Forge integrated a biome tagging system in 7.7.1.632 so extra biome mods and other mods like DRPG can work together. Specifically it will allow things like Frosts to appear in "FROZEN" tagged biomes, etc.
I was wondering if you would consider support for this.
It would be awesome to have a Biomes O Plenty world with DRPG.
so andyr, if you did what zombie did and made what looks like a 1 chunk death pit and lit it up the ass. Would you only get divine rpg mobs in there? Since u said they spawn no matter the light level?
Most divine rpg mobs the lighting wont mater, for example if your down at bedrock where the enthralled dramcryx spawns, he will spawn no matter the light level
My intentions with that is to get DivineRPG and Vanilla mobs to spawn.
so andyr, if you did what zombie did and made what looks like a 1 chunk death pit and lit it up the ass. Would you only get divine rpg mobs in there? Since u said they spawn no matter the light level?
I plan on making it bigger, but that was just what happened (after filling in the bedrock stuff) after lots of TNT.
I'm having a problem. I've downloaded the jar file from both mirrors thinking that would help, but when i go to open the jar installer I'm told that the file is corrupt or invalid? any ideas how i can fix this?
There shouldn't be any jar installer involved, to my knowledge. The jar should be placed in the mods folder created by Forge.
You should make different structures and compulsory bosses in each dimension
I agree. These are two things that would really make the mod more... I dunno... complete. Having generated structures and biomes in the Overworld, to make things a bit more interesting than simply having a bunch of new Mobs spawning, as well as having a sort of final boss at the end of every dimension... kinda like the dungeon bosses in the Aether? (not really sure about that comparison, as I've never tried the Aether mod).
You are an impatient idiot.
They are planning to do that, which you would know if you read the twitter, idiot. -.-
dude im not being impatient its just that they said 1.5 was going to come out soon... in march. so almost a month ago. i am going to start a survival series but i cant get nether quarts if i start with 1.4.7 tey can just come out with the 1.5 update and then have the major update come out LATER.
Edit: and who ever was using jammy furniture mod with divine rpg should help me since no one in that mod thread will xD
Here's my portal room. I've got to fix the slot for Vethea, but this is it!
BTW: The Gold, Diamond and Emerald blocks are there for decoration. They're not legitimately obtained.
Keep up the awesome work!
l
I'm at level 5.
Divine rpg is a good mod...
I was wondering if you would consider support for this.
It would be awesome to have a Biomes O Plenty world with DRPG.
Thanks for your consideration.
I heard there is supposed to be Jungle, Frost, and Corrupted Armor in the update. Made with the respective stones, of course.
My intentions with that is to get DivineRPG and Vanilla mobs to spawn.
I plan on making it bigger, but that was just what happened (after filling in the bedrock stuff) after lots of TNT.
Also, did you see my portal room?
Well, that's good to hear at least. Because right now, jungle shards are useless.
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There shouldn't be any jar installer involved, to my knowledge. The jar should be placed in the mods folder created by Forge.
Did you just trademark....
I agree. These are two things that would really make the mod more... I dunno... complete. Having generated structures and biomes in the Overworld, to make things a bit more interesting than simply having a bunch of new Mobs spawning, as well as having a sort of final boss at the end of every dimension... kinda like the dungeon bosses in the Aether? (not really sure about that comparison, as I've never tried the Aether mod).
dude im not being impatient its just that they said 1.5 was going to come out soon... in march. so almost a month ago. i am going to start a survival series but i cant get nether quarts if i start with 1.4.7 tey can just come out with the 1.5 update and then have the major update come out LATER.