the issue.
Might need to post your shadersmod log, or fml-client-latest. If you do, please use paste.ee and link it here.
[/indent]
how do i use paste.ee? I have the logs and the driver is the latest.
Rollback Post to RevisionRollBack
I like the mods, IC2, Railcraft, Animated Player, TMI, and Flan's Mod!
how do i use paste.ee? I have the logs and the driver is the latest.
Just go to paste.ee in your browser (CTRL+L, type paste.ee, press enter).
Copy/paste the log into the big text box, and click submit.
When it's done, copy the URL in the browser address bar, and paste it into the thread here :).
Can you provide screenshots of the dxdiag windows? Just press ALT+PRINTSCREEN, paste the screenie into MS Paint, save it as a PNG. You can use the 'upload an image' function in the forum reply to post it. Just to be safe.
Using Forge 1375, ShadersMod 2.4.11, Optifine D3, and a few other mods.
Error when loading the splash screen or worlds:
[13:07:56] [Client thread/ERROR]: ########## GL ERROR ##########
[13:07:56] [Client thread/ERROR]: @ Pre render
[13:07:56] [Client thread/ERROR]: 1281: Invalid value
sp614x does some work here it appears fixing 'non power of 2' textures. bumping sizes or ratios from 24 to 32, and 192 to 256. That way, he can fix the mipmapping issues that some were getting I think.
D2 works just fine still, looking to take advantage of the new features and fixes in D3 though (some of the ones he coded into 1.8.3 and backported :)).
1.8.4 released! i think you can better skip 1.8.3 to..
Did you post your specs?
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2361627-life-nexus-shaders
Karyonix
Please dont forget my request. Just upload your mods to the Curseforge website or Curse website.. its not much that work.. just upload. thats all
EDIT: if you dont remember my request. heres my quote from few weeks ago:
why would it even matter if he did or didnt? either way your getting the mod
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/2361627-life-nexus-shaders
Is there anyway to make this mod more compatible with Intel Graphics? (I tried Intel compatible shader-packs and they didn't work to well)
No.
That will only give Curse more revenue.
Users who cannot download, save, copy, and move files will not be able to use this mod properly anyway.
Where can I learn GLSL language?
Where you talking to me? if so 8 gb ram i5 4440 processor, recently put in an R9 280. And i have the most recent drivers. I only get about 25-40 fps but thats not terrible for ultra shaders...
From Your Teacher (Not Likely) Or By Yourself (That's How We Technically Start Off With GLSL)
.
.
Edit: Or A Shader Dev. Will Teach You How...
please quote the comment your answering
Creator of Oceano Shaders, feel free to contact me via the Shader Labs discord server found here
True Dat... True Dat...
When using it, when I use SEUS-Ultra-1.7.5.zip, it looks like when the lava is dark on East & West in the game.
A problem with my survival inventory on shaders 1.8, doesen't happen on 1.7, please help. Wearing enchanted armor messes up the shading on blocks only in the survival inventory, as well as removing text background boxes when you mouse over different blocks.
http://gyazo.com/b1681d0a3872e11506725212e853ec4f
I have fixed this issue by reverting to v2.4.9, anything after this causes this problem as well as other lighting problems.
Hi, I Just installed shaders mod as the last mod too my private pack, and it crashes at the end of the launching process I know it has something to do with Shaders and most like VoxelMap, my experience with these things i that someone has already found the solution so if someone could just quote the solution to me or if there isn't let me know and i'll post the crash report.
Thanks!
is there any way i can do it myself? i'm using SEUS with MCpatcher at the moment
hey this is the guy with the crappy Toshiba notebook aka Timedgaming i have windows 7 now instead pf a pixel jittery screen it crashes so im gonna try updating drivers with navida if that does work well i guess i can use any shaders
I like the mods, IC2, Railcraft, Animated Player, TMI, and Flan's Mod!
God Bless America!!!!!!
Just go to paste.ee in your browser (CTRL+L, type paste.ee, press enter).
Copy/paste the log into the big text box, and click submit.
When it's done, copy the URL in the browser address bar, and paste it into the thread here :).
Can you provide screenshots of the dxdiag windows? Just press ALT+PRINTSCREEN, paste the screenie into MS Paint, save it as a PNG. You can use the 'upload an image' function in the forum reply to post it. Just to be safe.
The newest Optifine 1.8.0 HD U D3 breaks ShadersMod.
http://www.minecraftforum.net/forums/mapping-and-modding/minecraft-mods/1272953-1-8-3-optifine-hd-b1-fps-boost-hd-textures-aa-af?comment=46764
Using Forge 1375, ShadersMod 2.4.11, Optifine D3, and a few other mods.
Error when loading the splash screen or worlds:
[13:07:56] [Client thread/ERROR]: ########## GL ERROR ##########
[13:07:56] [Client thread/ERROR]: @ Pre render
[13:07:56] [Client thread/ERROR]: 1281: Invalid value
sp614x does some work here it appears fixing 'non power of 2' textures. bumping sizes or ratios from 24 to 32, and 192 to 256. That way, he can fix the mipmapping issues that some were getting I think.
D2 works just fine still, looking to take advantage of the new features and fixes in D3 though (some of the ones he coded into 1.8.3 and backported :)).