Do Divine RPG mobs spawn in the overworld at all? all I get is Cyclops and desert crawlers in the day and vanilla mobs in the night. and Cyclops don't even fight back.
How do I get bedrock to make bedrock gear? is bed rock even minable on survival?
Do Divine RPG mobs spawn in the overworld at all? all I get is Cyclops and desert crawlers in the day and vanilla mobs in the night. and Cyclops don't even fight back.
How do I get bedrock to make bedrock gear? is bed rock even minable on survival?
Bedrock is craftable.
It takes 7 obsidian and 1 rupee block to make one obsidian. So.... yeah. I should be a little more clear here. Bedrock isn't mineable, but has a crafting recipe on DivineRPG only.
I've seen the jungle dramacryx in a dungeon. But other than that... that's about it. The normal nether mobs spawn. I wish I could find more overworld mobs, though.
I'm playing Divine RPG on Biomes o plenty, really awesome I love the biomes, I run into the jungle dramacryx and jungle bats, but at night all I get is a ton of vanilla mobs, except when I am near some dravite grass/trees then some weird mobs spawn.
Has anyone else been playing Davine rpg on biomes o plenty? I was thinking it might be a bad idea cause there are sooo many biomes and Divine rpg was made on default biomes.
I'm playing Divine RPG on Biomes o plenty, really awesome I love the biomes, I run into the jungle dramacryx and jungle bats, but at night all I get is a ton of vanilla mobs, except when I am near some dravite grass/trees then some weird mobs spawn.
Has anyone else been playing Davine rpg on biomes o plenty? I was thinking it might be a bad idea cause there are sooo many biomes and Divine rpg was made on default biomes.
1.6.2 forge with 1.6.4 divine rpg would not work for me at all before. needed same same
Yeah still didn't work. I really wanted to try this mod out. I've been waiting for this mod to update for so long. I see it's for 1.6.2 and then it suddenly changes to 1.6.4. I shall wait till my other mods update.
Yeah still didn't work. I really wanted to try this mod out. I've been waiting for this mod to update for so long. I see it's for 1.6.2 and then it suddenly changes to 1.6.4. I shall wait till my other mods update.
Unfortunately it still didn't work. I'll wait for my other mods to update and try it out. Thanks for the suggestion though.
Just use forge 1.6.4 a lot of my 1.6.2 mods are compatible. assuming your using MC version 1.6.4 right? just try taking a mod or two out if it crashes.
Just use forge 1.6.4 a lot of my 1.6.2 mods are compatible. assuming your using MC version 1.6.4 right? just try taking a mod or two out if it crashes.
I was trying it on the 1.6.2 forge, Mazer mentioned there could be a chance 1.6.4 drpg could still work.
Okay, im uploading the new beta right now, the link will be on my twitter (in my signature is the link to my twitter!).
Good the folks here are used to false hope and new promises and excuses
No links on twitter or on the forums yet, 8 hours after your last tweet and 12 since you said it would be there..
I am still playing the 1.4.7 version, because the 1.6.4 beta is missings a lot of crafting recipes last time I checked. (B.T.W. So close to 1000 pages on the post!!)
So, you release a beta that you haven't even tested to the public?
That's an even better idea than giving etas each time you see a bit of progress in the mod...
You do realize thats the whole point of a beta test right? What should be questioned more is why they decided to create a whole new dimension when there are apparently more issues with the mod.
Do Divine RPG mobs spawn in the overworld at all? all I get is Cyclops and desert crawlers in the day and vanilla mobs in the night. and Cyclops don't even fight back.
How do I get bedrock to make bedrock gear? is bed rock even minable on survival?
Yes, but not everyone visits the wiki every single day to get updates. It's either this thread or twitter.
Bedrock is craftable.
It takes 7 obsidian and 1 rupee block to make one obsidian. So.... yeah. I should be a little more clear here. Bedrock isn't mineable, but has a crafting recipe on DivineRPG only.
I've seen the jungle dramacryx in a dungeon. But other than that... that's about it. The normal nether mobs spawn. I wish I could find more overworld mobs, though.
It didn't work the last time I installed it, but I'll try again.
Has anyone else been playing Davine rpg on biomes o plenty? I was thinking it might be a bad idea cause there are sooo many biomes and Divine rpg was made on default biomes.
1.6.2 forge with 1.6.4 divine rpg would not work for me at all before. needed same same
Yeah still didn't work. I really wanted to try this mod out. I've been waiting for this mod to update for so long. I see it's for 1.6.2 and then it suddenly changes to 1.6.4. I shall wait till my other mods update.
Unfortunately it still didn't work. I'll wait for my other mods to update and try it out. Thanks for the suggestion though.
Just use forge 1.6.4 a lot of my 1.6.2 mods are compatible. assuming your using MC version 1.6.4 right? just try taking a mod or two out if it crashes.
I was trying it on the 1.6.2 forge, Mazer mentioned there could be a chance 1.6.4 drpg could still work.
Can you please post it here as well?
And update it on the wiki?
DayZ: Minecraft SA
Armor, yes. I'm also missing like everything that's supposed to spawn in a dimension. I forgot the name of it, the one that looks all blue.
Good the folks here are used to false hope and new promises and excuses
No links on twitter or on the forums yet, 8 hours after your last tweet and 12 since you said it would be there..
That seems to be an correct observation.
Azurite?
You do realize thats the whole point of a beta test right? What should be questioned more is why they decided to create a whole new dimension when there are apparently more issues with the mod.
Developer for the new and improved DivineRPG.
Maybe instead of whining about it, you should realize that he does have a life and is probably busy.
No, but you think he should just say f*** real life and just focus 100% of his time on minecraft, right? *rolls eyes*