Speaking of music for dimensions, Vox Ponds usually gets Hollow by MINO MINO for me, the whole song just sounds broken, empty and strange while also sounding slightly mechanic.
It was more a result of it being on while I was playing and it sticking, though.
so turns out Draconic Evolution's [Mob Grinder] machine will attempt to kill ANY mob in front of it....and if it's a hunter mob it will crash the game
EDIT: I'm going to test MFR's [Grinder] block and then EnderIO's [Killer Joe] block after I wake up, it's 4am and the drunks outside have finally all been either arrested or killed, and I honestly don't care which, as long as they're not making noise
A detailed walkthrough of the error, its code path and all known details is as follows:
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-- Head --
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_145747_a(EntityPlayerMP.java:942)
at net.nevermine.mob.ai.HuntAttempt.Hunt(HuntAttempt.java:32)
at net.nevermine.mob.entity.overworld.EntityAmphibiyte.func_70097_a(EntityAmphibiyte.java:53)
at com.brandon3055.draconicevolution.common.tileentities.TileGrinder.killNextEntity(TileGrinder.java:169)
at com.brandon3055.draconicevolution.common.tileentities.TileGrinder.func_145845_h(TileGrinder.java:112)
so I'm trying to clear the collection chests of my mob grinder before I test with the MFR and EIO kill blocks
but the Froticators (Frosticators, but who am I to correct a very obvious spelling error) refuse to work correctly with Storage Drawers - each drawer (normally able to hold 32 stacks of any item, before being upgraded) are holding exactly ONE Froticator each, while the rest of the guns that I'm getting dropped from Automatons are stacking properly in drawers
also "increase" needs to be corrected for spelling
EDIT: Okay, the MFR [Grinder] block seems to ignore Hunter mobs entirely (safest way to have an automated mob farm, apparently)
but EnderIO's [Killer Joe] block also crashes the game for Hunter mobs
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_145747_a(EntityPlayerMP.java:942)
at net.nevermine.mob.ai.HuntAttempt.Hunt(HuntAttempt.java:32)
at net.nevermine.mob.entity.overworld.EntityAmphibiyte.func_70097_a(EntityAmphibiyte.java:53)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1232)
at crazypants.enderio.machine.killera.TileKillerJoe.processTasks(TileKillerJoe.java:181)
at crazypants.enderio.machine.AbstractMachineEntity.func_145845_h(AbstractMachineEntity.java:276)
at crazypants.enderio.machine.killera.TileKillerJoe.func_145845_h(TileKillerJoe.java:118)
I hope the Infusion Armor will get buffed. Actually, the armor consumes so much energy to restore health. When the Bonus is active, it restores 0.5 heart every 5 seconds until you're full hp.
This full set Bonus isn't really worth it compared to the other late-game armors, since you have to be level 100 Infusion, which is incredibly long to train, and you can easyly find a better defensive armor, such as Commander armor, or Lunalus armor.
Also, there are few items that need to be nerfed and some others that need an upgrade, but I don't even know if XolovA will back to read us ^^
I think it takes like 80 energy to heal half a heart... maybe less
so I'm trying to clear the collection chests of my mob grinder before I test with the MFR and EIO kill blocks
but the Froticators (Frosticators, but who am I to correct a very obvious spelling error) refuse to work correctly with Storage Drawers - each drawer (normally able to hold 32 stacks of any item, before being upgraded) are holding exactly ONE Froticator each, while the rest of the guns that I'm getting dropped from Automatons are stacking properly in drawers
also "increase" needs to be corrected for spelling
EDIT: Okay, the MFR [Grinder] block seems to ignore Hunter mobs entirely (safest way to have an automated mob farm, apparently)
but EnderIO's [Killer Joe] block also crashes the game for Hunter mobs
A detailed walkthrough of the error, its code path and all known details is as follows:
---------------------------------------------------------------------------------------
-- Head --
Stacktrace:
at net.minecraft.entity.player.EntityPlayerMP.func_145747_a(EntityPlayerMP.java:942)
at net.nevermine.mob.ai.HuntAttempt.Hunt(HuntAttempt.java:32)
at net.nevermine.mob.entity.overworld.EntityAmphibiyte.func_70097_a(EntityAmphibiyte.java:53)
at net.minecraft.entity.player.EntityPlayer.func_71059_n(EntityPlayer.java:1232)
at crazypants.enderio.machine.killera.TileKillerJoe.processTasks(TileKillerJoe.java:181)
at crazypants.enderio.machine.AbstractMachineEntity.func_145845_h(AbstractMachineEntity.java:276)
at crazypants.enderio.machine.killera.TileKillerJoe.func_145845_h(TileKillerJoe.java:118)
Well I guess it's your fault for trying to cheese (cheat) killing mobs
if I could rely on them not spawning naturally within range of my machines, I wouldn't need to test this
EDIT: it would be a huge help if I could access several dimensions, but so far all attempts to go into them only results in a crash, and literally no information in the log
now, unfortunately, Vox Ponds does let me go into it, but with Deeplands crashing my minecraft...I had to cheat a facemask and hazmat suit in, and it turns out my entrance portal was in a pool of toxic waste
if I could rely on them not spawning naturally within range of my machines, I wouldn't need to test this
EDIT: it would be a huge help if I could access several dimensions, but so far all attempts to go into them only results in a crash, and literally no information in the log
now, unfortunately, Vox Ponds does let me go into it, but with Deeplands crashing my minecraft...I had to cheat a facemask and hazmat suit in, and it turns out my entrance portal was in a pool of toxic waste
these are, so far:
Creeponia
Deeplands
Iromine
Try chaning the Dimension ID in the config file for the mod if you can
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Just got a idea - if AoA was a roguelike it would work perfectly. I may (MAY) even make it into something similar centered around it. It's just that right now I'm having terrible PHP skills.
BONUS! The gravity gun can let you carry spawners out of dimensions to build mob farms with
EDIT:
actually grabbing blocks is weird, you have to find that sweet spot and abuse the hell out of it
Speaking of music for dimensions, Vox Ponds usually gets Hollow by MINO MINO for me, the whole song just sounds broken, empty and strange while also sounding slightly mechanic.
It was more a result of it being on while I was playing and it sticking, though.
so turns out Draconic Evolution's [Mob Grinder] machine will attempt to kill ANY mob in front of it....and if it's a hunter mob it will crash the game
EDIT: I'm going to test MFR's [Grinder] block and then EnderIO's [Killer Joe] block after I wake up, it's 4am and the drunks outside have finally all been either arrested or killed, and I honestly don't care which, as long as they're not making noise
so I'm trying to clear the collection chests of my mob grinder before I test with the MFR and EIO kill blocks
but the Froticators (Frosticators, but who am I to correct a very obvious spelling error) refuse to work correctly with Storage Drawers - each drawer (normally able to hold 32 stacks of any item, before being upgraded) are holding exactly ONE Froticator each, while the rest of the guns that I'm getting dropped from Automatons are stacking properly in drawers
also "increase" needs to be corrected for spelling
EDIT: Okay, the MFR [Grinder] block seems to ignore Hunter mobs entirely (safest way to have an automated mob farm, apparently)
but EnderIO's [Killer Joe] block also crashes the game for Hunter mobs
I think it takes like 80 energy to heal half a heart... maybe less
PK Love
Well I guess it's your fault for trying to cheese (cheat) killing mobs
Hunter mobs that is
PK Love
if I could rely on them not spawning naturally within range of my machines, I wouldn't need to test this
EDIT: it would be a huge help if I could access several dimensions, but so far all attempts to go into them only results in a crash, and literally no information in the log
now, unfortunately, Vox Ponds does let me go into it, but with Deeplands crashing my minecraft...I had to cheat a facemask and hazmat suit in, and it turns out my entrance portal was in a pool of toxic waste
these are, so far:
Try chaning the Dimension ID in the config file for the mod if you can
PK Love
you know, I didn't even think about that
I'll do that now, since I'm adding Magical Crops anyway
end result: no, changing dimension IDs does not solve my problem, and did in fact remove map waypoints in all dimensions that I had been to
the list of crash dimensions now includes L'Boreal
also how's this for "cheesing" hunter mobs
Got a crash log or no?
It could help someone figure out your problem if you've got one
PK Love
I would have provided a crash log if the console log ever said anything other than some ******** about negative index in crash reporter
but i'll duplicate it in the morning, and let it sit until I get tired of seeing nothing useful in my console, then post the log
I have a bungee cord server and when I try to connect to my server with aoa it crashes the log say something about no dimension 32 found.
Just got a idea - if AoA was a roguelike it would work perfectly. I may (MAY) even make it into something similar centered around it. It's just that right now I'm having terrible PHP skills.
well holy ****, minecraft actually crashed on its own this time, due to "out of memory"
https://paste.ee/p/UZtxt
all of these chunk loading errors are new to me, too, I haven't seen them before in this instance
what we need to look at starts at the following line:
EDIT: Also, check out my magical crops setup - I'm using Thermal Expansion's Autonomous Activators, and EnderIO's Vacuum Chests
By any chance did you use an L'borean realmstone?
yes, that's the latest dimension I tried going to that doesn't actually work for me
EDIT: Thanks to Divine RPG (craftable bedrock) and Gravity Gun, I have a Corallus farm
I have a bungee cord server and when I try to connect to my server with aoa it crashes the log say something about no dimension 32 found.
Crash report?
How can anybody help if you haven't provided a crash report?